Removed unused functions, fixed RigidBody

This commit is contained in:
Diren D Bharwani 2022-10-26 01:46:13 +08:00
parent fbb613b859
commit 7ba02aeb0f
2 changed files with 0 additions and 6 deletions

View File

@ -28,7 +28,6 @@ namespace SHADE
, flags { 0 }
, dirtyFlags { 0 }
, interpolate { true }
, system { nullptr }
, mass { 1.0f }
, drag { 0.01f }
, angularDrag { 0.01f }

View File

@ -69,13 +69,8 @@ namespace SHADE
/* Function Members */
/*---------------------------------------------------------------------------------*/
void CreateRigidBody (const SHVec3& pos, const SHQuaternion& orientation);
void CreateCollisionBody (const SHVec3& pos, const SHQuaternion& orientation);
int AddCollider (SHCollider* collider);
void DestroyRigidBody (SHColliderComponent* c) noexcept;
void RemoveCollider (int index);
void DestroyCollisionBody () noexcept;
void SyncRigidBody (SHRigidBodyComponent* rb) const noexcept;
void SyncColliders (SHColliderComponent* c) const noexcept;