571 lines
16 KiB
C#
571 lines
16 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using SHADE;
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public class Cutscene : Script
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{
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public float duration = 3.0f;
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private float oldDuration = 0.0f;
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private Renderable pic1aRenderable;
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private Renderable pic1bRenderable;
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private Renderable pic1cRenderable;
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private Renderable pic2aRenderable;
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private Renderable pic2bRenderable;
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private Renderable pic2cRenderable;
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private Renderable pic3aRenderable;
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private Renderable pic3bRenderable;
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private Renderable pic3cRenderable;
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private Renderable pic3dRenderable;
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private Renderable pic3eRenderable;
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private Transform pic1aTran;
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private Transform pic1bTran;
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private Transform pic1cTran;
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private Transform pic2aTran;
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private Transform pic2bTran;
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private Transform pic2cTran;
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private Transform pic3aTran;
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private Transform pic3bTran;
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private Transform pic3cTran;
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private Transform pic3dTran;
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private Transform pic3eTran;
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private float alphaIn = 0.0f;
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private float time = 0.0f;
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private bool showPic1a = true;
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private bool showPic1b = false;
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private bool showPic1c = false;
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private bool showPic2a = true;
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private bool showPic2b = false;
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private bool showPic2c = false;
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private bool showPic3a = true;
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private bool showPic3b = false;
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private bool showPic3c = false;
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private bool showPic3e = false;
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private bool showPic3d = false;
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private bool skip = false;
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public GameObject cutscene1Points;
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private List<Transform> listOfCutscene1Points;
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public GameObject cutscene1Pics;
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private List<Renderable> listOfCutscene1Pics;
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public GameObject cutscene2Points;
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private List<Transform> listOfCutscene2Points;
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public GameObject cutscene2Pics;
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private List<Renderable> listOfCutscene2Pics;
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public GameObject cutscene3Points;
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private List<Transform> listOfCutscene3Points;
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public GameObject cutscene3Pics;
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private List<Renderable> listOfCutscene3Pics;
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private TextRenderable text1;
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private TextRenderable text2;
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private TextRenderable text3;
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public GameObject canvas1;
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public GameObject canvas2;
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public GameObject canvas3;
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private bool cutscene1Done = false;
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private bool cutscene2Done = false;
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private bool cutscene3Done = false;
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protected override void awake()
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{
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initCutscene1();
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initCutscene2();
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initCutscene3();
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}
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protected override void update()
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{
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Canvas1();
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Canvas2();
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Canvas3();
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if (Input.GetKeyDown(Input.KeyCode.Space) && !skip && (!cutscene1Done || !cutscene2Done || !cutscene3Done))
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{
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skip = true;
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oldDuration = duration;
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duration = 0.1f;
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}
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if (Input.GetKeyDown(Input.KeyCode.Space) && cutscene1Done && canvas1.IsActiveSelf)
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{
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canvas1.SetActive(false);
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canvas2.SetActive(true);
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duration = oldDuration;
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skip = false;
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}
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if (Input.GetKeyDown(Input.KeyCode.Space) && cutscene2Done && canvas2.IsActiveSelf)
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{
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canvas2.SetActive(false);
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canvas3.SetActive(true);
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duration = oldDuration;
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skip = false;
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}
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if (Input.GetKeyDown(Input.KeyCode.Space) && cutscene3Done && canvas3.IsActiveSelf)
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{
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//change scene
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}
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}
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private void Canvas1()
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{
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if (canvas1.IsActiveSelf)
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{
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if (showPic1a)
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{
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if (time < duration)
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{
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pic1aTran.LocalPosition = Vector3.Lerp(pic1aTran.LocalPosition, listOfCutscene1Points[0].LocalPosition, time / duration);
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alphaIn = SHADE.Math.Lerp(0.0f, 1.0f, time / duration);
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time += Time.DeltaTimeF;
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}
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else
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{
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pic1aTran.LocalPosition = listOfCutscene1Points[0].LocalPosition;
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alphaIn = 1.0f;
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}
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pic1aRenderable.Material.SetProperty<float>("data.alpha", alphaIn);
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if (alphaIn >= 1.0f)
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{
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showPic1a = false;
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showPic1b = true;
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time = 0;
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alphaIn = 0;
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}
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}
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if (showPic1b)
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{
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if (time < duration)
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{
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pic1bTran.LocalPosition = Vector3.Lerp(pic1bTran.LocalPosition, listOfCutscene1Points[1].LocalPosition, time / duration);
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alphaIn = SHADE.Math.Lerp(0.0f, 1.0f, time / duration);
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time += Time.DeltaTimeF;
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}
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else
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{
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pic1bTran.LocalPosition = listOfCutscene1Points[1].LocalPosition;
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alphaIn = 1.0f;
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}
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pic1bRenderable.Material.SetProperty<float>("data.alpha", alphaIn);
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if (alphaIn >= 1.0f)
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{
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showPic1b = false;
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showPic1c = true;
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time = 0;
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alphaIn = 0;
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}
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}
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if (showPic1c)
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{
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if (time < duration)
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{
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pic1cTran.LocalPosition = Vector3.Lerp(pic1cTran.LocalPosition, listOfCutscene1Points[2].LocalPosition, time / duration);
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alphaIn = SHADE.Math.Lerp(0.0f, 1.0f, time / duration);
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time += Time.DeltaTimeF;
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}
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else
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{
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pic1cTran.LocalPosition = listOfCutscene1Points[2].LocalPosition;
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alphaIn = 1.0f;
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}
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pic1cRenderable.Material.SetProperty<float>("data.alpha", alphaIn);
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if (alphaIn >= 1.0f)
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{
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showPic1c = false;
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cutscene1Done = true;
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text1.Enabled = true;
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time = 0;
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alphaIn = 0;
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}
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}
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}
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}
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private void Canvas2()
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{
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if (canvas2.IsActiveSelf)
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{
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if (showPic2a)
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{
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if (time < duration)
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{
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pic2aTran.LocalPosition = Vector3.Lerp(pic2aTran.LocalPosition, listOfCutscene2Points[0].LocalPosition, time / duration);
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alphaIn = SHADE.Math.Lerp(0.0f, 1.0f, time / duration);
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time += Time.DeltaTimeF;
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}
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else
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{
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pic2aTran.LocalPosition = listOfCutscene2Points[0].LocalPosition;
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alphaIn = 1.0f;
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}
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pic2aRenderable.Material.SetProperty<float>("data.alpha", alphaIn);
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if (alphaIn >= 1.0f)
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{
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showPic2a = false;
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showPic2b = true;
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time = 0;
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alphaIn = 0;
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}
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}
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if (showPic2b)
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{
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if (time < duration)
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{
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pic2bTran.LocalPosition = Vector3.Lerp(pic2bTran.LocalPosition, listOfCutscene2Points[1].LocalPosition, time / duration);
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alphaIn = SHADE.Math.Lerp(0.0f, 1.0f, time / duration);
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time += Time.DeltaTimeF;
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}
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else
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{
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pic2bTran.LocalPosition = listOfCutscene2Points[1].LocalPosition;
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alphaIn = 1.0f;
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}
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pic2bRenderable.Material.SetProperty<float>("data.alpha", alphaIn);
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if (alphaIn >= 1.0f)
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{
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showPic2b = false;
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showPic2c = true;
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time = 0;
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alphaIn = 0;
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}
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}
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if (showPic2c)
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{
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if (time < duration)
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{
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pic2cTran.LocalPosition = Vector3.Lerp(pic2cTran.LocalPosition, listOfCutscene2Points[2].LocalPosition, time / duration);
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alphaIn = SHADE.Math.Lerp(0.0f, 1.0f, time / duration);
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time += Time.DeltaTimeF;
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}
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else
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{
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pic2cTran.LocalPosition = listOfCutscene2Points[2].LocalPosition;
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alphaIn = 1.0f;
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}
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pic2cRenderable.Material.SetProperty<float>("data.alpha", alphaIn);
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if (alphaIn >= 1.0f)
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{
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showPic2c = false;
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cutscene2Done = true;
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text2.Enabled = true;
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time = 0;
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alphaIn = 0;
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}
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}
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}
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}
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private void Canvas3()
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{
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if (canvas3.IsActiveSelf)
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{
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if (showPic3a)
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{
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if (time < duration)
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{
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pic3aTran.LocalPosition = Vector3.Lerp(pic3aTran.LocalPosition, listOfCutscene3Points[0].LocalPosition, time / duration);
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alphaIn = SHADE.Math.Lerp(0.0f, 1.0f, time / duration);
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time += Time.DeltaTimeF;
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}
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else
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{
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pic3aTran.LocalPosition = listOfCutscene3Points[0].LocalPosition;
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alphaIn = 1.0f;
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}
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pic3aRenderable.Material.SetProperty<float>("data.alpha", alphaIn);
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if (alphaIn >= 1.0f)
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{
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showPic3a = false;
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showPic3b = true;
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time = 0;
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alphaIn = 0;
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}
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}
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if (showPic3b)
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{
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if (time < duration)
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{
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pic3bTran.LocalPosition = Vector3.Lerp(pic3bTran.LocalPosition, listOfCutscene3Points[1].LocalPosition, time / duration);
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alphaIn = SHADE.Math.Lerp(0.0f, 1.0f, time / duration);
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time += Time.DeltaTimeF;
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}
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else
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{
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pic3bTran.LocalPosition = listOfCutscene3Points[1].LocalPosition;
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alphaIn = 1.0f;
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}
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pic3bRenderable.Material.SetProperty<float>("data.alpha", alphaIn);
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if (alphaIn >= 1.0f)
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{
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showPic3b = false;
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showPic3c = true;
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time = 0;
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alphaIn = 0;
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}
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}
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if (showPic3c)
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{
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if (time < duration)
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{
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pic3cTran.LocalPosition = Vector3.Lerp(pic3cTran.LocalPosition, listOfCutscene3Points[2].LocalPosition, time / duration);
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alphaIn = SHADE.Math.Lerp(0.0f, 1.0f, time / duration);
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time += Time.DeltaTimeF;
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}
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else
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{
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pic3cTran.LocalPosition = listOfCutscene3Points[2].LocalPosition;
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alphaIn = 1.0f;
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}
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pic3cRenderable.Material.SetProperty<float>("data.alpha", alphaIn);
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if (alphaIn >= 1.0f)
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{
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showPic3c = false;
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showPic3d = true;
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time = 0;
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alphaIn = 0;
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}
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}
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if (showPic3d)
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{
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if (time < duration)
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{
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pic3dTran.LocalPosition = Vector3.Lerp(pic3dTran.LocalPosition, listOfCutscene3Points[3].LocalPosition, time / duration);
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alphaIn = SHADE.Math.Lerp(0.0f, 1.0f, time / duration);
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time += Time.DeltaTimeF;
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}
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else
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{
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pic3dTran.LocalPosition = listOfCutscene3Points[3].LocalPosition;
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alphaIn = 1.0f;
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}
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pic3dRenderable.Material.SetProperty<float>("data.alpha", alphaIn);
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if (alphaIn >= 1.0f)
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{
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showPic3d = false;
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showPic3e = true;
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time = 0;
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alphaIn = 0;
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}
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}
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if (showPic3e)
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{
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if (time < duration)
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{
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pic3eTran.LocalPosition = Vector3.Lerp(pic3eTran.LocalPosition, listOfCutscene3Points[4].LocalPosition, time / duration);
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alphaIn = SHADE.Math.Lerp(0.0f, 1.0f, time / duration);
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time += Time.DeltaTimeF;
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}
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else
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{
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pic3eTran.LocalPosition = listOfCutscene3Points[4].LocalPosition;
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alphaIn = 1.0f;
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}
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pic3eRenderable.Material.SetProperty<float>("data.alpha", alphaIn);
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if (alphaIn >= 1.0f)
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{
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showPic3e = false;
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cutscene3Done = true;
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text3.Enabled = true;
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time = 0;
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alphaIn = 0;
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}
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}
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}
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}
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private void initCutscene1()
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{
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listOfCutscene1Points = cutscene1Points.GetComponentsInChildren<Transform>().ToList();
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if (listOfCutscene1Points.Count == 0)
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Debug.LogError("Cutscene1Points Empty");
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listOfCutscene1Pics = cutscene1Pics.GetComponentsInChildren<Renderable>().ToList();
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if (listOfCutscene1Pics.Count == 0)
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Debug.LogError("Cutscene1Pics Empty");
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if (listOfCutscene1Pics[0])
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{
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pic1aRenderable = listOfCutscene1Pics[0].GetComponent<Renderable>();
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pic1aTran = listOfCutscene1Pics[0].GetComponent<Transform>();
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pic1aRenderable.Material.SetProperty<float>("data.alpha", 0.0f);
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}
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else
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Debug.LogError("SCENE 1 PIC1 MISSING");
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if (listOfCutscene1Pics[1])
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{
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pic1bRenderable = listOfCutscene1Pics[1].GetComponent<Renderable>();
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pic1bTran = listOfCutscene1Pics[1].GetComponent<Transform>();
|
|||
|
pic1bRenderable.Material.SetProperty<float>("data.alpha", 0.0f);
|
|||
|
}
|
|||
|
else
|
|||
|
Debug.LogError("SCENE 1 PIC2 MISSING");
|
|||
|
|
|||
|
if (listOfCutscene1Pics[2])
|
|||
|
{
|
|||
|
pic1cRenderable = listOfCutscene1Pics[2].GetComponent<Renderable>();
|
|||
|
pic1cTran = listOfCutscene1Pics[2].GetComponent<Transform>();
|
|||
|
pic1cRenderable.Material.SetProperty<float>("data.alpha", 0.0f);
|
|||
|
}
|
|||
|
else
|
|||
|
Debug.LogError("SCENE 1 PIC3 MISSING");
|
|||
|
|
|||
|
if (canvas1)
|
|||
|
{
|
|||
|
text1 = canvas1.GetComponentInChildren<TextRenderable>();
|
|||
|
text1.Enabled = false;
|
|||
|
}
|
|||
|
else
|
|||
|
Debug.LogError("Canvas 1 missing");
|
|||
|
}
|
|||
|
|
|||
|
private void initCutscene2()
|
|||
|
{
|
|||
|
listOfCutscene2Points = cutscene2Points.GetComponentsInChildren<Transform>().ToList();
|
|||
|
if (listOfCutscene2Points.Count == 0)
|
|||
|
Debug.LogError("Cutscene2Points Empty");
|
|||
|
|
|||
|
listOfCutscene2Pics = cutscene2Pics.GetComponentsInChildren<Renderable>().ToList();
|
|||
|
if (listOfCutscene2Pics.Count == 0)
|
|||
|
Debug.LogError("Cutscene2Pics Empty");
|
|||
|
|
|||
|
if (listOfCutscene2Pics[0])
|
|||
|
{
|
|||
|
pic2aRenderable = listOfCutscene2Pics[0].GetComponent<Renderable>();
|
|||
|
pic2aTran = listOfCutscene2Pics[0].GetComponent<Transform>();
|
|||
|
pic2aRenderable.Material.SetProperty<float>("data.alpha", 0.0f);
|
|||
|
}
|
|||
|
else
|
|||
|
Debug.LogError("SCENE 2 PIC1 MISSING");
|
|||
|
|
|||
|
if (listOfCutscene2Pics[1])
|
|||
|
{
|
|||
|
pic2bRenderable = listOfCutscene2Pics[1].GetComponent<Renderable>();
|
|||
|
pic2bTran = listOfCutscene2Pics[1].GetComponent<Transform>();
|
|||
|
pic2bRenderable.Material.SetProperty<float>("data.alpha", 0.0f);
|
|||
|
}
|
|||
|
else
|
|||
|
Debug.LogError("SCENE 2 PIC2 MISSING");
|
|||
|
|
|||
|
if (listOfCutscene2Pics[2])
|
|||
|
{
|
|||
|
pic2cRenderable = listOfCutscene2Pics[2].GetComponent<Renderable>();
|
|||
|
pic2cTran = listOfCutscene2Pics[2].GetComponent<Transform>();
|
|||
|
pic2cRenderable.Material.SetProperty<float>("data.alpha", 0.0f);
|
|||
|
}
|
|||
|
else
|
|||
|
Debug.LogError("SCENE 2 PIC3 MISSING");
|
|||
|
|
|||
|
if (canvas2)
|
|||
|
{
|
|||
|
text2 = canvas2.GetComponentInChildren<TextRenderable>();
|
|||
|
text2.Enabled = false;
|
|||
|
canvas2.SetActive(false);
|
|||
|
}
|
|||
|
else
|
|||
|
Debug.LogError("Canvas 2 missing");
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
private void initCutscene3()
|
|||
|
{
|
|||
|
listOfCutscene3Points = cutscene3Points.GetComponentsInChildren<Transform>().ToList();
|
|||
|
if (listOfCutscene3Points.Count == 0)
|
|||
|
Debug.LogError("Cutscene3Points Empty");
|
|||
|
|
|||
|
listOfCutscene3Pics = cutscene3Pics.GetComponentsInChildren<Renderable>().ToList();
|
|||
|
if (listOfCutscene3Pics.Count == 0)
|
|||
|
Debug.LogError("Cutscene3Pics Empty");
|
|||
|
|
|||
|
if (listOfCutscene3Pics[0])
|
|||
|
{
|
|||
|
pic3aRenderable = listOfCutscene3Pics[0].GetComponent<Renderable>();
|
|||
|
pic3aTran = listOfCutscene3Pics[0].GetComponent<Transform>();
|
|||
|
pic3aRenderable.Material.SetProperty<float>("data.alpha", 0.0f);
|
|||
|
}
|
|||
|
else
|
|||
|
Debug.LogError("SCENE 3 PIC1 MISSING");
|
|||
|
|
|||
|
if (listOfCutscene3Pics[1])
|
|||
|
{
|
|||
|
pic3bRenderable = listOfCutscene3Pics[1].GetComponent<Renderable>();
|
|||
|
pic3bTran = listOfCutscene3Pics[1].GetComponent<Transform>();
|
|||
|
pic3bRenderable.Material.SetProperty<float>("data.alpha", 0.0f);
|
|||
|
}
|
|||
|
else
|
|||
|
Debug.LogError("SCENE 3 PIC2 MISSING");
|
|||
|
|
|||
|
if (listOfCutscene3Pics[2])
|
|||
|
{
|
|||
|
pic3cRenderable = listOfCutscene3Pics[2].GetComponent<Renderable>();
|
|||
|
pic3cTran = listOfCutscene3Pics[2].GetComponent<Transform>();
|
|||
|
pic3cRenderable.Material.SetProperty<float>("data.alpha", 0.0f);
|
|||
|
}
|
|||
|
else
|
|||
|
Debug.LogError("SCENE 3 PIC3 MISSING");
|
|||
|
|
|||
|
if (listOfCutscene3Pics[3])
|
|||
|
{
|
|||
|
pic3dRenderable = listOfCutscene3Pics[3].GetComponent<Renderable>();
|
|||
|
pic3dTran = listOfCutscene3Pics[3].GetComponent<Transform>();
|
|||
|
pic3dRenderable.Material.SetProperty<float>("data.alpha", 0.0f);
|
|||
|
}
|
|||
|
else
|
|||
|
Debug.LogError("SCENE 3 PIC4 MISSING");
|
|||
|
|
|||
|
if (listOfCutscene3Pics[4])
|
|||
|
{
|
|||
|
pic3eRenderable = listOfCutscene3Pics[4].GetComponent<Renderable>();
|
|||
|
pic3eTran = listOfCutscene3Pics[4].GetComponent<Transform>();
|
|||
|
pic3eRenderable.Material.SetProperty<float>("data.alpha", 0.0f);
|
|||
|
}
|
|||
|
else
|
|||
|
Debug.LogError("SCENE 2 PIC5 MISSING");
|
|||
|
|
|||
|
if (canvas3)
|
|||
|
{
|
|||
|
text3 = canvas3.GetComponentInChildren<TextRenderable>();
|
|||
|
text3.Enabled = false;
|
|||
|
canvas3.SetActive(false);
|
|||
|
}
|
|||
|
else
|
|||
|
Debug.LogError("Canvas 3 missing");
|
|||
|
|
|||
|
}
|
|||
|
}
|
|||
|
|