diff --git a/SHADE_Managed/src/Editor/Editor.h++ b/SHADE_Managed/src/Editor/Editor.h++ index 352431fd..37d5c27d 100644 --- a/SHADE_Managed/src/Editor/Editor.h++ +++ b/SHADE_Managed/src/Editor/Editor.h++ @@ -207,7 +207,7 @@ namespace SHADE bool Editor::renderFieldEditorInternal(const std::string& fieldName, interior_ptr managedValPtr, EditorFieldFunc, bool* isHovered, RangeAttribute^) { uint32_t assetId = managedValPtr->NativeAssetID; - if (SHEditorUI::InputAssetField(fieldName, assetId, AssetType::FONT, isHovered, !(*managedValPtr))) + if (SHEditorUI::InputAssetField(fieldName, assetId, AssetType::FONT, isHovered)) { *managedValPtr = FontAsset(assetId); return true; @@ -219,7 +219,7 @@ namespace SHADE bool Editor::renderFieldEditorInternal(const std::string& fieldName, interior_ptr managedValPtr, EditorFieldFunc, bool* isHovered, RangeAttribute^) { uint32_t assetId = managedValPtr->NativeAssetID; - if (SHEditorUI::InputAssetField(fieldName, assetId, AssetType::MESH, isHovered, !(*managedValPtr))) + if (SHEditorUI::InputAssetField(fieldName, assetId, AssetType::MESH, isHovered)) { *managedValPtr = MeshAsset(assetId); return true; @@ -231,7 +231,7 @@ namespace SHADE bool Editor::renderFieldEditorInternal(const std::string& fieldName, interior_ptr managedValPtr, EditorFieldFunc, bool* isHovered, RangeAttribute^) { uint32_t assetId = managedValPtr->NativeAssetID; - if (SHEditorUI::InputAssetField(fieldName, assetId, AssetType::MATERIAL, isHovered, !(*managedValPtr))) + if (SHEditorUI::InputAssetField(fieldName, assetId, AssetType::MATERIAL, isHovered)) { *managedValPtr = MaterialAsset(assetId); return true;