Added Application class equivalent to SHADE_Managed
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@ -15,7 +15,7 @@
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#include "ECS_Base/System/SHSystemRoutine.h"
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#include "Resource/SHHandle.h"
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#include "EditorWindow/SHEditorWindow.h"
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#include "Tools/SHLogger.h"
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#include "Tools/SHLog.h"
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#include "Gizmos/SHTransformGizmo.h"
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@ -76,7 +76,7 @@ namespace SHADE
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}
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else
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{
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SHLOG_WARNING("Attempt to create duplicate of Editor window type")
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SHLog::Warning("Attempt to create duplicate of Editor window type");
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}
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}
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@ -0,0 +1,77 @@
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/************************************************************************************//*!
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\file SHGraphicsSystemInterface.cpp
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\author Tng Kah Wei, kahwei.tng, 390009620
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\par email: kahwei.tng\@digipen.edu
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\date Oct 31, 2022
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\brief Contains the definitions of the functions of the static
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SHGraphicsSystemInterface class.
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Copyright (C) 2022 DigiPen Institute of Technology.
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Reproduction or disclosure of this file or its contents without the prior written consent
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of DigiPen Institute of Technology is prohibited.
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*//*************************************************************************************/
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// Precompiled Headers
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#include "SHpch.h"
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// Primary Header
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#include "SHGraphicsSystemInterface.h"
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// Project Includes
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#include "ECS_Base/Managers/SHSystemManager.h"
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#include "Graphics/MiddleEnd/Interface/SHGraphicsSystem.h"
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#include "Graphics/Windowing/SHWindow.h"
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namespace SHADE
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{
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/*-----------------------------------------------------------------------------------*/
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/* Static Usage Functions */
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/*-----------------------------------------------------------------------------------*/
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uint32_t SHGraphicsSystemInterface::GetWindowWidth()
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{
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auto gfxSystem = SHSystemManager::GetSystem<SHGraphicsSystem>();
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if (gfxSystem)
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{
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const auto WND = gfxSystem->GetWindow();
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return WND->GetWindowSize().first;
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}
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SHLOG_WARNING("[SHGraphicsSystemInterface] Failed to get window width. Value of 0 returned instead.");
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return 0;
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}
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uint32_t SHGraphicsSystemInterface::GetWindowHeight()
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{
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auto gfxSystem = SHSystemManager::GetSystem<SHGraphicsSystem>();
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if (gfxSystem)
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{
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const auto WND = gfxSystem->GetWindow();
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return WND->GetWindowSize().second;
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}
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SHLOG_WARNING("[SHGraphicsSystemInterface] Failed to get window height. Value of 0 returned instead.");
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return 0;
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}
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bool SHGraphicsSystemInterface::IsFullscreen()
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{
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auto gfxSystem = SHSystemManager::GetSystem<SHGraphicsSystem>();
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if (gfxSystem)
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{
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const auto WND = gfxSystem->GetWindow();
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return WND->GetWindowData().isFullscreen;
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}
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SHLOG_WARNING("[SHGraphicsSystemInterface] Failed to get window fullscreen status. Value of false returned instead.");
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return false;
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}
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void SHGraphicsSystemInterface::CloseWindow()
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{
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auto gfxSystem = SHSystemManager::GetSystem<SHGraphicsSystem>();
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if (gfxSystem)
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{
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auto WND = gfxSystem->GetWindow();
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return WND->Close();
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}
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SHLOG_WARNING("[SHGraphicsSystemInterface] Failed to close window.");
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}
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}
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@ -0,0 +1,52 @@
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/************************************************************************************//*!
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\file SHGraphicsSystemInterface.h
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\author Tng Kah Wei, kahwei.tng, 390009620
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\par email: kahwei.tng\@digipen.edu
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\date Oct 31, 2022
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\brief Contains the definition of the SHGraphicsSystemInterface static class.
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Copyright (C) 2022 DigiPen Institute of Technology.
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Reproduction or disclosure of this file or its contents without the prior written consent
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of DigiPen Institute of Technology is prohibited.
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*//*************************************************************************************/
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#pragma once
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namespace SHADE
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{
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/// <summary>
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/// Static class that wraps up certain functions in the SHGraphicsSystem so that
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/// accessing it from SHADE_Managed would not cause issues due to C++20 features.
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/// </summary>
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class SH_API SHGraphicsSystemInterface final
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{
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public:
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/*---------------------------------------------------------------------------------*/
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/* Constructor */
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/*---------------------------------------------------------------------------------*/
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SHGraphicsSystemInterface() = delete;
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/*---------------------------------------------------------------------------------*/
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/* Static Usage Functions */
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/*---------------------------------------------------------------------------------*/
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/// <summary>
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/// Retrieves the current window width.
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/// </summary>
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/// <returns>The current window width.</returns>
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static uint32_t GetWindowWidth();
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/// <summary>
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/// Retrieves the current window height.
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/// </summary>
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/// <returns>The current window height.</returns>
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static uint32_t GetWindowHeight();
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/// <summary>
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/// Retrieves the current window fullscreen status.
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/// </summary>
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/// <returns>The current window fullscreen status..</returns>
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static bool IsFullscreen();
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/// <summary>
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/// Closes the current window, and depending on the implementation, should also
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/// close the application.
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/// </summary>
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static void CloseWindow();
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};
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}
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@ -9,7 +9,7 @@ Copyright (C) 2022 DigiPen Institute of Technology.
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Reproduction or disclosure of this file or its contents without the prior written consent
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of DigiPen Institute of Technology is prohibited.
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*//*************************************************************************************/
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#pragma once
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// Standard Library
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#include <string>
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// Project Headers
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@ -25,11 +25,16 @@ project "SHADE_Managed"
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includedirs
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{
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"%{prj.location}/src",
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}
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externalincludedirs
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{
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"%{IncludeDir.spdlog}/include",
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"%{IncludeDir.imgui}",
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"%{IncludeDir.imguizmo}",
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"%{IncludeDir.imnodes}",
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"%{IncludeDir.yamlcpp}",
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"%{IncludeDir.SDL}\\include",
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"%{IncludeDir.RTTR}/include",
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"%{IncludeDir.dotnet}\\include",
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"%{IncludeDir.reactphysics3d}\\include",
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@ -38,13 +43,16 @@ project "SHADE_Managed"
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libdirs
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{
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"%{IncludeDir.RTTR}/lib"
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"%{IncludeDir.RTTR}/lib",
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"%{IncludeDir.SDL}/lib"
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}
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links
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{
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"yaml-cpp",
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"imgui",
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"SDL2.lib",
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"SDL2main.lib",
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"SHADE_Engine",
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"SHADE_CSharp"
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}
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@ -19,8 +19,7 @@ of DigiPen Institute of Technology is prohibited.
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// External Dependencies
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#include "ECS_Base/Managers/SHSystemManager.h"
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#include "Editor/SHEditor.h"
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#include "Graphics/MiddleEnd/Interface/SHGraphicsSystem.h"
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#include "Graphics/Windowing/SHWindow.h"
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#include "Graphics/MiddleEnd/Interface/SHGraphicsSystemInterface.h"
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namespace SHADE
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{
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@ -47,40 +46,19 @@ namespace SHADE
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}
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int Application::WindowWidth::get()
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{
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auto gfxSystem = SHSystemManager::GetSystem<SHGraphicsSystem>();
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if (gfxSystem)
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{
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const auto WND = gfxSystem->GetWindow();
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return WND->GetWindowSize().first;
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}
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throw gcnew System::InvalidOperationException("Unable to get current window width!");
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return SHGraphicsSystemInterface::GetWindowWidth();
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}
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int Application::WindowHeight::get()
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{
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auto gfxSystem = SHSystemManager::GetSystem<SHGraphicsSystem>();
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if (gfxSystem)
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{
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const auto WND = gfxSystem->GetWindow();
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return WND->GetWindowSize().second;
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}
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throw gcnew System::InvalidOperationException("Unable to get current window height!");
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return SHGraphicsSystemInterface::GetWindowWidth();
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}
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bool Application::IsFullscreen::get()
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{
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auto gfxSystem = SHSystemManager::GetSystem<SHGraphicsSystem>();
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if (gfxSystem)
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{
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const auto WND = gfxSystem->GetWindow();
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return WND->GetWindowData().isFullscreen;
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}
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throw gcnew System::InvalidOperationException("Unable to get current window height!");
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return SHGraphicsSystemInterface::IsFullscreen();
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}
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/*void Application::IsFullscreen::set(bool value)
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{
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return Pls::Window::SetFullScreen(value);
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return SHGraphicsSystemInterface::SetFullscreen(value);
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}*/
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/*---------------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------------*/
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void Application::Quit()
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{
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auto gfxSystem = SHSystemManager::GetSystem<SHGraphicsSystem>();
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if (gfxSystem)
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{
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auto WND = gfxSystem->GetWindow();
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return WND->Close();
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}
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throw gcnew System::InvalidOperationException("Unable to quit!");
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SHGraphicsSystemInterface::CloseWindow();
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}
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}
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