40 lines
830 B
C#
40 lines
830 B
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using SHADE;
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namespace SHADE_Scripting.UI
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{
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public class FadeInOnActive: Script
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{
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[NonSerialized]
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TweenThread thread;
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protected override void start()
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{
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thread = TweenManager.CreateTweenThread(0.5f, 0.0f, 1.0f, EASING_METHOD.LINEAR);
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thread.SetResetOnInactive(GameObject);
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}
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protected override void update()
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{
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if(thread != null)
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{
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Renderable renderable = GetComponent<Renderable>();
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if(renderable)
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{
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renderable.Material.SetProperty<float>("data.alpha", thread.GetValue());
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}
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}
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}
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}
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}
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