Serialize/Deserialize SHCollider & SHColliderComponent
This commit is contained in:
parent
f64f13521b
commit
8466309e2f
|
@ -48,15 +48,28 @@ namespace SHADE
|
||||||
|
|
||||||
if (Begin())
|
if (Begin())
|
||||||
{
|
{
|
||||||
|
if(skipFrame)
|
||||||
|
{
|
||||||
|
ImGui::End();
|
||||||
|
skipFrame = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
DrawMenuBar();
|
DrawMenuBar();
|
||||||
auto const& sceneGraph = SHSceneManager::GetCurrentSceneGraph();
|
auto const& sceneGraph = SHSceneManager::GetCurrentSceneGraph();
|
||||||
if(const auto root = sceneGraph.GetRoot())
|
|
||||||
|
if (const auto root = sceneGraph.GetRoot())
|
||||||
{
|
{
|
||||||
auto const& children = root->GetChildren();
|
auto const& children = root->GetChildren();
|
||||||
|
|
||||||
for (const auto child : children)
|
for (const auto child : children)
|
||||||
{
|
{
|
||||||
RecursivelyDrawEntityNode(child);
|
if(child)
|
||||||
|
RecursivelyDrawEntityNode(child);
|
||||||
|
if(skipFrame)
|
||||||
|
{
|
||||||
|
ImGui::End();
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -120,8 +133,10 @@ namespace SHADE
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
ImRect SHHierarchyPanel::RecursivelyDrawEntityNode(SHSceneNode* currentNode)
|
ImRect SHHierarchyPanel::RecursivelyDrawEntityNode(SHSceneNode* const currentNode)
|
||||||
{
|
{
|
||||||
|
if(currentNode == nullptr)
|
||||||
|
return {};
|
||||||
auto const& sceneGraph = SHSceneManager::GetCurrentSceneGraph();
|
auto const& sceneGraph = SHSceneManager::GetCurrentSceneGraph();
|
||||||
|
|
||||||
//Get node data (Children, eid, selected)
|
//Get node data (Children, eid, selected)
|
||||||
|
@ -193,10 +208,16 @@ namespace SHADE
|
||||||
if(ImGui::Selectable("Paste"))
|
if(ImGui::Selectable("Paste"))
|
||||||
{
|
{
|
||||||
SetScrollTo(SHSerialization::DeserializeEntitiesFromString(SHClipboardUtilities::GetDataFromClipboard()));
|
SetScrollTo(SHSerialization::DeserializeEntitiesFromString(SHClipboardUtilities::GetDataFromClipboard()));
|
||||||
|
skipFrame = true;
|
||||||
|
ImGui::EndPopup();
|
||||||
|
if(isNodeOpen)
|
||||||
|
ImGui::TreePop();
|
||||||
|
return nodeRect;
|
||||||
}
|
}
|
||||||
if(ImGui::Selectable("Paste as Child"))
|
if(ImGui::Selectable("Paste as Child"))
|
||||||
{
|
{
|
||||||
SetScrollTo(SHSerialization::DeserializeEntitiesFromString(SHClipboardUtilities::GetDataFromClipboard(), eid));
|
SetScrollTo(SHSerialization::DeserializeEntitiesFromString(SHClipboardUtilities::GetDataFromClipboard(), eid));
|
||||||
|
skipFrame = true;
|
||||||
}
|
}
|
||||||
if(ImGui::Selectable(std::format("{} Delete", ICON_MD_DELETE).data()))
|
if(ImGui::Selectable(std::format("{} Delete", ICON_MD_DELETE).data()))
|
||||||
{
|
{
|
||||||
|
|
|
@ -26,10 +26,12 @@ namespace SHADE
|
||||||
void SetScrollTo(EntityID eid);
|
void SetScrollTo(EntityID eid);
|
||||||
private:
|
private:
|
||||||
void DrawMenuBar() const noexcept;
|
void DrawMenuBar() const noexcept;
|
||||||
ImRect RecursivelyDrawEntityNode(SHSceneNode*);
|
ImRect RecursivelyDrawEntityNode(SHSceneNode* const);
|
||||||
void CreateChildEntity(EntityID parentEID) const noexcept;
|
void CreateChildEntity(EntityID parentEID) const noexcept;
|
||||||
void ParentSelectedEntities(EntityID parentEID) const noexcept;
|
void ParentSelectedEntities(EntityID parentEID) const noexcept;
|
||||||
void SelectRangeOfEntities(EntityID beginEID, EntityID EndEID);
|
void SelectRangeOfEntities(EntityID beginEID, EntityID EndEID);
|
||||||
|
|
||||||
|
bool skipFrame = false;
|
||||||
std::string filter;
|
std::string filter;
|
||||||
bool isAnyNodeSelected = false;
|
bool isAnyNodeSelected = false;
|
||||||
EntityID scrollTo = MAX_EID;
|
EntityID scrollTo = MAX_EID;
|
||||||
|
|
|
@ -85,6 +85,8 @@ namespace SHADE
|
||||||
// Deserialise scripts
|
// Deserialise scripts
|
||||||
if (node[ScriptsNode])
|
if (node[ScriptsNode])
|
||||||
SHSystemManager::GetSystem<SHScriptEngine>()->DeserialiseScripts(eid, node[ScriptsNode]);
|
SHSystemManager::GetSystem<SHScriptEngine>()->DeserialiseScripts(eid, node[ScriptsNode]);
|
||||||
|
|
||||||
|
return eid;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SHSerialization::DeserializeSceneFromFile(std::filesystem::path const& path)
|
void SHSerialization::DeserializeSceneFromFile(std::filesystem::path const& path)
|
||||||
|
@ -192,9 +194,9 @@ namespace SHADE
|
||||||
{
|
{
|
||||||
components[rttr::type::get<SHRigidBodyComponent>().get_name().data()] = SHSerializationHelper::SerializeComponentToNode(rigidbody);
|
components[rttr::type::get<SHRigidBodyComponent>().get_name().data()] = SHSerializationHelper::SerializeComponentToNode(rigidbody);
|
||||||
}
|
}
|
||||||
if (const auto collisionComp = SHComponentManager::GetComponent_s<SHColliderComponent>(eid))
|
if (auto collisionComp = SHComponentManager::GetComponent_s<SHColliderComponent>(eid))
|
||||||
{
|
{
|
||||||
components[rttr::type::get<SHColliderComponent>().get_name().data()] = SHSerializationHelper::SerializeComponentToNode(collisionComp);
|
components[rttr::type::get<SHColliderComponent>().get_name().data()] = YAML::convert<SHColliderComponent>::encode(*collisionComp);
|
||||||
}
|
}
|
||||||
node[ComponentsNode] = components;
|
node[ComponentsNode] = components;
|
||||||
|
|
||||||
|
@ -254,6 +256,10 @@ namespace SHADE
|
||||||
if (id.has_value())
|
if (id.has_value())
|
||||||
componentIDList.push_back(id.value());
|
componentIDList.push_back(id.value());
|
||||||
|
|
||||||
|
id = GetComponentID<SHColliderComponent>(componentsNode);
|
||||||
|
if(id.has_value())
|
||||||
|
componentIDList.push_back(id.value());
|
||||||
|
|
||||||
return componentIDList;
|
return componentIDList;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -263,5 +269,7 @@ namespace SHADE
|
||||||
if (!componentsNode)
|
if (!componentsNode)
|
||||||
return;
|
return;
|
||||||
SHSerializationHelper::InitializeComponentFromNode<SHTransformComponent>(componentsNode, eid);
|
SHSerializationHelper::InitializeComponentFromNode<SHTransformComponent>(componentsNode, eid);
|
||||||
|
SHSerializationHelper::InitializeComponentFromNode<SHRigidBodyComponent>(componentsNode, eid);
|
||||||
|
SHSerializationHelper::InitializeComponentFromNodeData<SHColliderComponent>(componentsNode, eid);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -35,13 +35,13 @@ namespace YAML
|
||||||
}
|
}
|
||||||
static bool decode(Node const& node, SHVec4& rhs)
|
static bool decode(Node const& node, SHVec4& rhs)
|
||||||
{
|
{
|
||||||
if(node[x])
|
if (node[x])
|
||||||
rhs.x = node[x].as<float>();
|
rhs.x = node[x].as<float>();
|
||||||
if(node[y])
|
if (node[y])
|
||||||
rhs.y = node[y].as<float>();
|
rhs.y = node[y].as<float>();
|
||||||
if(node[z])
|
if (node[z])
|
||||||
rhs.z = node[z].as<float>();
|
rhs.z = node[z].as<float>();
|
||||||
if(node[w])
|
if (node[w])
|
||||||
rhs.w = node[w].as<float>();
|
rhs.w = node[w].as<float>();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -65,11 +65,11 @@ namespace YAML
|
||||||
}
|
}
|
||||||
static bool decode(Node const& node, SHVec3& rhs)
|
static bool decode(Node const& node, SHVec3& rhs)
|
||||||
{
|
{
|
||||||
if(node[x])
|
if (node[x])
|
||||||
rhs.x = node[x].as<float>();
|
rhs.x = node[x].as<float>();
|
||||||
if(node[y])
|
if (node[y])
|
||||||
rhs.y = node[y].as<float>();
|
rhs.y = node[y].as<float>();
|
||||||
if(node[z])
|
if (node[z])
|
||||||
rhs.z = node[z].as<float>();
|
rhs.z = node[z].as<float>();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -91,13 +91,162 @@ namespace YAML
|
||||||
}
|
}
|
||||||
static bool decode(Node const& node, SHVec2& rhs)
|
static bool decode(Node const& node, SHVec2& rhs)
|
||||||
{
|
{
|
||||||
if(node[x])
|
if (node[x])
|
||||||
rhs.x = node[x].as<float>();
|
rhs.x = node[x].as<float>();
|
||||||
if(node[y])
|
if (node[y])
|
||||||
rhs.y = node[y].as<float>();
|
rhs.y = node[y].as<float>();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
template<>
|
||||||
|
struct convert<SHCollider>
|
||||||
|
{
|
||||||
|
static constexpr const char* IsTrigger = "Is Trigger";
|
||||||
|
|
||||||
|
static constexpr const char* Type = "Type";
|
||||||
|
static constexpr const char* HalfExtents = "Half Extents";
|
||||||
|
static constexpr const char* Radius = "Radius";
|
||||||
|
|
||||||
|
static constexpr const char* Friction = "Friction";
|
||||||
|
static constexpr const char* Bounciness = "Bounciness";
|
||||||
|
static constexpr const char* Density = "Density";
|
||||||
|
static constexpr const char* PositionOffset = "Position Offset";
|
||||||
|
|
||||||
|
static Node encode(SHCollider& rhs)
|
||||||
|
{
|
||||||
|
Node node;
|
||||||
|
node[IsTrigger] = rhs.IsTrigger();
|
||||||
|
|
||||||
|
rttr::type const shapeRttrType = rttr::type::get<SHCollider::Type>();
|
||||||
|
rttr::enumeration const enumAlign = shapeRttrType.get_enumeration();
|
||||||
|
SHCollider::Type colliderType = rhs.GetType();
|
||||||
|
|
||||||
|
node[Type] = enumAlign.value_to_name(colliderType).data();
|
||||||
|
|
||||||
|
switch (colliderType)
|
||||||
|
{
|
||||||
|
case SHCollider::Type::BOX:
|
||||||
|
{
|
||||||
|
auto const bb = reinterpret_cast<SHBoundingBox*>(rhs.GetShape());
|
||||||
|
node[HalfExtents] = bb->GetHalfExtents();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case SHCollider::Type::SPHERE:
|
||||||
|
{
|
||||||
|
auto const bs = reinterpret_cast<SHBoundingSphere*>(rhs.GetShape());
|
||||||
|
node[Radius] = bs->GetRadius();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case SHCollider::Type::CAPSULE: break;
|
||||||
|
default:;
|
||||||
|
}
|
||||||
|
|
||||||
|
node[Friction] = rhs.GetFriction();
|
||||||
|
node[Bounciness] = rhs.GetBounciness();
|
||||||
|
node[Density] = rhs.GetDensity();
|
||||||
|
node[PositionOffset] = rhs.GetPositionOffset();
|
||||||
|
|
||||||
|
return node;
|
||||||
|
}
|
||||||
|
static bool decode(Node const& node, SHCollider& rhs)
|
||||||
|
{
|
||||||
|
if (node[IsTrigger])
|
||||||
|
rhs.SetIsTrigger(node[IsTrigger].as<bool>());
|
||||||
|
if (!node[Type])
|
||||||
|
return false;
|
||||||
|
rttr::type const shapeRttrType = rttr::type::get<SHCollider::Type>();
|
||||||
|
rttr::enumeration const enumAlign = shapeRttrType.get_enumeration();
|
||||||
|
bool ok;
|
||||||
|
const SHCollider::Type colliderType = enumAlign.name_to_value(node[Type].as<std::string>()).convert<SHCollider::Type>(&ok);
|
||||||
|
if (!ok)
|
||||||
|
return false;
|
||||||
|
switch (colliderType)
|
||||||
|
{
|
||||||
|
case SHCollider::Type::BOX:
|
||||||
|
{
|
||||||
|
if(auto const bb = dynamic_cast<SHBoundingBox*>(rhs.GetShape()); bb)
|
||||||
|
{
|
||||||
|
if (node[HalfExtents])
|
||||||
|
{
|
||||||
|
bb->SetHalfExtents(node[HalfExtents].as<SHVec3>());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case SHCollider::Type::SPHERE:
|
||||||
|
{
|
||||||
|
if(auto const bs = dynamic_cast<SHBoundingSphere*>(rhs.GetShape()); bs)
|
||||||
|
{
|
||||||
|
if (node[Radius])
|
||||||
|
{
|
||||||
|
bs->SetRadius(node[Radius].as<float>());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case SHCollider::Type::CAPSULE: break;
|
||||||
|
default:;
|
||||||
|
}
|
||||||
|
if (node[Friction])
|
||||||
|
rhs.SetFriction(node[Friction].as<float>());
|
||||||
|
if (node[Bounciness])
|
||||||
|
rhs.SetBounciness(rhs.GetBounciness());
|
||||||
|
if (node[Density])
|
||||||
|
rhs.SetDensity(node[Density].as<float>());
|
||||||
|
if (node[PositionOffset])
|
||||||
|
rhs.SetPositionOffset(node[PositionOffset].as<SHVec3>());
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
template<>
|
||||||
|
struct convert<SHColliderComponent>
|
||||||
|
{
|
||||||
|
static constexpr const char* Colliders = "Colliders";
|
||||||
|
static Node encode(SHColliderComponent& rhs)
|
||||||
|
{
|
||||||
|
Node node, collidersNode;
|
||||||
|
auto const& colliders = rhs.GetColliders();
|
||||||
|
int const numColliders = static_cast<int>(colliders.size());
|
||||||
|
for (int i = 0; i < numColliders; ++i)
|
||||||
|
{
|
||||||
|
auto& collider = rhs.GetCollider(i);
|
||||||
|
Node colliderNode = convert<SHCollider>::encode(collider);
|
||||||
|
if (colliderNode.IsDefined())
|
||||||
|
collidersNode[i] = colliderNode;
|
||||||
|
}
|
||||||
|
node[Colliders] = collidersNode;
|
||||||
|
return node;
|
||||||
|
}
|
||||||
|
static bool decode(Node const& node, SHColliderComponent& rhs)
|
||||||
|
{
|
||||||
|
if(node.IsNull())
|
||||||
|
return false;
|
||||||
|
if (node[Colliders])
|
||||||
|
{
|
||||||
|
int numColliders{};
|
||||||
|
for (auto const& colliderNode : node[Colliders])
|
||||||
|
{
|
||||||
|
rttr::type const shapeRttrType = rttr::type::get<SHCollider::Type>();
|
||||||
|
rttr::enumeration const enumAlign = shapeRttrType.get_enumeration();
|
||||||
|
bool ok;
|
||||||
|
const SHCollider::Type colliderType = enumAlign.name_to_value(colliderNode[convert<SHCollider>::Type].as<std::string>()).convert<SHCollider::Type>(&ok);
|
||||||
|
if (!ok)
|
||||||
|
return false;
|
||||||
|
switch (colliderType)
|
||||||
|
{
|
||||||
|
case SHCollider::Type::BOX: rhs.AddBoundingBox(); break;
|
||||||
|
case SHCollider::Type::SPHERE: rhs.AddBoundingSphere(); break;
|
||||||
|
case SHCollider::Type::CAPSULE: break;
|
||||||
|
default:;
|
||||||
|
}
|
||||||
|
rhs.GetCollider(numColliders++) = colliderNode.as<SHCollider>();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace SHADE
|
namespace SHADE
|
||||||
|
@ -110,11 +259,11 @@ namespace SHADE
|
||||||
{
|
{
|
||||||
YAML::Node node;
|
YAML::Node node;
|
||||||
auto varType = var.get_type();
|
auto varType = var.get_type();
|
||||||
if(varType.is_sequential_container())
|
if (varType.is_sequential_container())
|
||||||
{
|
{
|
||||||
for(auto const& elem : var.create_sequential_view())
|
for (auto const& elem : var.create_sequential_view())
|
||||||
{
|
{
|
||||||
node.push_back(RTTRToNode(elem));
|
node.push_back(RTTRToNode(elem));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (varType == rttr::type::get<SHVec4>())
|
if (varType == rttr::type::get<SHVec4>())
|
||||||
|
@ -178,7 +327,7 @@ namespace SHADE
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
auto properties = var.get_type().get_properties();
|
auto properties = var.get_type().get_properties();
|
||||||
for (auto property : properties)
|
for (auto const& property : properties)
|
||||||
{
|
{
|
||||||
node[property.get_name().data()] = RTTRToNode(property.get_value(var));
|
node[property.get_name().data()] = RTTRToNode(property.get_value(var));
|
||||||
}
|
}
|
||||||
|
@ -186,7 +335,7 @@ namespace SHADE
|
||||||
return node;
|
return node;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename ComponentType, std::enable_if_t<std::is_base_of_v<SHComponent, ComponentType>, bool> = true>
|
template <typename ComponentType, std::enable_if_t<std::is_base_of_v<SHComponent, ComponentType>, bool> = true>
|
||||||
static std::string SerializeComponentToString(ComponentType* component)
|
static std::string SerializeComponentToString(ComponentType* component)
|
||||||
{
|
{
|
||||||
return std::string();
|
return std::string();
|
||||||
|
@ -216,17 +365,17 @@ namespace SHADE
|
||||||
auto propType = prop.get_type();
|
auto propType = prop.get_type();
|
||||||
if (propType == rttr::type::get<SHVec4>())
|
if (propType == rttr::type::get<SHVec4>())
|
||||||
{
|
{
|
||||||
SHVec4 vec{ propertyNode["X"].as<float>(), propertyNode["Y"].as<float>(), propertyNode["Z"].as<float>(), propertyNode["W"].as<float>() };
|
SHVec4 vec = propertyNode.as<SHVec4>();
|
||||||
prop.set_value(component, vec);
|
prop.set_value(component, vec);
|
||||||
}
|
}
|
||||||
else if (propType == rttr::type::get<SHVec3>())
|
else if (propType == rttr::type::get<SHVec3>())
|
||||||
{
|
{
|
||||||
SHVec3 vec{ propertyNode["X"].as<float>(), propertyNode["Y"].as<float>(), propertyNode["Z"].as<float>() };
|
SHVec3 vec = propertyNode.as<SHVec3>();
|
||||||
prop.set_value(component, vec);
|
prop.set_value(component, vec);
|
||||||
}
|
}
|
||||||
else if (propType == rttr::type::get<SHVec2>())
|
else if (propType == rttr::type::get<SHVec2>())
|
||||||
{
|
{
|
||||||
SHVec2 vec{ propertyNode["X"].as<float>(), propertyNode["Y"].as<float>() };
|
SHVec2 vec = propertyNode.as<SHVec2>();
|
||||||
prop.set_value(component, vec);
|
prop.set_value(component, vec);
|
||||||
}
|
}
|
||||||
else if (propType.is_arithmetic())
|
else if (propType.is_arithmetic())
|
||||||
|
@ -263,7 +412,7 @@ namespace SHADE
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
auto properties = propType.get_properties();
|
auto properties = propType.get_properties();
|
||||||
for (auto property : properties)
|
for (auto const& property : properties)
|
||||||
{
|
{
|
||||||
InitializeProperty(component, property, propertyNode[property.get_name().data()]);
|
InitializeProperty(component, property, propertyNode[property.get_name().data()]);
|
||||||
}
|
}
|
||||||
|
@ -273,7 +422,7 @@ namespace SHADE
|
||||||
template <typename ComponentType, std::enable_if_t<std::is_base_of_v<SHComponent, ComponentType>, bool> = true>
|
template <typename ComponentType, std::enable_if_t<std::is_base_of_v<SHComponent, ComponentType>, bool> = true>
|
||||||
static void InitializeComponentFromNode(YAML::Node const& componentsNode, EntityID const& eid)
|
static void InitializeComponentFromNode(YAML::Node const& componentsNode, EntityID const& eid)
|
||||||
{
|
{
|
||||||
auto component = SHComponentManager::GetComponent_s<ComponentType>(eid);
|
ComponentType* component = SHComponentManager::GetComponent_s<ComponentType>(eid);
|
||||||
if (componentsNode.IsNull() && !component)
|
if (componentsNode.IsNull() && !component)
|
||||||
return;
|
return;
|
||||||
auto rttrType = rttr::type::get<ComponentType>();
|
auto rttrType = rttr::type::get<ComponentType>();
|
||||||
|
@ -283,12 +432,26 @@ namespace SHADE
|
||||||
auto properties = rttrType.get_properties();
|
auto properties = rttrType.get_properties();
|
||||||
for (auto const& prop : properties)
|
for (auto const& prop : properties)
|
||||||
{
|
{
|
||||||
if (componentNode[prop.get_name().data()])
|
|
||||||
|
if (componentNode[prop.get_name().data()].IsDefined())
|
||||||
{
|
{
|
||||||
InitializeProperty<ComponentType>(component, prop, componentNode[prop.get_name().data()]);
|
InitializeProperty<ComponentType>(component, prop, componentNode[prop.get_name().data()]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
template <typename ComponentType, std::enable_if_t<std::is_base_of_v<SHComponent, ComponentType>, bool> = true>
|
||||||
|
static void InitializeComponentFromNodeData(YAML::Node const& componentsNode, EntityID const& eid)
|
||||||
|
{
|
||||||
|
ComponentType* component = SHComponentManager::GetComponent_s<ComponentType>(eid);
|
||||||
|
if (componentsNode.IsNull() && !component)
|
||||||
|
return;
|
||||||
|
auto rttrType = rttr::type::get<ComponentType>();
|
||||||
|
auto componentNode = componentsNode[rttrType.get_name().data()];
|
||||||
|
if (componentsNode.IsNull())
|
||||||
|
return;
|
||||||
|
YAML::convert<ComponentType>::decode(componentNode, *component);
|
||||||
|
}
|
||||||
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue