SHADE_Y3/Assets/Scripts/Gameplay/Player/SC_PickAndThrow.cs

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using SHADE;
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using SHADE_Scripting;
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using SHADE_Scripting.Audio;
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using System;
using System.Collections.Generic;
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using static PlayerController;
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using static Item;
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public class PickAndThrow : Script
{
public Vector3 throwForce = new Vector3(10.0f, 8.0f, 10.0f);
public Vector3 cameraArmOffSet = new Vector3(0.0f, 0.25f, 0.0f);
public GameObject item { get; set; }
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public float delayTimer = 1.0f;
public float aimingLength = 1.5f;
private float timer;
private PlayerController pc;
private Transform itemTransform;
private RigidBody itemRidigBody;
private Collider itemCollider;
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private Item itemScript;
private Transform raccoonHoldLocation;
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public ThirdPersonCamera tpc { get; set; }
private float lastXDir;
private float lastZDir;
private bool inRange = false;
public bool throwItem = false;
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public Vector3 prevTargetOffSet { get; set; }
[Tooltip("Lenght of ray")]
public float rayDistance = 1;
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[Tooltip("Height of ray")]
public float rayHeight = 0.1f;
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[NonSerialized]
private TweenThread camArmTween;
[NonSerialized]
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private TweenThreadVec3 offSetCamTween;
[NonSerialized]
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private TweenThread FOVTween;
public float lerpPickUpDuration = 0.75f;
private float pickUptimer = 0.0f;
private bool foodHoldReach = false;
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public float tweenAimDuration = 0.3f;
private bool camTweenUpdate = false;
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public float aimingFOV = 15.0f;
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private TrajectoryRenderable trajComp;
private Vector3 currThrowForce;
private float currentItemMass;
public uint trajMaxSteps = 50;
public float trajTimeSteps = 0.03f;
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protected override void awake()
{
pc = GetScript<PlayerController>();
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if (!pc)
Debug.LogError("PLAYER CONTROLLER EMPTY");
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raccoonHoldLocation = GetComponentInChildren<Transform>();
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if (!raccoonHoldLocation)
Debug.LogError("CHILD EMPTY");
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tpc = GetScriptInChildren<ThirdPersonCamera>();
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if (!tpc)
Debug.LogError("TPC EMPTY");
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AudioHandler.audioClipHandlers["SFXThrowLarge"] = Audio.CreateAudioClip("event:/Raccoon/raccoon_throw_large");
AudioHandler.audioClipHandlers["SFXThrowMedium"] = Audio.CreateAudioClip("event:/Raccoon/raccoon_throw_medium");
AudioHandler.audioClipHandlers["SFXThrowSmall"] = Audio.CreateAudioClip("event:/Raccoon/raccoon_throw_small");
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timer = delayTimer;
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trajComp = GetComponentInChildren<TrajectoryRenderable>();
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if (!trajComp)
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Debug.LogError("TrajectoryRenderable MISSING");
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}
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protected override void start()
{
}
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protected override void update()
{
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if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)
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{
return;
}
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if (timer <= delayTimer)
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timer += Time.DeltaTimeF;
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CalculateDir();
CastRay();
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if (camTweenUpdate)
{
pc.camArm.TargetOffset = offSetCamTween.GetValue();
pc.camArm.ArmLength = camArmTween.GetValue();
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pc.cam.FOV = FOVTween.GetValue();
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if (offSetCamTween.IsCompleted() && camArmTween.IsCompleted() && FOVTween.IsCompleted())
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camTweenUpdate = false;
}
if (pc && itemRidigBody && itemTransform && itemCollider)
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{
if (pc.holdItem)
{
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TweenFood();
itemTransform.LocalRotation = pc.tranform.LocalRotation;
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itemRidigBody.ClearForces();
itemRidigBody.ClearTorque();
itemRidigBody.LinearVelocity = Vector3.Zero;
itemRidigBody.AngularVelocity = Vector3.Zero;
if (Input.GetMouseButtonDown(Input.MouseCode.LeftButton))
{
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pc.isAiming = true;
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TweenAimCamArm(true);
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}
if (Input.GetMouseButtonUp(Input.MouseCode.LeftButton) && pc.isAiming)
{
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if (itemScript.currCategory == ItemCategory.LIGHT)
AudioHandler.audioClipHandlers["SFXThrowSmall"].Play();
else if (itemScript.currCategory == ItemCategory.MEDIUM)
AudioHandler.audioClipHandlers["SFXThrowMedium"].Play();
else
AudioHandler.audioClipHandlers["SFXThrowLarge"].Play();
itemRidigBody.IsGravityEnabled = true;
itemCollider.GetCollisionShape(0).IsTrigger = false;
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pc.isAiming = false;
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TweenAimCamArm(false);
pc.holdItem = false;
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foodHoldReach = false;
inRange = false;
throwItem = true;
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PlayThrowAnimation();
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timer = 0.0f;
}
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if (Input.GetMouseButtonDown(Input.MouseCode.RightButton) && !pc.isAiming)
{
pc.holdItem = false;
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foodHoldReach = false;
inRange = false;
itemRidigBody.IsGravityEnabled = true;
itemCollider.GetCollisionShape(0).IsTrigger = false;
ResetItemObject();
}
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if (Input.GetMouseButtonDown(Input.MouseCode.RightButton) && pc.isAiming)
{
pc.isAiming = false;
pc.cam.FOV = Settings.cameraFOV;
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TweenAimCamArm(false);
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}
}
else if (!pc.holdItem)
{
itemRidigBody.IsGravityEnabled = true;
itemCollider.GetCollisionShape(0).IsTrigger = false;
}
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}
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if (timer > delayTimer && pc && !pc.holdItem && inRange && Input.GetMouseButtonDown(Input.MouseCode.LeftButton))
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{
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if (pc.currentState == RaccoonStates.WALKING || pc.currentState == RaccoonStates.IDLE)
{
pc.holdItem = true;
RetrieveItemComponets();
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PlayPickUpAnimation();
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}
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}
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if (pc.isAiming && itemScript)
{
if (itemScript.currCategory == ItemCategory.LIGHT)
currThrowForce = new Vector3(throwForce.x * lastXDir, throwForce.y + (throwForce.y * GetPitchRatioRange()), throwForce.z * lastZDir) * 0.2f;
else if (itemScript.currCategory == ItemCategory.MEDIUM)
currThrowForce = new Vector3(throwForce.x * lastXDir, throwForce.y + (throwForce.y * GetPitchRatioRange()), throwForce.z * lastZDir) * 0.75f;
else
currThrowForce = new Vector3(throwForce.x * lastXDir, throwForce.y + (throwForce.y * GetPitchRatioRange()), throwForce.z * lastZDir);
if (pc.holdItem && trajComp)
trajComp.SimulateTrajectory(item.EntityId, currentItemMass, currThrowForce, trajTimeSteps, trajMaxSteps);
}
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}
protected override void fixedUpdate()
{
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if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)
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{
return;
}
if (throwItem && itemRidigBody && pc)
{
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itemRidigBody.AddForce(currThrowForce);
itemRidigBody.LinearVelocity += pc.rb.LinearVelocity;
throwItem = false;
ResetItemObject();
}
}
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public void SetItemGravityBack()
{
if(itemRidigBody)
itemRidigBody.IsGravityEnabled = true;
if(itemCollider)
itemCollider.GetCollisionShape(0).IsTrigger = false;
}
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public void ResetItemObject()
{
itemRidigBody = null;
itemTransform = null;
itemCollider = null;
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itemScript = null;
item = new GameObject();
}
private void RetrieveItemComponets()
{
//get the transform of the given item
if (item.GetScript<Item>() && !itemTransform && !itemRidigBody)
{
itemRidigBody = item.GetComponent<RigidBody>();
if (!itemRidigBody)
Debug.Log("Item rb EMPTY");
else
{
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currentItemMass = itemRidigBody.Mass;
itemRidigBody.IsGravityEnabled = false;
}
itemTransform = item.GetComponent<Transform>();
if (!itemTransform)
Debug.Log("Item transform EMPTY");
else
{
itemTransform.LocalEulerAngles = Vector3.Zero;
}
itemCollider = item.GetComponent<Collider>();
if (!itemCollider)
Debug.Log("Item collider EMPTY");
else
{
itemCollider.GetCollisionShape(0).IsTrigger = true;
}
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itemScript = item.GetScript<Item>();
if(!itemScript)
Debug.Log("Item script EMPTY");
}
}
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private void CalculateDir()
{
if (pc && pc.cam)
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{
Vector3 camerAixs = pc.cam.GetForward();
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camerAixs.y = 0;
camerAixs.Normalise();
lastXDir = camerAixs.x;
lastZDir = camerAixs.z;
}
}
private void CastRay()
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{
if (pc != null)
{
Vector3 dirNor = pc.tranform.Forward;
Vector3 playerRayPos = pc.tranform.GlobalPosition;
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playerRayPos.y += rayHeight;
dirNor.Normalise();
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List<RaycastHit> rayList1 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(25.0f))), rayDistance, false, (ushort)65535);
List<RaycastHit> rayList2 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(-25.0f))), rayDistance, false, (ushort)65535);
List<RaycastHit> rayList3 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(12.5f))), rayDistance, false, (ushort)65535);
List<RaycastHit> rayList4 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(-12.5f))), rayDistance, false, (ushort)65535);
List<RaycastHit> rayList5 = Physics.Raycast(new Ray(playerRayPos, dirNor), rayDistance , false, (ushort)65535);
if (rayList1.Count > 0)
{
RaycastHit ray1 = rayList1[0];
inRange = CheckForItem(ray1);
return;
}
else if (rayList2.Count > 0)
{
RaycastHit ray2 = rayList2[0];
inRange = CheckForItem(ray2);
return;
}
else if (rayList3.Count > 0)
{
RaycastHit ray3 = rayList3[0];
inRange = CheckForItem(ray3);
return;
}
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else if (rayList4.Count > 0)
{
RaycastHit ray4 = rayList4[0];
inRange = CheckForItem(ray4);
return;
}
else if (rayList5.Count > 0)
{
RaycastHit ray5 = rayList5[0];
inRange = CheckForItem(ray5);
return;
}
else
{
inRange = false;
}
}
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}
private bool CheckForItem(RaycastHit ray)
{
if (ray.Hit)
{
if (ray.Other.Value.GetScript<Item>() && !pc.holdItem)
{
item = ray.Other.Value;
return true;
}
else
return false;
}
return false;
}
private float GetPitchRatioRange()
{
return (pc.camArm.Pitch - tpc.pitchUpperClamp) / (tpc.pitchLowerClamp - tpc.pitchUpperClamp);
}
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private void PlayPickUpAnimation()
{
if (PlayerAnimations.Instance)
{
PlayerAnimations.Instance.playerAnimator.PlayOneShot(PlayerAnimations.Instance.playerPickUpClip);
PlayerAnimations.Instance.playerAnimator.OnClipFinished.RegisterAction((x) =>
{
if (x.FinishedClip == PlayerAnimations.Instance.playerPickUpClip)
{
if (pc.isMoveKeyPress)
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
else
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
}
});
PlayerAnimations.Instance.BagAnimator.PlayOneShot(PlayerAnimations.Instance.playerPickUpClip);
PlayerAnimations.Instance.BagAnimator.OnClipFinished.RegisterAction((x) =>
{
if (x.FinishedClip == PlayerAnimations.Instance.playerPickUpClip)
{
if (pc.isMoveKeyPress)
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
else
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
}
});
PlayerAnimations.Instance.silhoPlayerAnimator.PlayOneShot(PlayerAnimations.Instance.playerPickUpClip);
PlayerAnimations.Instance.silhoPlayerAnimator.OnClipFinished.RegisterAction((x) =>
{
if (x.FinishedClip == PlayerAnimations.Instance.playerPickUpClip)
{
if (pc.isMoveKeyPress)
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
else
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
}
});
PlayerAnimations.Instance.silhoBagAnimator.PlayOneShot(PlayerAnimations.Instance.playerPickUpClip);
PlayerAnimations.Instance.silhoBagAnimator.OnClipFinished.RegisterAction((x) =>
{
if (x.FinishedClip == PlayerAnimations.Instance.playerPickUpClip)
{
if (pc.isMoveKeyPress)
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
else
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
}
});
}
}
private void PlayThrowAnimation()
{
if (PlayerAnimations.Instance)
{
PlayerAnimations.Instance.playerAnimator.PlayOneShot(PlayerAnimations.Instance.playerThrowClip);
PlayerAnimations.Instance.playerAnimator.OnClipFinished.RegisterAction((x) =>
{
if (x.FinishedClip == PlayerAnimations.Instance.playerThrowClip)
{
if (pc.isMoveKeyPress)
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
else
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
}
});
PlayerAnimations.Instance.BagAnimator.PlayOneShot(PlayerAnimations.Instance.playerPickUpClip);
PlayerAnimations.Instance.BagAnimator.OnClipFinished.RegisterAction((x) =>
{
if (x.FinishedClip == PlayerAnimations.Instance.playerThrowClip)
{
if (pc.isMoveKeyPress)
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
else
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
}
});
PlayerAnimations.Instance.silhoPlayerAnimator.PlayOneShot(PlayerAnimations.Instance.playerPickUpClip);
PlayerAnimations.Instance.silhoPlayerAnimator.OnClipFinished.RegisterAction((x) =>
{
if (x.FinishedClip == PlayerAnimations.Instance.playerThrowClip)
{
if (pc.isMoveKeyPress)
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
else
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
}
});
PlayerAnimations.Instance.silhoBagAnimator.PlayOneShot(PlayerAnimations.Instance.playerPickUpClip);
PlayerAnimations.Instance.silhoBagAnimator.OnClipFinished.RegisterAction((x) =>
{
if (x.FinishedClip == PlayerAnimations.Instance.playerThrowClip)
{
if (pc.isMoveKeyPress)
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
else
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
}
});
}
}
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private void TweenFood()
{
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if (!foodHoldReach)
{
pickUptimer += Time.DeltaTimeF;
itemTransform.LocalPosition = Vector3.Lerp(itemTransform.LocalPosition, raccoonHoldLocation.GlobalPosition, pickUptimer / lerpPickUpDuration);
}
else
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itemTransform.LocalPosition = raccoonHoldLocation.GlobalPosition;
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if (pickUptimer >= lerpPickUpDuration)
{
foodHoldReach = true;
pickUptimer = 0.0f;
}
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}
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public void TweenAimCamArm(bool aim)
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{
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if (aim)
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{
offSetCamTween = TweenManager.CreateTweenThreadVec3(tweenAimDuration, pc.camArm.TargetOffset, cameraArmOffSet, EASING_METHOD.EASE_IN_SINE);
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camArmTween = TweenManager.CreateTweenThread(tweenAimDuration, pc.camArm.ArmLength, aimingLength, EASING_METHOD.EASE_IN_SINE);
FOVTween = TweenManager.CreateTweenThread(tweenAimDuration, pc.cam.FOV, Settings.cameraFOV + aimingFOV, EASING_METHOD.EASE_IN_SINE);
}
else
{
offSetCamTween = TweenManager.CreateTweenThreadVec3(tweenAimDuration, pc.camArm.TargetOffset, prevTargetOffSet, EASING_METHOD.EASE_IN_SINE);
camArmTween = TweenManager.CreateTweenThread(tweenAimDuration, pc.camArm.ArmLength, tpc.armLength, EASING_METHOD.EASE_IN_SINE);
FOVTween = TweenManager.CreateTweenThread(tweenAimDuration, pc.cam.FOV, Settings.cameraFOV , EASING_METHOD.EASE_IN_SINE);
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}
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camTweenUpdate = true;
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}
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}