diff --git a/Assets/Scenes/Level1.shade b/Assets/Scenes/Level1.shade index 5c2478d7..ab3f995a 100644 --- a/Assets/Scenes/Level1.shade +++ b/Assets/Scenes/Level1.shade @@ -7709,12 +7709,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 15 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.0500000007 + Maximum Size: 0.0799999982 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 - currFood: 0 + currFood: 2 dontReturn: false soundDistance: 10 highlightSpeed: 200 @@ -7761,12 +7780,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 20 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 1.57000005, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.977993011, y: 1, z: 0.286343634, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 500 currCategory: 2 - currFood: 0 + currFood: 4 dontReturn: false soundDistance: 10 highlightSpeed: 200 @@ -7813,12 +7851,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 200 @@ -7865,12 +7922,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 200 diff --git a/Assets/Scenes/Level2.shade b/Assets/Scenes/Level2.shade index 40af1ff0..f4428b9e 100644 --- a/Assets/Scenes/Level2.shade +++ b/Assets/Scenes/Level2.shade @@ -107,12 +107,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 15 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.0500000007 + Maximum Size: 0.0799999982 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 - currFood: 0 + currFood: 2 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -159,12 +178,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 15 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.0500000007 + Maximum Size: 0.0799999982 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 - currFood: 0 + currFood: 2 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -211,12 +249,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 20 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 1.57000005, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.977993011, y: 1, z: 0.286343634, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 500 currCategory: 2 - currFood: 0 + currFood: 4 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -263,12 +320,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 20 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 1.57000005, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.977993011, y: 1, z: 0.286343634, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 500 currCategory: 2 - currFood: 0 + currFood: 4 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -315,12 +391,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -367,12 +462,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -419,12 +533,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -471,12 +604,30 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 1.57000005, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 1, y: 1, z: 1, w: 1} + Acceleration: {x: 0, y: -0.00999999978, z: 0} + IsActive: true Scripts: - Type: Breakable Enabled: true threshHold: 0.5 ignoreRaccoon: true - breakClipHandlerName: SFXEggBreak144 breakClipPath: event:/Props/impact_egg - Type: Item Enabled: true @@ -697,12 +848,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 15 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.0500000007 + Maximum Size: 0.0799999982 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 - currFood: 0 + currFood: 2 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -749,12 +919,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -801,12 +990,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -853,12 +1061,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -905,12 +1132,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 20 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 1.57000005, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.977993011, y: 1, z: 0.286343634, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 500 currCategory: 2 - currFood: 0 + currFood: 4 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -957,12 +1203,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 15 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.0500000007 + Maximum Size: 0.0799999982 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 - currFood: 0 + currFood: 2 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -1009,12 +1274,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 15 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.0500000007 + Maximum Size: 0.0799999982 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 - currFood: 0 + currFood: 2 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -1061,12 +1345,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 15 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.0500000007 + Maximum Size: 0.0799999982 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 - currFood: 0 + currFood: 2 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -1113,12 +1416,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -1165,12 +1487,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -1217,12 +1558,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -1269,12 +1629,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -1321,12 +1700,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -1373,12 +1771,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -1425,12 +1842,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 15 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.0500000007 + Maximum Size: 0.0799999982 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 - currFood: 0 + currFood: 2 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -1477,12 +1913,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 20 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 1.57000005, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.977993011, y: 1, z: 0.286343634, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 500 currCategory: 2 - currFood: 0 + currFood: 4 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -1529,12 +1984,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -1581,12 +2055,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -1633,12 +2126,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -1685,18 +2197,36 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 30 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Breakable Enabled: true threshHold: 4 ignoreRaccoon: true - breakClipHandlerName: SFXWatermelonBreak464 breakClipPath: event:/Props/impact_watermelon_break - Type: Item Enabled: true Score: 500 currCategory: 2 - currFood: 0 + currFood: 3 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -1743,13 +2273,32 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0.164060935, y: 0, z: 0} IsActive: false + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 - currFood: 0 - dontReturn: false + currFood: 3 + dontReturn: true soundDistance: 10 highlightSpeed: 300 highlightThickness: 250 @@ -1795,13 +2344,32 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: -0.34906584} IsActive: false + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 - currFood: 0 - dontReturn: false + currFood: 3 + dontReturn: true soundDistance: 10 highlightSpeed: 300 highlightThickness: 250 @@ -1847,13 +2415,32 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: -0.261799395} IsActive: false + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 - dontReturn: false + currFood: 3 + dontReturn: true soundDistance: 10 highlightSpeed: 300 highlightThickness: 250 @@ -1899,13 +2486,32 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: -1.04719758} IsActive: false + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 - dontReturn: false + currFood: 3 + dontReturn: true soundDistance: 10 highlightSpeed: 300 highlightThickness: 250 @@ -1951,13 +2557,32 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0.436332315} IsActive: false + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 - dontReturn: false + currFood: 3 + dontReturn: true soundDistance: 10 highlightSpeed: 300 highlightThickness: 250 @@ -2003,18 +2628,36 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 30 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Breakable Enabled: true threshHold: 4 ignoreRaccoon: true - breakClipHandlerName: SFXWatermelonBreak156 breakClipPath: event:/Props/impact_watermelon_break - Type: Item Enabled: true Score: 500 currCategory: 2 - currFood: 0 + currFood: 3 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -2061,12 +2704,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0.164060935, y: 0, z: 0} IsActive: false + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 - currFood: 0 + currFood: 3 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -2113,13 +2775,32 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: -0.34906584} IsActive: false + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 currFood: 0 - dontReturn: false + dontReturn: true soundDistance: 10 highlightSpeed: 300 highlightThickness: 250 @@ -2165,13 +2846,32 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: -0.261799395} IsActive: false + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 - dontReturn: false + currFood: 3 + dontReturn: true soundDistance: 10 highlightSpeed: 300 highlightThickness: 250 @@ -2217,13 +2917,32 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: -1.04719758} IsActive: false + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 - dontReturn: false + currFood: 3 + dontReturn: true soundDistance: 10 highlightSpeed: 300 highlightThickness: 250 @@ -2269,13 +2988,32 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0.436332315} IsActive: false + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 - dontReturn: false + currFood: 3 + dontReturn: true soundDistance: 10 highlightSpeed: 300 highlightThickness: 250 @@ -2321,12 +3059,30 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 1.57000005, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 1, y: 1, z: 1, w: 1} + Acceleration: {x: 0, y: -0.00999999978, z: 0} + IsActive: true Scripts: - Type: Breakable Enabled: true threshHold: 0.5 ignoreRaccoon: true - breakClipHandlerName: SFXEggBreak538 breakClipPath: event:/Props/impact_egg - Type: Item Enabled: true @@ -2547,12 +3303,30 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 1.57000005, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 1, y: 1, z: 1, w: 1} + Acceleration: {x: 0, y: -0.00999999978, z: 0} + IsActive: true Scripts: - Type: Breakable Enabled: true threshHold: 0.5 ignoreRaccoon: true - breakClipHandlerName: SFXEggBreak543 breakClipPath: event:/Props/impact_egg - Type: Item Enabled: true @@ -3304,7 +4078,6 @@ Enabled: true threshHold: 0.100000001 ignoreRaccoon: false - breakClipHandlerName: SFXBreak1 breakClipPath: event:/Props/impact_break - EID: 196 Name: Piece1 @@ -3520,7 +4293,6 @@ Enabled: true threshHold: 0.100000001 ignoreRaccoon: false - breakClipHandlerName: SFXBreak171 breakClipPath: event:/Props/impact_break - EID: 65703 Name: Piece1 @@ -3736,7 +4508,6 @@ Enabled: true threshHold: 0.100000001 ignoreRaccoon: false - breakClipHandlerName: SFXBreak150 breakClipPath: event:/Props/impact_break - EID: 149 Name: Piece1 @@ -3952,7 +4723,6 @@ Enabled: true threshHold: 0.100000001 ignoreRaccoon: false - breakClipHandlerName: SFXBreak145 breakClipPath: event:/Props/impact_break - EID: 488 Name: Piece1 @@ -4168,7 +4938,6 @@ Enabled: true threshHold: 0.100000001 ignoreRaccoon: false - breakClipHandlerName: SFXBreak492 breakClipPath: event:/Props/impact_break - EID: 493 Name: Piece1 @@ -4384,7 +5153,6 @@ Enabled: true threshHold: 0.100000001 ignoreRaccoon: false - breakClipHandlerName: SFXBreak497 breakClipPath: event:/Props/impact_break - EID: 498 Name: Piece1 @@ -4600,7 +5368,6 @@ Enabled: true threshHold: 0.100000001 ignoreRaccoon: false - breakClipHandlerName: SFXBreak502 breakClipPath: event:/Props/impact_break - EID: 503 Name: Piece1 @@ -4816,7 +5583,6 @@ Enabled: true threshHold: 0.100000001 ignoreRaccoon: false - breakClipHandlerName: SFXBreak507 breakClipPath: event:/Props/impact_break - EID: 508 Name: Piece1 @@ -5032,7 +5798,6 @@ Enabled: true threshHold: 0.100000001 ignoreRaccoon: false - breakClipHandlerName: SFXBreak512 breakClipPath: event:/Props/impact_break - EID: 513 Name: Piece1 @@ -5248,7 +6013,6 @@ Enabled: true threshHold: 0.100000001 ignoreRaccoon: false - breakClipHandlerName: SFXBreak517 breakClipPath: event:/Props/impact_break - EID: 518 Name: Piece1 @@ -5648,7 +6412,7 @@ Components: Transform Component: Translate: {x: 0, y: -300, z: 0} - Rotate: {x: -1.48352981, y: 1.63842165, z: 0.5} + Rotate: {x: 0.699509978, y: 1.75556076, z: 1.73465478} Scale: {x: 400, y: 100, z: 500} IsActive: true Renderable Component: @@ -15702,7 +16466,6 @@ Enabled: true threshHold: 0.100000001 ignoreRaccoon: false - breakClipHandlerName: SFXBreak492 breakClipPath: event:/Props/impact_break - EID: 587 Name: Piece1 @@ -15918,7 +16681,6 @@ Enabled: true threshHold: 0.100000001 ignoreRaccoon: false - breakClipHandlerName: SFXBreak492 breakClipPath: event:/Props/impact_break - EID: 582 Name: Piece1 @@ -16134,7 +16896,6 @@ Enabled: true threshHold: 0.100000001 ignoreRaccoon: false - breakClipHandlerName: SFXBreak492 breakClipPath: event:/Props/impact_break - EID: 575 Name: Piece1 @@ -16392,7 +17153,6 @@ Enabled: true threshHold: 0.100000001 ignoreRaccoon: false - breakClipHandlerName: SFXBreak145 breakClipPath: event:/Props/impact_break - EID: 621 Name: Piece1 diff --git a/Assets/Scenes/Level3.shade b/Assets/Scenes/Level3.shade index 8d04a37e..8abc90a3 100644 --- a/Assets/Scenes/Level3.shade +++ b/Assets/Scenes/Level3.shade @@ -6,7 +6,7 @@ Components: Transform Component: Translate: {x: -4.64838362, y: 2.94342947, z: 0.209690213} - Rotate: {x: -1.48352981, y: 0.5, z: 6.5} + Rotate: {x: 6.41686916, y: 0.727440596, z: 2.90124035} Scale: {x: 1, y: 1, z: 1} IsActive: true Light Component: @@ -9442,7 +9442,7 @@ - EID: 65894 Name: Food IsActive: true - NumberOfChildren: 28 + NumberOfChildren: 26 Components: ~ Scripts: ~ - EID: 241 @@ -9486,12 +9486,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 15 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.0500000007 + Maximum Size: 0.0799999982 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 - currFood: 0 + currFood: 2 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -9503,8 +9522,8 @@ NumberOfChildren: 0 Components: Transform Component: - Translate: {x: 6.56602001, y: 2.08121252, z: 7.68181515} - Rotate: {x: 0, y: 0, z: 0} + Translate: {x: 0.0369326472, y: 2.24415421, z: 7.95242119} + Rotate: {x: -0, y: 0, z: -0} Scale: {x: 1, y: 1, z: 1} IsActive: true Renderable Component: @@ -9538,12 +9557,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 15 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.0500000007 + Maximum Size: 0.0799999982 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 - currFood: 0 + currFood: 2 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -9590,12 +9628,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 15 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.0500000007 + Maximum Size: 0.0799999982 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 - currFood: 0 + currFood: 2 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -9642,12 +9699,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 15 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.0500000007 + Maximum Size: 0.0799999982 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 - currFood: 0 + currFood: 2 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -9694,12 +9770,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 15 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.0500000007 + Maximum Size: 0.0799999982 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 - currFood: 0 + currFood: 2 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -9746,12 +9841,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 15 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.0500000007 + Maximum Size: 0.0799999982 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 - currFood: 0 + currFood: 2 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -9798,12 +9912,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 15 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.0500000007 + Maximum Size: 0.0799999982 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 - currFood: 0 + currFood: 2 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -9815,8 +9948,8 @@ NumberOfChildren: 0 Components: Transform Component: - Translate: {x: 5.84368134, y: 2.20734143, z: 7.94632149} - Rotate: {x: 0, y: 0, z: 0} + Translate: {x: 4.26099873, y: 2.20734143, z: 10.2789793} + Rotate: {x: -0, y: 0, z: -0} Scale: {x: 1, y: 1, z: 1} IsActive: true Renderable Component: @@ -9850,64 +9983,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true - Scripts: - - Type: Item - Enabled: true - Score: 10 - currCategory: 0 - currFood: 0 - dontReturn: false - soundDistance: 10 - highlightSpeed: 300 - highlightThickness: 250 - highlightLowerClamp: 0.25 -- EID: 505 - Name: Mesh_Apple - IsActive: true - NumberOfChildren: 0 - Components: - Transform Component: - Translate: {x: -0.713125288, y: 2.20734143, z: 7.94632149} - Rotate: {x: 0, y: 0, z: 0} - Scale: {x: 1, y: 1, z: 1} - IsActive: true - Renderable Component: - Mesh: 144128170 - Material: 122370915 - IsActive: true - RigidBody Component: - Type: Dynamic - Drag: 0.00999999978 - Angular Drag: 0.100000001 - Gravity Scale: 1 - Use Gravity: true - Interpolate: false - Sleeping Enabled: true - Freeze Position X: false - Freeze Position Y: false - Freeze Position Z: false - Freeze Rotation X: false - Freeze Rotation Y: false - Freeze Rotation Z: false - IsActive: true - Collider Component: - Colliders: - - Is Trigger: false - Collision Tag: 2 - Type: Box - Half Extents: {x: 0.200000003, y: 0.200000003, z: 0.200000003} - Friction: 0.400000006 - Bounciness: 0 - Density: 1 - Position Offset: {x: 0, y: 0, z: 0} - Rotation Offset: {x: 0, y: 0, z: 0} + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -9954,12 +10054,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -10006,12 +10125,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -10058,12 +10196,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -10110,12 +10267,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -10162,6 +10338,25 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true @@ -10214,12 +10409,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -10266,12 +10480,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 1 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -10318,12 +10551,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 20 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 1.57000005, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.977993011, y: 1, z: 0.286343634, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 500 currCategory: 2 - currFood: 0 + currFood: 4 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -10370,12 +10622,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 20 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 1.57000005, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.977993011, y: 1, z: 0.286343634, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 500 currCategory: 2 - currFood: 0 + currFood: 4 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -10422,12 +10693,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 20 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 1.57000005, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.977993011, y: 1, z: 0.286343634, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 500 currCategory: 2 - currFood: 0 + currFood: 4 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -10474,12 +10764,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 20 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 1.57000005, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.977993011, y: 1, z: 0.286343634, w: 1} + Acceleration: {x: 0, y: -0.0199999996, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 500 currCategory: 2 - currFood: 0 + currFood: 4 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -10526,12 +10835,30 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 1.57000005, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 1, y: 1, z: 1, w: 1} + Acceleration: {x: 0, y: -0.00999999978, z: 0} + IsActive: true Scripts: - Type: Breakable Enabled: true threshHold: 0.5 ignoreRaccoon: true - breakClipHandlerName: SFXEggBreak144 breakClipPath: event:/Props/impact_egg - Type: Item Enabled: true @@ -10711,232 +11038,6 @@ Rotation Offset: {x: 0, y: 0, z: -1.04719758} IsActive: false Scripts: ~ -- EID: 488 - Name: Egg - IsActive: true - NumberOfChildren: 4 - Components: - Transform Component: - Translate: {x: 4.23357439, y: 2.20174122, z: 10.8238268} - Rotate: {x: -0, y: 0, z: -0} - Scale: {x: 0.999979734, y: 1, z: 0.999979734} - IsActive: true - Renderable Component: - Mesh: 147457317 - Material: 122370915 - IsActive: true - RigidBody Component: - Type: Dynamic - Drag: 0.00999999978 - Angular Drag: 0.100000001 - Gravity Scale: 1 - Use Gravity: true - Interpolate: false - Sleeping Enabled: true - Freeze Position X: false - Freeze Position Y: false - Freeze Position Z: false - Freeze Rotation X: false - Freeze Rotation Y: false - Freeze Rotation Z: false - IsActive: true - Collider Component: - Colliders: - - Is Trigger: false - Collision Tag: 2 - Type: Sphere - Radius: 0.150000006 - Friction: 0.400000006 - Bounciness: 0 - Density: 3 - Position Offset: {x: 0, y: 0.0199999996, z: 0} - Rotation Offset: {x: 0, y: 0, z: 0} - IsActive: true - Scripts: - - Type: Breakable - Enabled: true - threshHold: 0.100000001 - ignoreRaccoon: true - breakClipHandlerName: SFXEggBreak144 - breakClipPath: event:/Props/impact_egg - - Type: Item - Enabled: true - Score: 10 - currCategory: 0 - currFood: 0 - dontReturn: false - soundDistance: 10 - highlightSpeed: 300 - highlightThickness: 250 - highlightLowerClamp: 0.25 -- EID: 487 - Name: Piece1 - IsActive: false - NumberOfChildren: 0 - Components: - Transform Component: - Translate: {x: 0.0224030018, y: 0.0607728958, z: -0.00627422333} - Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16} - Scale: {x: 1, y: 1, z: 1} - IsActive: false - Renderable Component: - Mesh: 134900190 - Material: 131956078 - IsActive: false - RigidBody Component: - Type: Dynamic - Drag: 0.00999999978 - Angular Drag: 0.100000001 - Gravity Scale: 1 - Use Gravity: true - Interpolate: false - Sleeping Enabled: true - Freeze Position X: false - Freeze Position Y: false - Freeze Position Z: false - Freeze Rotation X: false - Freeze Rotation Y: false - Freeze Rotation Z: false - IsActive: false - Collider Component: - Colliders: - - Is Trigger: false - Collision Tag: 3 - Type: Box - Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007} - Friction: 0.400000006 - Bounciness: 0 - Density: 1 - Position Offset: {x: 0, y: 0, z: 0} - Rotation Offset: {x: 0.164060935, y: 0, z: 0} - IsActive: false - Scripts: ~ -- EID: 486 - Name: Piece2 - IsActive: false - NumberOfChildren: 0 - Components: - Transform Component: - Translate: {x: -0.00627422333, y: 0.0337567925, z: -0.00243234634} - Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16} - Scale: {x: 1, y: 1, z: 1} - IsActive: false - Renderable Component: - Mesh: 146271645 - Material: 131956078 - IsActive: false - RigidBody Component: - Type: Dynamic - Drag: 0.00999999978 - Angular Drag: 0.100000001 - Gravity Scale: 1 - Use Gravity: true - Interpolate: false - Sleeping Enabled: true - Freeze Position X: false - Freeze Position Y: false - Freeze Position Z: false - Freeze Rotation X: false - Freeze Rotation Y: false - Freeze Rotation Z: false - IsActive: false - Collider Component: - Colliders: - - Is Trigger: false - Collision Tag: 3 - Type: Box - Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007} - Friction: 0.400000006 - Bounciness: 0 - Density: 1 - Position Offset: {x: 0, y: 0, z: 0} - Rotation Offset: {x: 0, y: 0, z: -0.34906584} - IsActive: false - Scripts: ~ -- EID: 485 - Name: Piece3 - IsActive: false - NumberOfChildren: 0 - Components: - Transform Component: - Translate: {x: -0.0166685581, y: -0.0367090404, z: 0.0114421844} - Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16} - Scale: {x: 1, y: 1, z: 1} - IsActive: false - Renderable Component: - Mesh: 135945648 - Material: 131956078 - IsActive: false - RigidBody Component: - Type: Dynamic - Drag: 0.00999999978 - Angular Drag: 0.100000001 - Gravity Scale: 1 - Use Gravity: true - Interpolate: false - Sleeping Enabled: true - Freeze Position X: false - Freeze Position Y: false - Freeze Position Z: false - Freeze Rotation X: false - Freeze Rotation Y: false - Freeze Rotation Z: false - IsActive: false - Collider Component: - Colliders: - - Is Trigger: false - Collision Tag: 3 - Type: Box - Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007} - Friction: 0.400000006 - Bounciness: 0 - Density: 1 - Position Offset: {x: 0, y: 0, z: 0} - Rotation Offset: {x: 0, y: 0, z: -0.261799395} - IsActive: false - Scripts: ~ -- EID: 484 - Name: Piece4 - IsActive: false - NumberOfChildren: 0 - Components: - Transform Component: - Translate: {x: 0.020128727, y: -0.0155199468, z: -0.0045747757} - Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16} - Scale: {x: 1, y: 1, z: 1} - IsActive: false - Renderable Component: - Mesh: 141722646 - Material: 131956078 - IsActive: false - RigidBody Component: - Type: Dynamic - Drag: 0.00999999978 - Angular Drag: 0.100000001 - Gravity Scale: 1 - Use Gravity: true - Interpolate: false - Sleeping Enabled: true - Freeze Position X: false - Freeze Position Y: false - Freeze Position Z: false - Freeze Rotation X: false - Freeze Rotation Y: false - Freeze Rotation Z: false - IsActive: false - Collider Component: - Colliders: - - Is Trigger: false - Collision Tag: 3 - Type: Box - Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007} - Friction: 0.400000006 - Bounciness: 0 - Density: 1 - Position Offset: {x: 0, y: 0, z: 0} - Rotation Offset: {x: 0, y: 0, z: -1.04719758} - IsActive: false - Scripts: ~ - EID: 477 Name: Watermelon IsActive: true @@ -10978,18 +11079,36 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 30 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Breakable Enabled: true threshHold: 4 ignoreRaccoon: true - breakClipHandlerName: SFXWatermelonBreak464 breakClipPath: event:/Props/impact_watermelon_break - Type: Item Enabled: true Score: 500 currCategory: 2 - currFood: 0 + currFood: 3 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -11036,12 +11155,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0.164060935, y: 0, z: 0} IsActive: false + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 - currFood: 0 + currFood: 3 dontReturn: true soundDistance: 10 highlightSpeed: 300 @@ -11088,12 +11226,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: -0.34906584} IsActive: false + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 - currFood: 0 + currFood: 3 dontReturn: true soundDistance: 10 highlightSpeed: 300 @@ -11140,12 +11297,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: -0.261799395} IsActive: false + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 3 dontReturn: true soundDistance: 10 highlightSpeed: 300 @@ -11192,12 +11368,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: -1.04719758} IsActive: false + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 3 dontReturn: true soundDistance: 10 highlightSpeed: 300 @@ -11244,12 +11439,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0.436332315} IsActive: false + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 3 dontReturn: true soundDistance: 10 highlightSpeed: 300 @@ -11296,18 +11510,36 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 30 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Breakable Enabled: true threshHold: 4 ignoreRaccoon: true - breakClipHandlerName: SFXWatermelonBreak464 breakClipPath: event:/Props/impact_watermelon_break - Type: Item Enabled: true Score: 500 currCategory: 2 - currFood: 0 + currFood: 3 dontReturn: false soundDistance: 10 highlightSpeed: 300 @@ -11354,12 +11586,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0.164060935, y: 0, z: 0} IsActive: false + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 - currFood: 0 + currFood: 3 dontReturn: true soundDistance: 10 highlightSpeed: 300 @@ -11406,12 +11657,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: -0.34906584} IsActive: false + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 50 currCategory: 1 - currFood: 0 + currFood: 3 dontReturn: true soundDistance: 10 highlightSpeed: 300 @@ -11458,12 +11728,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: -0.261799395} IsActive: false + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 3 dontReturn: true soundDistance: 10 highlightSpeed: 300 @@ -11510,12 +11799,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: -1.04719758} IsActive: false + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 3 dontReturn: true soundDistance: 10 highlightSpeed: 300 @@ -11562,12 +11870,31 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0.436332315} IsActive: false + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 1 + Maximum Speed: 1.5 + Minimum Size: 0.0500000007 + Maximum Size: 0.100000001 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Acceleration: {x: 0, y: 0, z: 0} + IsActive: true Scripts: - Type: Item Enabled: true Score: 10 currCategory: 0 - currFood: 0 + currFood: 3 dontReturn: true soundDistance: 10 highlightSpeed: 300 @@ -11641,12 +11968,30 @@ Position Offset: {x: 0, y: 0.0199999996, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 1.57000005, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 1, y: 1, z: 1, w: 1} + Acceleration: {x: 0, y: -0.00999999978, z: 0} + IsActive: true Scripts: - Type: Breakable Enabled: true threshHold: 0.100000001 ignoreRaccoon: true - breakClipHandlerName: SFXEggBreak144 breakClipPath: event:/Props/impact_egg - Type: Item Enabled: true @@ -11867,12 +12212,30 @@ Position Offset: {x: 0, y: 0.0199999996, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 1.57000005, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 1, y: 1, z: 1, w: 1} + Acceleration: {x: 0, y: -0.00999999978, z: 0} + IsActive: true Scripts: - Type: Breakable Enabled: true threshHold: 0.100000001 ignoreRaccoon: true - breakClipHandlerName: SFXEggBreak144 breakClipPath: event:/Props/impact_egg - Type: Item Enabled: true @@ -12093,12 +12456,30 @@ Position Offset: {x: 0, y: 0.0199999996, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true + classSHADE::SHParticleEmitterComponent: + Emission Count: 10 + Is Passive: false + Emission Interval: 0 + Min Life: 0.300000012 + Max Life: 0.400000006 + Minimum Speed: 0.5 + Maximum Speed: 1 + Minimum Size: 0.00999999978 + Maximum Size: 0.0500000007 + Size Decay: 0.980000019 + Angular Ranges And Offset: {x: 6.19999981, y: 1.57000005, z: 6.19999981, w: 0} + Rotation Speed: 0.100000001 + Rotation Decay: 0 + Texture Asset ID: 0 + Custom Update Shader Asset ID: 0 + Color Tint: {x: 1, y: 1, z: 1, w: 1} + Acceleration: {x: 0, y: -0.00999999978, z: 0} + IsActive: true Scripts: - Type: Breakable Enabled: true threshHold: 0.100000001 ignoreRaccoon: true - breakClipHandlerName: SFXEggBreak144 breakClipPath: event:/Props/impact_egg - Type: Item Enabled: true diff --git a/Assets/Scripts/Gameplay/Item/SC_Breakable.cs b/Assets/Scripts/Gameplay/Item/SC_Breakable.cs index 20d91c56..5b0214c7 100644 --- a/Assets/Scripts/Gameplay/Item/SC_Breakable.cs +++ b/Assets/Scripts/Gameplay/Item/SC_Breakable.cs @@ -14,9 +14,6 @@ public class Breakable : Script public bool isBreak { get; set; } private List itemPieces = new List(); - [SerializeField] - private string breakClipHandlerName; - [SerializeField] private string breakClipPath; @@ -38,7 +35,8 @@ public class Breakable : Script isBreak = false; - AudioHandler.audioClipHandlers[breakClipHandlerName] = Audio.CreateAudioClip(breakClipPath); + AudioHandler.audioClipHandlers["break"] = Audio.CreateAudioClip(breakClipPath); + Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers["break"], GameObject.EntityId); } protected override void update() @@ -81,9 +79,7 @@ public class Breakable : Script GameManager.Instance.itemShatter = false; isBreak = false; - Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers[breakClipHandlerName], GameObject.EntityId); - AudioHandler.audioClipHandlers[breakClipHandlerName].Play(); - //Audio.DetachAudioClipFromObject(AudioHandler.audioClipHandlers[breakClipHandlerName]); + AudioHandler.audioClipHandlers["break"].Play(); GameObject.SetActive(false); } } \ No newline at end of file diff --git a/Assets/Scripts/Gameplay/Item/SC_Item.cs b/Assets/Scripts/Gameplay/Item/SC_Item.cs index 10b04d6c..38633303 100644 --- a/Assets/Scripts/Gameplay/Item/SC_Item.cs +++ b/Assets/Scripts/Gameplay/Item/SC_Item.cs @@ -27,14 +27,12 @@ public class Item : Script public bool returnBack { get; set; } private Transform transform; private RigidBody rb; - private bool playSound = false; private bool caputurePos = false; private Vector3 firstPostion; private Vector3 firstRotation; public bool dontReturn = false; + private bool once = true; - - private bool checkSound = false; private bool homeownerOnce = true; public float soundDistance = 10; @@ -61,6 +59,11 @@ public class Item : Script AudioHandler.audioClipHandlers["SFXImpactElastic"] = Audio.CreateAudioClip("event:/Props/impact_elastic"); AudioHandler.audioClipHandlers["SFXImpactHard"] = Audio.CreateAudioClip("event:/Props/impact_hard"); + if (currCategory == ItemCategory.LIGHT) + Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers["SFXImpactElastic"], GameObject.EntityId); + else if (currCategory == ItemCategory.MEDIUM || currCategory == ItemCategory.HEAVY) + Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers["SFXImpactHard"], GameObject.EntityId); + emitter = GetComponent(); } @@ -115,19 +118,6 @@ public class Item : Script returnBack = false; } - - if (checkSound) - { -/* //need to wait for collisionEnter Fix - Vector3 itemPos = transform.LocalPosition; - Vector3 len = Homeowner1.aiInstance.GetComponent().LocalPosition - itemPos; - Debug.Log($"distance: {len.GetSqrMagnitude()}"); - if (len.GetSqrMagnitude() <= soundDistance) - { - //set ai to alert - } - checkSound = false;*/ - } } protected override void onCollisionEnter(CollisionInfo info) @@ -140,22 +130,20 @@ public class Item : Script caputurePos = true; } - if (playSound) + if (once) { - Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers["SFXImpactElastic"], GameObject.EntityId); - Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers["SFXImpactHard"], GameObject.EntityId); if (currCategory == ItemCategory.LIGHT) AudioHandler.audioClipHandlers["SFXImpactElastic"].Play(); else if (currCategory == ItemCategory.MEDIUM || currCategory == ItemCategory.HEAVY) AudioHandler.audioClipHandlers["SFXImpactHard"].Play(); - playSound = false; - Audio.DetachAudioClipFromObject(AudioHandler.audioClipHandlers["SFXImpactElastic"]); - Audio.DetachAudioClipFromObject(AudioHandler.audioClipHandlers["SFXImpactHard"]); - if(emitter) + if (emitter) emitter.Emit(); + + once = false; } + if (info.GameObject.GetScript() && homeownerOnce) { homeownerOnce = false; @@ -165,9 +153,8 @@ public class Item : Script protected override void onCollisionExit(CollisionInfo info) { - playSound = true; - checkSound = true; homeownerOnce = true; + once = true; } } \ No newline at end of file diff --git a/Assets/Scripts/Gameplay/Player/SC_PickAndThrow.cs b/Assets/Scripts/Gameplay/Player/SC_PickAndThrow.cs index 7aa31c4b..5b7a17ad 100644 --- a/Assets/Scripts/Gameplay/Player/SC_PickAndThrow.cs +++ b/Assets/Scripts/Gameplay/Player/SC_PickAndThrow.cs @@ -474,7 +474,7 @@ public class PickAndThrow : Script } } - private void TweenAimCamArm(bool aim) + public void TweenAimCamArm(bool aim) { if (aim) diff --git a/Assets/Scripts/Gameplay/Player/SC_PlayerController.cs b/Assets/Scripts/Gameplay/Player/SC_PlayerController.cs index 703c245a..89679ff1 100644 --- a/Assets/Scripts/Gameplay/Player/SC_PlayerController.cs +++ b/Assets/Scripts/Gameplay/Player/SC_PlayerController.cs @@ -343,6 +343,9 @@ public class PlayerController : Script if (pat && holdItem) { holdItem = false; + isAiming = false; + cam.FOV = Settings.cameraFOV; + pat.TweenAimCamArm(false); pat.SetItemGravityBack(); pat.ResetItemObject(); }