Fix level1 and fix ontrigger calling twice

This commit is contained in:
Glence 2023-02-04 01:11:47 +08:00
parent 36db5021ac
commit 436846d03c
5 changed files with 407 additions and 222 deletions

View File

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View File

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Interpolate: true
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
@ -9279,7 +9281,7 @@
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 1
Collision Tag: 4
Type: Box
Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007}
Friction: 0.400000006
@ -9308,7 +9310,7 @@
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Interpolate: true
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
@ -9320,7 +9322,7 @@
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 1
Collision Tag: 4
Type: Box
Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007}
Friction: 0.400000006
@ -9349,7 +9351,7 @@
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Interpolate: true
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
@ -9361,7 +9363,7 @@
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 1
Collision Tag: 4
Type: Box
Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007}
Friction: 0.400000006
@ -9390,7 +9392,7 @@
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Interpolate: true
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
@ -9402,7 +9404,7 @@
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 1
Collision Tag: 4
Type: Box
Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007}
Friction: 0.400000006
@ -9421,7 +9423,7 @@
- EID: 13
Name: ScoreZone
IsActive: true
NumberOfChildren: 0
NumberOfChildren: 1
Components:
Transform Component:
Translate: {x: 2.24178481, y: 1.4327563, z: 9.46397972}
@ -9457,10 +9459,33 @@
Scripts:
- Type: ScoringZone
Enabled: true
- EID: 18
Name: CollisionWall
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: -0.0655272007, y: 0.127076745, z: -0.344656944}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 5
Type: Box
Half Extents: {x: 1.79999995, y: 1, z: 0.200000003}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 14
Name: ScoreZone
IsActive: true
NumberOfChildren: 0
NumberOfChildren: 1
Components:
Transform Component:
Translate: {x: -0.5, y: 1.5, z: -5}
@ -9496,6 +9521,29 @@
Scripts:
- Type: ScoringZone
Enabled: true
- EID: 17
Name: CollisionWall
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 5
Type: Box
Half Extents: {x: 1, y: 1.5, z: 0.200000003}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 238
Name: ====GameManager====
IsActive: true
@ -9592,7 +9640,7 @@
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: false
Interpolate: true
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: true
@ -9604,7 +9652,7 @@
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 1
Collision Tag: 2
Type: Box
Half Extents: {x: 0.400000006, y: 0.5, z: 0.300000012}
Friction: 0.400000006
@ -9736,7 +9784,7 @@
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Interpolate: true
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
@ -9748,7 +9796,7 @@
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 1
Collision Tag: 4
Type: Box
Half Extents: {x: 0.200000003, y: 0.100000001, z: 0.200000003}
Friction: 0.400000006
@ -9762,6 +9810,7 @@
Enabled: true
threshHold: 0.100000001
ignoreRaccoon: false
print: false
- EID: 196
Name: Piece1
IsActive: true
@ -9781,7 +9830,7 @@
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Interpolate: true
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
@ -9793,7 +9842,7 @@
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 1
Collision Tag: 4
Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
Friction: 0.400000006
@ -9822,7 +9871,7 @@
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Interpolate: true
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
@ -9834,7 +9883,7 @@
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 1
Collision Tag: 4
Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.200000003}
Friction: 0.400000006
@ -9863,7 +9912,7 @@
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Interpolate: true
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
@ -9875,7 +9924,7 @@
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 1
Collision Tag: 4
Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
Friction: 0.400000006
@ -9904,7 +9953,7 @@
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Interpolate: true
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
@ -9916,7 +9965,7 @@
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 1
Collision Tag: 4
Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
Friction: 0.400000006
@ -9945,7 +9994,7 @@
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Interpolate: true
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
@ -9957,7 +10006,7 @@
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 1
Collision Tag: 4
Type: Box
Half Extents: {x: 0.200000003, y: 0.100000001, z: 0.200000003}
Friction: 0.400000006
@ -9971,6 +10020,7 @@
Enabled: true
threshHold: 0.100000001
ignoreRaccoon: false
print: false
- EID: 65703
Name: Piece1
IsActive: true
@ -9990,7 +10040,7 @@
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Interpolate: true
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
@ -10002,7 +10052,7 @@
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 1
Collision Tag: 4
Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
Friction: 0.400000006
@ -10031,7 +10081,7 @@
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Interpolate: true
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
@ -10043,7 +10093,7 @@
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 1
Collision Tag: 4
Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.200000003}
Friction: 0.400000006
@ -10072,7 +10122,7 @@
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Interpolate: true
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
@ -10084,7 +10134,7 @@
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 1
Collision Tag: 4
Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
Friction: 0.400000006
@ -10113,7 +10163,7 @@
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Interpolate: true
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
@ -10125,7 +10175,7 @@
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 1
Collision Tag: 4
Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
Friction: 0.400000006
@ -10154,7 +10204,7 @@
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Interpolate: true
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
@ -10166,7 +10216,7 @@
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 1
Collision Tag: 4
Type: Box
Half Extents: {x: 0.200000003, y: 0.100000001, z: 0.200000003}
Friction: 0.400000006
@ -10180,6 +10230,7 @@
Enabled: true
threshHold: 0.100000001
ignoreRaccoon: false
print: false
- EID: 65708
Name: Piece1
IsActive: true
@ -10199,7 +10250,7 @@
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Interpolate: true
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
@ -10211,7 +10262,7 @@
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 1
Collision Tag: 4
Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
Friction: 0.400000006
@ -10240,7 +10291,7 @@
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Interpolate: true
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
@ -10252,7 +10303,7 @@
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 1
Collision Tag: 4
Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.200000003}
Friction: 0.400000006
@ -10281,7 +10332,7 @@
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Interpolate: true
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
@ -10293,7 +10344,7 @@
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 1
Collision Tag: 4
Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
Friction: 0.400000006
@ -10322,7 +10373,7 @@
Drag: 0.00999999978
Angular Drag: 0.100000001
Use Gravity: true
Interpolate: true
Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: false
@ -10334,7 +10385,7 @@
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 1
Collision Tag: 4
Type: Box
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
Friction: 0.400000006

View File

@ -12,6 +12,7 @@ public class Breakable : Script
private Transform trans;
public bool isBreak { get; set; }
private List<GameObject> itemPieces = new List<GameObject>();
public bool print = false;
protected override void awake()
{
@ -43,6 +44,9 @@ public class Breakable : Script
if (ignoreRaccoon && info.GameObject.GetScript<PlayerController>())
return;
if (print)
Debug.Log($"{info.GameObject.Name}");
if (rb.LinearVelocity.GetSqrMagnitude() > threshHold && !info.GameObject.GetScript<PlayerController>())
{
isBreak = true;

View File

@ -9,11 +9,11 @@ public class ScoringZone : Script
protected override void onTriggerEnter(CollisionInfo info)
{
if (GameManager.Instance && info.GameObject.GetScript<Item>())
if (GameManager.Instance && info.GameObject.GetScript<Item>() && info.GameObject.IsActiveSelf)
{
Audio.PlaySFXOnce2D("event:/Music/stingers/item_scored");
GameManager.Instance.ItemScored();
GameManager.Instance.Score += info.GameObject.GetScript<Item>().Score * GameManager.Instance.currMultiplierCombo;
GameManager.Instance.ItemScored();
info.GameObject.SetActive(false);
}
}