Removed and ignored VS project and solution files
This commit is contained in:
parent
ae570969ad
commit
382d75528a
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@ -353,4 +353,9 @@ MigrationBackup/
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# Ionide (cross platform F# VS Code tools) working folder
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# Ionide (cross platform F# VS Code tools) working folder
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.ionide/
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.ionide/
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# Generated Files
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[Dd]ependencies/
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[Dd]ependencies/
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*.vcxproj
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*.vcxproj.filters
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*.sln
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*.csproj
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90
SHADE.sln
90
SHADE.sln
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@ -1,90 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SHADE_Application", "SHADE_Application\SHADE_Application.vcxproj", "{BDC70008-29DE-FE9D-7255-8ABFDEAACF25}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Dependencies", "Dependencies", "{53E47842-3FC8-3998-A828-34EB942B241A}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ImGui", "Dependencies\imgui\ImGui.vcxproj", "{C0FF640D-2C14-8DBE-F595-301E616989EF}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "Dependencies\msdf\msdfgen\freetype\freetype.vcxproj", "{89895BD8-7556-B6E3-9E6F-A48B8A9BEB71}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "msdf-atlas-gen", "Dependencies\msdf\msdf-atlas-gen.vcxproj", "{38BD587B-248B-4C81-0D1F-BDA7F98B28E6}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "msdfgen", "Dependencies\msdf\msdfgen\msdfgen.vcxproj", "{8900D8DD-F5DF-5679-FEF7-E14F6A56BDDA}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "reactphysics3d", "Dependencies\reactphysics3d\reactphysics3d.vcxproj", "{2ECAB41A-1A98-A820-032C-1947EF988485}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "yaml-cpp", "Dependencies\yamlcpp\yaml-cpp.vcxproj", "{88F1A057-74BE-FB62-9DD7-E90A890331F1}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SHADE_Engine", "SHADE_Engine\SHADE_Engine.vcxproj", "{3F92E998-2BF5-783D-D47A-B1F3C0BC44C0}"
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ProjectSection(ProjectDependencies) = postProject
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{88F1A057-74BE-FB62-9DD7-E90A890331F1} = {88F1A057-74BE-FB62-9DD7-E90A890331F1}
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{8900D8DD-F5DF-5679-FEF7-E14F6A56BDDA} = {8900D8DD-F5DF-5679-FEF7-E14F6A56BDDA}
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{38BD587B-248B-4C81-0D1F-BDA7F98B28E6} = {38BD587B-248B-4C81-0D1F-BDA7F98B28E6}
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{2ECAB41A-1A98-A820-032C-1947EF988485} = {2ECAB41A-1A98-A820-032C-1947EF988485}
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{C0FF640D-2C14-8DBE-F595-301E616989EF} = {C0FF640D-2C14-8DBE-F595-301E616989EF}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SHADE_Managed", "SHADE_Managed\SHADE_Managed.vcxproj", "{16DB1400-829B-9036-4BD6-D9B3B755D512}"
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ProjectSection(ProjectDependencies) = postProject
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{88F1A057-74BE-FB62-9DD7-E90A890331F1} = {88F1A057-74BE-FB62-9DD7-E90A890331F1}
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{C0FF640D-2C14-8DBE-F595-301E616989EF} = {C0FF640D-2C14-8DBE-F595-301E616989EF}
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{3F92E998-2BF5-783D-D47A-B1F3C0BC44C0} = {3F92E998-2BF5-783D-D47A-B1F3C0BC44C0}
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Release|x64 = Release|x64
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{BDC70008-29DE-FE9D-7255-8ABFDEAACF25}.Debug|x64.ActiveCfg = Debug|x64
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{BDC70008-29DE-FE9D-7255-8ABFDEAACF25}.Debug|x64.Build.0 = Debug|x64
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{BDC70008-29DE-FE9D-7255-8ABFDEAACF25}.Release|x64.ActiveCfg = Release|x64
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{BDC70008-29DE-FE9D-7255-8ABFDEAACF25}.Release|x64.Build.0 = Release|x64
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{C0FF640D-2C14-8DBE-F595-301E616989EF}.Debug|x64.ActiveCfg = Debug|x64
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{C0FF640D-2C14-8DBE-F595-301E616989EF}.Debug|x64.Build.0 = Debug|x64
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{C0FF640D-2C14-8DBE-F595-301E616989EF}.Release|x64.ActiveCfg = Release|x64
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{C0FF640D-2C14-8DBE-F595-301E616989EF}.Release|x64.Build.0 = Release|x64
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{89895BD8-7556-B6E3-9E6F-A48B8A9BEB71}.Debug|x64.ActiveCfg = Debug|x64
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{89895BD8-7556-B6E3-9E6F-A48B8A9BEB71}.Debug|x64.Build.0 = Debug|x64
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{89895BD8-7556-B6E3-9E6F-A48B8A9BEB71}.Release|x64.ActiveCfg = Release|x64
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{89895BD8-7556-B6E3-9E6F-A48B8A9BEB71}.Release|x64.Build.0 = Release|x64
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{38BD587B-248B-4C81-0D1F-BDA7F98B28E6}.Debug|x64.ActiveCfg = Debug|x64
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{38BD587B-248B-4C81-0D1F-BDA7F98B28E6}.Debug|x64.Build.0 = Debug|x64
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{38BD587B-248B-4C81-0D1F-BDA7F98B28E6}.Release|x64.ActiveCfg = Release|x64
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{38BD587B-248B-4C81-0D1F-BDA7F98B28E6}.Release|x64.Build.0 = Release|x64
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{8900D8DD-F5DF-5679-FEF7-E14F6A56BDDA}.Debug|x64.ActiveCfg = Debug|x64
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{8900D8DD-F5DF-5679-FEF7-E14F6A56BDDA}.Debug|x64.Build.0 = Debug|x64
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{8900D8DD-F5DF-5679-FEF7-E14F6A56BDDA}.Release|x64.ActiveCfg = Release|x64
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{8900D8DD-F5DF-5679-FEF7-E14F6A56BDDA}.Release|x64.Build.0 = Release|x64
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{2ECAB41A-1A98-A820-032C-1947EF988485}.Debug|x64.ActiveCfg = Debug|x64
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{2ECAB41A-1A98-A820-032C-1947EF988485}.Debug|x64.Build.0 = Debug|x64
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{2ECAB41A-1A98-A820-032C-1947EF988485}.Release|x64.ActiveCfg = Release|x64
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{2ECAB41A-1A98-A820-032C-1947EF988485}.Release|x64.Build.0 = Release|x64
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{88F1A057-74BE-FB62-9DD7-E90A890331F1}.Debug|x64.ActiveCfg = Debug|x64
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{88F1A057-74BE-FB62-9DD7-E90A890331F1}.Debug|x64.Build.0 = Debug|x64
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{88F1A057-74BE-FB62-9DD7-E90A890331F1}.Release|x64.ActiveCfg = Release|x64
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{88F1A057-74BE-FB62-9DD7-E90A890331F1}.Release|x64.Build.0 = Release|x64
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{3F92E998-2BF5-783D-D47A-B1F3C0BC44C0}.Debug|x64.ActiveCfg = Debug|x64
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{3F92E998-2BF5-783D-D47A-B1F3C0BC44C0}.Debug|x64.Build.0 = Debug|x64
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{3F92E998-2BF5-783D-D47A-B1F3C0BC44C0}.Release|x64.ActiveCfg = Release|x64
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{3F92E998-2BF5-783D-D47A-B1F3C0BC44C0}.Release|x64.Build.0 = Release|x64
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{16DB1400-829B-9036-4BD6-D9B3B755D512}.Debug|x64.ActiveCfg = Debug|x64
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{16DB1400-829B-9036-4BD6-D9B3B755D512}.Debug|x64.Build.0 = Debug|x64
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{16DB1400-829B-9036-4BD6-D9B3B755D512}.Release|x64.ActiveCfg = Release|x64
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{16DB1400-829B-9036-4BD6-D9B3B755D512}.Release|x64.Build.0 = Release|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(NestedProjects) = preSolution
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{C0FF640D-2C14-8DBE-F595-301E616989EF} = {53E47842-3FC8-3998-A828-34EB942B241A}
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{89895BD8-7556-B6E3-9E6F-A48B8A9BEB71} = {53E47842-3FC8-3998-A828-34EB942B241A}
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{38BD587B-248B-4C81-0D1F-BDA7F98B28E6} = {53E47842-3FC8-3998-A828-34EB942B241A}
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{8900D8DD-F5DF-5679-FEF7-E14F6A56BDDA} = {53E47842-3FC8-3998-A828-34EB942B241A}
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{2ECAB41A-1A98-A820-032C-1947EF988485} = {53E47842-3FC8-3998-A828-34EB942B241A}
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{88F1A057-74BE-FB62-9DD7-E90A890331F1} = {53E47842-3FC8-3998-A828-34EB942B241A}
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EndGlobalSection
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EndGlobal
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@ -1,130 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{BDC70008-29DE-FE9D-7255-8ABFDEAACF25}</ProjectGuid>
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<IgnoreWarnCompileDuplicatedFilename>true</IgnoreWarnCompileDuplicatedFilename>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>SHADE_Application</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v142</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v142</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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<OutDir>..\bin\Debug\</OutDir>
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<IntDir>..\bin_int\Debug\SHADE_Application\</IntDir>
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<TargetName>SHADE_Application</TargetName>
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<TargetExt>.exe</TargetExt>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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<OutDir>..\bin\Release\</OutDir>
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<IntDir>..\bin_int\Release\SHADE_Application\</IntDir>
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<TargetName>SHADE_Application</TargetName>
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<TargetExt>.exe</TargetExt>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>SBpch.h</PrecompiledHeaderFile>
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<WarningLevel>Level4</WarningLevel>
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<DisableSpecificWarnings>4251;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\Dependencies\spdlog\include;..\SHADE_Engine\src;src;..\Dependencies\dotnet\include;..\Dependencies\SDL\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<Optimization>Disabled</Optimization>
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<MinimalRebuild>false</MinimalRebuild>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<LanguageStandard>stdcpp20</LanguageStandard>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>SDL2.lib;SDL2main.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\Dependencies\spdlog\lib;..\Dependencies\SDL\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>SBpch.h</PrecompiledHeaderFile>
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<WarningLevel>Level4</WarningLevel>
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<DisableSpecificWarnings>4251;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<PreprocessorDefinitions>_RELEASE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\Dependencies\spdlog\include;..\SHADE_Engine\src;src;..\Dependencies\dotnet\include;..\Dependencies\SDL\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<Optimization>Full</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<MinimalRebuild>false</MinimalRebuild>
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<StringPooling>true</StringPooling>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<LanguageStandard>stdcpp20</LanguageStandard>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>SDL2.lib;SDL2main.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\Dependencies\spdlog\lib;..\Dependencies\SDL\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="src\Application\SBApplication.h" />
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<ClInclude Include="src\SBpch.h" />
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<ClInclude Include="src\Scenes\SBTestScene.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="src\Application\SBApplication.cpp" />
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<ClCompile Include="src\SBpch.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="src\Scenes\SBTestScene.cpp" />
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<ClCompile Include="src\WinMain.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\SHADE_Engine\SHADE_Engine.vcxproj">
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<Project>{3F92E998-2BF5-783D-D47A-B1F3C0BC44C0}</Project>
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</ProjectReference>
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<ProjectReference Include="..\SHADE_Managed\SHADE_Managed.vcxproj">
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<Project>{16DB1400-829B-9036-4BD6-D9B3B755D512}</Project>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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@ -1,30 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Application">
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<UniqueIdentifier>{D9DE78AF-4594-F1A4-CE88-EB7B3A3DE8A8}</UniqueIdentifier>
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</Filter>
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<Filter Include="Scenes">
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<UniqueIdentifier>{86EEB3D0-7290-DEA6-5B4B-F2FA478C65F7}</UniqueIdentifier>
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|
||||||
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<ClInclude Include="src\Graphics\Instance\SHVkInstance.h">
|
|
||||||
<Filter>Graphics\Instance</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Graphics\MiddleEnd\Interface\SHGraphicsSystem.h">
|
|
||||||
<Filter>Graphics\MiddleEnd\Interface</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\MiddleEnd\Interface\SHRenderTarget.h">
|
|
||||||
<Filter>Graphics\MiddleEnd\Interface</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Graphics\MiddleEnd\PerFrame\SHPerFrameData.h">
|
|
||||||
<Filter>Graphics\MiddleEnd\PerFrame</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Graphics\MiddleEnd\PerFrame\SHRenderContext.h">
|
|
||||||
<Filter>Graphics\MiddleEnd\PerFrame</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Graphics\MiddleEnd\Shaders\SHShaderModuleLibrary.h">
|
|
||||||
<Filter>Graphics\MiddleEnd\Shaders</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Graphics\MiddleEnd\Shaders\SHShaderSourceLibrary.h">
|
|
||||||
<Filter>Graphics\MiddleEnd\Shaders</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Graphics\MiddleEnd\Shaders\SHShaderType.h">
|
|
||||||
<Filter>Graphics\MiddleEnd\Shaders</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Pipeline\SHPipelineLayoutParams.h">
|
|
||||||
<Filter>Graphics\Pipeline</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Pipeline\SHPipelineState.h">
|
|
||||||
<Filter>Graphics\Pipeline</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Pipeline\SHPipelineType.h">
|
|
||||||
<Filter>Graphics\Pipeline</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Pipeline\SHPushConstantInterface.h">
|
|
||||||
<Filter>Graphics\Pipeline</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Graphics\Pipeline\SHVkPipeline.h">
|
|
||||||
<Filter>Graphics\Pipeline</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Graphics\Pipeline\SHVkPipelineLayout.h">
|
|
||||||
<Filter>Graphics\Pipeline</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Graphics\Queues\SHVkQueue.h">
|
|
||||||
<Filter>Graphics\Queues</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\RenderGraph\SHRenderGraph.h">
|
|
||||||
<Filter>Graphics\RenderGraph</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Graphics\Renderpass\SHVkAttachDescGen.h">
|
|
||||||
<Filter>Graphics\Renderpass</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Renderpass\SHVkAttachment.h">
|
|
||||||
<Filter>Graphics\Renderpass</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Renderpass\SHVkRenderpass.h">
|
|
||||||
<Filter>Graphics\Renderpass</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Graphics\Renderpass\SHVkSubpassDescription.h">
|
|
||||||
<Filter>Graphics\Renderpass</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Renderpass\SHVkSubpassParams.h">
|
|
||||||
<Filter>Graphics\Renderpass</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\SHVkUtil.h">
|
|
||||||
<Filter>Graphics</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Graphics\SHVulkanDefines.h">
|
|
||||||
<Filter>Graphics</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Graphics\SHVulkanIncludes.h">
|
|
||||||
<Filter>Graphics</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Graphics\Shaders\BlockInterface\SHShaderBlockInterface.h">
|
|
||||||
<Filter>Graphics\Shaders\BlockInterface</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Shaders\SHShaderReflected.h">
|
|
||||||
<Filter>Graphics\Shaders</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Shaders\SHVkShaderModule.h">
|
|
||||||
<Filter>Graphics\Shaders</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Shaders\spirv-reflect\spirv_reflect.h">
|
|
||||||
<Filter>Graphics\Shaders\spirv-reflect</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Graphics\Swapchain\SHSwapchainParams.h">
|
|
||||||
<Filter>Graphics\Swapchain</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Graphics\Swapchain\SHVkSwapchain.h">
|
|
||||||
<Filter>Graphics\Swapchain</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Graphics\Synchronization\SHVkFence.h">
|
|
||||||
<Filter>Graphics\Synchronization</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Synchronization\SHVkSemaphore.h">
|
|
||||||
<Filter>Graphics\Synchronization</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\VertexDescriptors\SHVertexAttribute.h">
|
|
||||||
<Filter>Graphics\VertexDescriptors</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Windowing\SHWindow.h">
|
|
||||||
<Filter>Graphics\Windowing</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Windowing\SHWindowMap.h">
|
|
||||||
<Filter>Graphics\Windowing</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Windowing\Surface\SHVkSurface.h">
|
|
||||||
<Filter>Graphics\Windowing\Surface</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Math\SHMath.h">
|
|
||||||
<Filter>Math</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Math\SHMathHelpers.h">
|
|
||||||
<Filter>Math</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Math\SHMathHelpers.hpp">
|
|
||||||
<Filter>Math</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Math\SHMatrix.h">
|
|
||||||
<Filter>Math</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Math\SHQuaternion.h">
|
|
||||||
<Filter>Math</Filter>
|
|
||||||
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|
|
||||||
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|
|
||||||
<Filter>Math\Vector</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Math\Vector\SHVec3.h">
|
|
||||||
<Filter>Math\Vector</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="src\Math\Vector\SHVec4.h">
|
|
||||||
<Filter>Math\Vector</Filter>
|
|
||||||
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|
|
||||||
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|
|
||||||
<Filter>Meta</Filter>
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
<Filter>Resource</Filter>
|
|
||||||
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|
|
||||||
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|
|
||||||
<Filter>Resource</Filter>
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
<ClInclude Include="src\SHCommonTypes.h" />
|
|
||||||
<ClInclude Include="src\SH_API.h" />
|
|
||||||
<ClInclude Include="src\SHpch.h" />
|
|
||||||
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|
|
||||||
<Filter>Scene</Filter>
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
||||||
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|
||||||
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|
|
||||||
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|
||||||
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|
||||||
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|
|
||||||
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||||||
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|
||||||
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|
|
||||||
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||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
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||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
<ClCompile Include="src\Graphics\Buffers\SHVkBuffer.cpp">
|
|
||||||
<Filter>Graphics\Buffers</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Commands\SHVkCommandBuffer.cpp">
|
|
||||||
<Filter>Graphics\Commands</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Commands\SHVkCommandPool.cpp">
|
|
||||||
<Filter>Graphics\Commands</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Debugging\SHValidationLayersQuery.cpp">
|
|
||||||
<Filter>Graphics\Debugging</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Debugging\SHVkDebugMessenger.cpp">
|
|
||||||
<Filter>Graphics\Debugging</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Debugging\SHVulkanDebugUtil.cpp">
|
|
||||||
<Filter>Graphics\Debugging</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Descriptors\SHDescriptorPoolManager.cpp">
|
|
||||||
<Filter>Graphics\Descriptors</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Descriptors\SHDescriptorPoolStorage.cpp">
|
|
||||||
<Filter>Graphics\Descriptors</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Descriptors\SHVkDescriptorPool.cpp">
|
|
||||||
<Filter>Graphics\Descriptors</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Descriptors\SHVkDescriptorSetGroup.cpp">
|
|
||||||
<Filter>Graphics\Descriptors</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Descriptors\SHVkDescriptorSetLayout.cpp">
|
|
||||||
<Filter>Graphics\Descriptors</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Devices\SHVkLogicalDevice.cpp">
|
|
||||||
<Filter>Graphics\Devices</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Devices\SHVkPhysicalDevice.cpp">
|
|
||||||
<Filter>Graphics\Devices</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Devices\SHVkPhysicalDeviceLibrary.cpp">
|
|
||||||
<Filter>Graphics\Devices</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Framebuffer\SHVkFramebuffer.cpp">
|
|
||||||
<Filter>Graphics\Framebuffer</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Images\SHVkImage.cpp">
|
|
||||||
<Filter>Graphics\Images</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Images\SHVkImageView.cpp">
|
|
||||||
<Filter>Graphics\Images</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Instance\SHVkInstance.cpp">
|
|
||||||
<Filter>Graphics\Instance</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\MiddleEnd\Interface\SHGraphicsSystem.cpp">
|
|
||||||
<Filter>Graphics\MiddleEnd\Interface</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\MiddleEnd\Interface\SHRenderTarget.cpp">
|
|
||||||
<Filter>Graphics\MiddleEnd\Interface</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\MiddleEnd\PerFrame\SHPerFrameData.cpp">
|
|
||||||
<Filter>Graphics\MiddleEnd\PerFrame</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\MiddleEnd\PerFrame\SHRenderContext.cpp">
|
|
||||||
<Filter>Graphics\MiddleEnd\PerFrame</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\MiddleEnd\Shaders\SHShaderModuleLibrary.cpp">
|
|
||||||
<Filter>Graphics\MiddleEnd\Shaders</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\MiddleEnd\Shaders\SHShaderSourceLibrary.cpp">
|
|
||||||
<Filter>Graphics\MiddleEnd\Shaders</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Pipeline\SHPipelineState.cpp">
|
|
||||||
<Filter>Graphics\Pipeline</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Pipeline\SHPushConstantInterface.cpp">
|
|
||||||
<Filter>Graphics\Pipeline</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Pipeline\SHVkPipeline.cpp">
|
|
||||||
<Filter>Graphics\Pipeline</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Pipeline\SHVkPipelineLayout.cpp">
|
|
||||||
<Filter>Graphics\Pipeline</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Queues\SHVkQueue.cpp">
|
|
||||||
<Filter>Graphics\Queues</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\RenderGraph\SHRenderGraph.cpp">
|
|
||||||
<Filter>Graphics\RenderGraph</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Renderpass\SHVkAttachDescGen.cpp">
|
|
||||||
<Filter>Graphics\Renderpass</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Renderpass\SHVkRenderpass.cpp">
|
|
||||||
<Filter>Graphics\Renderpass</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Renderpass\SHVkSubpassParams.cpp">
|
|
||||||
<Filter>Graphics\Renderpass</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\SHVkUtil.cpp">
|
|
||||||
<Filter>Graphics</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\SHVulkanIncludes.cpp">
|
|
||||||
<Filter>Graphics</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Shaders\BlockInterface\SHShaderBlockInterface.cpp">
|
|
||||||
<Filter>Graphics\Shaders\BlockInterface</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Shaders\SHShaderReflected.cpp">
|
|
||||||
<Filter>Graphics\Shaders</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Shaders\SHVkShaderModule.cpp">
|
|
||||||
<Filter>Graphics\Shaders</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Shaders\spirv-reflect\spirv_reflect.cpp">
|
|
||||||
<Filter>Graphics\Shaders\spirv-reflect</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Swapchain\SHVkSwapchain.cpp">
|
|
||||||
<Filter>Graphics\Swapchain</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Synchronization\SHVkFence.cpp">
|
|
||||||
<Filter>Graphics\Synchronization</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Synchronization\SHVkSemaphore.cpp">
|
|
||||||
<Filter>Graphics\Synchronization</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\VertexDescriptors\SHVertexAttribute.cpp">
|
|
||||||
<Filter>Graphics\VertexDescriptors</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Windowing\SHWIndowMap.cpp">
|
|
||||||
<Filter>Graphics\Windowing</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Windowing\SHWindow.cpp">
|
|
||||||
<Filter>Graphics\Windowing</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Windowing\Surface\SHVkSurface.cpp">
|
|
||||||
<Filter>Graphics\Windowing\Surface</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Math\SHMathHelpers.cpp">
|
|
||||||
<Filter>Math</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Math\SHMatrix.cpp">
|
|
||||||
<Filter>Math</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Math\SHQuaternion.cpp">
|
|
||||||
<Filter>Math</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Math\Vector\SHVec2.cpp">
|
|
||||||
<Filter>Math\Vector</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Math\Vector\SHVec3.cpp">
|
|
||||||
<Filter>Math\Vector</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Math\Vector\SHVec4.cpp">
|
|
||||||
<Filter>Math\Vector</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Resource\ResourceLibrary.cpp">
|
|
||||||
<Filter>Resource</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\SHpch.cpp" />
|
|
||||||
<ClCompile Include="src\Scene\SHSceneGraph.cpp">
|
|
||||||
<Filter>Scene</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Scene\SHSceneManager.cpp">
|
|
||||||
<Filter>Scene</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Scripting\SHDotNetRuntime.cpp">
|
|
||||||
<Filter>Scripting</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Scripting\SHScriptEngine.cpp">
|
|
||||||
<Filter>Scripting</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Tools\SHException.cpp">
|
|
||||||
<Filter>Tools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Tools\SHExceptionHandler.cpp">
|
|
||||||
<Filter>Tools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Tools\SHFileUtilties.cpp">
|
|
||||||
<Filter>Tools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Tools\SHLogger.cpp">
|
|
||||||
<Filter>Tools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Tools\SHStringUtils.cpp">
|
|
||||||
<Filter>Tools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
|
|
@ -1,113 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<ItemGroup>
|
|
||||||
<Filter Include="Components">
|
|
||||||
<UniqueIdentifier>{6B7DD516-5735-1764-C03C-F0BFAC13B254}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="Engine">
|
|
||||||
<UniqueIdentifier>{DBC7D3B0-C769-FE86-B024-12DB9C6585D7}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="Math">
|
|
||||||
<UniqueIdentifier>{AFF4887C-9B2B-8A0D-4418-7010302E060F}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="Scripts">
|
|
||||||
<UniqueIdentifier>{4D6F1AE8-B94E-9983-C266-245A2EC5FFE4}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="Utility">
|
|
||||||
<UniqueIdentifier>{594615A9-C525-9444-CE3D-1F1B3A9CFAA5}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ClInclude Include="src\Components\Component.hxx">
|
|
||||||
<Filter>Components</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Engine\ECS.hxx">
|
|
||||||
<Filter>Engine</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Engine\EngineInterface.hxx">
|
|
||||||
<Filter>Engine</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Engine\Entity.hxx">
|
|
||||||
<Filter>Engine</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Engine\GameObject.hxx">
|
|
||||||
<Filter>Engine</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Math\Math.hxx">
|
|
||||||
<Filter>Math</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Math\Vector2.hxx">
|
|
||||||
<Filter>Math</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Math\Vector3.hxx">
|
|
||||||
<Filter>Math</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\SHpch.h" />
|
|
||||||
<ClInclude Include="src\Scripts\Script.hxx">
|
|
||||||
<Filter>Scripts</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Scripts\ScriptStore.hxx">
|
|
||||||
<Filter>Scripts</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Utility\Convert.hxx">
|
|
||||||
<Filter>Utility</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Utility\Debug.hxx">
|
|
||||||
<Filter>Utility</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Utility\DisposableAssemblyLoadContext.hxx">
|
|
||||||
<Filter>Utility</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ClCompile Include="src\AssemblyInfo.cxx" />
|
|
||||||
<ClCompile Include="src\Components\Component.cxx">
|
|
||||||
<Filter>Components</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Engine\ECS.cxx">
|
|
||||||
<Filter>Engine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Engine\EngineInterface.cxx">
|
|
||||||
<Filter>Engine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Engine\Entity.cxx">
|
|
||||||
<Filter>Engine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Engine\GameObject.cxx">
|
|
||||||
<Filter>Engine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Math\Math.cxx">
|
|
||||||
<Filter>Math</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Math\Vector2.cxx">
|
|
||||||
<Filter>Math</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Math\Vector3.cxx">
|
|
||||||
<Filter>Math</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\SHpch.cpp" />
|
|
||||||
<ClCompile Include="src\Scripts\Script.cxx">
|
|
||||||
<Filter>Scripts</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Scripts\ScriptStore.cxx">
|
|
||||||
<Filter>Scripts</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Utility\Convert.cxx">
|
|
||||||
<Filter>Utility</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Utility\Debug.cxx">
|
|
||||||
<Filter>Utility</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Utility\DisposableAssemblyLoadContext.cxx">
|
|
||||||
<Filter>Utility</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<None Include="src\Components\Component.h++">
|
|
||||||
<Filter>Components</Filter>
|
|
||||||
</None>
|
|
||||||
<None Include="src\Engine\ECS.h++">
|
|
||||||
<Filter>Engine</Filter>
|
|
||||||
</None>
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
|
Loading…
Reference in New Issue