SHADE_Y3/Assets/Scripts/UI/SC_MultiImageListControlBut...

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2023-03-02 16:26:49 +08:00
using SHADE;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SHADE_Scripting.UI
{
public class MultiImageListControlButton: Script
{
public bool isNext = true;
public GameObject multiImageList;
protected override void awake()
{
UIElement ui = GetComponent<UIElement>();
if (ui != null)
{
ui.OnRelease.RegisterAction(() =>
{
MultiImageList imageList = multiImageList.GetScript<MultiImageList>();
if(imageList != null)
{
if (isNext)
imageList.NextImage();
else
imageList.PrevImage();
}
});
}
}
}
}