2023-02-18 22:21:23 +08:00
|
|
|
|
using SHADE;
|
2023-03-04 00:19:35 +08:00
|
|
|
|
using SHADE_Scripting.Audio;
|
2023-02-18 22:21:23 +08:00
|
|
|
|
using System;
|
|
|
|
|
|
|
|
|
|
public class JumpPad : Script
|
|
|
|
|
{
|
|
|
|
|
protected override void awake()
|
|
|
|
|
{
|
2023-03-04 00:19:35 +08:00
|
|
|
|
AudioHandler.audioClipHandlers["SFXJumpPad"] = Audio.CreateAudioClip("event:/Props/jumppad_boing");
|
2023-02-18 22:21:23 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected override void update()
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected override void onCollisionEnter(CollisionInfo info)
|
|
|
|
|
{
|
|
|
|
|
if (info.GameObject.GetScript<PlayerController>() && info.GameObject.GetScript<PlayerController>().currentState == PlayerController.RaccoonStates.FALLING)
|
|
|
|
|
{
|
2023-03-04 00:19:35 +08:00
|
|
|
|
Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers["SFXJumpPad"], GameObject.EntityId);
|
|
|
|
|
AudioHandler.audioClipHandlers["SFXJumpPad"].Play();
|
2023-02-18 22:21:23 +08:00
|
|
|
|
info.GameObject.GetScript<PlayerController>().landedOnJumpPad = true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|