diff --git a/SHADE_Engine/src/Graphics/MiddleEnd/Interface/SHDebugDrawSystem.cpp b/SHADE_Engine/src/Graphics/MiddleEnd/Interface/SHDebugDrawSystem.cpp index 83ff2d5c..840da97d 100644 --- a/SHADE_Engine/src/Graphics/MiddleEnd/Interface/SHDebugDrawSystem.cpp +++ b/SHADE_Engine/src/Graphics/MiddleEnd/Interface/SHDebugDrawSystem.cpp @@ -378,7 +378,7 @@ namespace SHADE SHQuaternion circleOrientation = SHQuaternion::FromEuler(SHVec3(SHMath::DegreesToRadians(90.0), 0.0f, 0.0f)) * rotation; // Compute top and bottom of the cylinder - const SHVec3 HALF_UP = LOCAL_UP * (height * 0.5f - radius); + const SHVec3 HALF_UP = LOCAL_UP * (height * 0.5f); const SHVec3 TOP_POS = position + HALF_UP; const SHVec3 BOT_POS = position - HALF_UP;