diff --git a/Assets/Scripts/Gameplay/AIBehaviour/AIRework/States/AlertState.cs b/Assets/Scripts/Gameplay/AIBehaviour/AIRework/States/AlertState.cs index fb1df231..c5650cff 100644 --- a/Assets/Scripts/Gameplay/AIBehaviour/AIRework/States/AlertState.cs +++ b/Assets/Scripts/Gameplay/AIBehaviour/AIRework/States/AlertState.cs @@ -52,7 +52,7 @@ namespace SHADE_Scripting.Gameplay.AIBehaviour.AIRework.States } } - + SHADE.Audio.SetParameterWithLabel("PlayerDetection", "Detected"); } public override void OnExit()