diff --git a/Assets/Scripts/Gameplay/SC_ScoringZone.cs b/Assets/Scripts/Gameplay/SC_ScoringZone.cs index 0d465854..e9d1d0aa 100644 --- a/Assets/Scripts/Gameplay/SC_ScoringZone.cs +++ b/Assets/Scripts/Gameplay/SC_ScoringZone.cs @@ -13,7 +13,7 @@ public class ScoringZone : Script { if (GameManager.Instance && info.GameObject.GetScript() && info.GameObject.IsActiveSelf) { - Audio.PlaySFXOnce2D("event:/Music/stingers/item_scored"); + AudioHandler.audioClipHandlers["SFXItemScore"].Play(); GameManager.Instance.Score += info.GameObject.GetScript().Score * GameManager.Instance.currMultiplierCombo; GameManager.Instance.ItemScored(); info.GameObject.SetActive(false);