diff --git a/SHADE_Managed/src/Utility/Gizmos.cxx b/SHADE_Managed/src/Utility/Gizmos.cxx
index 458b64b6..cccdbad1 100644
--- a/SHADE_Managed/src/Utility/Gizmos.cxx
+++ b/SHADE_Managed/src/Utility/Gizmos.cxx
@@ -47,6 +47,26 @@ namespace SHADE
SHDebugDraw::Line(Convert::ToNative(from), Convert::ToNative(to), Convert::ToNative(color));
}
+ void Gizmos::DrawCube(Vector3 center, Vector3 extents)
+ {
+ DrawCube(center, extents, defaultColor);
+ }
+
+ void Gizmos::DrawCube(Vector3 center, Vector3 extents, SHADE::Color color)
+ {
+ SHDebugDraw::Cube(Convert::ToNative(center), Convert::ToNative(extents), Convert::ToNative(color));
+ }
+
+ void Gizmos::DrawSphere(Vector3 center, float radius)
+ {
+ DrawSphere(center, radius, defaultColor);
+ }
+
+ void Gizmos::DrawSphere(Vector3 center, float radius, SHADE::Color color)
+ {
+ SHDebugDraw::Sphere(Convert::ToNative(center), SHVec3(radius, radius, radius), Convert::ToNative(color));
+ }
+
void Gizmos::DrawWireCube(Vector3 center, Vector3 extents)
{
DrawWireCube(center, extents, defaultColor);
diff --git a/SHADE_Managed/src/Utility/Gizmos.hxx b/SHADE_Managed/src/Utility/Gizmos.hxx
index 1878d867..f96f1261 100644
--- a/SHADE_Managed/src/Utility/Gizmos.hxx
+++ b/SHADE_Managed/src/Utility/Gizmos.hxx
@@ -56,6 +56,38 @@ namespace SHADE
/// Colour of the line.
static void DrawLine(Vector3 from, Vector3 to, SHADE::Color color);
///
+ /// Renders a cube centered around the position specified in world
+ /// space.
+ /// Uses Color to render.
+ ///
+ /// Position where the cube wil be centered at.
+ /// Size of the rendered cube.
+ static void DrawCube(Vector3 center, Vector3 extents);
+ ///
+ /// Renders a cube centered around the position specified in world
+ /// space.
+ ///
+ /// Position where the cube wil be centered at.
+ /// Size of the rendered cube.
+ /// Colour of the cube.
+ static void DrawCube(Vector3 center, Vector3 extents, SHADE::Color color);
+ ///
+ /// Renders a sphere centered around the position specified in world
+ /// space.
+ /// Uses Color to render.
+ ///
+ /// Position where the sphere wil be centered at.
+ /// Radius of the rendered sphere.
+ static void DrawSphere(Vector3 center, float radius);
+ ///
+ /// Renders a sphere centered around the position specified in world
+ /// space.
+ ///
+ /// Position where the sphere wil be centered at.
+ /// Radius of the rendered sphere.
+ /// Colour of the sphere.
+ static void DrawSphere(Vector3 center, float radius, SHADE::Color color);
+ ///
/// Renders a wireframe cube centered around the position specified in world
/// space.
/// Uses Color to render.