diff --git a/SHADE_Engine/src/Physics/System/SHPhysicsSystem.cpp b/SHADE_Engine/src/Physics/System/SHPhysicsSystem.cpp index fd18a0f8..1a99b808 100644 --- a/SHADE_Engine/src/Physics/System/SHPhysicsSystem.cpp +++ b/SHADE_Engine/src/Physics/System/SHPhysicsSystem.cpp @@ -351,6 +351,9 @@ namespace SHADE //////////////////////////////// // Create physics world + if (worldState.world != nullptr) + return onPlayEvent->handle; + worldState.CreateWorld(factory); // Link Collision Listener & Raycaster