From 6b5b0387a9390ab17094d48c2ddcf9fd1f974270 Mon Sep 17 00:00:00 2001 From: Diren D Bharwani Date: Fri, 18 Nov 2022 18:31:07 +0800 Subject: [PATCH] Fixed bug where pausing then playing crashes physics --- SHADE_Engine/src/Physics/System/SHPhysicsSystem.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/SHADE_Engine/src/Physics/System/SHPhysicsSystem.cpp b/SHADE_Engine/src/Physics/System/SHPhysicsSystem.cpp index fd18a0f8..1a99b808 100644 --- a/SHADE_Engine/src/Physics/System/SHPhysicsSystem.cpp +++ b/SHADE_Engine/src/Physics/System/SHPhysicsSystem.cpp @@ -351,6 +351,9 @@ namespace SHADE //////////////////////////////// // Create physics world + if (worldState.world != nullptr) + return onPlayEvent->handle; + worldState.CreateWorld(factory); // Link Collision Listener & Raycaster