diff --git a/Assets/Scenes/CutSceneEnd.shade b/Assets/Scenes/CutSceneEnd.shade index c5893975..5bafc9fc 100644 --- a/Assets/Scenes/CutSceneEnd.shade +++ b/Assets/Scenes/CutSceneEnd.shade @@ -113,7 +113,7 @@ Text Renderer Component: Text: Press Space to contiune Font: 176667660 - Color: {x: 1, y: 1, z: 1, w: 1} + Color: {x: 0, y: 0, z: 0, w: 1} Text Size: {x: 1, y: 1, z: 1} IsActive: true UI Component: @@ -152,6 +152,7 @@ Scripts: - Type: CutsceneEnd Enabled: true + nextScene: 0 duration: 1 skipDuration: 0.100000001 cutscene4Points: 4 @@ -294,7 +295,7 @@ Text Renderer Component: Text: Press Space to contiune Font: 176667660 - Color: {x: 1, y: 1, z: 1, w: 1} + Color: {x: 0, y: 0, z: 0, w: 1} Text Size: {x: 1, y: 1, z: 1} IsActive: false UI Component: diff --git a/Assets/Scenes/CutSceneIntro.shade b/Assets/Scenes/CutSceneIntro.shade index 9ad2ac09..3b44c198 100644 --- a/Assets/Scenes/CutSceneIntro.shade +++ b/Assets/Scenes/CutSceneIntro.shade @@ -113,7 +113,7 @@ Text Renderer Component: Text: Press Space to contiune Font: 176667660 - Color: {x: 1, y: 1, z: 1, w: 1} + Color: {x: 0, y: 0, z: 0, w: 1} Text Size: {x: 1, y: 1, z: 1} IsActive: true UI Component: @@ -152,7 +152,9 @@ Scripts: - Type: CutsceneIntro Enabled: true + nextScene: 96668835 duration: 1 + skipDuration: 0.100000001 cutscene1Points: 4 cutscene1Pics: 10 cutscene2Points: 20 @@ -316,7 +318,7 @@ Text Renderer Component: Text: Press Space to contiune Font: 176667660 - Color: {x: 1, y: 1, z: 1, w: 1} + Color: {x: 0, y: 0, z: 0, w: 1} Text Size: {x: 1, y: 1, z: 1} IsActive: true UI Component: @@ -452,7 +454,7 @@ NumberOfChildren: 0 Components: Transform Component: - Translate: {x: -1425, y: -200, z: 0.5} + Translate: {x: -1800, y: -200, z: 0.5} Rotate: {x: 0, y: 0, z: 0} Scale: {x: 1299, y: 575, z: 1} IsActive: true @@ -519,7 +521,7 @@ Text Renderer Component: Text: Press Space to contiune Font: 176667660 - Color: {x: 1, y: 1, z: 1, w: 1} + Color: {x: 0, y: 0, z: 0, w: 1} Text Size: {x: 1, y: 1, z: 1} IsActive: false UI Component: diff --git a/Assets/Scenes/Level1.shade b/Assets/Scenes/Level1.shade index 8989b183..8c38e3ff 100644 --- a/Assets/Scenes/Level1.shade +++ b/Assets/Scenes/Level1.shade @@ -1004,7 +1004,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 0 + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1, z: 1} Friction: 0.400000006 @@ -4106,7 +4106,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 0 + Collision Tag: 1 Type: Box Half Extents: {x: 20, y: 0.100000001, z: 20} Friction: 0.400000006 @@ -4158,9 +4158,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: true Sleeping Enabled: true Freeze Position X: false @@ -4267,9 +4270,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4318,9 +4324,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4369,9 +4378,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4420,9 +4432,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4473,9 +4488,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: true Sleeping Enabled: true Freeze Position X: false @@ -4535,9 +4553,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: true Sleeping Enabled: true Freeze Position X: false @@ -4597,9 +4618,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: true Sleeping Enabled: true Freeze Position X: false @@ -4659,9 +4683,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: true Sleeping Enabled: true Freeze Position X: false @@ -4721,9 +4748,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: true Sleeping Enabled: true Freeze Position X: false @@ -4875,9 +4905,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: false + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false diff --git a/Assets/Scenes/Level2.shade b/Assets/Scenes/Level2.shade index b61c470d..b83aa9bb 100644 --- a/Assets/Scenes/Level2.shade +++ b/Assets/Scenes/Level2.shade @@ -83,6 +83,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -136,6 +137,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -189,6 +191,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -237,9 +240,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -288,9 +294,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -339,9 +348,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -390,9 +402,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -441,9 +456,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -498,9 +516,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -539,9 +560,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -580,9 +604,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -621,9 +648,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -662,9 +692,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -713,9 +746,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -764,9 +800,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -815,9 +854,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -866,9 +908,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -917,9 +962,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -968,9 +1016,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -1019,9 +1070,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -1070,9 +1124,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -1121,9 +1178,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -1172,9 +1232,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -1223,9 +1286,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -1274,9 +1340,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -1325,9 +1394,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -1376,9 +1448,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -1427,9 +1502,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -1478,9 +1556,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -1529,9 +1610,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -1580,9 +1664,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -1631,9 +1718,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -1688,9 +1778,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -1739,9 +1832,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -1790,9 +1886,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -1841,9 +1940,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -1892,9 +1994,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -1948,6 +2053,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -2001,6 +2107,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -2054,6 +2161,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: false Freeze Position X: false @@ -2108,9 +2216,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: true Sleeping Enabled: false Freeze Position X: false @@ -2159,9 +2270,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -2210,9 +2324,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: true Sleeping Enabled: false Freeze Position X: false @@ -2261,9 +2378,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -2312,9 +2432,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -2363,9 +2486,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -2420,9 +2546,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -2471,9 +2600,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -2522,9 +2654,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -2573,9 +2708,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -2624,9 +2762,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -2680,6 +2821,7 @@ Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -2734,9 +2876,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -2775,9 +2920,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -2816,9 +2964,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -2857,9 +3008,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -2898,9 +3052,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -2955,9 +3112,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -2996,9 +3156,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -3037,9 +3200,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -3078,9 +3244,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -3119,9 +3288,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -3176,9 +3348,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -3217,9 +3392,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -3258,9 +3436,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -3299,9 +3480,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -3342,9 +3526,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: true Sleeping Enabled: true Freeze Position X: false @@ -3404,9 +3591,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: true Sleeping Enabled: true Freeze Position X: false @@ -3635,7 +3825,7 @@ Components: Transform Component: Translate: {x: 2.35245037, y: 0.0613552481, z: 7.10571432} - Rotate: {x: -0, y: 3.14159274, z: -0} + Rotate: {x: -0, y: 0.0872664601, z: -0} Scale: {x: 0.999999881, y: 1, z: 0.999999881} IsActive: true Renderable Component: @@ -3644,9 +3834,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: false + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -3659,10 +3852,10 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 0 + Collision Tag: 1 Type: Box Half Extents: {x: 0.400000006, y: 0.5, z: 0.300000012} - Friction: 0.400000006 + Friction: 0.800000012 Bounciness: 0 Density: 1 Position Offset: {x: 0, y: 0.25, z: 0} @@ -3693,10 +3886,8 @@ delayTimer: 1 aimingLength: 1 throwItem: false - silhouettePlayer: 462 - silhouetteBag: 465 - rayDistance: 0.75 - rayHeight: 0.100000001 + rayDistance: 1 + rayOffSet: [0, 0, 0] aimingFOV: 50 defaultFOV: 45 - EID: 3 @@ -3717,7 +3908,7 @@ Components: Transform Component: Translate: {x: 0, y: -5.96046448e-08, z: 0} - Rotate: {x: 0, y: 3.14159274, z: 2.23517329e-08} + Rotate: {x: 0, y: 6.19591904, z: 2.23517329e-08} Scale: {x: 1, y: 1, z: 1} IsActive: true Camera Component: @@ -3827,9 +4018,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -3874,9 +4068,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -3915,9 +4112,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -3956,9 +4156,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -3997,9 +4200,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4038,9 +4244,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4085,9 +4294,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4126,9 +4338,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4167,9 +4382,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4208,9 +4426,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4249,9 +4470,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4296,9 +4520,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4337,9 +4564,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4378,9 +4608,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4419,9 +4652,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4460,9 +4696,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4507,9 +4746,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4548,9 +4790,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4589,9 +4834,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4630,9 +4878,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4671,9 +4922,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4718,9 +4972,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4759,9 +5016,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4800,9 +5060,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4841,9 +5104,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4882,9 +5148,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4929,9 +5198,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -4970,9 +5242,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -5011,9 +5286,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -5052,9 +5330,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -5093,9 +5374,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -5140,9 +5424,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -5181,9 +5468,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -5222,9 +5512,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -5263,9 +5556,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -5304,9 +5600,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -5351,9 +5650,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -5392,9 +5694,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -5433,9 +5738,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -5474,9 +5782,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -5515,9 +5826,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -5562,9 +5876,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -5603,9 +5920,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -5644,9 +5964,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -5685,9 +6008,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -5726,9 +6052,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -5773,9 +6102,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -5814,9 +6146,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -5855,9 +6190,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -5896,9 +6234,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -6020,9 +6361,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: true Sleeping Enabled: true Freeze Position X: false @@ -6073,9 +6417,12 @@ IsActive: false RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -6184,7 +6531,7 @@ Components: Transform Component: Translate: {x: 0, y: -300, z: 0} - Rotate: {x: 0, y: 0, z: 0} + Rotate: {x: 2.85245037, y: 0.561355233, z: 7.60571432} Scale: {x: 400, y: 100, z: 500} IsActive: true Renderable Component: @@ -11477,7 +11824,7 @@ Components: Transform Component: Translate: {x: 0.000105777304, y: 1, z: 0.000871658325} - Rotate: {x: -0, y: 1.57079601, z: 0} + Rotate: {x: -0, y: 3.14159274, z: 0} Scale: {x: 0.999976516, y: 1, z: 0.999976516} IsActive: true Renderable Component: @@ -14696,14 +15043,6 @@ Material: 131956078 IsActive: true Scripts: ~ -- EID: 548 - Name: TweenManager - IsActive: true - NumberOfChildren: 0 - Components: ~ - Scripts: - - Type: SHADE_Scripting.UI.TweenManager - Enabled: true - EID: 549 Name: StealFoodCanvas IsActive: true diff --git a/Assets/Scenes/Level3.shade b/Assets/Scenes/Level3.shade index a13eccb7..cb13e93b 100644 --- a/Assets/Scenes/Level3.shade +++ b/Assets/Scenes/Level3.shade @@ -1,7 +1,7 @@ - EID: 0 Name: Light_Direction IsActive: true - NumberOfChildren: 2 + NumberOfChildren: 1 Components: Light Component: Position: {x: 0, y: 0, z: 0} @@ -26,19 +26,5100 @@ Strength: 0.5 IsActive: true Scripts: ~ -- EID: 165 - Name: Skybox +- EID: 358 + Name: Food + IsActive: true + NumberOfChildren: 25 + Components: + Transform Component: + Translate: {x: 0, y: 0, z: 0} + Rotate: {x: -0, y: 0, z: -0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Scripts: ~ +- EID: 384 + Name: Food_Apple + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 2.67368722, y: 0.803615987, z: -0.309674412} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 144128170 + Material: 131956078 + IsActive: true + Scripts: ~ +- EID: 381 + Name: Food_Apple + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 2.00008488, y: 1.02117109, z: -0.272745907} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 144128170 + Material: 131956078 + IsActive: true + Scripts: ~ +- EID: 379 + Name: Food_Cheese + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: -0.289246678, y: 1.08858216, z: -0.335788906} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 141841143 + Material: 131956078 + IsActive: true + Scripts: ~ +- EID: 378 + Name: Food_Meat + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: -0.289246678, y: 1.08858216, z: 2.63276219} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 136892700 + Material: 131956078 + IsActive: true + Scripts: ~ +- EID: 377 + Name: Food_Meat + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 2.01955795, y: 2.79646635, z: -0.173300505} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 136892700 + Material: 131956078 + IsActive: true + Scripts: ~ +- EID: 376 + Name: Food_Apple + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 5.82834911, y: 2.22263741, z: 7.94544458} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 144128170 + Material: 131956078 + IsActive: true + Scripts: ~ +- EID: 374 + Name: Food_Apple + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 2.35145187, y: 0.803615987, z: -0.625590205} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 144128170 + Material: 131956078 + IsActive: true + Scripts: ~ +- EID: 373 + Name: Food_Apple + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: -0.00815489888, y: 2.73697543, z: 1.68815851} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 144128170 + Material: 131956078 + IsActive: true + Scripts: ~ +- EID: 372 + Name: Food_Apple + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 1.7647357, y: 0.405964196, z: 2.47084498} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 144128170 + Material: 131956078 + IsActive: true + Scripts: ~ +- EID: 371 + Name: Food_Apple + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 4.23329258, y: 0.354744881, z: -0.136515647} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 144128170 + Material: 131956078 + IsActive: true + Scripts: ~ +- EID: 370 + Name: Food_Cheese + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 4.26609802, y: 0.833776832, z: -0.677513659} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 141841143 + Material: 131956078 + IsActive: true + Scripts: ~ +- EID: 369 + Name: Food_Meat + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 2.10390115, y: 0.747627378, z: 1.75900662} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 136892700 + Material: 131956078 + IsActive: true + Scripts: ~ +- EID: 368 + Name: Food_Meat + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 7.59302235, y: 2.3393712, z: -0.187277719} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 136892700 + Material: 131956078 + IsActive: true + Scripts: ~ +- EID: 366 + Name: Food_Cheese + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 2.71393967, y: 0.539582014, z: 7.06600809} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 141841143 + Material: 131956078 + IsActive: true + Scripts: ~ +- EID: 365 + Name: Food_Meat + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 6.54555845, y: 2.07684445, z: 7.65922546} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 136892700 + Material: 131956078 + IsActive: true + Scripts: ~ +- EID: 364 + Name: Food_Cheese + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 1.86549664, y: 2.73507738, z: 1.2655673} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 141841143 + Material: 131956078 + IsActive: true + Scripts: ~ +- EID: 363 + Name: Food_Meat + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 2.68094921, y: 2.79646635, z: 1.2316364} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 136892700 + Material: 131956078 + IsActive: true + Scripts: ~ +- EID: 362 + Name: Food_Meat + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: -0.548751414, y: 2.07684445, z: 10.5268383} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 136892700 + Material: 131956078 + IsActive: true + Scripts: ~ +- EID: 359 + Name: Food_Apple + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: -0.711149335, y: 2.21991086, z: 7.94430065} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 144128170 + Material: 131956078 + IsActive: true + Scripts: ~ +- EID: 357 + Name: Food_Apple + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 6.44702148, y: 1.01102316, z: 6.54053688} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 144128170 + Material: 131956078 + IsActive: true + Scripts: ~ +- EID: 65896 + Name: Watermelon + IsActive: true + NumberOfChildren: 5 + Components: + Transform Component: + Translate: {x: 12.1925201, y: 2.40468884, z: 0.196343422} + Rotate: {x: 0, y: 0, 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soundDistance: 10 - highlightSpeed: 300 - highlightThickness: 250 - highlightLowerClamp: 0.25 -- EID: 451 - Name: Piece4 - IsActive: false - NumberOfChildren: 0 - Components: - Transform Component: - Translate: {x: -0.230162144, y: -0.0580062866, z: -0.00789308548} - Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16} - Scale: {x: 1, y: 1, z: 1} - IsActive: false - Renderable Component: - Mesh: 135293480 - Material: 122370915 - IsActive: false - RigidBody Component: - Type: Dynamic - Drag: 0.00999999978 - Angular Drag: 0.100000001 - Use Gravity: true - Interpolate: false - Sleeping Enabled: true - Freeze Position X: false - Freeze Position Y: false - Freeze Position Z: false - Freeze Rotation X: false - Freeze Rotation Y: false - Freeze Rotation Z: false - IsActive: false - Collider Component: - Colliders: - - Is Trigger: false - Collision Tag: 2 - Type: Box - Half Extents: {x: 0.200000003, y: 0.0500000007, z: 0.200000003} - Friction: 0.400000006 - Bounciness: 0 - Density: 1 - Position Offset: {x: 0, y: 0, z: 0} - Rotation Offset: {x: 0, y: 0, z: -1.04719758} - IsActive: false - Scripts: - - Type: Item - Enabled: true - Score: 10 - currCategory: 0 - density: 3 - dontReturn: false - soundDistance: 10 - highlightSpeed: 300 - highlightThickness: 250 - highlightLowerClamp: 0.25 -- EID: 450 - Name: Piece5 - IsActive: false - NumberOfChildren: 0 - Components: - Transform Component: - Translate: {x: -0.129600644, y: 0.219047099, z: 0.0484838486} - Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16} - Scale: {x: 1, y: 1, z: 1} - IsActive: false - Renderable Component: - Mesh: 146157335 - Material: 122370915 - IsActive: false - RigidBody Component: - Type: Dynamic - Drag: 0.00999999978 - Angular Drag: 0.100000001 - Use Gravity: true - Interpolate: false - Sleeping Enabled: true - Freeze Position X: false - Freeze Position Y: false - Freeze Position Z: false - Freeze Rotation X: false - Freeze Rotation Y: false - Freeze Rotation Z: false - IsActive: false - Collider Component: - Colliders: - - Is Trigger: false - Collision Tag: 2 - Type: Box - Half Extents: {x: 0.25, y: 0.0500000007, z: 0.200000003} - Friction: 0.400000006 - Bounciness: 0 - Density: 1 - Position Offset: {x: 0, y: 0, z: 0} - Rotation Offset: {x: 0, y: 0, z: 0.436332315} - IsActive: false - Scripts: - - Type: Item - Enabled: true - Score: 10 - currCategory: 0 - density: 3 - dontReturn: false - soundDistance: 10 - highlightSpeed: 300 - highlightThickness: 250 - highlightLowerClamp: 0.25 \ No newline at end of file + Scripts: ~ \ No newline at end of file diff --git a/Assets/Scenes/LoseScene.shade b/Assets/Scenes/LoseScene.shade index f7c01b1d..9d070a12 100644 --- a/Assets/Scenes/LoseScene.shade +++ b/Assets/Scenes/LoseScene.shade @@ -29,7 +29,7 @@ NumberOfChildren: 0 Components: Transform Component: - Translate: {x: 0, y: 0, z: 0.100000001} + Translate: {x: 0, y: 0, z: 0.300000012} Rotate: {x: 0, y: 0, z: 0} Scale: {x: 1920, y: 1080, z: 1} IsActive: true @@ -49,7 +49,7 @@ NumberOfChildren: 0 Components: Transform Component: - Translate: {x: 0, y: 75, z: 0} + Translate: {x: 0, y: 75, z: 0.200000003} Rotate: {x: 0, y: 0, z: 0} Scale: {x: 400, y: 100, z: 1} IsActive: true @@ -85,7 +85,7 @@ NumberOfChildren: 0 Components: Transform Component: - Translate: {x: 0, y: -200, z: 0} + Translate: {x: 0, y: -200, z: 0.200000003} Rotate: {x: 0, y: 0, z: 0} Scale: {x: 400, y: 100, z: 1} IsActive: true @@ -153,4 +153,40 @@ Components: ~ Scripts: - Type: SHADE_Scripting.UI.TweenManager - Enabled: true \ No newline at end of file + Enabled: true +- EID: 450 + Name: TransitionCanvas + IsActive: true + NumberOfChildren: 1 + Components: + Canvas Component: + Canvas Width: 1920 + Canvas Height: 1080 + Scale by canvas width: false + IsActive: true + Scripts: ~ +- EID: 65982 + Name: Transition + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 0, y: 0, z: 0.100000001} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 2500, y: 1080, z: 1} + IsActive: true + Renderable Component: + Mesh: 141771688 + Material: 120016136 + IsActive: true + UI Component: + Canvas ID: 450 + Hovered: false + Clicked: false + IsActive: true + Scripts: + - Type: SHADE_Scripting.UI.SceneFadeInOut + Enabled: true + alphaValue: 1 + fadeInTime: 0.5 + fadeOutTime: 0.5 \ No newline at end of file diff --git a/Assets/Scenes/MainMenu.shade b/Assets/Scenes/MainMenu.shade index 6e569b46..003f7609 100644 --- a/Assets/Scenes/MainMenu.shade +++ b/Assets/Scenes/MainMenu.shade @@ -97,7 +97,7 @@ Scripts: - Type: ChangeSceneButton Enabled: true - sceneID: 96668835 + sceneID: 91947920 - Type: SHADE_Scripting.UI.ButtonFX Enabled: true onHoverEnterSound: event:/Music/player_undetected @@ -587,6 +587,8 @@ Text Renderer Component: Text: Options Font: 174412429 + Color: {x: 1, y: 1, z: 1, w: 1} + Text Size: {x: 1, y: 1, z: 1} IsActive: true UI Component: Canvas ID: 19 @@ -607,6 +609,8 @@ Text Renderer Component: Text: Audio Font: 174412429 + Color: {x: 1, y: 1, z: 1, w: 1} + Text Size: {x: 1, y: 1, z: 1} IsActive: true UI Component: Canvas ID: 19 @@ -643,6 +647,8 @@ Text Renderer Component: Text: Master Font: 174412429 + Color: {x: 1, y: 1, z: 1, w: 1} + Text Size: {x: 1, y: 1, z: 1} IsActive: true UI Component: Canvas ID: 19 @@ -663,6 +669,8 @@ Text Renderer Component: Text: SFX Font: 174412429 + Color: {x: 1, y: 1, z: 1, w: 1} + Text Size: {x: 1, y: 1, z: 1} IsActive: true UI Component: Canvas ID: 19 @@ -683,6 +691,8 @@ Text Renderer Component: Text: BGM Font: 174412429 + Color: {x: 1, y: 1, z: 1, w: 1} + Text Size: {x: 1, y: 1, z: 1} IsActive: true UI Component: Canvas ID: 19 @@ -788,6 +798,8 @@ Text Renderer Component: Text: Camera Font: 174412429 + Color: {x: 1, y: 1, z: 1, w: 1} + Text Size: {x: 1, y: 1, z: 1} IsActive: true UI Component: Canvas ID: 19 @@ -824,6 +836,8 @@ Text Renderer Component: Text: FOV Font: 174412429 + Color: {x: 1, y: 1, z: 1, w: 1} + Text Size: {x: 1, y: 1, z: 1} IsActive: true UI Component: Canvas ID: 19 @@ -844,6 +858,8 @@ Text Renderer Component: Text: Sensitivity Font: 174412429 + Color: {x: 1, y: 1, z: 1, w: 1} + Text Size: {x: 1, y: 1, z: 1} IsActive: true UI Component: Canvas ID: 19 @@ -942,6 +958,8 @@ Text Renderer Component: Text: 100 Font: 174412429 + Color: {x: 1, y: 1, z: 1, w: 1} + Text Size: {x: 1, y: 1, z: 1} IsActive: true UI Component: Canvas ID: 19 @@ -967,6 +985,8 @@ Text Renderer Component: Text: 100 Font: 174412429 + Color: {x: 1, y: 1, z: 1, w: 1} + Text Size: {x: 1, y: 1, z: 1} IsActive: true UI Component: Canvas ID: 19 @@ -992,6 +1012,8 @@ Text Renderer Component: Text: 100 Font: 174412429 + Color: {x: 1, y: 1, z: 1, w: 1} + Text Size: {x: 1, y: 1, z: 1} IsActive: true UI Component: Canvas ID: 19 @@ -1033,6 +1055,8 @@ Text Renderer Component: Text: 100 Font: 174412429 + Color: {x: 1, y: 1, z: 1, w: 1} + Text Size: {x: 1, y: 1, z: 1} IsActive: true UI Component: Canvas ID: 19 @@ -1058,6 +1082,8 @@ Text Renderer Component: Text: 100 Font: 174412429 + Color: {x: 1, y: 1, z: 1, w: 1} + Text Size: {x: 1, y: 1, z: 1} IsActive: true UI Component: Canvas ID: 19 @@ -1146,6 +1172,8 @@ Text Renderer Component: Text: Credits Font: 174412429 + Color: {x: 1, y: 1, z: 1, w: 1} + Text Size: {x: 1, y: 1, z: 1} IsActive: false UI Component: Canvas ID: 46 @@ -1225,10 +1253,48 @@ Text Renderer Component: Text: Level Select Font: 174412429 + Color: {x: 1, y: 1, z: 1, w: 1} + Text Size: {x: 1, y: 1, z: 1} IsActive: true UI Component: Canvas ID: 50 Hovered: false Clicked: false IsActive: true - Scripts: ~ \ No newline at end of file + Scripts: ~ +- EID: 450 + Name: TransitionCanvas + IsActive: true + NumberOfChildren: 1 + Components: + Canvas Component: + Canvas Width: 1920 + Canvas Height: 1080 + Scale by canvas width: false + IsActive: true + Scripts: ~ +- EID: 65982 + Name: Transition + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 0, y: 0, z: 0.100000001} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 2500, y: 1080, z: 1} + IsActive: true + Renderable Component: + Mesh: 141771688 + Material: 120016136 + IsActive: true + UI Component: + Canvas ID: 450 + Hovered: false + Clicked: false + IsActive: true + Scripts: + - Type: SHADE_Scripting.UI.SceneFadeInOut + Enabled: true + alphaValue: 1 + fadeInTime: 0.5 + fadeOutTime: 0.5 \ No newline at end of file diff --git a/Assets/Scenes/PhysicsTest.shade b/Assets/Scenes/PhysicsTest.shade index 20903809..442ff096 100644 --- a/Assets/Scenes/PhysicsTest.shade +++ b/Assets/Scenes/PhysicsTest.shade @@ -10,9 +10,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: false Sleeping Enabled: true Freeze Position X: false @@ -75,10 +78,10 @@ Yaw: 0 Roll: 0 Width: 1920 - Height: 1080 Near: 0.00999999978 Far: 10000 Perspective: true + FOV: 90 IsActive: true Scripts: ~ - EID: 65539 @@ -185,9 +188,12 @@ IsActive: true RigidBody Component: Type: Dynamic + Auto Mass: false + Mass: 1 Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: true + Gravity Scale: 1 Interpolate: true Sleeping Enabled: true Freeze Position X: false diff --git a/Assets/Scenes/SS_Playground.shade b/Assets/Scenes/SS_Playground.shade index 7e8c8c8f..f91f60ff 100644 --- a/Assets/Scenes/SS_Playground.shade +++ b/Assets/Scenes/SS_Playground.shade @@ -14,6 +14,14 @@ Perspective: true FOV: 90 IsActive: true + Light Component: + Position: {x: 0, y: 0, z: 0} + Type: Ambient + Direction: {x: 0, y: 0, z: 1} + Color: {x: 1, y: 1, z: 1, w: 1} + Layer: 4294967295 + Strength: 1 + IsActive: true Scripts: ~ - EID: 1 Name: Default @@ -38,52 +46,6 @@ Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true Scripts: ~ -- EID: 3 - Name: Default - IsActive: true - NumberOfChildren: 0 - Components: - Transform Component: - Translate: {x: 0, y: 5, z: 0} - Rotate: {x: -0, y: 0, z: 0} - Scale: {x: 0.999999702, y: 0.999999702, z: 1} - IsActive: true - RigidBody Component: - Type: Dynamic - Auto Mass: false - Mass: 1 - Drag: 0.00999999978 - Angular Drag: 0.00999999978 - Use Gravity: true - Gravity Scale: 1 - Interpolate: true - Sleeping Enabled: true - Freeze Position X: false - Freeze Position Y: false - Freeze Position Z: false - Freeze Rotation X: false - Freeze Rotation Y: false - Freeze Rotation Z: false - IsActive: true - Collider Component: - Colliders: - - Is Trigger: false - Collision Tag: 0 - Type: Box - Half Extents: {x: 1, y: 1, z: 1} - Friction: 0.400000006 - Bounciness: 0 - Density: 1 - Position Offset: {x: 0, y: 0, z: 0} - Rotation Offset: {x: 0, y: 0, z: 0} - IsActive: true - Scripts: - - Type: MovementTest - Enabled: true - forceAmount: 50 - torqueAmount: 50 - rayDistance: 1 - rayYOffset: -0.100000001 - EID: 131077 Name: Default IsActive: true @@ -335,4 +297,578 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true - Scripts: ~ \ No newline at end of file + Scripts: ~ +- EID: 198 + Name: ====Raccoon==== + IsActive: true + NumberOfChildren: 2 + Components: ~ + Scripts: ~ +- EID: 197 + Name: Player + IsActive: true + NumberOfChildren: 5 + Components: + Transform Component: + Translate: {x: 2.35245037, y: 1.35601735, z: 2.30057287} + Rotate: {x: -0, y: 0.0872664601, z: -0} + Scale: {x: 0.999999881, y: 1, z: 0.999999881} + IsActive: true + Renderable Component: + Mesh: 149697411 + Material: 126974645 + IsActive: true + RigidBody Component: + Type: Dynamic + Auto Mass: false + Mass: 0.0599999875 + Drag: 0.00999999978 + Angular Drag: 0.100000001 + Use Gravity: false + Gravity Scale: 1 + Interpolate: false + Sleeping Enabled: true + Freeze Position X: false + Freeze Position Y: false + Freeze Position Z: false + Freeze Rotation X: true + Freeze Rotation Y: true + Freeze Rotation Z: true + IsActive: true + Collider Component: + Colliders: + - Is Trigger: false + Collision Tag: 1 + Type: Box + Half Extents: {x: 0.400000006, y: 0.5, z: 0.300000012} + Friction: 0.800000012 + Bounciness: 0 + Density: 1 + Position Offset: {x: 0, y: 0.25, z: 0} + Rotation Offset: {x: 0, y: 0, z: 0} + IsActive: true + Scripts: + - Type: PlayerController + Enabled: true + respawnPoint: 239 + currentState: 0 + maxMoveVel: 3 + moveForce: 50 + sprintMultiplier: 1.5 + rotationFactorPerFrame: 5 + maxJumpHeight: 2 + maxJumpTime: 0.75 + fallMultipler: 3 + jumpPadMultiplayer: 1.20000005 + lightMultiper: 0.899999976 + mediumMultiper: 0.699999988 + heavyMultiper: 0.5 + silhouettePlayer: 462 + silhouetteBag: 465 + - Type: PickAndThrow + Enabled: true + throwForce: [10, 8, 10] + cameraArmOffSet: [0.25, 0.600000024, 0.200000003] + delayTimer: 1 + aimingLength: 1 + throwItem: false + rayDistance: 1 + rayOffSet: [0, 0.100000001, 0] + aimingFOV: 50 + defaultFOV: 45 +- EID: 196 + Name: HoldingPoint + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 0, y: 0.899999976, z: 0.200000286} + Rotate: {x: 0, y: 0, z: -0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Scripts: ~ +- EID: 195 + Name: PlayerCamera + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 0, y: -5.96046448e-08, z: 0} + Rotate: {x: 0, y: 6.19591904, z: 2.23517329e-08} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Camera Component: + Position: {x: 2.12735963, y: 0.362327784, z: 7.98933029} + Pitch: 0 + Yaw: 360 + Roll: 1.28065994e-06 + Width: 1920 + Near: 0.00999999978 + Far: 10000 + Perspective: true + FOV: 45 + IsActive: true + Camera Arm Component: + Arm Pitch: 20 + Arm Yaw: 0 + Arm Length: 3 + Look At Camera Origin: true + Target Offset: {x: 0, y: 0.75, z: 0} + Camera Collision: true + IsActive: true + Scripts: + - Type: SHADE_Scripting.ThirdPersonCamera + Enabled: true + armLength: 3 + turnSpeedPitch: 0.200000003 + turnSpeedYaw: 0.400000006 + inverseXControls: true + inverseYControls: false + pitchUpperClamp: 45 + pitchLowerClamp: 5 +- EID: 194 + Name: PlayerBag + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 0, y: -2.98023224e-08, z: 4.76837158e-07} + Rotate: {x: 0, y: 0, z: -0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 144838771 + Material: 123745521 + IsActive: true + Scripts: ~ +- EID: 462 + Name: SilouettePlayer + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 2.38418579e-07, y: -2.98023224e-08, z: -2.98023224e-07} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 149697411 + Material: 126391182 + IsActive: true + Scripts: ~ +- EID: 465 + Name: SilouetteBag + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 0, y: -2.98023224e-08, z: 4.76837158e-07} + Rotate: {x: 0, y: 0, z: -0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 144838771 + Material: 126391182 + IsActive: true + Scripts: ~ +- EID: 239 + Name: RespawnPoint + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 2.5, y: 0.660660267, z: 7} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Scripts: ~ +- EID: 240 + Name: ====ItemPool==== + IsActive: true + NumberOfChildren: 2 + Components: ~ + Scripts: ~ +- EID: 464 + Name: Watermelon + IsActive: true + NumberOfChildren: 5 + Components: + Transform Component: + Translate: {x: -2.9657383, y: 1.34320831, z: 2.66521454} + Rotate: {x: -0, y: 0, z: -0} + Scale: {x: 0.999979734, y: 1, z: 0.999979734} + IsActive: true + Renderable Component: + Mesh: 134305891 + Material: 122370915 + IsActive: true + RigidBody Component: + Type: Dynamic + Auto Mass: false + Mass: 0.0654498488 + Drag: 0.00999999978 + Angular Drag: 0.100000001 + Use Gravity: true + Gravity Scale: 1 + Interpolate: false + Sleeping Enabled: true + Freeze Position X: false + Freeze Position Y: false + Freeze Position Z: false + Freeze Rotation X: false + Freeze Rotation Y: false + Freeze Rotation Z: false + IsActive: true + Collider Component: + Colliders: + - Is Trigger: false + Collision Tag: 2 + Type: Sphere + Radius: 0.5 + Friction: 0.400000006 + Bounciness: 0 + Density: 1 + Position Offset: {x: 0, y: 0, z: 0} + Rotation Offset: {x: 0, y: 0, z: 0} + IsActive: true + Scripts: + - Type: Breakable + Enabled: true + threshHold: 4 + ignoreRaccoon: true + breakClipHandlerName: SFXWatermelonBreak464 + breakClipPath: event:/Props/impact_watermelon_break + - Type: Item + Enabled: true + Score: 500 + currCategory: 2 + density: 1 + dontReturn: false + soundDistance: 10 + highlightSpeed: 300 + highlightThickness: 250 + highlightLowerClamp: 0.25 +- EID: 463 + Name: Piece1 + IsActive: false + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 0.0218036175, y: 5.38527966e-05, z: 0.202852726} + Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16} + Scale: {x: 1, y: 1, z: 1} + IsActive: false + Renderable Component: + Mesh: 144023586 + Material: 122370915 + IsActive: false + RigidBody Component: + Type: Dynamic + Auto Mass: false + Mass: 1 + Drag: 0.00999999978 + Angular Drag: 0.100000001 + Use Gravity: true + Gravity Scale: 1 + Interpolate: false + Sleeping Enabled: true + Freeze Position X: false + Freeze Position Y: false + Freeze Position Z: false + Freeze Rotation X: false + Freeze Rotation Y: false + Freeze Rotation Z: false + IsActive: false + Collider Component: + Colliders: + - Is Trigger: false + Collision Tag: 2 + Type: Box + Half Extents: {x: 0.400000006, y: 0.300000012, z: 0.300000012} + Friction: 0.400000006 + Bounciness: 0 + Density: 1 + Position Offset: {x: 0, y: 0, z: 0} + Rotation Offset: {x: 0.164060935, y: 0, z: 0} + IsActive: false + Scripts: + - Type: Item + Enabled: true + Score: 50 + currCategory: 1 + density: 3 + dontReturn: false + soundDistance: 10 + highlightSpeed: 300 + highlightThickness: 250 + highlightLowerClamp: 0.25 +- EID: 466 + Name: Piece2 + IsActive: false + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 0.0812162161, y: 0.0825212598, z: -0.0991339684} + Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16} + Scale: {x: 1, y: 1, z: 1} + IsActive: false + Renderable Component: + Mesh: 142132679 + Material: 122370915 + IsActive: false + RigidBody Component: + Type: Dynamic + Auto Mass: false + Mass: 1 + Drag: 0.00999999978 + Angular Drag: 0.100000001 + Use Gravity: true + Gravity Scale: 1 + Interpolate: false + Sleeping Enabled: true + Freeze Position X: false + Freeze Position Y: false + Freeze Position Z: false + Freeze Rotation X: false + Freeze Rotation Y: false + Freeze Rotation Z: false + IsActive: false + Collider Component: + Colliders: + - Is Trigger: false + Collision Tag: 2 + Type: Box + Half Extents: {x: 0.300000012, y: 0.200000003, z: 0.200000003} + Friction: 0.400000006 + Bounciness: 0 + Density: 1 + Position Offset: {x: 0, y: 0, z: 0} + Rotation Offset: {x: 0, y: 0, z: -0.34906584} + IsActive: false + Scripts: + - Type: Item + Enabled: true + Score: 50 + currCategory: 1 + density: 3 + dontReturn: false + soundDistance: 10 + highlightSpeed: 300 + highlightThickness: 250 + highlightLowerClamp: 0.25 +- EID: 467 + Name: Piece3 + IsActive: false + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: -0.0350502729, y: -0.210244894, z: -0.0336794853} + Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16} + Scale: {x: 1, y: 1, z: 1} + IsActive: false + Renderable Component: + Mesh: 138231239 + Material: 122370915 + IsActive: false + RigidBody Component: + Type: Dynamic + Auto Mass: false + Mass: 1 + Drag: 0.00999999978 + Angular Drag: 0.100000001 + Use Gravity: true + Gravity Scale: 1 + Interpolate: false + Sleeping Enabled: true + Freeze Position X: false + Freeze Position Y: false + Freeze Position Z: false + Freeze Rotation X: false + Freeze Rotation Y: false + Freeze Rotation Z: false + IsActive: false + Collider Component: + Colliders: + - Is Trigger: false + Collision Tag: 2 + Type: Box + Half Extents: {x: 0.200000003, y: 0.0799999982, z: 0.200000003} + Friction: 0.400000006 + Bounciness: 0 + Density: 1 + Position Offset: {x: 0, y: 0, z: 0} + Rotation Offset: {x: 0, y: 0, z: -0.261799395} + IsActive: false + Scripts: + - Type: Item + Enabled: true + Score: 10 + currCategory: 0 + density: 3 + dontReturn: false + soundDistance: 10 + highlightSpeed: 300 + highlightThickness: 250 + highlightLowerClamp: 0.25 +- EID: 468 + Name: Piece4 + IsActive: false + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: -0.230162144, y: -0.0580062866, z: -0.00789308548} + Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16} + Scale: {x: 1, y: 1, z: 1} + IsActive: false + Renderable Component: + Mesh: 135293480 + Material: 122370915 + IsActive: false + RigidBody Component: + Type: Dynamic + Auto Mass: false + Mass: 1 + Drag: 0.00999999978 + Angular Drag: 0.100000001 + Use Gravity: true + Gravity Scale: 1 + Interpolate: false + Sleeping Enabled: true + Freeze Position X: false + Freeze Position Y: false + Freeze Position Z: false + Freeze Rotation X: false + Freeze Rotation Y: false + Freeze Rotation Z: false + IsActive: false + Collider Component: + Colliders: + - Is Trigger: false + Collision Tag: 2 + Type: Box + Half Extents: {x: 0.200000003, y: 0.0500000007, z: 0.200000003} + Friction: 0.400000006 + Bounciness: 0 + Density: 1 + Position Offset: {x: 0, y: 0, z: 0} + Rotation Offset: {x: 0, y: 0, z: -1.04719758} + IsActive: false + Scripts: + - Type: Item + Enabled: true + Score: 10 + currCategory: 0 + density: 3 + dontReturn: false + soundDistance: 10 + highlightSpeed: 300 + highlightThickness: 250 + highlightLowerClamp: 0.25 +- EID: 469 + Name: Piece5 + IsActive: false + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: -0.129600644, y: 0.219047099, z: 0.0484838486} + Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16} + Scale: {x: 1, y: 1, z: 1} + IsActive: false + Renderable Component: + Mesh: 146157335 + Material: 122370915 + IsActive: false + RigidBody Component: + Type: Dynamic + Auto Mass: false + Mass: 1 + Drag: 0.00999999978 + Angular Drag: 0.100000001 + Use Gravity: true + Gravity Scale: 1 + Interpolate: false + Sleeping Enabled: true + Freeze Position X: false + Freeze Position Y: false + Freeze Position Z: false + Freeze Rotation X: false + Freeze Rotation Y: false + Freeze Rotation Z: false + IsActive: false + Collider Component: + Colliders: + - Is Trigger: false + Collision Tag: 2 + Type: Box + Half Extents: {x: 0.25, y: 0.0500000007, z: 0.200000003} + Friction: 0.400000006 + Bounciness: 0 + Density: 1 + Position Offset: {x: 0, y: 0, z: 0} + Rotation Offset: {x: 0, y: 0, z: 0.436332315} + IsActive: false + Scripts: + - Type: Item + Enabled: true + Score: 10 + currCategory: 0 + density: 3 + dontReturn: false + soundDistance: 10 + highlightSpeed: 300 + highlightThickness: 250 + highlightLowerClamp: 0.25 +- EID: 176 + Name: Mesh_Apple + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: -0.959606349, y: 3.52014041, z: 4.99207687} + Rotate: {x: -0, y: 0, z: -0} + Scale: {x: 1, y: 1, z: 1} + IsActive: true + Renderable Component: + Mesh: 144128170 + Material: 122370915 + IsActive: true + RigidBody Component: + Type: Dynamic + Auto Mass: false + Mass: 0.00800000038 + Drag: 0.00999999978 + Angular Drag: 0.100000001 + Use Gravity: true + Gravity Scale: 1 + Interpolate: false + Sleeping Enabled: true + Freeze Position X: false + Freeze Position Y: false + Freeze Position Z: false + Freeze Rotation X: false + Freeze Rotation Y: false + Freeze Rotation Z: false + IsActive: true + Collider Component: + Colliders: + - Is Trigger: false + Collision Tag: 2 + Type: Box + Half Extents: {x: 0.200000003, y: 0.200000003, z: 0.200000003} + Friction: 0.400000006 + Bounciness: 0 + Density: 1 + Position Offset: {x: 0, y: 0, z: 0} + Rotation Offset: {x: 0, y: 0, z: 0} + IsActive: true + Scripts: + - Type: Item + Enabled: true + Score: 10 + currCategory: 0 + density: 1 + dontReturn: false + soundDistance: 10 + highlightSpeed: 300 + highlightThickness: 250 + highlightLowerClamp: 0.25 \ No newline at end of file diff --git a/Assets/Scenes/WinScene.shade b/Assets/Scenes/WinScene.shade index c6e676c3..32ba52d9 100644 --- a/Assets/Scenes/WinScene.shade +++ b/Assets/Scenes/WinScene.shade @@ -29,7 +29,7 @@ NumberOfChildren: 0 Components: Transform Component: - Translate: {x: 0, y: 0, z: 0.100000001} + Translate: {x: 0, y: 0, z: 0.300000012} Rotate: {x: 0, y: 0, z: 0} Scale: {x: 1920, y: 1080, z: 1} IsActive: true @@ -49,7 +49,7 @@ NumberOfChildren: 0 Components: Transform Component: - Translate: {x: 0, y: 75, z: 0} + Translate: {x: 0, y: 75, z: 0.200000003} Rotate: {x: 0, y: 0, z: 0} Scale: {x: 400, y: 100, z: 1} IsActive: true @@ -85,7 +85,7 @@ NumberOfChildren: 0 Components: Transform Component: - Translate: {x: 0, y: -200, z: 0} + Translate: {x: 0, y: -200, z: 0.200000003} Rotate: {x: 0, y: 0, z: 0} Scale: {x: 400, y: 100, z: 1} IsActive: true @@ -153,4 +153,40 @@ Components: ~ Scripts: - Type: SHADE_Scripting.UI.TweenManager - Enabled: true \ No newline at end of file + Enabled: true +- EID: 450 + Name: TransitionCanvas + IsActive: true + NumberOfChildren: 1 + Components: + Canvas Component: + Canvas Width: 1920 + Canvas Height: 1080 + Scale by canvas width: false + IsActive: true + Scripts: ~ +- EID: 65982 + Name: Transition + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 0, y: 0, z: 0.100000001} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 2500, y: 1080, z: 1} + IsActive: true + Renderable Component: + Mesh: 141771688 + Material: 120016136 + IsActive: true + UI Component: + Canvas ID: 450 + Hovered: false + Clicked: false + IsActive: true + Scripts: + - Type: SHADE_Scripting.UI.SceneFadeInOut + Enabled: true + alphaValue: 1 + fadeInTime: 0.5 + fadeOutTime: 0.5 \ No newline at end of file diff --git a/Assets/Scripts/Gameplay/Item/SC_Item.cs b/Assets/Scripts/Gameplay/Item/SC_Item.cs index bec6bb65..260ff5ef 100644 --- a/Assets/Scripts/Gameplay/Item/SC_Item.cs +++ b/Assets/Scripts/Gameplay/Item/SC_Item.cs @@ -54,7 +54,8 @@ public class Item : Script protected override void start() { - GameManager.Instance.totalItemCount += 1; + if(GameManager.Instance) + GameManager.Instance.totalItemCount += 1; if (rend) { diff --git a/Assets/Scripts/Gameplay/Player/SC_PickAndThrow.cs b/Assets/Scripts/Gameplay/Player/SC_PickAndThrow.cs index 72185b0a..ac94a03c 100644 --- a/Assets/Scripts/Gameplay/Player/SC_PickAndThrow.cs +++ b/Assets/Scripts/Gameplay/Player/SC_PickAndThrow.cs @@ -32,7 +32,7 @@ public class PickAndThrow : Script public float rayDistance = 1; [Tooltip("Height of ray")] - public float rayHeight = 0.1f; + public Vector3 rayOffSet = new Vector3(0, -0.1f, 0); [Tooltip("FOV when you aim")] public float aimingFOV = 50; @@ -59,7 +59,7 @@ public class PickAndThrow : Script } protected override void update() { - if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone) + if ((GameManager.Instance && (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone))) { return; } @@ -142,7 +142,7 @@ public class PickAndThrow : Script protected override void fixedUpdate() { - if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone) + if ((GameManager.Instance && (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone))) { return; } @@ -225,14 +225,15 @@ public class PickAndThrow : Script { if (pc != null) { + /* List rayList1 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(22.5f))), rayDistance, false, (ushort)65535); + List rayList2 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(-22.5f))), rayDistance, false, (ushort)65535); + List rayList3 = Physics.Raycast(new Ray(playerRayPos, dirNor), rayDistance * 0.75f, false, (ushort)65535);*/ + Vector3 dirNor = pc.tranform.Forward; - dirNor = new Vector3(-dirNor.x, -dirNor.y, -dirNor.z); - Vector3 playerRayPos = pc.tranform.GlobalPosition; - playerRayPos.y += rayHeight; - dirNor.Normalise(); - List rayList1 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(22.5f))), rayDistance, false, (ushort)65535); - List rayList2 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(-22.5f))), rayDistance, false, (ushort)65535); - List rayList3 = Physics.Raycast(new Ray(playerRayPos, dirNor), rayDistance * 0.75f, false, (ushort)65535); + Vector3 test = new Vector3(-dirNor.x, -dirNor.y, -dirNor.z); + List rayList1 = Physics.ColliderRaycast(GameObject, new Ray(rayOffSet, Vector3.RotateY(test, SHADE.Math.DegreesToRadians(22.5f))), rayDistance, false, (ushort)65535); + List rayList2 = Physics.ColliderRaycast(GameObject, new Ray(rayOffSet, Vector3.RotateY(test, SHADE.Math.DegreesToRadians(-22.5f))), rayDistance, false, (ushort)65535); + List rayList3 = Physics.ColliderRaycast(GameObject, new Ray(rayOffSet, test), rayDistance, false, (ushort)65535); if (rayList1.Count > 0) { @@ -263,8 +264,10 @@ public class PickAndThrow : Script { if (ray.Hit) { + Debug.Log("RAY HIT"); if (ray.Other.Value.GetScript() && !pc.holdItem) { + Debug.Log("RAY HIT ITEM"); item = ray.Other.Value; return true; } diff --git a/Assets/Scripts/Gameplay/Player/SC_PlayerController.cs b/Assets/Scripts/Gameplay/Player/SC_PlayerController.cs index 1775b85f..d430f75a 100644 --- a/Assets/Scripts/Gameplay/Player/SC_PlayerController.cs +++ b/Assets/Scripts/Gameplay/Player/SC_PlayerController.cs @@ -139,7 +139,7 @@ public class PlayerController : Script protected override void update() { - if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone) + if ((GameManager.Instance && (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone))) { return; } @@ -189,7 +189,7 @@ public class PlayerController : Script protected override void fixedUpdate() { - if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone) + if ((GameManager.Instance && (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone))) { return; } @@ -258,7 +258,9 @@ public class PlayerController : Script { if (rb != null && currentState != RaccoonStates.CAUGHT) { - rb.LinearVelocity += new Vector3(axisMove.x * moveForce, 0.0f, axisMove.y * moveForce) * Time.DeltaTimeF; + //rb.LinearVelocity += new Vector3(axisMove.x * moveForce, 0.0f, axisMove.y * moveForce) * Time.DeltaTimeF; + rb.AddForce(new Vector3(axisMove.x * moveForce, 0.0f, axisMove.y * moveForce)); + //Debug.Log($"X: {axisMove.x} Y:{axisMove.y} velx: {rb.LinearVelocity.x} vely: {rb.LinearVelocity.z}"); if (isMoveKeyPress && rb) { @@ -344,11 +346,10 @@ public class PlayerController : Script private void Rotation() { - tranform.LocalEulerAngles = new Vector3(0.0f, tranform.LocalEulerAngles.y, 0.0f); if (isMoveKeyPress && tranform && !isAiming) { Quaternion currentRotation = tranform.LocalRotation; - Quaternion targetRotation = Quaternion.LookRotation(new Vector3(axisMove.x, 0.0f, axisMove.y), Vector3.Up); + Quaternion targetRotation = Quaternion.Euler(0.0f,MathF.Atan2(axisMove.x,axisMove.y), 0.0f); tranform.LocalRotation = Quaternion.Slerp(currentRotation, targetRotation, rotationFactorPerFrame * (float)Time.FixedDeltaTime); } else if (camArm && tranform && isAiming) diff --git a/Assets/Scripts/Gameplay/Player/SC_ThirdPersonCamera.cs b/Assets/Scripts/Gameplay/Player/SC_ThirdPersonCamera.cs index 8d3e7645..dcb44914 100644 --- a/Assets/Scripts/Gameplay/Player/SC_ThirdPersonCamera.cs +++ b/Assets/Scripts/Gameplay/Player/SC_ThirdPersonCamera.cs @@ -41,7 +41,7 @@ namespace SHADE_Scripting protected override void update() { - if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone) + if ((GameManager.Instance && (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone))) { return; } diff --git a/Assets/Scripts/UI/SC_MainMenu.cs b/Assets/Scripts/UI/SC_MainMenu.cs index 560c3f30..5c30d40a 100644 --- a/Assets/Scripts/UI/SC_MainMenu.cs +++ b/Assets/Scripts/UI/SC_MainMenu.cs @@ -30,17 +30,6 @@ public class MainMenu : Script } protected override void update() { -/* if (Input.GetKeyDown(Input.KeyCode.K) && obj) - { - if (testRenderable.Material.GetProperty("data.alpha") == 1) - { - testRenderable.Material.SetProperty("data.alpha", 0); - } - else if (testRenderable.Material.GetProperty("data.alpha") == 0) - { - testRenderable.Material.SetProperty("data.alpha", 1); - } - }*/ if (Input.GetKeyDown(Input.KeyCode.Space)) {