From 28829213c9a310d9dd7719746f2b97bed252fe4a Mon Sep 17 00:00:00 2001 From: maverickdgg Date: Mon, 9 Jan 2023 10:53:56 +0800 Subject: [PATCH] merge --- Assets/Scenes/UI_Test.shade.shmeta | 4 ++-- SHADE_Engine/src/Serialization/SHSerialization.cpp | 2 +- SHADE_Engine/src/UI/SHUISystem.cpp | 10 +++++----- 3 files changed, 8 insertions(+), 8 deletions(-) diff --git a/Assets/Scenes/UI_Test.shade.shmeta b/Assets/Scenes/UI_Test.shade.shmeta index ad821810..f32277e0 100644 --- a/Assets/Scenes/UI_Test.shade.shmeta +++ b/Assets/Scenes/UI_Test.shade.shmeta @@ -1,3 +1,3 @@ -Name: UI Test -ID: 88543249 +Name: UI_Test +ID: 97161771 Type: 5 diff --git a/SHADE_Engine/src/Serialization/SHSerialization.cpp b/SHADE_Engine/src/Serialization/SHSerialization.cpp index e92a4d5f..a055d91c 100644 --- a/SHADE_Engine/src/Serialization/SHSerialization.cpp +++ b/SHADE_Engine/src/Serialization/SHSerialization.cpp @@ -350,7 +350,7 @@ namespace SHADE SHSerializationHelper::InitializeComponentFromNode(componentsNode, eid); SHSerializationHelper::InitializeComponentFromNode(componentsNode, eid); SHSerializationHelper::InitializeComponentFromNode(componentsNode, eid); - SHSerializationHelper::ConvertNodeToComponent(componentsNode, eid); + //SHSerializationHelper::ConvertNodeToComponent(componentsNode, eid); SHSerializationHelper::InitializeComponentFromNode(componentsNode, eid); SHSerializationHelper::InitializeComponentFromNode(componentsNode, eid); } diff --git a/SHADE_Engine/src/UI/SHUISystem.cpp b/SHADE_Engine/src/UI/SHUISystem.cpp index 95663bc0..4d175e5f 100644 --- a/SHADE_Engine/src/UI/SHUISystem.cpp +++ b/SHADE_Engine/src/UI/SHUISystem.cpp @@ -161,9 +161,9 @@ namespace SHADE windowSize = SHEditorWindowManager::GetEditorWindow()->windowSize; mousePos = SHEditorWindowManager::GetEditorWindow()->viewportMousePos; //mousePos.y = windowSize.y - mousePos.y; - SHLOG_INFO("mouse pos: {}, {}", mousePos.x, mousePos.y) - mousePos /= windowSize; - SHLOG_INFO("mouse pos normalized: {}, {}", mousePos.x, mousePos.y) + //SHLOG_INFO("mouse pos: {}, {}", mousePos.x, mousePos.y) + //mousePos /= windowSize; + //SHLOG_INFO("mouse pos normalized: {}, {}", mousePos.x, mousePos.y) #endif SHVec2 camSize{ cameraSystem->GetCameraWidthHeight(0)}; @@ -172,8 +172,8 @@ namespace SHADE topExtent = CanvasToScreenPoint(topExtent); btmExtent = CanvasToScreenPoint(btmExtent); //SHLOG_INFO("TopExtent: {}, {} Btm Extent: {}, {}", topExtent.x, topExtent.y, btmExtent.x, btmExtent.y) - topExtent /= camSize; - btmExtent /= camSize; + //topExtent /= camSize; + //btmExtent /= camSize; comp.isClicked = false; if (mousePos.x >= topExtent.x && mousePos.x <= btmExtent.x