Fixed ECS references in various files in SHADE_Managed
This commit is contained in:
parent
04cae0fad9
commit
0ed5cecbf3
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@ -34,6 +34,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SHADE_Managed", "SHADE_Mana
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{88F1A057-74BE-FB62-9DD7-E90A890331F1} = {88F1A057-74BE-FB62-9DD7-E90A890331F1}
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{C0FF640D-2C14-8DBE-F595-301E616989EF} = {C0FF640D-2C14-8DBE-F595-301E616989EF}
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{8EAD431C-7A4F-6EF2-630A-82464F4BF542} = {8EAD431C-7A4F-6EF2-630A-82464F4BF542}
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{3F92E998-2BF5-783D-D47A-B1F3C0BC44C0} = {3F92E998-2BF5-783D-D47A-B1F3C0BC44C0}
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EndProjectSection
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EndProject
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Global
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@ -64,7 +64,7 @@
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<Optimization>Disabled</Optimization>
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<MinimalRebuild>false</MinimalRebuild>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<LanguageStandard>stdcpplatest</LanguageStandard>
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</ClCompile>
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@ -86,7 +86,7 @@
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<MinimalRebuild>false</MinimalRebuild>
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<StringPooling>true</StringPooling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<LanguageStandard>stdcpplatest</LanguageStandard>
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</ClCompile>
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@ -114,6 +114,9 @@
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<ProjectReference Include="..\SHADE_Engine\SHADE_Engine.vcxproj">
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<Project>{3F92E998-2BF5-783D-D47A-B1F3C0BC44C0}</Project>
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</ProjectReference>
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<ProjectReference Include="..\SHADE_Managed\SHADE_Managed.vcxproj">
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<Project>{16DB1400-829B-9036-4BD6-D9B3B755D512}</Project>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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@ -7,7 +7,7 @@ project "SHADE_Application"
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systemversion "latest"
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pchheader "SBpch.h"
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pchsource "%{prj.location}/src/SBpch.cpp"
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staticruntime "on"
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staticruntime "off"
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entrypoint "wWinMainCRTStartup"
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system ("windows")
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@ -33,7 +33,8 @@ project "SHADE_Application"
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links
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{
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"SHADE_Engine"
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"SHADE_Engine",
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"SHADE_Managed"
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}
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postbuildcommands
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@ -64,7 +64,7 @@
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<Optimization>Disabled</Optimization>
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<MinimalRebuild>false</MinimalRebuild>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<LanguageStandard>stdcpplatest</LanguageStandard>
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</ClCompile>
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@ -91,7 +91,7 @@
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<MinimalRebuild>false</MinimalRebuild>
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<StringPooling>true</StringPooling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<LanguageStandard>stdcpplatest</LanguageStandard>
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</ClCompile>
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@ -7,7 +7,7 @@ project "SHADE_Engine"
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systemversion "latest"
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pchheader "SHpch.h"
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pchsource "%{prj.location}/src/SHpch.cpp"
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staticruntime "on"
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staticruntime "off"
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files
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{
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@ -16,8 +16,8 @@ of DigiPen Institute of Technology is prohibited.
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// Project Headers
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#include "SHDotNetRuntime.h"
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#include "Engine/ECS_Base/SHECSMacros.h"
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#include "Engine/ECS_Base/Entity/SHEntity.h"
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#include "ECS_Base/SHECSMacros.h"
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#include "ECS_Base/Entity/SHEntity.h"
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namespace SHADE
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{
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@ -9,7 +9,7 @@ project "SHADE_Managed"
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systemversion "latest"
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pchheader "SHpch.h"
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pchsource "%{prj.location}/src/SHpch.cpp"
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staticruntime "on"
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staticruntime "off"
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files
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{
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@ -51,6 +51,7 @@ project "SHADE_Managed"
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"yaml-cpp",
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"imgui",
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"spdlog",
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"SHADE_Engine"
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}
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warnings 'Extra'
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@ -28,17 +28,17 @@ namespace SHADE
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generic <typename T>
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T BaseComponent::AddComponent()
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{
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return ECS::AddComponent<T>(owner.GetNativeEntity());
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return ECS::AddComponent<T>(owner.GetEntity());
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}
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generic <typename T>
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T BaseComponent::GetComponent()
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{
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return ECS::GetComponent<T>(owner.GetNativeEntity());
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return ECS::GetComponent<T>(owner.GetEntity());
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}
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generic <typename T>
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void BaseComponent::RemoveComponent()
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{
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ECS::RemoveComponent<T>(owner.GetNativeEntity());
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ECS::RemoveComponent<T>(owner.GetEntity());
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}
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/*---------------------------------------------------------------------------------*/
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@ -15,7 +15,7 @@ of DigiPen Institute of Technology is prohibited.
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#pragma once
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// External Dependencies
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#include "Engine/ECS_Base/Components/SHComponent.h"
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#include "ECS_Base/Components/SHComponent.h"
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// Project Includes
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#include "Engine/Entity.hxx"
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#include "Scripts/Script.hxx"
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@ -71,34 +71,34 @@ namespace SHADE
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/* Script Access Functions */
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/*-----------------------------------------------------------------------------*/
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/// <summary>
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/// Adds a PlushieScript of the specified type to this GameObject.
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/// Adds a Script of the specified type to this GameObject.
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/// </summary>
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/// <typeparam name="T">Type of PlushieScript to add.</typeparam>
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/// <returns>Reference to the created PlushieScript.</returns>
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generic<typename T> where T : ref class, PlushieScript
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/// <typeparam name="T">Type of Script to add.</typeparam>
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/// <returns>Reference to the created Script.</returns>
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generic<typename T> where T : ref class, Script
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T AddScript();
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/// <summary>
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/// Retrieves a PlushieScript of the specified type from this GameObject.
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/// If multiple PlushieScripts of the same specified type are added on the same
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/// Retrieves a Script of the specified type from this GameObject.
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/// If multiple Scripts of the same specified type are added on the same
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/// GameObject, this will retrieve the first one added.
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/// </summary>
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/// <typeparam name="T">Type of PlushieScript to add.</typeparam>
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/// <returns>Reference to the PlushieScript to retrieve.</returns>
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generic<typename T> where T : ref class, PlushieScript
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/// <typeparam name="T">Type of Script to add.</typeparam>
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/// <returns>Reference to the Script to retrieve.</returns>
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generic<typename T> where T : ref class, Script
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T GetScript();
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/// <summary>
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/// Retrieves a immutable list of PlushieScripts of the specified type from this
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/// Retrieves a immutable list of Scripts of the specified type from this
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/// GameObject.
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/// </summary>
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/// <typeparam name="T">Type of PlushieScripts to Get.</typeparam>
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/// <returns>Immutable list of PlushieScripts of the specified type.</returns>
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generic<typename T> where T : ref class, PlushieScript
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/// <typeparam name="T">Type of Scripts to Get.</typeparam>
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/// <returns>Immutable list of Scripts of the specified type.</returns>
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generic<typename T> where T : ref class, Script
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System::Collections::Generic::IEnumerable<T>^ GetScripts();
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/// <summary>
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/// Removes all PlushieScripts of the specified type from this GameObject.
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/// Removes all Scripts of the specified type from this GameObject.
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/// </summary>
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/// <typeparam name="T">Type of PLushieScripts to remove.</typeparam>
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generic<typename T> where T : ref class, PlushieScript
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generic<typename T> where T : ref class, Script
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void RemoveScript();
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protected:
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@ -20,7 +20,7 @@ of DigiPen Institute of Technology is prohibited.
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#include <sstream>
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#include <msclr\marshal_cppstd.h>
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// External Dependencies
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#include "Engine/ECS_Base/System/SHEntityManager.h"
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#include "ECS_Base/System/SHEntityManager.h"
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// Project Headers
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#include "Utility/Convert.hxx"
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#include "Utility/Debug.hxx"
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@ -17,8 +17,8 @@ of DigiPen Institute of Technology is prohibited.
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// Primary Include
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#include "ECS.hxx"
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// External Dependencies
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#include "Engine/ECS_Base/System/SHComponentManager.h"
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#include "Engine/ECS_Base/System/SHEntityManager.h"
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#include "ECS_Base/System/SHComponentManager.h"
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#include "ECS_Base/System/SHEntityManager.h"
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namespace SHADE
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{
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@ -15,7 +15,7 @@ of DigiPen Institute of Technology is prohibited.
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#pragma once
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// External Dependencies
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#include "Engine/ECS_Base/System/SHComponentManager.h"
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#include "ECS_Base/System/SHComponentManager.h"
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// Project Includes
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#include "Components/Component.hxx"
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@ -15,7 +15,7 @@ of DigiPen Institute of Technology is prohibited.
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#pragma once
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// External Dependencies
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#include "Engine/ECS_Base/Entity/SHEntity.h"
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#include "ECS_Base/Entity/SHEntity.h"
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namespace SHADE
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{
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@ -16,8 +16,10 @@ of DigiPen Institute of Technology is prohibited.
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// Primary Header
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#include "GameObject.hxx"
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// External Dependencies
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#include "Engine/ECS_Base/System/SHEntityManager.h"
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#include "ECS_Base/System/SHEntityManager.h"
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// Project Headers
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#include "ECS.hxx"
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#include "Scripts/ScriptStore.hxx"
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namespace SHADE
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{
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@ -74,36 +76,31 @@ namespace SHADE
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generic <typename T>
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T GameObject::AddComponent()
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{
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throw gcnew System::NotImplementedException();
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//return ECS::AddComponent<T>(GetNativeEntity());
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return ECS::AddComponent<T>(entity);
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}
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generic <typename T>
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T GameObject::GetComponent()
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{
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throw gcnew System::NotImplementedException();
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//return ECS::GetComponent<T>(GetNativeEntity());
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return ECS::GetComponent<T>(entity);
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}
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generic <typename T>
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T GameObject::GetComponentInChildren()
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{
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throw gcnew System::NotImplementedException();
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//return ECS::GetComponentInChildren<T>(GetNativeEntity());
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return ECS::GetComponentInChildren<T>(entity);
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}
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generic <typename T>
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T GameObject::EnsureComponent()
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{
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throw gcnew System::NotImplementedException();
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//return ECS::EnsureComponent<T>(GetNativeEntity());
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return ECS::EnsureComponent<T>(entity);
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}
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generic <typename T>
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void GameObject::RemoveComponent()
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{
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throw gcnew System::NotImplementedException();
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//ECS::RemoveComponent<T>(GetNativeEntity());
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ECS::RemoveComponent<T>(entity);
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}
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/*---------------------------------------------------------------------------------*/
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@ -112,36 +109,31 @@ namespace SHADE
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generic <typename T>
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T GameObject::AddScript()
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{
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throw gcnew System::NotImplementedException();
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//return ScriptStore::AddScript<T>(entity);
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return ScriptStore::AddScript<T>(entity);
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}
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generic <typename T>
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T GameObject::GetScript()
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{
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throw gcnew System::NotImplementedException();
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//return ScriptStore::GetScript<T>(entity);
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return ScriptStore::GetScript<T>(entity);
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}
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generic <typename T>
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T GameObject::GetScriptInChildren()
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{
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throw gcnew System::NotImplementedException();
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//return ScriptStore::GetScriptInChildren<T>(entity);
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return ScriptStore::GetScriptInChildren<T>(entity);
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}
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generic <typename T>
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System::Collections::Generic::IEnumerable<T>^ GameObject::GetScripts()
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{
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throw gcnew System::NotImplementedException();
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//return ScriptStore::GetScripts<T>(entity);
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return ScriptStore::GetScripts<T>(entity);
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}
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generic <typename T>
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void GameObject::RemoveScript()
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{
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throw gcnew System::NotImplementedException();
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//ScriptStore::RemoveScript<T>(entity);
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ScriptStore::RemoveScript<T>(entity);
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}
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/*---------------------------------------------------------------------------------*/
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@ -158,10 +150,13 @@ namespace SHADE
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/*---------------------------------------------------------------------------------*/
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/* Getters */
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/*---------------------------------------------------------------------------------*/
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SHEntity GameObject::GetNativeEntity()
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SHEntity& GameObject::GetNativeEntity()
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{
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throw gcnew System::NotImplementedException();
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//return Convert::ToNative(entity);
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SHEntity* nativeEntity = SHEntityManager::GetEntityByID(entity);
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if (nativeEntity == nullptr)
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throw gcnew System::InvalidOperationException("[GameObject] Unable to obtain native Entity for GameObject.");
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return *nativeEntity;
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}
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/*---------------------------------------------------------------------------------*/
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@ -22,7 +22,7 @@ namespace SHADE
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/*---------------------------------------------------------------------------------*/
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/* Forward Declarations */
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/*---------------------------------------------------------------------------------*/
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ref class PlushieScript;
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ref class Script;
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ref class BaseComponent;
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/*---------------------------------------------------------------------------------*/
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@ -158,43 +158,43 @@ namespace SHADE
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/* Script Access Functions */
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/*-----------------------------------------------------------------------------*/
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/// <summary>
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/// Adds a PlushieScript of the specified type to this GameObject.
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/// Adds a Script of the specified type to this GameObject.
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/// </summary>
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/// <typeparam name="T">Type of PlushieScript to add.</typeparam>
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/// <returns>Reference to the created PlushieScript.</returns>
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generic<typename T> where T : ref class, PlushieScript
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/// <typeparam name="T">Type of Script to add.</typeparam>
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/// <returns>Reference to the created Script.</returns>
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generic<typename T> where T : ref class, Script
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T AddScript();
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/// <summary>
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/// Retrieves a PlushieScript of the specified type from this GameObject.
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/// If multiple PlushieScripts of the same specified type are added on the same
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/// Retrieves a Script of the specified type from this GameObject.
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/// If multiple Scripts of the same specified type are added on the same
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/// GameObject, this will retrieve the first one added.
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/// </summary>
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/// <typeparam name="T">Type of PlushieScript to retrieve.</typeparam>
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/// <returns>Reference to the PlushieScript to retrieve.</returns>
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generic<typename T> where T : ref class, PlushieScript
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/// <typeparam name="T">Type of Script to retrieve.</typeparam>
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/// <returns>Reference to the Script to retrieve.</returns>
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generic<typename T> where T : ref class, Script
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T GetScript();
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/// <summary>
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/// Retrieves a PlushieScript of the specified type from child GameObjects.
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/// If multiple PlushieScripts of the same specified type are added on the same
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/// Retrieves a Script of the specified type from child GameObjects.
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/// If multiple Scripts of the same specified type are added on the same
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/// child GameObject, this will retrieve the first one added.
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/// </summary>
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/// <typeparam name="T">Type of PlushieScript to retrieve.</typeparam>
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/// <returns>Reference to the PlushieScript to retrieve.</returns>
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generic<typename T> where T : ref class, PlushieScript
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/// <typeparam name="T">Type of Script to retrieve.</typeparam>
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/// <returns>Reference to the Script to retrieve.</returns>
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generic<typename T> where T : ref class, Script
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T GetScriptInChildren();
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/// <summary>
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/// Retrieves a immutable list of PlushieScripts of the specified type from this
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/// Retrieves a immutable list of Scripts of the specified type from this
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/// GameObject.
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/// </summary>
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/// <typeparam name="T">Type of PlushieScripts to retrieve.</typeparam>
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/// <returns>Immutable list of PlushieScripts of the specified type.</returns>
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generic<typename T> where T : ref class, PlushieScript
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/// <typeparam name="T">Type of Scripts to retrieve.</typeparam>
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/// <returns>Immutable list of Scripts of the specified type.</returns>
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generic<typename T> where T : ref class, Script
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System::Collections::Generic::IEnumerable<T>^ GetScripts();
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/// <summary>
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/// Removes all PlushieScripts of the specified type from this GameObject.
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/// Removes all Scripts of the specified type from this GameObject.
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/// </summary>
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/// <typeparam name="T">Type of PLushieScripts to remove.</typeparam>
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generic<typename T> where T : ref class, PlushieScript
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generic<typename T> where T : ref class, Script
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void RemoveScript();
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internal:
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@ -229,7 +229,7 @@ namespace SHADE
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/// Retrieves the native Entity object that this GameObject represents.
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/// </summary>
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/// <returns>Native Entity object that this GameObject represents.</returns>
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SHEntity GetNativeEntity();
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SHEntity& GetNativeEntity();
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private:
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/*-----------------------------------------------------------------------------*/
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@ -21,7 +21,6 @@ of DigiPen Institute of Technology is prohibited.
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// Project Headers
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#include "Utility/Debug.hxx"
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#include "Utility/Convert.hxx"
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#include "Tools/SHLogger.h"
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#include "Script.hxx"
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#include "Engine/Entity.hxx"
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|
||||
|
@ -88,7 +87,7 @@ namespace SHADE
|
|||
oss << "[ScriptStore] No Script named "
|
||||
<< Convert::ToNative(scriptName)
|
||||
<< " found!";
|
||||
SHLOG_ERROR(oss.str());
|
||||
Debug::LogError(oss.str());
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -104,7 +103,7 @@ namespace SHADE
|
|||
std::ostringstream oss;
|
||||
oss << "[ScriptStore] Failed to add Script named \"" << Convert::ToNative(scriptName)
|
||||
<< "\" to Entity #" << entity << "! (" << Convert::ToNative(e->GetType()->Name) << ")";
|
||||
SHLOG_ERROR(oss.str());
|
||||
Debug::LogError(oss.str());
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
@ -593,7 +592,7 @@ namespace SHADE
|
|||
/* Where */
|
||||
bool predicateFunc(Pair^ pair)
|
||||
{
|
||||
return pair->type->IsSubclassOf(PlushieScript::typeid) && !pair->type->IsAbstract;
|
||||
return pair->type->IsSubclassOf(Script::typeid) && !pair->type->IsAbstract;
|
||||
}
|
||||
|
||||
/* Select */
|
||||
|
@ -616,7 +615,7 @@ namespace SHADE
|
|||
Func<Assembly^, Type^, Pair^>^ resultSelector = gcnew Func<Assembly^, Type^, Pair^>(resultSelectorFunc);
|
||||
IEnumerable<Pair^>^ selectManyResult = Enumerable::SelectMany(assemblies, collectionSelector, resultSelector);
|
||||
|
||||
/* Where: Are concrete PlushieScripts */
|
||||
/* Where: Are concrete Scripts */
|
||||
Func<Pair^, bool>^ predicate = gcnew Func<Pair^, bool>(predicateFunc);
|
||||
IEnumerable<Pair^>^ whereResult = Enumerable::Where(selectManyResult, predicate);
|
||||
|
||||
|
@ -628,7 +627,7 @@ namespace SHADE
|
|||
std::ostringstream oss;
|
||||
oss << "[ScriptStore] Successfully retrieved references to " << Enumerable::Count(scriptTypeList)
|
||||
<< " Script(s) from currently loaded assemblies.";
|
||||
SHLOG_INFO(oss.str());
|
||||
Debug::Log(oss.str());
|
||||
}
|
||||
|
||||
void ScriptStore::getGenericMethods()
|
||||
|
@ -636,7 +635,7 @@ namespace SHADE
|
|||
addScriptMethod = ScriptStore::typeid->GetMethod("AddScript");
|
||||
if (addScriptMethod == nullptr)
|
||||
{
|
||||
SHLOG_ERROR("[ScriptStore] Failed to get MethodInfo of \"AddScript<T>()\". Adding of scripts from native code will fail.");
|
||||
Debug::LogError("[ScriptStore] Failed to get MethodInfo of \"AddScript<T>()\". Adding of scripts from native code will fail.");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -25,10 +25,6 @@ namespace SHADE
|
|||
/*---------------------------------------------------------------------------------*/
|
||||
/* ECS Conversions */
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
SHEntity Convert::ToNative(Entity rawId)
|
||||
{
|
||||
return *SHEntityManager::GetEntityByID(rawId);
|
||||
}
|
||||
Entity Convert::ToCLI(SHEntity entity)
|
||||
{
|
||||
return static_cast<Entity>(entity.GetEID());
|
||||
|
|
|
@ -15,7 +15,7 @@ of DigiPen Institute of Technology is prohibited.
|
|||
#pragma once
|
||||
|
||||
// External Dependencies
|
||||
#include "Engine/ECS_Base/Entity/SHEntity.h"
|
||||
#include "ECS_Base/Entity/SHEntity.h"
|
||||
// Project Includes
|
||||
#include "Engine/Entity.hxx"
|
||||
|
||||
|
@ -37,12 +37,6 @@ namespace SHADE
|
|||
/* ECS Conversions */
|
||||
/*-----------------------------------------------------------------------------*/
|
||||
/// <summary>
|
||||
/// Converts from a managed Entity (UInt32) to a native Entity.
|
||||
/// </summary>
|
||||
/// <param name="rawId">Raw ID of an Entity.</param>
|
||||
/// <returns>Native representation of the specified Entity.</returns>
|
||||
static SHEntity ToNative(Entity rawId);
|
||||
/// <summary>
|
||||
/// Converts from a native Entity to a managed Entity (UInt32).
|
||||
/// </summary>
|
||||
/// <param name="entity">Native Entity to convert from.</param>
|
||||
|
|
|
@ -22,6 +22,7 @@ of DigiPen Institute of Technology is prohibited.
|
|||
#include "Tools/SHLogger.h"
|
||||
// Project Headers
|
||||
#include "Convert.hxx"
|
||||
#include "SHLog.h"
|
||||
|
||||
namespace SHADE
|
||||
{
|
||||
|
@ -30,11 +31,11 @@ namespace SHADE
|
|||
/*---------------------------------------------------------------------------------*/
|
||||
void Debug::Log(const std::string& str)
|
||||
{
|
||||
SHLOG_INFO(str);
|
||||
SHLog::Info(str);
|
||||
}
|
||||
void Debug::Log(System::String^ str)
|
||||
{
|
||||
SHLOG_INFO(Convert::ToNative(str));
|
||||
SHLog::Info(Convert::ToNative(str));
|
||||
}
|
||||
|
||||
void Debug::Log(System::String^ str, Object^ owner)
|
||||
|
@ -49,15 +50,15 @@ namespace SHADE
|
|||
{
|
||||
std::ostringstream oss;
|
||||
oss << "[" << throwerName << "] " << Convert::ToNative(str);
|
||||
SHLOG_INFO(oss.str());
|
||||
SHLog::Info(oss.str());
|
||||
}
|
||||
void Debug::LogWarning(const std::string& str)
|
||||
{
|
||||
SHLOG_WARNING(str);
|
||||
SHLog::Warning(str);
|
||||
}
|
||||
void Debug::LogWarning(System::String^ str)
|
||||
{
|
||||
SHLOG_WARNING(Convert::ToNative(str));
|
||||
SHLog::Warning(Convert::ToNative(str));
|
||||
}
|
||||
void Debug::LogWarning(System::String^ str, Object^ thrower)
|
||||
{
|
||||
|
@ -72,15 +73,15 @@ namespace SHADE
|
|||
{
|
||||
std::ostringstream oss;
|
||||
oss << "[" << throwerName << "] " << Convert::ToNative(str);
|
||||
SHLOG_WARNING(oss.str());
|
||||
SHLog::Warning(oss.str());
|
||||
}
|
||||
void Debug::LogError(const std::string& str)
|
||||
{
|
||||
SHLOG_ERROR(str);
|
||||
SHLog::Error(str);
|
||||
}
|
||||
void Debug::LogError(System::String^ str)
|
||||
{
|
||||
SHLOG_ERROR(Convert::ToNative(str));
|
||||
SHLog::Error(Convert::ToNative(str));
|
||||
}
|
||||
void Debug::LogError(System::String^ str, Object^ thrower)
|
||||
{
|
||||
|
@ -90,7 +91,7 @@ namespace SHADE
|
|||
{
|
||||
std::ostringstream oss;
|
||||
oss << "[" << throwerName << "] -> " << Convert::ToNative(str);
|
||||
SHLOG_ERROR(oss.str());
|
||||
SHLog::Error(oss.str());
|
||||
}
|
||||
void Debug::LogError(System::String^ str, System::String^ throwerName)
|
||||
{
|
||||
|
@ -113,12 +114,12 @@ namespace SHADE
|
|||
{
|
||||
std::ostringstream oss;
|
||||
oss << "[" << throwerName << "] Unhandled exception: " << Convert::ToNative(exception->ToString());
|
||||
SHLOG_ERROR(oss.str());
|
||||
SHLog::Error(oss.str());
|
||||
}
|
||||
void Debug::LogExceptionNative(const std::exception& exception, const std::string& throwerName)
|
||||
{
|
||||
std::ostringstream oss;
|
||||
oss << "[" << throwerName << "] Unhandled exception: " << exception.what();
|
||||
SHLOG_ERROR(oss.str());
|
||||
SHLog::Error(oss.str());
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue