Missing implementation for updating all tag names through the physics system

This commit is contained in:
Diren D Bharwani 2022-11-20 15:34:34 +08:00
parent a0f4f3b00a
commit 4198310b7a
1 changed files with 6 additions and 0 deletions

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@ -85,6 +85,12 @@ namespace SHADE
worldState.UpdateSettings(); worldState.UpdateSettings();
} }
void SHPhysicsSystem::SetCollisionTagFile(const std::filesystem::path& tagNamesFilePath) noexcept
{
SHCollisionTag::UpdateTagNamesFromFile(tagNamesFilePath);
}
/*-----------------------------------------------------------------------------------*/ /*-----------------------------------------------------------------------------------*/
/* Public Function Member Definitions */ /* Public Function Member Definitions */
/*-----------------------------------------------------------------------------------*/ /*-----------------------------------------------------------------------------------*/