From 0460d776b09d0cb21166d708ec375a4ff3b9d621 Mon Sep 17 00:00:00 2001 From: Diren D Bharwani Date: Tue, 3 Jan 2023 10:40:02 +0800 Subject: [PATCH] Fixed collision tag panel fallacies and saving of tag masks --- Assets/CollisionTags.SHConfig | 32 ++++++++--------- Assets/Scenes/PhysicsSandbox.shade | 2 +- .../ColliderTagPanel/SHColliderTagPanel.cpp | 8 ++--- .../CollisionTags/SHCollisionTagMatrix.cpp | 35 ++++++++++++++++--- 4 files changed, 52 insertions(+), 25 deletions(-) diff --git a/Assets/CollisionTags.SHConfig b/Assets/CollisionTags.SHConfig index d3ebe7e2..9488270c 100644 --- a/Assets/CollisionTags.SHConfig +++ b/Assets/CollisionTags.SHConfig @@ -1,16 +1,16 @@ -0 1 -1 2 -2 3 -3 4 -4 5 -5 6 -6 7 -7 8 -8 9 -9 10 -10 11 -11 12 -12 13 -13 14 -14 15 -15 16 +0 1 3 +1 2 3 +2 3 65535 +3 4 65535 +4 5 65535 +5 6 65535 +6 7 65535 +7 8 65535 +8 9 65535 +9 10 65535 +10 11 65535 +11 12 65535 +12 13 65535 +13 14 65535 +14 15 65535 +15 16 65535 diff --git a/Assets/Scenes/PhysicsSandbox.shade b/Assets/Scenes/PhysicsSandbox.shade index c94f5ec7..b8db2555 100644 --- a/Assets/Scenes/PhysicsSandbox.shade +++ b/Assets/Scenes/PhysicsSandbox.shade @@ -77,7 +77,7 @@ Interpolate: true Sleeping Enabled: true Freeze Position X: false - Freeze Position Y: true + Freeze Position Y: false Freeze Position Z: false Freeze Rotation X: false Freeze Rotation Y: false diff --git a/SHADE_Engine/src/Editor/EditorWindow/ColliderTagPanel/SHColliderTagPanel.cpp b/SHADE_Engine/src/Editor/EditorWindow/ColliderTagPanel/SHColliderTagPanel.cpp index 9a04b812..f28e29c5 100644 --- a/SHADE_Engine/src/Editor/EditorWindow/ColliderTagPanel/SHColliderTagPanel.cpp +++ b/SHADE_Engine/src/Editor/EditorWindow/ColliderTagPanel/SHColliderTagPanel.cpp @@ -15,7 +15,7 @@ namespace SHADE ImGui::TableNextRow(); ImGui::PushID("CollisionTagNames"); - for (int i = SHCollisionTag::NUM_LAYERS; i >= 0; --i) + for (int i = SHCollisionTag::NUM_LAYERS; i >= 1; --i) { ImGui::TableNextColumn(); if(i == SHCollisionTag::NUM_LAYERS) continue; @@ -29,7 +29,7 @@ namespace SHADE ImGui::PopID(); } ImGui::PopID(); - for (int i = 0; i < SHCollisionTag::NUM_LAYERS; ++i) + for (int i = 0; i < SHCollisionTag::NUM_LAYERS - 1; ++i) { std::string tagName = SHCollisionTagMatrix::GetTagName(i); auto tag = SHCollisionTagMatrix::GetTag(i); @@ -53,8 +53,8 @@ namespace SHADE tagName2 = std::to_string(idx); ImGui::TableNextColumn(); - //if(i == idx) - // continue; + if(i == idx) + continue; std::string label = std::format("##{} vs {}", tagName, tagName2); SHEditorWidgets::CheckBox(label, [tag, &idx]{return tag->GetLayerState(idx);}, [tag, i, idx](bool const& value){tag->SetLayerState(idx, value); SHCollisionTagMatrix::GetTag(idx)->SetLayerState(i, value);}, label.substr(2)); } diff --git a/SHADE_Engine/src/Physics/Collision/CollisionTags/SHCollisionTagMatrix.cpp b/SHADE_Engine/src/Physics/Collision/CollisionTags/SHCollisionTagMatrix.cpp index b687c6ca..4d3980b0 100644 --- a/SHADE_Engine/src/Physics/Collision/CollisionTags/SHCollisionTagMatrix.cpp +++ b/SHADE_Engine/src/Physics/Collision/CollisionTags/SHCollisionTagMatrix.cpp @@ -14,6 +14,9 @@ // Primary Header #include "SHCollisionTagMatrix.h" +// Project Headers +#include "Tools/Utilities/SHUtilities.h" + namespace SHADE { /*-----------------------------------------------------------------------------------*/ @@ -145,8 +148,9 @@ namespace SHADE /** * I HATE FILE IO * - * Each line in the file should be "indextag name". - * If the line fails to follow this format, use the default tag name (index + 1) + * Each line in the file should be "indextag namemask". + * If the line fails to follow this format, use the default tag name (index + 1) and default mask. + * If no mask was read, use a default mask. */ // Populate tag names with default @@ -187,18 +191,40 @@ namespace SHADE { SHLOG_ERROR ( - "Collision tag file line {} does not match the required format of 'indextag name'. Default tag used for index {}" + "Collision tag file line {} does not match the required format of 'indextag namemask'. Default tag used for index {}" , linesRead + 1 , tagIndex ) // Use default collisionTags[tagIndex].SetName(std::to_string(tagIndex + 1)); + collisionTags[tagIndex].SetMask(SHUtilities::ConvertEnum(SHCollisionTag::Layer::ALL)); continue; } collisionTags[tagIndex].SetName(tagName); + // Next element is the mask value + std::string maskString; + ss >> maskString; + + uint16_t mask = std::numeric_limits::max(); + if (maskString.empty()) + { + SHLOG_ERROR + ( + "Collision tag file line {} does not match the required format of 'indextag namemask'. Default mask used for index {}" + , linesRead + 1 + , tagIndex + ) + } + else + { + mask = static_cast(std::stoi(maskString)); + } + + collisionTags[tagIndex].SetMask(mask); + ss.clear(); } @@ -215,8 +241,9 @@ namespace SHADE return; } + // Index Name Mask for (int i = 0; i < SHCollisionTag::NUM_LAYERS; ++i) - collisionTagNamesFile << i << " " << collisionTags[i].GetName() << std::endl; + collisionTagNamesFile << i << " " << collisionTags[i].GetName() << " " << collisionTags[i].GetMask() << std::endl; collisionTagNamesFile.close(); }