Fix level1 and fix ontrigger calling twice

This commit is contained in:
Glence 2023-02-04 01:11:47 +08:00
parent 36db5021ac
commit 436846d03c
5 changed files with 407 additions and 222 deletions

View File

@ -1,10 +1,10 @@
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View File

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View File

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Friction: 0.400000006 Friction: 0.400000006
@ -8917,8 +8917,8 @@
NumberOfChildren: 5 NumberOfChildren: 5
Components: Components:
Transform Component: Transform Component:
Translate: {x: 2.44600534, y: 0.333341181, z: 6.14019775} Translate: {x: 1.65356398, y: 0.333341181, z: 7.14459705}
Rotate: {x: 0, y: 0, z: 0} Rotate: {x: -0, y: 0, z: -0}
Scale: {x: 0.999979734, y: 1, z: 0.999979734} Scale: {x: 0.999979734, y: 1, z: 0.999979734}
IsActive: true IsActive: true
Renderable Component: Renderable Component:
@ -8930,7 +8930,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -8942,7 +8942,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 3
Type: Sphere Type: Sphere
Radius: 0.5 Radius: 0.5
Friction: 0.400000006 Friction: 0.400000006
@ -8954,11 +8954,12 @@
Scripts: Scripts:
- Type: Breakable - Type: Breakable
Enabled: true Enabled: true
threshHold: 2 threshHold: 5
ignoreRaccoon: true ignoreRaccoon: true
print: false
- Type: Item - Type: Item
Enabled: true Enabled: true
Score: 100 Score: 500
currCategory: 2 currCategory: 2
density: 1 density: 1
dontReturn: false dontReturn: false
@ -8981,7 +8982,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -8993,7 +8994,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 3
Type: Box Type: Box
Half Extents: {x: 0.25, y: 0.25, z: 0.100000001} Half Extents: {x: 0.25, y: 0.25, z: 0.100000001}
Friction: 0.400000006 Friction: 0.400000006
@ -9028,7 +9029,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -9040,7 +9041,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 3
Type: Box Type: Box
Half Extents: {x: 0.300000012, y: 0.200000003, z: 0.200000003} Half Extents: {x: 0.300000012, y: 0.200000003, z: 0.200000003}
Friction: 0.400000006 Friction: 0.400000006
@ -9075,7 +9076,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -9087,7 +9088,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 3
Type: Box Type: Box
Half Extents: {x: 0.200000003, y: 0.0799999982, z: 0.200000003} Half Extents: {x: 0.200000003, y: 0.0799999982, z: 0.200000003}
Friction: 0.400000006 Friction: 0.400000006
@ -9122,7 +9123,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -9134,7 +9135,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 3
Type: Box Type: Box
Half Extents: {x: 0.200000003, y: 0.0500000007, z: 0.200000003} Half Extents: {x: 0.200000003, y: 0.0500000007, z: 0.200000003}
Friction: 0.400000006 Friction: 0.400000006
@ -9169,7 +9170,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -9181,7 +9182,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 3
Type: Box Type: Box
Half Extents: {x: 0.25, y: 0.0500000007, z: 0.200000003} Half Extents: {x: 0.25, y: 0.0500000007, z: 0.200000003}
Friction: 0.400000006 Friction: 0.400000006
@ -9216,7 +9217,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -9228,9 +9229,9 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 3
Type: Sphere Type: Sphere
Radius: 0.075000003 Radius: 0.200000003
Friction: 0.400000006 Friction: 0.400000006
Bounciness: 0 Bounciness: 0
Density: 1 Density: 1
@ -9240,13 +9241,14 @@
Scripts: Scripts:
- Type: Breakable - Type: Breakable
Enabled: true Enabled: true
threshHold: 1 threshHold: 1.5
ignoreRaccoon: true ignoreRaccoon: true
print: false
- Type: Item - Type: Item
Enabled: true Enabled: true
Score: 10 Score: 10
currCategory: 0 currCategory: 0
density: 80 density: 2
dontReturn: false dontReturn: false
- EID: 143 - EID: 143
Name: Piece1 Name: Piece1
@ -9267,7 +9269,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -9279,7 +9281,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 4
Type: Box Type: Box
Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007} Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007}
Friction: 0.400000006 Friction: 0.400000006
@ -9308,7 +9310,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -9320,7 +9322,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 4
Type: Box Type: Box
Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007} Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007}
Friction: 0.400000006 Friction: 0.400000006
@ -9349,7 +9351,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -9361,7 +9363,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 4
Type: Box Type: Box
Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007} Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007}
Friction: 0.400000006 Friction: 0.400000006
@ -9390,7 +9392,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -9402,7 +9404,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 4
Type: Box Type: Box
Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007} Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007}
Friction: 0.400000006 Friction: 0.400000006
@ -9421,7 +9423,7 @@
- EID: 13 - EID: 13
Name: ScoreZone Name: ScoreZone
IsActive: true IsActive: true
NumberOfChildren: 0 NumberOfChildren: 1
Components: Components:
Transform Component: Transform Component:
Translate: {x: 2.24178481, y: 1.4327563, z: 9.46397972} Translate: {x: 2.24178481, y: 1.4327563, z: 9.46397972}
@ -9457,10 +9459,33 @@
Scripts: Scripts:
- Type: ScoringZone - Type: ScoringZone
Enabled: true Enabled: true
- EID: 18
Name: CollisionWall
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: -0.0655272007, y: 0.127076745, z: -0.344656944}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 5
Type: Box
Half Extents: {x: 1.79999995, y: 1, z: 0.200000003}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 14 - EID: 14
Name: ScoreZone Name: ScoreZone
IsActive: true IsActive: true
NumberOfChildren: 0 NumberOfChildren: 1
Components: Components:
Transform Component: Transform Component:
Translate: {x: -0.5, y: 1.5, z: -5} Translate: {x: -0.5, y: 1.5, z: -5}
@ -9496,6 +9521,29 @@
Scripts: Scripts:
- Type: ScoringZone - Type: ScoringZone
Enabled: true Enabled: true
- EID: 17
Name: CollisionWall
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 5
Type: Box
Half Extents: {x: 1, y: 1.5, z: 0.200000003}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 238 - EID: 238
Name: ====GameManager==== Name: ====GameManager====
IsActive: true IsActive: true
@ -9592,7 +9640,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: false Use Gravity: false
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: true Freeze Position Y: true
@ -9604,7 +9652,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 2
Type: Box Type: Box
Half Extents: {x: 0.400000006, y: 0.5, z: 0.300000012} Half Extents: {x: 0.400000006, y: 0.5, z: 0.300000012}
Friction: 0.400000006 Friction: 0.400000006
@ -9736,7 +9784,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -9748,7 +9796,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 4
Type: Box Type: Box
Half Extents: {x: 0.200000003, y: 0.100000001, z: 0.200000003} Half Extents: {x: 0.200000003, y: 0.100000001, z: 0.200000003}
Friction: 0.400000006 Friction: 0.400000006
@ -9762,6 +9810,7 @@
Enabled: true Enabled: true
threshHold: 0.100000001 threshHold: 0.100000001
ignoreRaccoon: false ignoreRaccoon: false
print: false
- EID: 196 - EID: 196
Name: Piece1 Name: Piece1
IsActive: true IsActive: true
@ -9781,7 +9830,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -9793,7 +9842,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 4
Type: Box Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006} Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
Friction: 0.400000006 Friction: 0.400000006
@ -9822,7 +9871,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -9834,7 +9883,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 4
Type: Box Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.200000003} Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.200000003}
Friction: 0.400000006 Friction: 0.400000006
@ -9863,7 +9912,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -9875,7 +9924,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 4
Type: Box Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006} Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
Friction: 0.400000006 Friction: 0.400000006
@ -9904,7 +9953,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -9916,7 +9965,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 4
Type: Box Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006} Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
Friction: 0.400000006 Friction: 0.400000006
@ -9945,7 +9994,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -9957,7 +10006,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 4
Type: Box Type: Box
Half Extents: {x: 0.200000003, y: 0.100000001, z: 0.200000003} Half Extents: {x: 0.200000003, y: 0.100000001, z: 0.200000003}
Friction: 0.400000006 Friction: 0.400000006
@ -9971,6 +10020,7 @@
Enabled: true Enabled: true
threshHold: 0.100000001 threshHold: 0.100000001
ignoreRaccoon: false ignoreRaccoon: false
print: false
- EID: 65703 - EID: 65703
Name: Piece1 Name: Piece1
IsActive: true IsActive: true
@ -9990,7 +10040,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -10002,7 +10052,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 4
Type: Box Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006} Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
Friction: 0.400000006 Friction: 0.400000006
@ -10031,7 +10081,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -10043,7 +10093,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 4
Type: Box Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.200000003} Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.200000003}
Friction: 0.400000006 Friction: 0.400000006
@ -10072,7 +10122,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -10084,7 +10134,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 4
Type: Box Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006} Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
Friction: 0.400000006 Friction: 0.400000006
@ -10113,7 +10163,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -10125,7 +10175,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 4
Type: Box Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006} Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
Friction: 0.400000006 Friction: 0.400000006
@ -10154,7 +10204,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -10166,7 +10216,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 4
Type: Box Type: Box
Half Extents: {x: 0.200000003, y: 0.100000001, z: 0.200000003} Half Extents: {x: 0.200000003, y: 0.100000001, z: 0.200000003}
Friction: 0.400000006 Friction: 0.400000006
@ -10180,6 +10230,7 @@
Enabled: true Enabled: true
threshHold: 0.100000001 threshHold: 0.100000001
ignoreRaccoon: false ignoreRaccoon: false
print: false
- EID: 65708 - EID: 65708
Name: Piece1 Name: Piece1
IsActive: true IsActive: true
@ -10199,7 +10250,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -10211,7 +10262,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 4
Type: Box Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006} Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
Friction: 0.400000006 Friction: 0.400000006
@ -10240,7 +10291,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -10252,7 +10303,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 4
Type: Box Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.200000003} Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.200000003}
Friction: 0.400000006 Friction: 0.400000006
@ -10281,7 +10332,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -10293,7 +10344,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 4
Type: Box Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006} Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
Friction: 0.400000006 Friction: 0.400000006
@ -10322,7 +10373,7 @@
Drag: 0.00999999978 Drag: 0.00999999978
Angular Drag: 0.100000001 Angular Drag: 0.100000001
Use Gravity: true Use Gravity: true
Interpolate: true Interpolate: false
Sleeping Enabled: true Sleeping Enabled: true
Freeze Position X: false Freeze Position X: false
Freeze Position Y: false Freeze Position Y: false
@ -10334,7 +10385,7 @@
Collider Component: Collider Component:
Colliders: Colliders:
- Is Trigger: false - Is Trigger: false
Collision Tag: 1 Collision Tag: 4
Type: Box Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006} Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
Friction: 0.400000006 Friction: 0.400000006

View File

@ -12,6 +12,7 @@ public class Breakable : Script
private Transform trans; private Transform trans;
public bool isBreak { get; set; } public bool isBreak { get; set; }
private List<GameObject> itemPieces = new List<GameObject>(); private List<GameObject> itemPieces = new List<GameObject>();
public bool print = false;
protected override void awake() protected override void awake()
{ {
@ -43,6 +44,9 @@ public class Breakable : Script
if (ignoreRaccoon && info.GameObject.GetScript<PlayerController>()) if (ignoreRaccoon && info.GameObject.GetScript<PlayerController>())
return; return;
if (print)
Debug.Log($"{info.GameObject.Name}");
if (rb.LinearVelocity.GetSqrMagnitude() > threshHold && !info.GameObject.GetScript<PlayerController>()) if (rb.LinearVelocity.GetSqrMagnitude() > threshHold && !info.GameObject.GetScript<PlayerController>())
{ {
isBreak = true; isBreak = true;

View File

@ -9,11 +9,11 @@ public class ScoringZone : Script
protected override void onTriggerEnter(CollisionInfo info) protected override void onTriggerEnter(CollisionInfo info)
{ {
if (GameManager.Instance && info.GameObject.GetScript<Item>()) if (GameManager.Instance && info.GameObject.GetScript<Item>() && info.GameObject.IsActiveSelf)
{ {
Audio.PlaySFXOnce2D("event:/Music/stingers/item_scored"); Audio.PlaySFXOnce2D("event:/Music/stingers/item_scored");
GameManager.Instance.ItemScored();
GameManager.Instance.Score += info.GameObject.GetScript<Item>().Score * GameManager.Instance.currMultiplierCombo; GameManager.Instance.Score += info.GameObject.GetScript<Item>().Score * GameManager.Instance.currMultiplierCombo;
GameManager.Instance.ItemScored();
info.GameObject.SetActive(false); info.GameObject.SetActive(false);
} }
} }