From 0f7d86543fd727caede8a977f4b2042fd2affee1 Mon Sep 17 00:00:00 2001 From: Sri Sham Haran Date: Sun, 2 Apr 2023 18:16:25 +0800 Subject: [PATCH] Fix adaptive bgm not changing on alert --- .../Scripts/Gameplay/AIBehaviour/AIRework/States/AlertState.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/Gameplay/AIBehaviour/AIRework/States/AlertState.cs b/Assets/Scripts/Gameplay/AIBehaviour/AIRework/States/AlertState.cs index fb1df231..c5650cff 100644 --- a/Assets/Scripts/Gameplay/AIBehaviour/AIRework/States/AlertState.cs +++ b/Assets/Scripts/Gameplay/AIBehaviour/AIRework/States/AlertState.cs @@ -52,7 +52,7 @@ namespace SHADE_Scripting.Gameplay.AIBehaviour.AIRework.States } } - + SHADE.Audio.SetParameterWithLabel("PlayerDetection", "Detected"); } public override void OnExit()