Merge pull request #72 from SHADE-DP/SP3-6-c-scripting

Fixed MSIL warning when building scripts
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XiaoQiDigipen 2022-10-01 14:55:31 +08:00 committed by GitHub
commit 8ad315193d
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1 changed files with 3 additions and 3 deletions

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@ -254,8 +254,8 @@ namespace SHADE
</ItemGroup>\n\
<ItemGroup>\n\
<Reference Include=\"SHADE_Managed\">\n\
<HintPath Condition=\"Exists('..\\bin\\Debug\\SHADE_Managed.dll')\">..\\bin\\Debug\\SHADE_Managed.dll</HintPath>\
<HintPath Condition=\"Exists('..\\bin\\Release\\SHADE_Managed.dll')\">..\\bin\\Release\\SHADE_Managed.dll</HintPath>\
<HintPath Condition=\"Exists('..\\bin\\Debug\\SHADE_Managed.dll')\">..\\bin\\Debug\\SHADE_Managed.dll</HintPath>\n\
<HintPath Condition=\"Exists('..\\bin\\Release\\SHADE_Managed.dll')\">..\\bin\\Release\\SHADE_Managed.dll</HintPath>\n\
</Reference>\n\
</ItemGroup>\n\
</Project>";
@ -520,7 +520,7 @@ namespace SHADE
std::wostringstream oss;
oss << "dotnet build \"" << SHStringUtils::StrToWstr(CSPROJ_PATH) << "\" -c ";
oss << debug ? "Debug" : "Release";
oss << " -o \"./tmp/\" -fl -flp:LogFile=build.log;Verbosity=quiet";
oss << " -o \"./tmp/\" -fl -flp:LogFile=build.log;Verbosity=quiet -r \"win-x64\"";
return oss.str();
}
}