Editor changes to support viewport integration

This commit is contained in:
Brandon Mak 2022-10-18 15:04:25 +08:00
parent e76bc6ef58
commit 033ba48304
16 changed files with 492 additions and 131 deletions

View File

@ -0,0 +1,48 @@
[Window][MainStatusBar]
Pos=0,1060
Size=1920,20
Collapsed=0
[Window][SHEditorMenuBar]
Pos=0,24
Size=1920,1036
Collapsed=0
[Window][Hierarchy Panel]
Pos=0,120
Size=225,940
Collapsed=0
DockId=0x00000004,0
[Window][Debug##Default]
Pos=60,60
Size=400,400
Collapsed=0
[Window][Inspector]
Pos=1686,24
Size=234,1036
Collapsed=0
DockId=0x00000006,0
[Window][Profiler]
Pos=0,24
Size=225,94
Collapsed=0
DockId=0x00000003,0
[Window][Viewport]
Pos=227,24
Size=1457,1036
Collapsed=0
DockId=0x00000002,0
[Docking][Data]
DockSpace ID=0xC5C9B8AB Window=0xBE4044E9 Pos=8,55 Size=1920,1036 Split=X
DockNode ID=0x00000005 Parent=0xC5C9B8AB SizeRef=1684,1036 Split=X
DockNode ID=0x00000001 Parent=0x00000005 SizeRef=225,1036 Split=Y Selected=0x1E6EB881
DockNode ID=0x00000003 Parent=0x00000001 SizeRef=225,94 Selected=0x1E6EB881
DockNode ID=0x00000004 Parent=0x00000001 SizeRef=225,940 Selected=0xE096E5AE
DockNode ID=0x00000002 Parent=0x00000005 SizeRef=1293,1036 CentralNode=1 Selected=0x13926F0B
DockNode ID=0x00000006 Parent=0xC5C9B8AB SizeRef=234,1036 Selected=0xE7039252

View File

@ -0,0 +1,48 @@
[Window][MainStatusBar]
Pos=0,1167
Size=2314,20
Collapsed=0
[Window][SHEditorMenuBar]
Pos=0,48
Size=2314,1119
Collapsed=0
[Window][Hierarchy Panel]
Pos=0,152
Size=208,1015
Collapsed=0
DockId=0x00000004,0
[Window][Debug##Default]
Pos=60,60
Size=400,400
Collapsed=0
[Window][Inspector]
Pos=2044,48
Size=270,1119
Collapsed=0
DockId=0x00000006,0
[Window][Profiler]
Pos=0,48
Size=208,102
Collapsed=0
DockId=0x00000003,0
[Window][Viewport]
Pos=210,48
Size=1832,1119
Collapsed=0
DockId=0x00000002,0
[Docking][Data]
DockSpace ID=0xC5C9B8AB Window=0xBE4044E9 Pos=-7,358 Size=2314,1119 Split=X
DockNode ID=0x00000005 Parent=0xC5C9B8AB SizeRef=2042,1036 Split=X
DockNode ID=0x00000001 Parent=0x00000005 SizeRef=208,1036 Split=Y Selected=0x1E6EB881
DockNode ID=0x00000003 Parent=0x00000001 SizeRef=225,94 Selected=0x1E6EB881
DockNode ID=0x00000004 Parent=0x00000001 SizeRef=225,940 Selected=0xE096E5AE
DockNode ID=0x00000002 Parent=0x00000005 SizeRef=1832,1036 CentralNode=1 Selected=0x13926F0B
DockNode ID=0x00000006 Parent=0xC5C9B8AB SizeRef=270,1036 Selected=0xE7039252

View File

@ -66,8 +66,8 @@ namespace SHADE
editor->selectedEntities.clear(); editor->selectedEntities.clear();
} }
ImGui::SeparatorEx(ImGuiSeparatorFlags_Horizontal); ImGui::SeparatorEx(ImGuiSeparatorFlags_Horizontal);
ImGui::End();
} }
ImGui::End();
} }
void SHHierarchyPanel::Exit() void SHHierarchyPanel::Exit()
@ -75,6 +75,11 @@ namespace SHADE
SHEditorWindow::Exit(); SHEditorWindow::Exit();
} }
void SHHierarchyPanel::SetScrollTo(EntityID eid)
{
scrollTo = eid;
}
//#==============================================================# //#==============================================================#
//|| Private Member Functions || //|| Private Member Functions ||
//#==============================================================# //#==============================================================#
@ -82,7 +87,20 @@ namespace SHADE
{ {
if (ImGui::BeginMenuBar()) if (ImGui::BeginMenuBar())
{ {
if (ImGui::SmallButton(ICON_MD_ADD))
ImGui::SetCursorPosX(ImGui::GetContentRegionAvail().x - 35.0f);
if(ImGui::SmallButton(ICON_MD_DESELECT))
{
auto editor = SHSystemManager::GetSystem<SHEditor>();
editor->selectedEntities.clear();
}
if (ImGui::IsItemHovered())
{
ImGui::BeginTooltip();
ImGui::Text("Clear Selections");
ImGui::EndTooltip();
}
if (ImGui::SmallButton(ICON_MD_ADD_CIRCLE))
{ {
SHEntityManager::CreateEntity(); SHEntityManager::CreateEntity();
} }
@ -103,6 +121,13 @@ namespace SHADE
//Get node data (Children, eid, selected) //Get node data (Children, eid, selected)
auto& children = currentNode->GetChildren(); auto& children = currentNode->GetChildren();
EntityID eid = currentNode->GetEntityID(); EntityID eid = currentNode->GetEntityID();
if(scrollTo != MAX_EID && eid == scrollTo)
{
ImGui::SetScrollHereY();
scrollTo = MAX_EID;
}
auto editor = SHSystemManager::GetSystem<SHEditor>(); auto editor = SHSystemManager::GetSystem<SHEditor>();
const bool isSelected = (std::ranges::find(editor->selectedEntities, eid) != editor->selectedEntities.end()); const bool isSelected = (std::ranges::find(editor->selectedEntities, eid) != editor->selectedEntities.end());

View File

@ -23,11 +23,13 @@ namespace SHADE
void Init() override; void Init() override;
void Update() override; void Update() override;
void Exit() override; void Exit() override;
void SetScrollTo(EntityID eid);
private: private:
void DrawMenuBar() const noexcept; void DrawMenuBar() const noexcept;
ImRect RecursivelyDrawEntityNode(SHSceneNode*); ImRect RecursivelyDrawEntityNode(SHSceneNode*);
void CreateChildEntity(EntityID parentEID) const noexcept; void CreateChildEntity(EntityID parentEID) const noexcept;
std::string filter; std::string filter;
bool isAnyNodeSelected = false; bool isAnyNodeSelected = false;
EntityID scrollTo = MAX_EID;
};//class SHHierarchyPanel };//class SHHierarchyPanel
}//namespace SHADE }//namespace SHADE

View File

@ -207,8 +207,10 @@ namespace SHADE
auto& colliders = component->GetColliders(); auto& colliders = component->GetColliders();
int const size = static_cast<int>(colliders.size()); int const size = static_cast<int>(colliders.size());
ImGui::BeginChild("Colliders", {0.0f, colliders.empty() ? 1.0f : 250.0f}, true); ImGui::BeginChild("Colliders", {0.0f, colliders.empty() ? 1.0f : 250.0f}, true);
std::optional<int> colliderToDelete{std::nullopt};
for (int i{}; i < size; ++i) for (int i{}; i < size; ++i)
{ {
ImGui::PushID(i);
SHCollider& collider = component->GetCollider(i); SHCollider& collider = component->GetCollider(i);
auto cursorPos = ImGui::GetCursorPos(); auto cursorPos = ImGui::GetCursorPos();
@ -235,9 +237,14 @@ namespace SHADE
} }
if(ImGui::Button(std::format("{} Remove Collider #{}", ICON_MD_REMOVE, i).data())) if(ImGui::Button(std::format("{} Remove Collider #{}", ICON_MD_REMOVE, i).data()))
{ {
component->RemoveCollider(i); colliderToDelete = i;
} }
SHEditorWidgets::EndPanel(); SHEditorWidgets::EndPanel();
ImGui::PopID();
}
if(colliderToDelete.has_value())
{
component->RemoveCollider(colliderToDelete.value());
} }
ImGui::EndChild(); ImGui::EndChild();

View File

@ -99,8 +99,8 @@ namespace SHADE
} }
} }
ImGui::End();
} }
ImGui::End();
} }
void SHEditorInspector::Exit() void SHEditorInspector::Exit()

View File

@ -36,6 +36,11 @@ namespace SHADE
void SHEditorMenuBar::Init() void SHEditorMenuBar::Init()
{ {
SHEditorWindow::Init(); SHEditorWindow::Init();
constexpr std::string_view path = "../../Assets/Editor/Layouts";
for(auto const& entry : std::filesystem::directory_iterator(path))
{
layoutPaths.push_back(entry.path());
}
} }
void SHEditorMenuBar::Update() void SHEditorMenuBar::Update()
@ -87,20 +92,6 @@ namespace SHADE
ImGui::EndDisabled(); ImGui::EndDisabled();
ImGui::EndMenu(); ImGui::EndMenu();
} }
if(ImGui::BeginMenu("Theme"))
{
auto styles = rttr::type::get<SHEditor::Style>().get_enumeration();
auto values = styles.get_values();
for (auto style : values)
{
if(ImGui::Selectable(style.to_string().c_str()))
{
if(auto editor = SHSystemManager::GetSystem<SHEditor>())
editor->SetStyle(style.convert<SHEditor::Style>());
}
}
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Scripts")) if (ImGui::BeginMenu("Scripts"))
{ {
if (ImGui::Selectable("Generate Visual Studio Project")) if (ImGui::Selectable("Generate Visual Studio Project"))
@ -120,18 +111,79 @@ namespace SHADE
} }
ImGui::EndMenu(); ImGui::EndMenu();
} }
if (ImGui::BeginMenu("Window"))
{
for (const auto& window : SHEditorWindowManager::editorWindows | std::views::values)
{
if (window.get() != this)
ImGui::Checkbox(window->windowName.data(), &window->isOpen);
}
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Theme"))
{
const auto styles = rttr::type::get<SHEditor::Style>().get_enumeration();
auto values = styles.get_values();
for (auto style : values)
{
if (ImGui::Selectable(style.to_string().c_str()))
{
if (auto editor = SHSystemManager::GetSystem<SHEditor>())
editor->SetStyle(style.convert<SHEditor::Style>());
}
}
ImGui::EndMenu();
}
if(ImGui::BeginMenu("Layout"))
{
for(auto const& entry : layoutPaths)
{
if(ImGui::Selectable(entry.stem().string().c_str()))
{
ImGui::LoadIniSettingsFromDisk(entry.string().c_str());
}
}
ImGui::EndMenu();
}
ImGui::EndMainMenuBar(); ImGui::EndMainMenuBar();
} }
const ImGuiID dockspace_id = ImGui::GetID("DockSpace"); const ImGuiID dockspaceId = ImGui::GetID("DockSpace");
ImGui::DockSpace(dockspace_id, ImVec2(0.0f, 0.0f), dockspaceFlags); ImGui::DockSpace(dockspaceId, ImVec2(0.0f, 0.0f), dockspaceFlags);
ImGui::End(); ImGui::End();
} }
} }
void SHEditorMenuBar::DrawSecondaryBar() const noexcept void SHEditorMenuBar::DrawSecondaryBar() const noexcept
{ {
ImGuiViewport* viewport = ImGui::GetMainViewport();
if(ImGui::BeginViewportSideBar("##SecondaryMenuBar", viewport, ImGuiDir_Up, ImGui::GetFrameHeight(), ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoNav | ImGuiWindowFlags_MenuBar))
{
ImGui::BeginMenuBar();
ImGui::SetCursorPosX(ImGui::GetContentRegionAvail().x * 0.5f - 80.f);
const auto editor = SHSystemManager::GetSystem<SHEditor>();
ImGui::BeginDisabled(editor->editorState == SHEditor::State::PLAY);
if(ImGui::SmallButton(ICON_MD_PLAY_ARROW))
{
editor->editorState = SHEditor::State::PLAY;
}
ImGui::EndDisabled();
ImGui::BeginDisabled(editor->editorState == SHEditor::State::PAUSE);
if(ImGui::SmallButton(ICON_MD_PAUSE))
{
editor->editorState = SHEditor::State::PAUSE;
}
ImGui::EndDisabled();
ImGui::BeginDisabled(editor->editorState == SHEditor::State::STOP);
if(ImGui::SmallButton(ICON_MD_STOP))
{
editor->editorState = SHEditor::State::STOP;
}
ImGui::EndDisabled();
ImGui::EndMenuBar();
}
ImGui::End();
} }
void SHEditorMenuBar::DrawStatusBar() const noexcept void SHEditorMenuBar::DrawStatusBar() const noexcept
@ -142,8 +194,8 @@ namespace SHADE
if (ImGui::BeginViewportSideBar("MainStatusBar", ImGui::GetMainViewport(), ImGuiDir_Down, menuBarHeight, editorMenuBarFlags)) if (ImGui::BeginViewportSideBar("MainStatusBar", ImGui::GetMainViewport(), ImGuiDir_Down, menuBarHeight, editorMenuBarFlags))
{ {
ImGui::Text("Entity count: "); ImGui::Text("Entity count: ");
ImGui::End();
} }
ImGui::End();
ImGui::PopStyleVar(3); ImGui::PopStyleVar(3);
} }

View File

@ -18,5 +18,6 @@ namespace SHADE
void DrawSecondaryBar() const noexcept; void DrawSecondaryBar() const noexcept;
void DrawStatusBar() const noexcept; void DrawStatusBar() const noexcept;
float menuBarHeight = 20.0f; float menuBarHeight = 20.0f;
std::vector<std::filesystem::path> layoutPaths;
};//class SHEditorMenuBar };//class SHEditorMenuBar
}//namespace SHADE }//namespace SHADE

View File

@ -37,8 +37,8 @@ namespace SHADE
if(Begin()) if(Begin())
{ {
ImGui::PlotLines("DT", frames.data(), static_cast<int>(frames.size()), 0, nullptr, 0.0f, 16.0f); ImGui::PlotLines("DT", frames.data(), static_cast<int>(frames.size()), 0, nullptr, 0.0f, 16.0f);
ImGui::End();
} }
ImGui::End();
} }
void SHEditorProfiler::Exit() void SHEditorProfiler::Exit()

View File

@ -19,7 +19,7 @@ namespace SHADE
//|| Public Member Functions || //|| Public Member Functions ||
//#==============================================================# //#==============================================================#
SHEditorWindow::SHEditorWindow(std::string_view const& name, ImGuiWindowFlags const& inFlags) SHEditorWindow::SHEditorWindow(std::string_view const& name, ImGuiWindowFlags const& inFlags)
: isOpen(true), windowName(name), windowFlags(inFlags), io(ImGui::GetIO()) : windowName(name), windowFlags(inFlags), io(ImGui::GetIO())
{ {
} }
@ -40,7 +40,29 @@ namespace SHADE
//#==============================================================# //#==============================================================#
bool SHEditorWindow::Begin() bool SHEditorWindow::Begin()
{ {
return ImGui::Begin(windowName.data(), &isOpen, windowFlags); bool result = ImGui::Begin(windowName.data(), &isOpen, windowFlags);
auto wndSize = ImGui::GetWindowSize();
if(windowSize.x != wndSize.x || windowSize.y != wndSize.y)
{
windowSize = {wndSize.x, wndSize.y};
OnResize();
}
auto wndPos = ImGui::GetWindowPos();
if(windowPos.x != wndPos.x || windowPos.y != wndPos.y)
{
windowPos = {wndPos.x, wndPos.y};
OnPosChange();
}
return result;
}
void SHEditorWindow::OnResize()
{
}
void SHEditorWindow::OnPosChange()
{
} }
}//namespace SHADE }//namespace SHADE

View File

@ -5,6 +5,8 @@
//#==============================================================# //#==============================================================#
#include <string> #include <string>
#include "Math/Vector/SHVec2.h"
//#==============================================================# //#==============================================================#
//|| Forward Declarations || //|| Forward Declarations ||
//#==============================================================# //#==============================================================#
@ -21,11 +23,16 @@ namespace SHADE
virtual void Init(); virtual void Init();
virtual void Update(); virtual void Update();
virtual void Exit(); virtual void Exit();
bool isOpen = false; bool isOpen;
std::string_view windowName; std::string_view windowName;
protected: protected:
virtual bool Begin(); virtual bool Begin();
virtual void OnResize();
virtual void OnPosChange();
ImGuiWindowFlags windowFlags = 0; ImGuiWindowFlags windowFlags = 0;
ImGuiIO& io; ImGuiIO& io;
SHVec2 windowSize;
SHVec2 windowPos;
};//class SHEditorWindow };//class SHEditorWindow
}//namespace SHADE }//namespace SHADE

View File

@ -3,3 +3,4 @@
#include "HierarchyPanel/SHHierarchyPanel.h" //Hierarchy Panel #include "HierarchyPanel/SHHierarchyPanel.h" //Hierarchy Panel
#include "Inspector/SHEditorInspector.h" //Inspector #include "Inspector/SHEditorInspector.h" //Inspector
#include "Profiling/SHEditorProfiler.h" //Profiler #include "Profiling/SHEditorProfiler.h" //Profiler
#include "ViewportWindow/SHEditorViewport.h" //Editor Viewport

View File

@ -0,0 +1,60 @@
#include "SHpch.h"
#include "SHEditorViewport.h"
#include "ECS_Base/Managers/SHSystemManager.h"
#include "Graphics/MiddleEnd/Interface/SHGraphicsSystem.h"
#include "Graphics/Descriptors/SHVkDescriptorSetGroup.h"
namespace SHADE
{
SHEditorViewport::SHEditorViewport()
:SHEditorWindow("Viewport", ImGuiWindowFlags_MenuBar | ImGuiWindowFlags_NoScrollbar)
{
}
void SHEditorViewport::Init()
{
SHEditorWindow::Init();
}
void SHEditorViewport::Update()
{
SHEditorWindow::Update();
if(Begin())
{
DrawMenuBar();
auto gfxSystem = SHSystemManager::GetSystem<SHGraphicsSystem>();
auto const& descriptorSet = gfxSystem->GetPostOffscreenRenderSystem()->GetDescriptorSetGroup()->GetVkHandle()[0];
ImGui::Image((ImTextureID)descriptorSet, ImGui::GetWindowSize());
}
ImGui::End();
}
void SHEditorViewport::Exit()
{
SHEditorWindow::Exit();
}
void SHEditorViewport::OnResize()
{
SHEditorWindow::OnResize();
//Get graphics system to resize swapchain image
auto gfxSystem = SHSystemManager::GetSystem<SHGraphicsSystem>();
gfxSystem->PrepareResize(static_cast<uint32_t>(windowSize.x), static_cast<uint32_t>(windowSize.y));
}
void SHEditorViewport::OnPosChange()
{
SHEditorWindow::OnPosChange();
}
void SHEditorViewport::DrawMenuBar() const noexcept
{
if(ImGui::BeginMenuBar())
{
ImGui::EndMenuBar();
}
}
}//namespace SHADE

View File

@ -0,0 +1,29 @@
#pragma once
//#==============================================================#
//|| Library Includes ||
//#==============================================================#
#include <imgui.h>
//#==============================================================#
//|| SHADE Includes ||
//#==============================================================#
#include "imgui_internal.h"
#include "ECS_Base/SHECSMacros.h"
#include "Editor/EditorWindow/SHEditorWindow.h"
namespace SHADE
{
class SHEditorViewport final : public SHEditorWindow
{
public:
SHEditorViewport();
void Init() override;
void Update() override;
void Exit() override;
protected:
void OnResize() override;
void OnPosChange() override;
private:
void DrawMenuBar() const noexcept;
};//class SHEditorViewport
}//namespace SHADE

View File

@ -43,6 +43,8 @@
#include <backends/imgui_impl_sdl.h> #include <backends/imgui_impl_sdl.h>
#include <backends/imgui_impl_vulkan.h> #include <backends/imgui_impl_vulkan.h>
#include "Graphics/MiddleEnd/Interface/SHMousePickSystem.h"
RTTR_REGISTRATION RTTR_REGISTRATION
{ {
using namespace SHADE; using namespace SHADE;
@ -73,6 +75,7 @@ namespace SHADE
//#==============================================================# //#==============================================================#
void SHEditor::Init() void SHEditor::Init()
{ {
IMGUI_CHECKVERSION(); IMGUI_CHECKVERSION();
if(auto context = ImGui::CreateContext()) if(auto context = ImGui::CreateContext())
{ {
@ -82,11 +85,21 @@ namespace SHADE
} }
} }
ImGuiIO& io = ImGui::GetIO(); (void)io; //Add editor windows
SHEditorWindowManager::CreateEditorWindow<SHEditorMenuBar>();
SHEditorWindowManager::CreateEditorWindow<SHEditorViewport>();
SHEditorWindowManager::CreateEditorWindow<SHHierarchyPanel>();
SHEditorWindowManager::CreateEditorWindow<SHEditorInspector>();
SHEditorWindowManager::CreateEditorWindow<SHEditorProfiler>();
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls io = &ImGui::GetIO();
io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; //Enable for Multi-Viewports
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; //Enable docking io->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
io->ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; //Enable for Multi-Viewports
io->ConfigFlags |= ImGuiConfigFlags_DockingEnable; //Enable docking
io->IniFilename = "../../Assets/Editor/Layouts/UserLayout.ini";
InitLayout();
InitFonts(); InitFonts();
@ -98,11 +111,11 @@ namespace SHADE
SetStyle(Style::SHADE); SetStyle(Style::SHADE);
//Add editor windows
SHEditorWindowManager::CreateEditorWindow<SHEditorMenuBar>(); for (const auto& window : SHEditorWindowManager::editorWindows | std::views::values)
SHEditorWindowManager::CreateEditorWindow<SHHierarchyPanel>(); {
SHEditorWindowManager::CreateEditorWindow<SHEditorInspector>(); window->Init();
SHEditorWindowManager::CreateEditorWindow<SHEditorProfiler>(); }
SHLOG_INFO("Successfully initialised SHADE Engine Editor") SHLOG_INFO("Successfully initialised SHADE Engine Editor")
} }
@ -126,35 +139,45 @@ namespace SHADE
SHCommandManager::UndoCommand(); SHCommandManager::UndoCommand();
} }
Render(); Render();
} }
void SHEditor::Render() void SHEditor::Render()
{ {
ImGui::Render(); ImGui::Render();
ImGuiIO& io = ImGui::GetIO(); if (io->ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
{ {
ImGui::UpdatePlatformWindows(); ImGui::UpdatePlatformWindows();
ImGui::RenderPlatformWindowsDefault(); ImGui::RenderPlatformWindowsDefault();
} }
} }
void SHEditor::InitLayout() noexcept
{
if(!std::filesystem::exists(io->IniFilename))
{
std::filesystem::copy_file("../../Assets/Editor/Layouts/Default.ini", io->IniFilename);
}
//eventually load preferred layout here
}
void SHEditor::InitFonts() noexcept void SHEditor::InitFonts() noexcept
{ {
ImGuiIO& io = ImGui::GetIO(); ImFont* mainFont = io->Fonts->AddFontFromFileTTF("../../Assets/Editor/Fonts/Segoe UI.ttf", 20.f);//TODO: Change to config based assets path
ImFont* mainFont = io.Fonts->AddFontFromFileTTF("../../Assets/Editor/Fonts/Segoe UI.ttf", 20.f);//TODO: Change to config based assets path
static const ImWchar icon_ranges[] = { ICON_MIN_MD, ICON_MAX_16_MD, 0 }; constexpr ImWchar icon_ranges[] = { ICON_MIN_MD, ICON_MAX_16_MD, 0 };
ImFontConfig icons_config{}; icons_config.MergeMode = true; icons_config.GlyphOffset.y = 5.f; ImFontConfig icons_config{}; icons_config.MergeMode = true; icons_config.GlyphOffset.y = 5.f;
ImFont* UIFont = io.Fonts->AddFontFromFileTTF("../../Assets/Editor/Fonts/MaterialIcons-Regular.ttf", 20.f, &icons_config, icon_ranges); //TODO: Change to config based assets path ImFont* UIFont = io->Fonts->AddFontFromFileTTF("../../Assets/Editor/Fonts/MaterialIcons-Regular.ttf", 20.f, &icons_config, icon_ranges); //TODO: Change to config based assets path
io.Fonts->Build(); io->Fonts->Build();
} }
void SHEditor::Exit() void SHEditor::Exit()
{ {
for (const auto& window : SHEditorWindowManager::editorWindows | std::views::values)
{
window->Init();
}
ImGui_ImplVulkan_Shutdown(); ImGui_ImplVulkan_Shutdown();
ImGui_ImplSDL2_Shutdown(); ImGui_ImplSDL2_Shutdown();
ImGui::DestroyContext(); ImGui::DestroyContext();
@ -281,10 +304,11 @@ namespace SHADE
imguiCommandPool = gfxSystem->GetDevice()->CreateCommandPool(SH_QUEUE_FAMILY_ARRAY_INDEX::GRAPHICS, SH_CMD_POOL_RESET::POOL_BASED, true); imguiCommandPool = gfxSystem->GetDevice()->CreateCommandPool(SH_QUEUE_FAMILY_ARRAY_INDEX::GRAPHICS, SH_CMD_POOL_RESET::POOL_BASED, true);
imguiCommandBuffer = imguiCommandPool->RequestCommandBuffer(SH_CMD_BUFFER_TYPE::PRIMARY); imguiCommandBuffer = imguiCommandPool->RequestCommandBuffer(SH_CMD_BUFFER_TYPE::PRIMARY);
auto const& renderers = gfxSystem->GetDefaultViewport()->GetRenderers(); //auto const& renderers = gfxSystem->GetDefaultViewport()->GetRenderers();
auto const& renderers = gfxSystem->GetEditorViewport()->GetRenderers();
SHASSERT(!renderers.empty(), "No Renderers available") SHASSERT(!renderers.empty(), "No Renderers available")
auto renderGraph = renderers[0]->GetRenderGraph(); auto renderGraph = renderers[SHGraphicsConstants::RenderGraphIndices::EDITOR]->GetRenderGraph();
auto renderPass = renderGraph->GetNode("ImGui Node")->GetRenderpass(); auto renderPass = renderGraph->GetNode("ImGui Node")->GetRenderpass();
if(ImGui_ImplVulkan_Init(&initInfo, renderPass->GetVkRenderpass()) == false) if(ImGui_ImplVulkan_Init(&initInfo, renderPass->GetVkRenderpass()) == false)
@ -309,6 +333,28 @@ namespace SHADE
}); });
} }
void SHEditor::PollPicking()
{
if (auto gfxSystem = SHSystemManager::GetSystem<SHGraphicsSystem>())
{
if (!ImGui::IsAnyItemHovered() && ImGui::IsMouseReleased(ImGuiMouseButton_Left))
{
EntityID pickedEID = gfxSystem->GetMousePickSystem()->GetPickedEntity();
if(pickedEID == MAX_EID)
return;
if (!ImGui::IsKeyDown(ImGuiKey_LeftCtrl))
{
if (const auto hierarchyPanel = SHEditorWindowManager::GetEditorWindow<SHHierarchyPanel>())
{
hierarchyPanel->SetScrollTo(pickedEID);
}
selectedEntities.clear();
}
selectedEntities.push_back(pickedEID);
}
}
}
void SHEditor::NewFrame() void SHEditor::NewFrame()
{ {
SDL_Event event; SDL_Event event;

View File

@ -90,11 +90,11 @@ namespace SHADE
return reinterpret_cast<T*>(editorWindows[GetEditorWindowID<T>()].get()); return reinterpret_cast<T*>(editorWindows[GetEditorWindowID<T>()].get());
} }
static EditorWindowMap editorWindows;
private: private:
// Number of windows; used for Editor Window ID Generation // Number of windows; used for Editor Window ID Generation
static EditorWindowID windowCount; static EditorWindowID windowCount;
// Map of Editor Windows // Map of Editor Windows
static EditorWindowMap editorWindows;
friend class SHEditor; friend class SHEditor;
}; };
@ -110,10 +110,17 @@ namespace SHADE
class SH_API EditorRoutine final : public SHSystemRoutine class SH_API EditorRoutine final : public SHSystemRoutine
{ {
public: public:
EditorRoutine() = default; EditorRoutine():SHSystemRoutine("Editor routine", true) {};
void Execute(double dt) noexcept override final; void Execute(double dt) noexcept override final;
}; };
enum class State : uint8_t
{
PLAY,
PAUSE,
STOP
};
/** /**
* @brief Style options * @brief Style options
* *
@ -162,9 +169,13 @@ namespace SHADE
void SetSDLWindow(SDL_Window* inSDLWindow){sdlWindow = inSDLWindow;}; void SetSDLWindow(SDL_Window* inSDLWindow){sdlWindow = inSDLWindow;};
void PollPicking();
// List of selected entities // List of selected entities
std::vector<EntityID> selectedEntities; std::vector<EntityID> selectedEntities;
State editorState = State::STOP;
private: private:
/** /**
* @brief Start new frame for editor * @brief Start new frame for editor
@ -177,7 +188,7 @@ namespace SHADE
*/ */
void Render(); void Render();
void InitLayout() noexcept;
void InitFonts() noexcept; void InitFonts() noexcept;
@ -186,6 +197,8 @@ namespace SHADE
// Handle to command buffer used for ImGui Vulkan Backend // Handle to command buffer used for ImGui Vulkan Backend
Handle<SHVkCommandBuffer> imguiCommandBuffer; Handle<SHVkCommandBuffer> imguiCommandBuffer;
SDL_Window* sdlWindow; SDL_Window* sdlWindow {nullptr};
ImGuiIO* io{nullptr};
};//class SHEditor };//class SHEditor
}//namespace SHADE }//namespace SHADE