Added debug labels for Renderpasses
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4bd9f0817a
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782db1e2a4
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@ -471,9 +471,9 @@ namespace SHADE
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}
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}
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nodes.emplace_back(resourceManager->Create<SHRenderGraphNode>(renderGraphStorage, std::move(descInitParams), std::move(predecessors)));
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nodeIndexing.emplace(nodeName, static_cast<uint32_t>(nodes.size()) - 1u);
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return nodes.at(nodeIndexing[nodeName]);
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auto node = nodes.emplace_back(resourceManager->Create<SHRenderGraphNode>(nodeName, renderGraphStorage, std::move(descInitParams), std::move(predecessors)));
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nodeIndexing.emplace(std::move(nodeName), static_cast<uint32_t>(nodes.size()) - 1u);
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return node;
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}
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/***************************************************************************/
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@ -25,6 +25,7 @@ namespace SHADE
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void SHRenderGraphNode::CreateRenderpass(void) noexcept
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{
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renderpass = graphStorage->logicalDevice->CreateRenderpass(attachmentDescriptions, spDescs, spDeps);
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SET_VK_OBJ_NAME(graphStorage->logicalDevice, vk::ObjectType::eRenderPass, renderpass->GetVkRenderpass(), "[RenderPass] " + name);
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}
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/***************************************************************************/
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@ -116,7 +117,7 @@ namespace SHADE
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*/
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/***************************************************************************/
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SHRenderGraphNode::SHRenderGraphNode(Handle<SHRenderGraphStorage> renderGraphStorage, std::vector<SHAttachmentDescInitParams> attDescInitParams, std::vector<Handle<SHRenderGraphNode>> predecessors) noexcept
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SHRenderGraphNode::SHRenderGraphNode(std::string nodeName, Handle<SHRenderGraphStorage> renderGraphStorage, std::vector<SHAttachmentDescInitParams> attDescInitParams, std::vector<Handle<SHRenderGraphNode>> predecessors) noexcept
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: graphStorage{ renderGraphStorage}
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, renderpass{}
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, framebuffers{}
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@ -128,6 +129,7 @@ namespace SHADE
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, executed{ false }
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, configured{ false }
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, nodeComputes{}
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, name { std::move(nodeName) }
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{
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// pipeline library initialization
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pipelineLibrary.Init(graphStorage->logicalDevice);
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@ -189,6 +191,7 @@ namespace SHADE
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, spDescs{ std::move(rhs.spDescs) }
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, spDeps{ std::move(rhs.spDeps) }
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, nodeComputes{ std::move(rhs.nodeComputes) }
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, name { std::move(rhs.name) }
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{
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rhs.renderpass = {};
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@ -213,7 +216,7 @@ namespace SHADE
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spDescs = std::move(rhs.spDescs);
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spDeps = std::move(rhs.spDeps);
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nodeComputes = std::move(rhs.nodeComputes);
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name = std::move(rhs.name);
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rhs.renderpass = {};
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@ -78,8 +78,11 @@ namespace SHADE
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//! Whether or not the node has been configured already or not
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bool configured;
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//! Manages batching for this RenderPass
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SHBatcher batcher;
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//! Name of this node
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std::string name;
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/*-----------------------------------------------------------------------*/
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/* PRIVATE MEMBER FUNCTIONS */
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@ -92,7 +95,7 @@ namespace SHADE
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/*-----------------------------------------------------------------------*/
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/* CTORS AND DTORS */
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/*-----------------------------------------------------------------------*/
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SHRenderGraphNode(Handle<SHRenderGraphStorage> renderGraphStorage, std::vector<SHAttachmentDescInitParams> attDescInitParams, std::vector<Handle<SHRenderGraphNode>> predecessors) noexcept;
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SHRenderGraphNode(std::string nodeName, Handle<SHRenderGraphStorage> renderGraphStorage, std::vector<SHAttachmentDescInitParams> attDescInitParams, std::vector<Handle<SHRenderGraphNode>> predecessors) noexcept;
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SHRenderGraphNode(SHRenderGraphNode&& rhs) noexcept;
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SHRenderGraphNode& operator= (SHRenderGraphNode&& rhs) noexcept;
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