diff --git a/SHADE_Application/src/Application/SBApplication.cpp b/SHADE_Application/src/Application/SBApplication.cpp index 6ca2abcb..28b38940 100644 --- a/SHADE_Application/src/Application/SBApplication.cpp +++ b/SHADE_Application/src/Application/SBApplication.cpp @@ -25,7 +25,7 @@ #include "Math/Transform/SHTransformSystem.h" #include "Input/SHInputManagerSystem.h" #include "FRC/SHFramerateController.h" -#include "AudioSystem/SHAudioSystem.h" +//#include "AudioSystem/SHAudioSystem.h" #include "Scenes/SBTestScene.h" #include "Math/Transform/SHTransformComponent.h" @@ -57,7 +57,7 @@ namespace Sandbox SHADE::SHSystemManager::CreateSystem(); SHADE::SHGraphicsSystem* graphicsSystem = static_cast(SHADE::SHSystemManager::GetSystem()); SHADE::SHSystemManager::CreateSystem(); - SHADE::SHSystemManager::CreateSystem(); + //SHADE::SHSystemManager::CreateSystem(); // Create Routines SHADE::SHSystemManager::RegisterRoutine(); @@ -86,7 +86,7 @@ namespace Sandbox SHADE::SHAssetManager::LoadDataTemp("../../Assets/RaccoonPreTexturedVer1_Base9.dds"); //TODO: REMOVE AFTER PRESENTATION - SHADE::SHSystemManager::RegisterRoutine(); + //SHADE::SHSystemManager::RegisterRoutine(); // Set up graphics system and windows graphicsSystem->SetWindow(&window);