diff --git a/Assets/CollisionTags.SHConfig b/Assets/CollisionTags.SHConfig index 7645bbd0..78383bd8 100644 --- a/Assets/CollisionTags.SHConfig +++ b/Assets/CollisionTags.SHConfig @@ -1,10 +1,10 @@ -0 1 0000000000000000 -1 2 0000000000000000 -2 3 0000000000000000 -3 4 0000000000000000 -4 5 0000000000000000 -5 6 0000000000000000 -6 7 0000000000000000 +0 1 1111111000000000 +1 2 1111111000000000 +2 3 1111010000000000 +3 4 1111110000000000 +4 5 1101110000000000 +5 6 1111111000000000 +6 7 1100011000000000 7 8 0000000000000000 8 9 0000000000000000 9 10 0000000000000000 diff --git a/Assets/Scenes/Level1Scene.shade b/Assets/Scenes/Level1Scene.shade index 04f03bba..d93c49b5 100644 --- a/Assets/Scenes/Level1Scene.shade +++ b/Assets/Scenes/Level1Scene.shade @@ -2583,7 +2583,7 @@ Components: Transform Component: Translate: {x: 0, y: 0, z: 0} - Rotate: {x: -1.48352981, y: 0, z: 0} + Rotate: {x: 1.48352981, y: 0, z: 0} Scale: {x: 1, y: 1, z: 1} IsActive: true Renderable Component: @@ -2727,13 +2727,13 @@ IsActive: true Scripts: ~ - EID: 141 - Name: SkyDome + Name: FloorMaster IsActive: true NumberOfChildren: 0 Components: Transform Component: Translate: {x: 0, y: 0, z: 0} - Rotate: {x: 0, y: 0, z: 0} + Rotate: {x: -0, y: 0, z: -0} Scale: {x: 46.7948341, y: 46.7948341, z: 46.7948341} IsActive: true Renderable Component: @@ -4256,120 +4256,6 @@ Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true Scripts: ~ -- EID: 198 - Name: ====Raccoon==== - IsActive: true - NumberOfChildren: 2 - Components: ~ - Scripts: ~ -- EID: 197 - Name: Player - IsActive: true - NumberOfChildren: 3 - Components: - Transform Component: - Translate: {x: -8, y: 1, z: -4} - Rotate: {x: 0, y: 0, z: 0} - Scale: {x: 0.999999881, y: 1, z: 0.999999881} - IsActive: true - Renderable Component: - Mesh: 149697411 - Material: 126974645 - IsActive: true - RigidBody Component: - Type: Dynamic - Drag: 0.00999999978 - Angular Drag: 0.100000001 - Use Gravity: false - Interpolate: true - Sleeping Enabled: true - Freeze Position X: false - Freeze Position Y: true - Freeze Position Z: false - Freeze Rotation X: true - Freeze Rotation Y: true - Freeze Rotation Z: true - IsActive: true - Collider Component: - Colliders: - - Is Trigger: false - Collision Tag: 1 - Type: Box - Half Extents: {x: 0.400000006, y: 0.5, z: 0.300000012} - Friction: 0.400000006 - Bounciness: 0 - Density: 1 - Position Offset: {x: 0, y: 0.25, z: 0} - Rotation Offset: {x: 0, y: 0, z: 0} - IsActive: true - Scripts: ~ -- EID: 196 - Name: HoldingPoint - IsActive: true - NumberOfChildren: 0 - Components: - Transform Component: - Translate: {x: 0, y: 0.899999976, z: 0.200000286} - Rotate: {x: 0, y: 0, z: -0} - Scale: {x: 1, y: 1, z: 1} - IsActive: true - Scripts: ~ -- EID: 195 - Name: PlayerCamera - IsActive: true - NumberOfChildren: 0 - Components: - Transform Component: - Translate: {x: 0, y: -2.98023224e-08, z: 4.76837158e-07} - Rotate: {x: 0, y: 6.28318548, z: 2.23517329e-08} - Scale: {x: 1, y: 1, z: 1} - IsActive: true - Camera Component: - Position: {x: 2.12735963, y: 0.362327784, z: 7.98933029} - Pitch: 0 - Yaw: 360 - Roll: 1.28065994e-06 - Width: 1920 - Height: 1080 - Near: 0.00999999978 - Far: 10000 - Perspective: true - IsActive: true - Camera Arm Component: - Arm Pitch: 0 - Arm Yaw: 0 - Arm Length: 1 - Look At Camera Origin: true - Target Offset: {x: 0, y: 0, z: 0} - Camera Collision: true - IsActive: true - Scripts: ~ -- EID: 194 - Name: PlayerBag - IsActive: true - NumberOfChildren: 0 - Components: - Transform Component: - Translate: {x: 0, y: -2.98023224e-08, z: 4.76837158e-07} - Rotate: {x: 0, y: 0, z: -0} - Scale: {x: 1, y: 1, z: 1} - IsActive: true - Renderable Component: - Mesh: 144838771 - Material: 123745521 - IsActive: true - Scripts: ~ -- EID: 239 - Name: RespawnPoint - IsActive: true - NumberOfChildren: 0 - Components: - Transform Component: - Translate: {x: -8, y: 1, z: -4} - Rotate: {x: 0, y: 0, z: 0} - Scale: {x: 1, y: 1, z: 1} - IsActive: true - Scripts: ~ - EID: 199 Name: =====Text==== IsActive: true @@ -4426,7 +4312,21 @@ IsActive: true NumberOfChildren: 0 Components: ~ - Scripts: ~ + Scripts: + - Type: GameManager + Enabled: true + winScene: 92009475 + loseScene: 91685359 + currGameState: 0 + totalItemCount: 0 + Score: 0 + timer: 200 + scoreText: 237 + timeText: 206 + multiplierText: 238 + maxMultiplierDuration: 5 + maxMultiplierCombo: 10 + multiplierFont: 60 - EID: 235 Name: ====AI===== IsActive: true @@ -4467,7 +4367,18 @@ Position Offset: {x: 0, y: 0.899999976, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true - Scripts: ~ + Scripts: + - Type: Homeowner1 + Enabled: true + waypointsPool: 234 + patrolSpeed: 0 + chaseSpeed: 0 + turningSpeed: 0 + sightDistance: 0 + eyeOffset: [0, 0, 0] + distanceToCapture: 0 + captureTime: 0 + footstepSFXIntervalMultiplier: 0 - EID: 234 Name: ====WaypointPool==== IsActive: true @@ -4521,7 +4432,7 @@ - EID: 240 Name: ====ItemPool==== IsActive: true - NumberOfChildren: 3 + NumberOfChildren: 4 Components: ~ Scripts: ~ - EID: 241 @@ -4543,7 +4454,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -4555,7 +4466,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 3 Type: Box Half Extents: {x: 0.300000012, y: 0.300000012, z: 0.300000012} Friction: 0.400000006 @@ -4564,7 +4475,13 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true - Scripts: ~ + Scripts: + - Type: Item + Enabled: true + Score: 50 + currCategory: 1 + density: 1 + dontReturn: false - EID: 227 Name: Mesh_Cheese IsActive: true @@ -4596,7 +4513,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 3 Type: Box Half Extents: {x: 0.5, y: 0.150000006, z: 0.5} Friction: 0.400000006 @@ -4605,7 +4522,13 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true - Scripts: ~ + Scripts: + - Type: Item + Enabled: true + Score: 500 + currCategory: 2 + density: 1 + dontReturn: false - EID: 65778 Name: Mesh_Apple IsActive: true @@ -4637,7 +4560,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 3 Type: Box Half Extents: {x: 0.200000003, y: 0.200000003, z: 0.200000003} Friction: 0.400000006 @@ -4646,7 +4569,60 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true - Scripts: ~ + Scripts: + - Type: Item + Enabled: true + Score: 10 + currCategory: 0 + density: 1 + dontReturn: false +- EID: 216 + Name: Mesh_Apple + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: -2.5, y: 0.778462529, z: -4.28408813} + Rotate: {x: -0, y: 0, z: -0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 144128170 + Material: 131956078 + IsActive: true + RigidBody Component: + Type: Dynamic + Drag: 0.00999999978 + Angular Drag: 0.100000001 + Use Gravity: true + Interpolate: true + Sleeping Enabled: true + Freeze Position X: false + Freeze Position Y: false + Freeze Position Z: false + Freeze Rotation X: false + Freeze Rotation Y: false + Freeze Rotation Z: false + IsActive: true + Collider Component: + Colliders: + - Is Trigger: false + Collision Tag: 3 + Type: Box + Half Extents: {x: 0.200000003, y: 0.200000003, z: 0.200000003} + Friction: 0.400000006 + Bounciness: 0 + Density: 1 + Position Offset: {x: 0, y: 0, z: 0} + Rotation Offset: {x: 0, y: 0, z: 0} + IsActive: true + Scripts: + - Type: Item + Enabled: true + Score: 10 + currCategory: 0 + density: 1 + dontReturn: false - EID: 229 Name: ====ScoreZonePool==== IsActive: true @@ -4689,7 +4665,9 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true - Scripts: ~ + Scripts: + - Type: ScoringZone + Enabled: true - EID: 225 Name: ScoreZone IsActive: true @@ -4726,7 +4704,9 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true - Scripts: ~ + Scripts: + - Type: ScoringZone + Enabled: true - EID: 224 Name: ScoreZone IsActive: true @@ -4763,7 +4743,9 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true - Scripts: ~ + Scripts: + - Type: ScoringZone + Enabled: true - EID: 223 Name: ScoreZone IsActive: true @@ -4800,7 +4782,9 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true - Scripts: ~ + Scripts: + - Type: ScoringZone + Enabled: true - EID: 222 Name: ScoreZone IsActive: true @@ -4837,7 +4821,9 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true - Scripts: ~ + Scripts: + - Type: ScoringZone + Enabled: true - EID: 217 Name: ===Anims=== IsActive: true @@ -4919,4 +4905,148 @@ Rig: 76715962 Clip: 76715962 IsActive: true + Scripts: ~ +- EID: 198 + Name: ====Raccoon==== + IsActive: true + NumberOfChildren: 2 + Components: ~ + Scripts: ~ +- EID: 65775 + Name: Player + IsActive: true + NumberOfChildren: 3 + Components: + Transform Component: + Translate: {x: -8, y: 1.142977, z: -4} + Rotate: {x: -0, y: 0, z: -0} + Scale: {x: 0.999999881, y: 1, z: 0.999999881} + IsActive: true + Renderable Component: + Mesh: 149697411 + Material: 126974645 + IsActive: true + RigidBody Component: + Type: Dynamic + Drag: 0.00999999978 + Angular Drag: 0.100000001 + Use Gravity: false + Interpolate: false + Sleeping Enabled: true + Freeze Position X: false + Freeze Position Y: true + Freeze Position Z: false + Freeze Rotation X: true + Freeze Rotation Y: true + Freeze Rotation Z: true + IsActive: true + Collider Component: + Colliders: + - Is Trigger: false + Collision Tag: 2 + Type: Box + Half Extents: {x: 0.400000006, y: 0.5, z: 0.300000012} + Friction: 0.400000006 + Bounciness: 0 + Density: 1 + Position Offset: {x: 0, y: 0.25, z: 0} + Rotation Offset: {x: 0, y: 0, z: 0} + IsActive: true + Scripts: + - Type: PlayerController + Enabled: true + respawnPoint: 65732 + currentState: 0 + maxMoveVel: 3 + moveForce: 50 + sprintMultiplier: 1.5 + rotationFactorPerFrame: 5 + maxJumpHeight: 2 + maxJumpTime: 0.75 + fallMultipler: 3 + lightMultiper: 0.75 + mediumMultiper: 0.5 + heavyMultiper: 0.25 + - Type: PickAndThrow + Enabled: true + throwForce: [8, 10, 8] + cameraArmOffSet: [0, 0.25, 0] + delayTimer: 1 + aimingLength: 0.5 + throwItem: false + rayDistance: 0.5 +- EID: 65733 + Name: HoldingPoint + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 0, y: 0.899999976, z: 0.200000286} + Rotate: {x: 0, y: 0, z: -0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Scripts: ~ +- EID: 65730 + Name: PlayerCamera + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 0, y: -2.98023224e-08, z: 4.76837158e-07} + Rotate: {x: 0, y: 6.28318548, z: 2.23517329e-08} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Camera Component: + Position: {x: 2.12735963, y: 0.362327784, z: 7.98933029} + Pitch: 0 + Yaw: 360 + Roll: 1.28065994e-06 + Width: 1920 + Height: 1080 + Near: 0.00999999978 + Far: 10000 + Perspective: true + IsActive: true + Camera Arm Component: + Arm Pitch: 0 + Arm Yaw: 0 + Arm Length: 1 + Look At Camera Origin: true + Target Offset: {x: 0, y: 0, z: 0} + Camera Collision: true + IsActive: true + Scripts: + - Type: SHADE_Scripting.ThirdPersonCamera + Enabled: true + armLength: 1 + turnSpeedPitch: 0.300000012 + turnSpeedYaw: 0.5 + pitchClamp: 45 + inverseXControls: true + inverseYControls: true +- EID: 65731 + Name: PlayerBag + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 0, y: -2.98023224e-08, z: 4.76837158e-07} + Rotate: {x: 0, y: 0, z: -0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 144838771 + Material: 123745521 + IsActive: true + Scripts: ~ +- EID: 65732 + Name: RespawnPoint + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: -8, y: 1, z: -4} + Rotate: {x: -0, y: 0, z: -0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true Scripts: ~ \ No newline at end of file diff --git a/Assets/Scenes/MainGame.shade b/Assets/Scenes/MainGame.shade index c1e936c0..cf44b840 100644 --- a/Assets/Scenes/MainGame.shade +++ b/Assets/Scenes/MainGame.shade @@ -8507,7 +8507,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -8519,7 +8519,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 3 Type: Box Half Extents: {x: 0.300000012, y: 0.300000012, z: 0.300000012} Friction: 0.400000006 @@ -8554,7 +8554,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -8566,7 +8566,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 3 Type: Box Half Extents: {x: 0.300000012, y: 0.300000012, z: 0.300000012} Friction: 0.400000006 @@ -8601,7 +8601,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -8613,7 +8613,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 3 Type: Box Half Extents: {x: 0.300000012, y: 0.300000012, z: 0.300000012} Friction: 0.400000006 @@ -8648,7 +8648,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -8660,7 +8660,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 3 Type: Box Half Extents: {x: 0.5, y: 0.150000006, z: 0.5} Friction: 0.400000006 @@ -8695,7 +8695,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -8707,7 +8707,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 3 Type: Box Half Extents: {x: 0.5, y: 0.150000006, z: 0.5} Friction: 0.400000006 @@ -8742,7 +8742,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -8754,7 +8754,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 3 Type: Box Half Extents: {x: 0.5, y: 0.150000006, z: 0.5} Friction: 0.400000006 @@ -8789,7 +8789,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -8801,7 +8801,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 3 Type: Box Half Extents: {x: 0.200000003, y: 0.200000003, z: 0.200000003} Friction: 0.400000006 @@ -8836,7 +8836,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -8848,7 +8848,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 3 Type: Box Half Extents: {x: 0.200000003, y: 0.200000003, z: 0.200000003} Friction: 0.400000006 @@ -8883,7 +8883,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -8895,7 +8895,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 3 Type: Box Half Extents: {x: 0.200000003, y: 0.200000003, z: 0.200000003} Friction: 0.400000006 @@ -8917,8 +8917,8 @@ NumberOfChildren: 5 Components: Transform Component: - Translate: {x: 2.44600534, y: 0.333341181, z: 6.14019775} - Rotate: {x: 0, y: 0, z: 0} + Translate: {x: 1.65356398, y: 0.333341181, z: 7.14459705} + Rotate: {x: -0, y: 0, z: -0} Scale: {x: 0.999979734, y: 1, z: 0.999979734} IsActive: true Renderable Component: @@ -8930,7 +8930,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -8942,7 +8942,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 3 Type: Sphere Radius: 0.5 Friction: 0.400000006 @@ -8954,11 +8954,12 @@ Scripts: - Type: Breakable Enabled: true - threshHold: 2 + threshHold: 5 ignoreRaccoon: true + print: false - Type: Item Enabled: true - Score: 100 + Score: 500 currCategory: 2 density: 1 dontReturn: false @@ -8981,7 +8982,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -8993,7 +8994,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 3 Type: Box Half Extents: {x: 0.25, y: 0.25, z: 0.100000001} Friction: 0.400000006 @@ -9028,7 +9029,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -9040,7 +9041,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 3 Type: Box Half Extents: {x: 0.300000012, y: 0.200000003, z: 0.200000003} Friction: 0.400000006 @@ -9075,7 +9076,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -9087,7 +9088,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 3 Type: Box Half Extents: {x: 0.200000003, y: 0.0799999982, z: 0.200000003} Friction: 0.400000006 @@ -9122,7 +9123,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -9134,7 +9135,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 3 Type: Box Half Extents: {x: 0.200000003, y: 0.0500000007, z: 0.200000003} Friction: 0.400000006 @@ -9169,7 +9170,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -9181,7 +9182,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 3 Type: Box Half Extents: {x: 0.25, y: 0.0500000007, z: 0.200000003} Friction: 0.400000006 @@ -9216,7 +9217,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -9228,9 +9229,9 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 3 Type: Sphere - Radius: 0.075000003 + Radius: 0.200000003 Friction: 0.400000006 Bounciness: 0 Density: 1 @@ -9240,13 +9241,14 @@ Scripts: - Type: Breakable Enabled: true - threshHold: 1 + threshHold: 1.5 ignoreRaccoon: true + print: false - Type: Item Enabled: true Score: 10 currCategory: 0 - density: 80 + density: 2 dontReturn: false - EID: 143 Name: Piece1 @@ -9267,7 +9269,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -9279,7 +9281,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 4 Type: Box Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007} Friction: 0.400000006 @@ -9308,7 +9310,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -9320,7 +9322,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 4 Type: Box Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007} Friction: 0.400000006 @@ -9349,7 +9351,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -9361,7 +9363,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 4 Type: Box Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007} Friction: 0.400000006 @@ -9390,7 +9392,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -9402,7 +9404,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 4 Type: Box Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007} Friction: 0.400000006 @@ -9421,7 +9423,7 @@ - EID: 13 Name: ScoreZone IsActive: true - NumberOfChildren: 0 + NumberOfChildren: 1 Components: Transform Component: Translate: {x: 2.24178481, y: 1.4327563, z: 9.46397972} @@ -9457,10 +9459,33 @@ Scripts: - Type: ScoringZone Enabled: true +- EID: 18 + Name: CollisionWall + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: -0.0655272007, y: 0.127076745, z: -0.344656944} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Collider Component: + Colliders: + - Is Trigger: false + Collision Tag: 5 + Type: Box + Half Extents: {x: 1.79999995, y: 1, z: 0.200000003} + Friction: 0.400000006 + Bounciness: 0 + Density: 1 + Position Offset: {x: 0, y: 0, z: 0} + Rotation Offset: {x: 0, y: 0, z: 0} + IsActive: true + Scripts: ~ - EID: 14 Name: ScoreZone IsActive: true - NumberOfChildren: 0 + NumberOfChildren: 1 Components: Transform Component: Translate: {x: -0.5, y: 1.5, z: -5} @@ -9496,6 +9521,29 @@ Scripts: - Type: ScoringZone Enabled: true +- EID: 17 + Name: CollisionWall + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 0, y: 0, z: 0} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Collider Component: + Colliders: + - Is Trigger: false + Collision Tag: 5 + Type: Box + Half Extents: {x: 1, y: 1.5, z: 0.200000003} + Friction: 0.400000006 + Bounciness: 0 + Density: 1 + Position Offset: {x: 0, y: 0, z: 0} + Rotation Offset: {x: 0, y: 0, z: 0} + IsActive: true + Scripts: ~ - EID: 238 Name: ====GameManager==== IsActive: true @@ -9592,7 +9640,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: false - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: true @@ -9604,7 +9652,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 2 Type: Box Half Extents: {x: 0.400000006, y: 0.5, z: 0.300000012} Friction: 0.400000006 @@ -9736,7 +9784,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -9748,7 +9796,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 4 Type: Box Half Extents: {x: 0.200000003, y: 0.100000001, z: 0.200000003} Friction: 0.400000006 @@ -9762,6 +9810,7 @@ Enabled: true threshHold: 0.100000001 ignoreRaccoon: false + print: false - EID: 196 Name: Piece1 IsActive: true @@ -9781,7 +9830,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -9793,7 +9842,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 4 Type: Box Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006} Friction: 0.400000006 @@ -9822,7 +9871,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -9834,7 +9883,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 4 Type: Box Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.200000003} Friction: 0.400000006 @@ -9863,7 +9912,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -9875,7 +9924,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 4 Type: Box Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006} Friction: 0.400000006 @@ -9904,7 +9953,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -9916,7 +9965,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 4 Type: Box Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006} Friction: 0.400000006 @@ -9945,7 +9994,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -9957,7 +10006,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 4 Type: Box Half Extents: {x: 0.200000003, y: 0.100000001, z: 0.200000003} Friction: 0.400000006 @@ -9971,6 +10020,7 @@ Enabled: true threshHold: 0.100000001 ignoreRaccoon: false + print: false - EID: 65703 Name: Piece1 IsActive: true @@ -9990,7 +10040,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -10002,7 +10052,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 4 Type: Box Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006} Friction: 0.400000006 @@ -10031,7 +10081,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -10043,7 +10093,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 4 Type: Box Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.200000003} Friction: 0.400000006 @@ -10072,7 +10122,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -10084,7 +10134,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 4 Type: Box Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006} Friction: 0.400000006 @@ -10113,7 +10163,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -10125,7 +10175,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 4 Type: Box Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006} Friction: 0.400000006 @@ -10154,7 +10204,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -10166,7 +10216,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 4 Type: Box Half Extents: {x: 0.200000003, y: 0.100000001, z: 0.200000003} Friction: 0.400000006 @@ -10180,6 +10230,7 @@ Enabled: true threshHold: 0.100000001 ignoreRaccoon: false + print: false - EID: 65708 Name: Piece1 IsActive: true @@ -10199,7 +10250,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -10211,7 +10262,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 4 Type: Box Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006} Friction: 0.400000006 @@ -10240,7 +10291,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -10252,7 +10303,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 4 Type: Box Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.200000003} Friction: 0.400000006 @@ -10281,7 +10332,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -10293,7 +10344,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 4 Type: Box Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006} Friction: 0.400000006 @@ -10322,7 +10373,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true - Interpolate: true + Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -10334,7 +10385,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 4 Type: Box Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006} Friction: 0.400000006 diff --git a/Assets/Scripts/Gameplay/Item/SC_Breakable.cs b/Assets/Scripts/Gameplay/Item/SC_Breakable.cs index 8c792697..7b58485b 100644 --- a/Assets/Scripts/Gameplay/Item/SC_Breakable.cs +++ b/Assets/Scripts/Gameplay/Item/SC_Breakable.cs @@ -12,6 +12,7 @@ public class Breakable : Script private Transform trans; public bool isBreak { get; set; } private List itemPieces = new List(); + public bool print = false; protected override void awake() { @@ -43,6 +44,9 @@ public class Breakable : Script if (ignoreRaccoon && info.GameObject.GetScript()) return; + if (print) + Debug.Log($"{info.GameObject.Name}"); + if (rb.LinearVelocity.GetSqrMagnitude() > threshHold && !info.GameObject.GetScript()) { isBreak = true; diff --git a/Assets/Scripts/Gameplay/SC_ScoringZone.cs b/Assets/Scripts/Gameplay/SC_ScoringZone.cs index 7697c98f..89b55fe2 100644 --- a/Assets/Scripts/Gameplay/SC_ScoringZone.cs +++ b/Assets/Scripts/Gameplay/SC_ScoringZone.cs @@ -9,11 +9,11 @@ public class ScoringZone : Script protected override void onTriggerEnter(CollisionInfo info) { - if (GameManager.Instance && info.GameObject.GetScript()) + if (GameManager.Instance && info.GameObject.GetScript() && info.GameObject.IsActiveSelf) { Audio.PlaySFXOnce2D("event:/Music/stingers/item_scored"); - GameManager.Instance.ItemScored(); GameManager.Instance.Score += info.GameObject.GetScript().Score * GameManager.Instance.currMultiplierCombo; + GameManager.Instance.ItemScored(); info.GameObject.SetActive(false); } }