From 1866d4ba40612d7d49c4de40b58c9c6020c1191a Mon Sep 17 00:00:00 2001 From: mushgunAX Date: Sat, 4 Feb 2023 01:45:34 +0800 Subject: [PATCH] SFX for item scoring --- Assets/Scripts/Gameplay/SC_ScoringZone.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/Gameplay/SC_ScoringZone.cs b/Assets/Scripts/Gameplay/SC_ScoringZone.cs index 0d465854..e9d1d0aa 100644 --- a/Assets/Scripts/Gameplay/SC_ScoringZone.cs +++ b/Assets/Scripts/Gameplay/SC_ScoringZone.cs @@ -13,7 +13,7 @@ public class ScoringZone : Script { if (GameManager.Instance && info.GameObject.GetScript() && info.GameObject.IsActiveSelf) { - Audio.PlaySFXOnce2D("event:/Music/stingers/item_scored"); + AudioHandler.audioClipHandlers["SFXItemScore"].Play(); GameManager.Instance.Score += info.GameObject.GetScript().Score * GameManager.Instance.currMultiplierCombo; GameManager.Instance.ItemScored(); info.GameObject.SetActive(false);