From af24ed78dc84199cf7d8d39a9658856535400d96 Mon Sep 17 00:00:00 2001 From: Kah Wei Date: Sat, 1 Oct 2022 13:43:34 +0800 Subject: [PATCH] Fixed MSIL warning when building scripts --- SHADE_Engine/src/Scripting/SHScriptEngine.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/SHADE_Engine/src/Scripting/SHScriptEngine.cpp b/SHADE_Engine/src/Scripting/SHScriptEngine.cpp index d613dbfe..d65eaf64 100644 --- a/SHADE_Engine/src/Scripting/SHScriptEngine.cpp +++ b/SHADE_Engine/src/Scripting/SHScriptEngine.cpp @@ -254,8 +254,8 @@ namespace SHADE \n\ \n\ \n\ - ..\\bin\\Debug\\SHADE_Managed.dll\ - ..\\bin\\Release\\SHADE_Managed.dll\ + ..\\bin\\Debug\\SHADE_Managed.dll\n\ + ..\\bin\\Release\\SHADE_Managed.dll\n\ \n\ \n\ "; @@ -520,7 +520,7 @@ namespace SHADE std::wostringstream oss; oss << "dotnet build \"" << SHStringUtils::StrToWstr(CSPROJ_PATH) << "\" -c "; oss << debug ? "Debug" : "Release"; - oss << " -o \"./tmp/\" -fl -flp:LogFile=build.log;Verbosity=quiet"; + oss << " -o \"./tmp/\" -fl -flp:LogFile=build.log;Verbosity=quiet -r \"win-x64\""; return oss.str(); } }