Added planes
This commit is contained in:
parent
37db6a2bf1
commit
6f55f202b9
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@ -66,7 +66,7 @@
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NumberOfChildren: 0
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NumberOfChildren: 0
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Components:
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Components:
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Transform Component:
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Transform Component:
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Translate: {x: -1.96328545, y: 7, z: 0.743723333}
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Translate: {x: -1.45715916, y: 7, z: 0.319963396}
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Rotate: {x: -0, y: 0, z: -0}
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Rotate: {x: -0, y: 0, z: -0}
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Scale: {x: 1, y: 1, z: 1}
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Scale: {x: 1, y: 1, z: 1}
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IsActive: true
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IsActive: true
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@ -26,13 +26,11 @@ namespace SHADE
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SHAABB::SHAABB() noexcept
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SHAABB::SHAABB() noexcept
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{
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{
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type = Type::AABB;
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Extents = SHVec3::One * 0.5f;
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}
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}
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SHAABB::SHAABB(const SHVec3& c, const SHVec3& hE) noexcept
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SHAABB::SHAABB(const SHVec3& c, const SHVec3& hE) noexcept
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{
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{
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type = Type::AABB;
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Center = c;
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Center = c;
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Extents = hE;
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Extents = hE;
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}
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}
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@ -43,16 +41,12 @@ namespace SHADE
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if (this == &rhs)
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if (this == &rhs)
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return;
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return;
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type = Type::AABB;
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Center = rhs.Center;
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Center = rhs.Center;
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Extents = rhs.Extents;
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Extents = rhs.Extents;
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}
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}
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SHAABB::SHAABB(SHAABB&& rhs) noexcept
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SHAABB::SHAABB(SHAABB&& rhs) noexcept
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{
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{
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type = Type::AABB;
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Center = rhs.Center;
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Center = rhs.Center;
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Extents = rhs.Extents;
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Extents = rhs.Extents;
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}
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}
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@ -63,11 +57,7 @@ namespace SHADE
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SHAABB& SHAABB::operator=(const SHAABB& rhs) noexcept
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SHAABB& SHAABB::operator=(const SHAABB& rhs) noexcept
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{
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{
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if (rhs.type != Type::AABB)
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if (this != &rhs)
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{
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SHLOG_WARNING("Cannot assign a non-bounding box to a bounding box!")
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}
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else if (this != &rhs)
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{
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{
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Center = rhs.Center;
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Center = rhs.Center;
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Extents = rhs.Extents;
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Extents = rhs.Extents;
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@ -77,16 +67,9 @@ namespace SHADE
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}
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}
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SHAABB& SHAABB::operator=(SHAABB&& rhs) noexcept
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SHAABB& SHAABB::operator=(SHAABB&& rhs) noexcept
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{
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if (rhs.type != Type::AABB)
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{
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SHLOG_WARNING("Cannot assign a non-bounding box to a bounding box!")
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}
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else
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{
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{
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Center = rhs.Center;
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Center = rhs.Center;
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Extents = rhs.Extents;
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Extents = rhs.Extents;
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}
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return *this;
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return *this;
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}
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}
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@ -14,7 +14,6 @@
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// Project Headers
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// Project Headers
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#include "SHShape.h"
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#include "SHShape.h"
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#include "SH_API.h"
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namespace SHADE
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namespace SHADE
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{
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{
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@ -22,6 +21,10 @@ namespace SHADE
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/* Type Definitions */
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/* Type Definitions */
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/*-----------------------------------------------------------------------------------*/
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/*-----------------------------------------------------------------------------------*/
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/**
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* @brief
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* Encapsulates a 3D Axis-Aligned Bounding Box.
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*/
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class SH_API SHAABB : public SHShape,
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class SH_API SHAABB : public SHShape,
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private DirectX::BoundingBox
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private DirectX::BoundingBox
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{
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{
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@ -71,7 +74,7 @@ namespace SHADE
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void SetMinMax (const SHVec3& min, const SHVec3& max) noexcept;
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void SetMinMax (const SHVec3& min, const SHVec3& max) noexcept;
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/*---------------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------------*/
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/* Function Members */
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/* Member Functions */
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/*---------------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------------*/
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/**
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/**
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@ -118,7 +121,7 @@ namespace SHADE
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[[nodiscard]] float SurfaceArea () const noexcept;
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[[nodiscard]] float SurfaceArea () const noexcept;
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/*---------------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------------*/
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/* Static Function Members */
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/* Static Member Functions */
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/*---------------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------------*/
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/**
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/**
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@ -27,13 +27,11 @@ namespace SHADE
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SHBox::SHBox() noexcept
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SHBox::SHBox() noexcept
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{
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{
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type = Type::BOX;
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Extents = SHVec3::One * 0.5f;
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}
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}
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SHBox::SHBox(const SHVec3& c, const SHVec3& hE, const SHQuaternion& o) noexcept
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SHBox::SHBox(const SHVec3& c, const SHVec3& hE, const SHQuaternion& o) noexcept
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{
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{
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type = Type::BOX;
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Center = c;
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Center = c;
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Extents = hE;
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Extents = hE;
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Orientation = o;
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Orientation = o;
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@ -45,8 +43,6 @@ namespace SHADE
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if (this == &rhs)
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if (this == &rhs)
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return;
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return;
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type = Type::BOX;
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Center = rhs.Center;
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Center = rhs.Center;
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Extents = rhs.Extents;
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Extents = rhs.Extents;
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Orientation = rhs.Orientation;
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Orientation = rhs.Orientation;
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@ -54,8 +50,6 @@ namespace SHADE
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SHBox::SHBox(SHBox&& rhs) noexcept
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SHBox::SHBox(SHBox&& rhs) noexcept
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{
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{
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type = Type::BOX;
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Center = rhs.Center;
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Center = rhs.Center;
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Extents = rhs.Extents;
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Extents = rhs.Extents;
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Orientation = rhs.Orientation;
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Orientation = rhs.Orientation;
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@ -67,11 +61,7 @@ namespace SHADE
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SHBox& SHBox::operator=(const SHBox& rhs) noexcept
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SHBox& SHBox::operator=(const SHBox& rhs) noexcept
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{
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{
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if (rhs.type != Type::BOX)
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if (this != &rhs)
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{
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SHLOG_WARNING("Cannot assign a non-bounding box to a bounding box!")
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}
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else if (this != &rhs)
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{
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{
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Center = rhs.Center;
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Center = rhs.Center;
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Extents = rhs.Extents;
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Extents = rhs.Extents;
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@ -82,17 +72,10 @@ namespace SHADE
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}
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}
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SHBox& SHBox::operator=(SHBox&& rhs) noexcept
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SHBox& SHBox::operator=(SHBox&& rhs) noexcept
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{
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if (rhs.type != Type::BOX)
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{
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SHLOG_WARNING("Cannot assign a non-bounding box to a bounding box!")
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}
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else
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{
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{
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Center = rhs.Center;
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Center = rhs.Center;
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Extents = rhs.Extents;
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Extents = rhs.Extents;
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Orientation = rhs.Orientation;
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Orientation = rhs.Orientation;
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}
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return *this;
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return *this;
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}
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}
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@ -14,7 +14,6 @@
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// Project Headers
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// Project Headers
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#include "SHShape.h"
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#include "SHShape.h"
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#include "SH_API.h"
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namespace SHADE
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namespace SHADE
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{
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{
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@ -22,6 +21,10 @@ namespace SHADE
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/* Type Definitions */
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/* Type Definitions */
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/*-----------------------------------------------------------------------------------*/
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/*-----------------------------------------------------------------------------------*/
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/**
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* @brief
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* Encapsulates a 3D-oriented bounding box.
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*/
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class SH_API SHBox : public SHShape,
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class SH_API SHBox : public SHShape,
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public DirectX::BoundingOrientedBox
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public DirectX::BoundingOrientedBox
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{
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{
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@ -57,7 +60,7 @@ namespace SHADE
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[[nodiscard]] std::vector<SHVec3> GetVertices () const noexcept;
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[[nodiscard]] std::vector<SHVec3> GetVertices () const noexcept;
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/*---------------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------------*/
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/* Function Members */
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/* Member Functions */
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/*---------------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------------*/
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/**
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/**
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@ -104,7 +107,7 @@ namespace SHADE
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[[nodiscard]] float SurfaceArea () const noexcept;
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[[nodiscard]] float SurfaceArea () const noexcept;
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/*---------------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------------*/
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/* Static Function Members */
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/* Static Member Functions */
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/*---------------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------------*/
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/**
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/**
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@ -0,0 +1,141 @@
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/****************************************************************************************
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* \file SHPlane.cpp
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* \author Diren D Bharwani, diren.dbharwani, 390002520
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* \brief Implementation for a plane.
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*
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* \copyright Copyright (C) 2022 DigiPen Institute of Technology. Reproduction or
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* disclosure of this file or its contents without the prior written consent
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* of DigiPen Institute of Technology is prohibited.
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****************************************************************************************/
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#include <SHpch.h>
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#include <DirectXMath.h>
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// Primary Header
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#include "SHPlane.h"
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#include "Input/SHInputManager.h"
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#include "Math/SHMathHelpers.h"
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using namespace DirectX;
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namespace SHADE
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{
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/*-----------------------------------------------------------------------------------*/
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/* Constructors & Destructor Definitions */
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/*-----------------------------------------------------------------------------------*/
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SHPlane::SHPlane() noexcept
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: planeEquation { SHVec3::One }
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{
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planeEquation.w = 0.0f;
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}
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SHPlane::SHPlane(const SHVec3& point, const SHVec3& normal) noexcept
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{
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XMStoreFloat4(&planeEquation, XMPlaneFromPointNormal(point, normal));
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}
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SHPlane::SHPlane(float a, float b, float c, float d) noexcept
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: planeEquation { a, b, c, d }
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{}
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SHPlane::SHPlane(const SHVec3& normal, float distance) noexcept
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: planeEquation { normal }
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{
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planeEquation.w = distance;
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}
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/*-----------------------------------------------------------------------------------*/
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/* Operator Overload Definitions */
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/*-----------------------------------------------------------------------------------*/
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bool SHPlane::operator==(const SHPlane& rhs) const noexcept
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{
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return XMPlaneEqual(planeEquation, rhs.planeEquation);
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}
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bool SHPlane::operator!=(const SHPlane& rhs) const noexcept
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{
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return XMPlaneNotEqual(planeEquation, rhs.planeEquation);
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}
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/*-----------------------------------------------------------------------------------*/
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/* Getter Function Definitions */
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/*-----------------------------------------------------------------------------------*/
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SHVec3 SHPlane::GetNormal() const noexcept
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{
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return SHVec3{ planeEquation.x, planeEquation.y, planeEquation.z };
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}
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float SHPlane::GetDistance() const noexcept
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{
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return planeEquation.w;
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}
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/*-----------------------------------------------------------------------------------*/
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/* Setter Function Definitions */
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/*-----------------------------------------------------------------------------------*/
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void SHPlane::SetNormal(const SHVec3& normal) noexcept
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{
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planeEquation.x = normal.x;
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planeEquation.y = normal.y;
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planeEquation.z = normal.z;
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}
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void SHPlane::SetDistance(float distance) noexcept
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{
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planeEquation.w = distance;
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}
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/*-----------------------------------------------------------------------------------*/
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/* Public Function Member Definitions */
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/*-----------------------------------------------------------------------------------*/
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bool SHPlane::TestPoint(const SHVec3& point) const noexcept
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{
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const float DISTANCE = SignedDistance(point);
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return SHMath::CompareFloat(DISTANCE, 0.0f);
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}
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SHRaycastResult SHPlane::Raycast(const SHRay& ray) const noexcept
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{
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SHRaycastResult result;
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const SHVec3 N = GetNormal();
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// Check if ray is parallel to plane
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const float N_DOT_D = N.Dot(ray.direction);
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if (SHMath::CompareFloat(N_DOT_D, 0.0f))
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{
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result.hit = false;
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return result;
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}
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const float DIST = (planeEquation.w - N.Dot(ray.position)) / N_DOT_D;
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if (DIST < 0.0f || !SHMath::CompareFloat(DIST, 0.0f))
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{
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result.hit = false;
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return result;
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}
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result.hit = true;
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result.distance = DIST;
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result.position = ray.position + ray.direction * DIST;
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result.angle = SHVec3::Angle(ray.position, result.position);
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// The normal is either the plane's normal or the reverse if the ray came from below
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result.normal = N_DOT_D < 0.0f ? -N : N;
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return result;
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}
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float SHPlane::SignedDistance(const SHVec3& point) const noexcept
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{
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return XMVectorGetX(XMPlaneDotCoord(planeEquation, point));
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}
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} // namespace SHADE
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@ -0,0 +1,121 @@
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/****************************************************************************************
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* \file SHPlane.h
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* \author Diren D Bharwani, diren.dbharwani, 390002520
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* \brief Interface for a plane.
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*
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* \copyright Copyright (C) 2022 DigiPen Institute of Technology. Reproduction or
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* disclosure of this file or its contents without the prior written consent
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* of DigiPen Institute of Technology is prohibited.
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****************************************************************************************/
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#pragma once
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// Project Headers
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#include "SHShape.h"
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#include "Math/Vector/SHVec4.h"
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namespace SHADE
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{
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/*-----------------------------------------------------------------------------------*/
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/* Type Definitions */
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/*-----------------------------------------------------------------------------------*/
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/**
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* @brief
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* Encapsulates a 3D plane in point-normal form.
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*/
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class SH_API SHPlane : public SHShape
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{
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public:
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/*---------------------------------------------------------------------------------*/
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/* Constructors & Destructor */
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/*---------------------------------------------------------------------------------*/
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~SHPlane () override = default;
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SHPlane (const SHPlane& rhs) noexcept = default;
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SHPlane (SHPlane&& rhs) noexcept = default;
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SHPlane () noexcept;
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SHPlane (const SHVec3& point, const SHVec3& normal) noexcept;
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SHPlane (float a, float b, float c, float d) noexcept;
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SHPlane (const SHVec3& normal, float distance) noexcept;
|
||||||
|
|
||||||
|
|
||||||
|
/*---------------------------------------------------------------------------------*/
|
||||||
|
/* Operator Overloads */
|
||||||
|
/*---------------------------------------------------------------------------------*/
|
||||||
|
|
||||||
|
SHPlane& operator= (const SHPlane& rhs) noexcept = default;
|
||||||
|
SHPlane& operator= (SHPlane&& rhs) noexcept = default;
|
||||||
|
|
||||||
|
bool operator== (const SHPlane& rhs) const noexcept;
|
||||||
|
bool operator!= (const SHPlane& rhs) const noexcept;
|
||||||
|
|
||||||
|
/*---------------------------------------------------------------------------------*/
|
||||||
|
/* Getter Functions */
|
||||||
|
/*---------------------------------------------------------------------------------*/
|
||||||
|
|
||||||
|
[[nodiscard]] SHVec3 GetNormal () const noexcept;
|
||||||
|
[[nodiscard]] float GetDistance () const noexcept;
|
||||||
|
|
||||||
|
/*---------------------------------------------------------------------------------*/
|
||||||
|
/* Setter Functions */
|
||||||
|
/*---------------------------------------------------------------------------------*/
|
||||||
|
|
||||||
|
void SetNormal (const SHVec3& normal) noexcept;
|
||||||
|
void SetDistance (float distance) noexcept;
|
||||||
|
|
||||||
|
/*---------------------------------------------------------------------------------*/
|
||||||
|
/* Member Functions */
|
||||||
|
/*---------------------------------------------------------------------------------*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief
|
||||||
|
* Checks if a point is on the plane.
|
||||||
|
* @param point
|
||||||
|
* The point to check.
|
||||||
|
* @return
|
||||||
|
* True if the point is on the plane.
|
||||||
|
*/
|
||||||
|
[[nodiscard]] bool TestPoint (const SHVec3& point) const noexcept override;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief
|
||||||
|
* Casts a ray against the plane.
|
||||||
|
* @param ray
|
||||||
|
* The ray to cast.
|
||||||
|
* @return
|
||||||
|
* The result of the raycast. <br/>
|
||||||
|
* See the corresponding header for the contents of the raycast result object.
|
||||||
|
*/
|
||||||
|
[[nodiscard]] SHRaycastResult Raycast (const SHRay& ray) const noexcept override;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief
|
||||||
|
* Gets the signed distance from a point to the plane.
|
||||||
|
* @param point
|
||||||
|
* The point to check.
|
||||||
|
* @return
|
||||||
|
* The signed distance of the point to a plane. <br/>
|
||||||
|
* If the signed distance is negative, the point is behind the plane. <br/>
|
||||||
|
* If the signed distance is zero, the point is on the plane. <br/>
|
||||||
|
* If the signed distance is positive, the point is in front of the plane. <br/>
|
||||||
|
*/
|
||||||
|
[[nodiscard]] float SignedDistance (const SHVec3& point) const noexcept;
|
||||||
|
|
||||||
|
/*---------------------------------------------------------------------------------*/
|
||||||
|
/* Static Member Functions */
|
||||||
|
/*---------------------------------------------------------------------------------*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
* TODO:
|
||||||
|
* Transform plane
|
||||||
|
* Intersection Tests
|
||||||
|
*/
|
||||||
|
|
||||||
|
private:
|
||||||
|
|
||||||
|
SHVec4 planeEquation;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace SHADE
|
|
@ -1,35 +0,0 @@
|
||||||
/****************************************************************************************
|
|
||||||
* \file SHShape.cpp
|
|
||||||
* \author Diren D Bharwani, diren.dbharwani, 390002520
|
|
||||||
* \brief Implementation for a shape.
|
|
||||||
*
|
|
||||||
* \copyright Copyright (C) 2022 DigiPen Institute of Technology. Reproduction or
|
|
||||||
* disclosure of this file or its contents without the prior written consent
|
|
||||||
* of DigiPen Institute of Technology is prohibited.
|
|
||||||
****************************************************************************************/
|
|
||||||
|
|
||||||
#include <SHpch.h>
|
|
||||||
|
|
||||||
// Primary Header
|
|
||||||
#include "SHShape.h"
|
|
||||||
|
|
||||||
namespace SHADE
|
|
||||||
{
|
|
||||||
/*-----------------------------------------------------------------------------------*/
|
|
||||||
/* Constructors & Destructor Definitions */
|
|
||||||
/*-----------------------------------------------------------------------------------*/
|
|
||||||
|
|
||||||
SHShape::SHShape()
|
|
||||||
: type { Type::NONE }
|
|
||||||
{}
|
|
||||||
|
|
||||||
/*-----------------------------------------------------------------------------------*/
|
|
||||||
/* Getter Function Definitions */
|
|
||||||
/*-----------------------------------------------------------------------------------*/
|
|
||||||
|
|
||||||
SHShape::Type SHShape::GetType() const noexcept
|
|
||||||
{
|
|
||||||
return type;
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace SHADE
|
|
|
@ -11,71 +11,32 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
// Project Headers
|
// Project Headers
|
||||||
#include "SH_API.h"
|
|
||||||
#include "Math/SHRay.h"
|
#include "Math/SHRay.h"
|
||||||
|
|
||||||
|
|
||||||
namespace SHADE
|
namespace SHADE
|
||||||
{
|
{
|
||||||
/*-----------------------------------------------------------------------------------*/
|
/*-----------------------------------------------------------------------------------*/
|
||||||
/* Type Definitions */
|
/* Type Definitions */
|
||||||
/*-----------------------------------------------------------------------------------*/
|
/*-----------------------------------------------------------------------------------*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief
|
||||||
|
* Encapsulates a base class for any shape.
|
||||||
|
*/
|
||||||
class SH_API SHShape
|
class SH_API SHShape
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
/*---------------------------------------------------------------------------------*/
|
|
||||||
/* Type Definitions */
|
|
||||||
/*---------------------------------------------------------------------------------*/
|
|
||||||
|
|
||||||
enum class Type
|
|
||||||
{
|
|
||||||
SPHERE
|
|
||||||
, AABB
|
|
||||||
, BOX
|
|
||||||
|
|
||||||
, COUNT
|
|
||||||
, NONE = -1
|
|
||||||
};
|
|
||||||
|
|
||||||
/*---------------------------------------------------------------------------------*/
|
|
||||||
/* Data Members */
|
|
||||||
/*---------------------------------------------------------------------------------*/
|
|
||||||
|
|
||||||
bool isIntersecting;
|
|
||||||
|
|
||||||
/*---------------------------------------------------------------------------------*/
|
/*---------------------------------------------------------------------------------*/
|
||||||
/* Constructors & Destructor */
|
/* Constructors & Destructor */
|
||||||
/*---------------------------------------------------------------------------------*/
|
/*---------------------------------------------------------------------------------*/
|
||||||
|
|
||||||
virtual ~SHShape () = default;
|
virtual ~SHShape () = default;
|
||||||
|
|
||||||
SHShape (const SHShape&) = default;
|
|
||||||
SHShape (SHShape&&) = default;
|
|
||||||
|
|
||||||
SHShape& operator=(const SHShape&) = default;
|
|
||||||
SHShape& operator=(SHShape&&) = default;
|
|
||||||
|
|
||||||
SHShape();
|
|
||||||
|
|
||||||
/*---------------------------------------------------------------------------------*/
|
|
||||||
/* Getter Functions */
|
|
||||||
/*---------------------------------------------------------------------------------*/
|
|
||||||
|
|
||||||
[[nodiscard]] Type GetType () const noexcept;
|
|
||||||
|
|
||||||
/*---------------------------------------------------------------------------------*/
|
/*---------------------------------------------------------------------------------*/
|
||||||
/* Function Members */
|
/* Function Members */
|
||||||
/*---------------------------------------------------------------------------------*/
|
/*---------------------------------------------------------------------------------*/
|
||||||
|
|
||||||
[[nodiscard]] virtual bool TestPoint (const SHVec3& point) const noexcept = 0;
|
[[nodiscard]] virtual bool TestPoint (const SHVec3& point) const noexcept = 0;
|
||||||
[[nodiscard]] virtual SHRaycastResult Raycast (const SHRay& ray) const noexcept = 0;
|
[[nodiscard]] virtual SHRaycastResult Raycast (const SHRay& ray) const noexcept = 0;
|
||||||
|
|
||||||
protected:
|
|
||||||
/*---------------------------------------------------------------------------------*/
|
|
||||||
/* Data Members */
|
|
||||||
/*---------------------------------------------------------------------------------*/
|
|
||||||
|
|
||||||
Type type;
|
|
||||||
};
|
};
|
||||||
} // namespace SHADE
|
} // namespace SHADE
|
|
@ -1,5 +1,5 @@
|
||||||
/****************************************************************************************
|
/****************************************************************************************
|
||||||
* \file SHBoundingSphere.cpp
|
* \file SHSphere.cpp
|
||||||
* \author Diren D Bharwani, diren.dbharwani, 390002520
|
* \author Diren D Bharwani, diren.dbharwani, 390002520
|
||||||
* \brief Implementation for a Bounding Sphere
|
* \brief Implementation for a Bounding Sphere
|
||||||
*
|
*
|
||||||
|
@ -26,13 +26,11 @@ namespace SHADE
|
||||||
|
|
||||||
SHSphere::SHSphere() noexcept
|
SHSphere::SHSphere() noexcept
|
||||||
{
|
{
|
||||||
type = Type::SPHERE;
|
Radius = 0.5f;
|
||||||
}
|
}
|
||||||
|
|
||||||
SHSphere::SHSphere(const SHVec3& center, float radius) noexcept
|
SHSphere::SHSphere(const SHVec3& center, float radius) noexcept
|
||||||
{
|
{
|
||||||
type = Type::SPHERE;
|
|
||||||
|
|
||||||
Center = center;
|
Center = center;
|
||||||
Radius = radius;
|
Radius = radius;
|
||||||
}
|
}
|
||||||
|
@ -42,16 +40,12 @@ namespace SHADE
|
||||||
if (this == &rhs)
|
if (this == &rhs)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
type = Type::SPHERE;
|
|
||||||
|
|
||||||
Center = rhs.Center;
|
Center = rhs.Center;
|
||||||
Radius = rhs.Radius;
|
Radius = rhs.Radius;
|
||||||
}
|
}
|
||||||
|
|
||||||
SHSphere::SHSphere(SHSphere&& rhs) noexcept
|
SHSphere::SHSphere(SHSphere&& rhs) noexcept
|
||||||
{
|
{
|
||||||
type = Type::SPHERE;
|
|
||||||
|
|
||||||
Center = rhs.Center;
|
Center = rhs.Center;
|
||||||
Radius = rhs.Radius;
|
Radius = rhs.Radius;
|
||||||
}
|
}
|
||||||
|
@ -62,11 +56,7 @@ namespace SHADE
|
||||||
|
|
||||||
SHSphere& SHSphere::operator=(const SHSphere& rhs) noexcept
|
SHSphere& SHSphere::operator=(const SHSphere& rhs) noexcept
|
||||||
{
|
{
|
||||||
if (rhs.type != Type::SPHERE)
|
if (this != &rhs)
|
||||||
{
|
|
||||||
SHLOG_WARNING("Cannot assign a non-sphere to a sphere!")
|
|
||||||
}
|
|
||||||
else if (this != &rhs)
|
|
||||||
{
|
{
|
||||||
Center = rhs.Center;
|
Center = rhs.Center;
|
||||||
Radius = rhs.Radius;
|
Radius = rhs.Radius;
|
||||||
|
@ -77,15 +67,9 @@ namespace SHADE
|
||||||
|
|
||||||
SHSphere& SHSphere::operator=(SHSphere&& rhs) noexcept
|
SHSphere& SHSphere::operator=(SHSphere&& rhs) noexcept
|
||||||
{
|
{
|
||||||
if (rhs.type != Type::SPHERE)
|
|
||||||
{
|
|
||||||
SHLOG_WARNING("Cannot assign a non-sphere to a sphere!")
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Center = rhs.Center;
|
Center = rhs.Center;
|
||||||
Radius = rhs.Radius;
|
Radius = rhs.Radius;
|
||||||
}
|
|
||||||
|
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
/****************************************************************************************
|
/****************************************************************************************
|
||||||
* \file SHBoundingSphere.h
|
* \file SHSphere.h
|
||||||
* \author Diren D Bharwani, diren.dbharwani, 390002520
|
* \author Diren D Bharwani, diren.dbharwani, 390002520
|
||||||
* \brief Interface for a Bounding Sphere.
|
* \brief Interface for a Bounding Sphere.
|
||||||
*
|
*
|
||||||
|
@ -14,7 +14,6 @@
|
||||||
|
|
||||||
// Project Headers
|
// Project Headers
|
||||||
#include "SHShape.h"
|
#include "SHShape.h"
|
||||||
#include "SH_API.h"
|
|
||||||
|
|
||||||
namespace SHADE
|
namespace SHADE
|
||||||
{
|
{
|
||||||
|
@ -22,6 +21,10 @@ namespace SHADE
|
||||||
/* Type Definitions */
|
/* Type Definitions */
|
||||||
/*-----------------------------------------------------------------------------------*/
|
/*-----------------------------------------------------------------------------------*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief
|
||||||
|
* Encapsulates a 3D Sphere.
|
||||||
|
*/
|
||||||
class SH_API SHSphere : public SHShape,
|
class SH_API SHSphere : public SHShape,
|
||||||
public DirectX::BoundingSphere
|
public DirectX::BoundingSphere
|
||||||
{
|
{
|
||||||
|
@ -45,7 +48,7 @@ namespace SHADE
|
||||||
SHSphere& operator= (SHSphere&& rhs) noexcept;
|
SHSphere& operator= (SHSphere&& rhs) noexcept;
|
||||||
|
|
||||||
/*---------------------------------------------------------------------------------*/
|
/*---------------------------------------------------------------------------------*/
|
||||||
/* Function Members */
|
/* Member Functions */
|
||||||
/*---------------------------------------------------------------------------------*/
|
/*---------------------------------------------------------------------------------*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -93,7 +96,7 @@ namespace SHADE
|
||||||
|
|
||||||
|
|
||||||
/*---------------------------------------------------------------------------------*/
|
/*---------------------------------------------------------------------------------*/
|
||||||
/* Static Function Members */
|
/* Static Member Functions */
|
||||||
/*---------------------------------------------------------------------------------*/
|
/*---------------------------------------------------------------------------------*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -15,6 +15,7 @@
|
||||||
#include "SHCollision.h"
|
#include "SHCollision.h"
|
||||||
|
|
||||||
// Project Headers
|
// Project Headers
|
||||||
|
#include "Math/Geometry/SHPlane.h"
|
||||||
#include "Math/SHMathHelpers.h"
|
#include "Math/SHMathHelpers.h"
|
||||||
#include "Physics/Collision/CollisionShapes/SHCollisionShape.h"
|
#include "Physics/Collision/CollisionShapes/SHCollisionShape.h"
|
||||||
#include "Physics/Collision/CollisionShapes/SHBoxCollisionShape.h"
|
#include "Physics/Collision/CollisionShapes/SHBoxCollisionShape.h"
|
||||||
|
@ -203,13 +204,11 @@ namespace SHADE
|
||||||
const SHHalfEdgeStructure::Face& FACE = polyhedron.GetFace(i);
|
const SHHalfEdgeStructure::Face& FACE = polyhedron.GetFace(i);
|
||||||
|
|
||||||
// Build plane equation
|
// Build plane equation
|
||||||
|
// Use first vertex to build the plane
|
||||||
const SHVec3 POINT = polyhedron.GetVertex(FACE.vertexIndices[0].index); // use the first vertex to build a plane
|
const SHPlane FACE_PLANE { polyhedron.GetVertex(FACE.vertexIndices[0].index), polyhedron.GetNormal(i) };
|
||||||
const SHVec3& NORMAL = polyhedron.GetNormal(i);
|
|
||||||
const float D = -SHVec3::Dot(NORMAL, POINT);
|
|
||||||
|
|
||||||
// Find signed distance of center to plane
|
// Find signed distance of center to plane
|
||||||
const float SIGNED_DIST = SHVec3::Dot(NORMAL, CENTER) + D;
|
const float SIGNED_DIST = FACE_PLANE.SignedDistance(CENTER);
|
||||||
|
|
||||||
// Early out:
|
// Early out:
|
||||||
// If face is facing away from center, signed dist is negative.
|
// If face is facing away from center, signed dist is negative.
|
||||||
|
|
Loading…
Reference in New Issue