diff --git a/Assets/CollisionTags.SHConfig b/Assets/CollisionTags.SHConfig index d3ebe7e2..f29443f5 100644 --- a/Assets/CollisionTags.SHConfig +++ b/Assets/CollisionTags.SHConfig @@ -1,16 +1,16 @@ -0 1 -1 2 -2 3 -3 4 -4 5 -5 6 -6 7 -7 8 -8 9 -9 10 -10 11 -11 12 -12 13 -13 14 -14 15 -15 16 +0 1 3 +1 2 65535 +2 3 65534 +3 4 65534 +4 5 65534 +5 6 65534 +6 7 65534 +7 8 65534 +8 9 65534 +9 10 65534 +10 11 65534 +11 12 65534 +12 13 65534 +13 14 65534 +14 15 65534 +15 16 65534 diff --git a/Assets/Scenes/MainGameWithAIFixed.shade b/Assets/Scenes/MainGameWithAIFixed.shade index d30799bc..e2326de0 100644 --- a/Assets/Scenes/MainGameWithAIFixed.shade +++ b/Assets/Scenes/MainGameWithAIFixed.shade @@ -474,6 +474,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 10, y: 0.0500000007, z: 18} Friction: 0.400000006 @@ -511,6 +512,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.200000003, z: 0.25} Friction: 0.400000006 @@ -519,6 +521,7 @@ Position Offset: {x: 0, y: 2.0999999, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.899999976, z: 0.25} Friction: 0.400000006 @@ -527,6 +530,7 @@ Position Offset: {x: 0, y: 0.449999988, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.100000001, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -535,6 +539,7 @@ Position Offset: {x: -0.449999988, y: 1.10000002, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.100000001, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -561,6 +566,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1.10000002, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -569,6 +575,7 @@ Position Offset: {x: 0.449999988, y: 1.10000002, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.25, y: 2.20000005, z: 1.10000002} Friction: 0.400000006 @@ -595,6 +602,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -621,6 +629,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -647,6 +656,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -673,6 +683,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -699,6 +710,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -725,6 +737,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1.10000002, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -733,6 +746,7 @@ Position Offset: {x: 0.449999988, y: 1.10000002, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.25, y: 2.20000005, z: 1.10000002} Friction: 0.400000006 @@ -759,6 +773,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -785,6 +800,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -811,6 +827,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -837,6 +854,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.150000006, z: 0.25} Friction: 0.400000006 @@ -845,6 +863,7 @@ Position Offset: {x: 0, y: 2.125, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.100000001, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -853,6 +872,7 @@ Position Offset: {x: -0.455000013, y: 1.10000002, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.100000001, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -897,6 +917,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.800000012, y: 2, z: 0.0350000001} Friction: 0.400000006 @@ -923,6 +944,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -949,6 +971,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1.10000002, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -957,6 +980,7 @@ Position Offset: {x: 0.449999988, y: 1.10000002, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.25, y: 2.20000005, z: 1.10000002} Friction: 0.400000006 @@ -983,6 +1007,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -1009,6 +1034,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -1035,6 +1061,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -1061,6 +1088,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -1087,6 +1115,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -1113,6 +1142,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.150000006, z: 0.25} Friction: 0.400000006 @@ -1121,6 +1151,7 @@ Position Offset: {x: 0, y: 2.125, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.100000001, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -1129,6 +1160,7 @@ Position Offset: {x: -0.455000013, y: 1.10000002, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.100000001, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -1173,6 +1205,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.800000012, y: 2, z: 0.0350000001} Friction: 0.400000006 @@ -1199,6 +1232,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -1225,6 +1259,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -1251,6 +1286,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -1277,6 +1313,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -1303,6 +1340,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -1351,6 +1389,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1377,6 +1416,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1403,6 +1443,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1429,6 +1470,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1455,6 +1497,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1492,6 +1535,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1518,6 +1562,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1544,6 +1589,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1570,6 +1616,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1596,6 +1643,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1633,6 +1681,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1659,6 +1708,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1685,6 +1735,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1711,6 +1762,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1737,6 +1789,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1774,6 +1827,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1800,6 +1854,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1826,6 +1881,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1852,6 +1908,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1878,6 +1935,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1915,6 +1973,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1941,6 +2000,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1967,6 +2027,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -1993,6 +2054,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -2019,6 +2081,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -2171,6 +2234,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -2197,6 +2261,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -2234,6 +2299,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -2260,6 +2326,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.0500000007, z: 2} Friction: 0.400000006 @@ -2297,6 +2364,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1.10000002, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -2305,6 +2373,7 @@ Position Offset: {x: 0.449999988, y: 1.10000002, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.25, y: 2.20000005, z: 1.10000002} Friction: 0.400000006 @@ -2331,6 +2400,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1.10000002, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -2339,6 +2409,7 @@ Position Offset: {x: 0.449999988, y: 1.10000002, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.25, y: 2.20000005, z: 1.10000002} Friction: 0.400000006 @@ -2365,6 +2436,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.200000003, z: 0.25} Friction: 0.400000006 @@ -2373,6 +2445,7 @@ Position Offset: {x: 0, y: 2.0999999, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 0.899999976, z: 0.25} Friction: 0.400000006 @@ -2381,6 +2454,7 @@ Position Offset: {x: 0, y: 0.449999988, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.100000001, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -2389,6 +2463,7 @@ Position Offset: {x: -0.949999988, y: 1.10000002, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.100000001, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -2415,6 +2490,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -2441,6 +2517,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 2, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -2467,6 +2544,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -2493,6 +2571,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 2.20000005, z: 0.25} Friction: 0.400000006 @@ -2519,6 +2598,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.400000006, y: 0.439999998, z: 0.400000006} Friction: 0.400000006 @@ -2527,6 +2607,7 @@ Position Offset: {x: 0, y: 0.219999999, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0399999991, y: 1, z: 0.400000006} Friction: 0.400000006 @@ -2575,6 +2656,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -2601,6 +2683,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -2627,6 +2710,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -2653,6 +2737,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -2661,6 +2746,7 @@ Position Offset: {x: 0, y: 0.0250000004, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -2669,6 +2755,7 @@ Position Offset: {x: 0, y: 1.17499995, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -2677,6 +2764,7 @@ Position Offset: {x: 0, y: 0.600000024, z: 0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -2685,6 +2773,7 @@ Position Offset: {x: 0, y: 0.600000024, z: -0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -2711,6 +2800,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.970000029, y: 0.0250000004, z: 0.870000005} Friction: 0.400000006 @@ -2719,6 +2809,7 @@ Position Offset: {x: -0.310000002, y: -0.219999999, z: 0.00499999989} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0450000018, y: 0.349999994, z: 0.870000005} Friction: 0.400000006 @@ -2727,6 +2818,7 @@ Position Offset: {x: 0.147, y: -0.0700000003, z: 0.00499999989} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0450000018, y: 0.349999994, z: 0.870000005} Friction: 0.400000006 @@ -2735,6 +2827,7 @@ Position Offset: {x: -0.757000029, y: -0.0700000003, z: 0.00499999989} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.959999979, y: 0.349999994, z: 0.0450000018} Friction: 0.400000006 @@ -2743,6 +2836,7 @@ Position Offset: {x: -0.310000002, y: -0.0700000003, z: -0.425000012} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.959999979, y: 0.349999994, z: 0.0450000018} Friction: 0.400000006 @@ -2769,6 +2863,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.970000029, y: 0.0250000004, z: 0.870000005} Friction: 0.400000006 @@ -2777,6 +2872,7 @@ Position Offset: {x: -0.310000002, y: -0.219999999, z: 0.00499999989} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0450000018, y: 0.349999994, z: 0.870000005} Friction: 0.400000006 @@ -2785,6 +2881,7 @@ Position Offset: {x: 0.147, y: -0.0700000003, z: 0.00499999989} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0450000018, y: 0.349999994, z: 0.870000005} Friction: 0.400000006 @@ -2793,6 +2890,7 @@ Position Offset: {x: -0.757000029, y: -0.0700000003, z: 0.00499999989} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.959999979, y: 0.349999994, z: 0.0450000018} Friction: 0.400000006 @@ -2801,6 +2899,7 @@ Position Offset: {x: -0.310000002, y: -0.0700000003, z: -0.425000012} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.959999979, y: 0.349999994, z: 0.0450000018} Friction: 0.400000006 @@ -2827,6 +2926,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.970000029, y: 0.0250000004, z: 0.870000005} Friction: 0.400000006 @@ -2835,6 +2935,7 @@ Position Offset: {x: -0.310000002, y: -0.219999999, z: 0.00499999989} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0450000018, y: 0.349999994, z: 0.870000005} Friction: 0.400000006 @@ -2843,6 +2944,7 @@ Position Offset: {x: 0.147, y: -0.0700000003, z: 0.00499999989} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0450000018, y: 0.349999994, z: 0.870000005} Friction: 0.400000006 @@ -2851,6 +2953,7 @@ Position Offset: {x: -0.757000029, y: -0.0700000003, z: 0.00499999989} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.959999979, y: 0.349999994, z: 0.0450000018} Friction: 0.400000006 @@ -2859,6 +2962,7 @@ Position Offset: {x: -0.310000002, y: -0.0700000003, z: -0.425000012} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.959999979, y: 0.349999994, z: 0.0450000018} Friction: 0.400000006 @@ -2885,6 +2989,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -2911,6 +3016,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 0.725000024, z: 0.850000024} Friction: 0.400000006 @@ -2952,6 +3058,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.800000012, y: 0.0500000007, z: 0.800000012} Friction: 0.400000006 @@ -2978,6 +3085,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -2986,6 +3094,7 @@ Position Offset: {x: 0, y: 0.0250000004, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -2994,6 +3103,7 @@ Position Offset: {x: 0, y: 0.860000014, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -3002,6 +3112,7 @@ Position Offset: {x: 0, y: 0.600000024, z: 0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -3010,6 +3121,7 @@ Position Offset: {x: 0, y: 0.600000024, z: -0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.100000001, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -3018,6 +3130,7 @@ Position Offset: {x: -0.444999993, y: 0.600000024, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.100000001, y: 0.300000012, z: 1} Friction: 0.400000006 @@ -3026,6 +3139,7 @@ Position Offset: {x: 0.444999993, y: 1.04999995, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.300000012, z: 0.100000001} Friction: 0.400000006 @@ -3034,6 +3148,7 @@ Position Offset: {x: 0, y: 1.04999995, z: 0.444999993} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.300000012, z: 0.100000001} Friction: 0.400000006 @@ -3042,6 +3157,7 @@ Position Offset: {x: 0, y: 1.04999995, z: -0.444999993} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.100000001, y: 0.300000012, z: 0.100000001} Friction: 0.400000006 @@ -3068,6 +3184,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 1.07500005, z: 0.925000012} Friction: 0.400000006 @@ -3094,6 +3211,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -3102,6 +3220,7 @@ Position Offset: {x: 0, y: 0.0250000004, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -3110,6 +3229,7 @@ Position Offset: {x: 0, y: 0.860000014, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -3118,6 +3238,7 @@ Position Offset: {x: 0, y: 0.600000024, z: 0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -3126,6 +3247,7 @@ Position Offset: {x: 0, y: 0.600000024, z: -0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.100000001, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -3134,6 +3256,7 @@ Position Offset: {x: -0.444999993, y: 0.600000024, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.100000001, y: 0.300000012, z: 1} Friction: 0.400000006 @@ -3142,6 +3265,7 @@ Position Offset: {x: 0.444999993, y: 1.04999995, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.300000012, z: 0.100000001} Friction: 0.400000006 @@ -3150,6 +3274,7 @@ Position Offset: {x: 0, y: 1.04999995, z: 0.444999993} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.300000012, z: 0.100000001} Friction: 0.400000006 @@ -3158,6 +3283,7 @@ Position Offset: {x: 0, y: 1.04999995, z: -0.444999993} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.100000001, y: 0.300000012, z: 0.100000001} Friction: 0.400000006 @@ -3184,6 +3310,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 1.07500005, z: 0.925000012} Friction: 0.400000006 @@ -3210,6 +3337,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -3236,6 +3364,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.400000006, y: 1.29999995, z: 1} Friction: 0.400000006 @@ -3244,6 +3373,7 @@ Position Offset: {x: 0, y: 0.699999988, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.600000024, y: 1.70000005, z: 0.0700000003} Friction: 0.400000006 @@ -3252,6 +3382,7 @@ Position Offset: {x: 0, y: 0.850000024, z: -0.5} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.600000024, y: 1.70000005, z: 0.0700000003} Friction: 0.400000006 @@ -3278,6 +3409,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.300000012, y: 0.800000012, z: 0.300000012} Friction: 0.400000006 @@ -3315,6 +3447,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.699999988, y: 0.0500000007, z: 1.20000005} Friction: 0.400000006 @@ -3323,6 +3456,7 @@ Position Offset: {x: 0, y: 0.77700001, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 0.800000012, z: 0.0500000007} Friction: 0.400000006 @@ -3331,6 +3465,7 @@ Position Offset: {x: -0.449999988, y: 0.400000006, z: -0.850000024} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 0.800000012, z: 0.0500000007} Friction: 0.400000006 @@ -3339,6 +3474,7 @@ Position Offset: {x: -0.449999988, y: 0.400000006, z: 0.850000024} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 0.800000012, z: 0.0500000007} Friction: 0.400000006 @@ -3347,6 +3483,7 @@ Position Offset: {x: 0.449999988, y: 0.400000006, z: 0.850000024} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 0.800000012, z: 0.0500000007} Friction: 0.400000006 @@ -3373,6 +3510,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.400000006, y: 0.439999998, z: 0.400000006} Friction: 0.400000006 @@ -3381,6 +3519,7 @@ Position Offset: {x: 0, y: 0.219999999, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0399999991, y: 1, z: 0.400000006} Friction: 0.400000006 @@ -3407,6 +3546,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.400000006, y: 0.439999998, z: 0.400000006} Friction: 0.400000006 @@ -3415,6 +3555,7 @@ Position Offset: {x: 0, y: 0.219999999, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0399999991, y: 1, z: 0.400000006} Friction: 0.400000006 @@ -3441,6 +3582,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.400000006, y: 0.439999998, z: 0.400000006} Friction: 0.400000006 @@ -3449,6 +3591,7 @@ Position Offset: {x: 0, y: 0.219999999, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0399999991, y: 1, z: 0.400000006} Friction: 0.400000006 @@ -3475,6 +3618,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.400000006, y: 0.439999998, z: 0.400000006} Friction: 0.400000006 @@ -3483,6 +3627,7 @@ Position Offset: {x: 0, y: 0.219999999, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0399999991, y: 1, z: 0.400000006} Friction: 0.400000006 @@ -3520,6 +3665,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -3528,6 +3674,7 @@ Position Offset: {x: 0, y: 0.0250000004, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -3536,6 +3683,7 @@ Position Offset: {x: 0, y: 1.17499995, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -3544,6 +3692,7 @@ Position Offset: {x: 0, y: 0.600000024, z: 0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -3552,6 +3701,7 @@ Position Offset: {x: 0, y: 0.600000024, z: -0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -3578,6 +3728,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -3586,6 +3737,7 @@ Position Offset: {x: 0, y: 0.0250000004, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -3594,6 +3746,7 @@ Position Offset: {x: 0, y: 1.17499995, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -3602,6 +3755,7 @@ Position Offset: {x: 0, y: 0.600000024, z: 0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -3610,6 +3764,7 @@ Position Offset: {x: 0, y: 0.600000024, z: -0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -3636,6 +3791,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -3644,6 +3800,7 @@ Position Offset: {x: 0, y: 0.0250000004, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -3652,6 +3809,7 @@ Position Offset: {x: 0, y: 0.860000014, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -3660,6 +3818,7 @@ Position Offset: {x: 0, y: 0.600000024, z: 0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -3668,6 +3827,7 @@ Position Offset: {x: 0, y: 0.600000024, z: -0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.100000001, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -3676,6 +3836,7 @@ Position Offset: {x: -0.444999993, y: 0.600000024, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.100000001, y: 0.300000012, z: 1} Friction: 0.400000006 @@ -3684,6 +3845,7 @@ Position Offset: {x: 0.444999993, y: 1.04999995, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.300000012, z: 0.100000001} Friction: 0.400000006 @@ -3692,6 +3854,7 @@ Position Offset: {x: 0, y: 1.04999995, z: 0.444999993} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.300000012, z: 0.100000001} Friction: 0.400000006 @@ -3700,6 +3863,7 @@ Position Offset: {x: 0, y: 1.04999995, z: -0.444999993} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.100000001, y: 0.300000012, z: 0.100000001} Friction: 0.400000006 @@ -3726,6 +3890,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 1.07500005, z: 0.462500006} Friction: 0.400000006 @@ -3752,6 +3917,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 1.07500005, z: 0.462500006} Friction: 0.400000006 @@ -3778,6 +3944,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -3786,6 +3953,7 @@ Position Offset: {x: 0, y: 0.0250000004, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -3794,6 +3962,7 @@ Position Offset: {x: 0, y: 1.17499995, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -3802,6 +3971,7 @@ Position Offset: {x: 0, y: 0.600000024, z: 0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -3810,6 +3980,7 @@ Position Offset: {x: 0, y: 0.600000024, z: -0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -3836,6 +4007,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.970000029, y: 0.0250000004, z: 0.870000005} Friction: 0.400000006 @@ -3844,6 +4016,7 @@ Position Offset: {x: -0.310000002, y: -0.519999981, z: 0.00499999989} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0450000018, y: 0.699999988, z: 0.870000005} Friction: 0.400000006 @@ -3852,6 +4025,7 @@ Position Offset: {x: 0.147, y: -0.170000002, z: 0.00499999989} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0450000018, y: 0.699999988, z: 0.870000005} Friction: 0.400000006 @@ -3860,6 +4034,7 @@ Position Offset: {x: -0.757000029, y: -0.170000002, z: 0.00499999989} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.959999979, y: 0.699999988, z: 0.0450000018} Friction: 0.400000006 @@ -3868,6 +4043,7 @@ Position Offset: {x: -0.310000002, y: -0.170000002, z: -0.425000012} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.959999979, y: 0.699999988, z: 0.0450000018} Friction: 0.400000006 @@ -3894,6 +4070,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.970000029, y: 0.0250000004, z: 0.870000005} Friction: 0.400000006 @@ -3902,6 +4079,7 @@ Position Offset: {x: -0.310000002, y: -0.219999999, z: 0.00499999989} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0450000018, y: 0.349999994, z: 0.870000005} Friction: 0.400000006 @@ -3910,6 +4088,7 @@ Position Offset: {x: 0.147, y: -0.0700000003, z: 0.00499999989} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0450000018, y: 0.349999994, z: 0.870000005} Friction: 0.400000006 @@ -3918,6 +4097,7 @@ Position Offset: {x: -0.757000029, y: -0.0700000003, z: 0.00499999989} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.959999979, y: 0.349999994, z: 0.0450000018} Friction: 0.400000006 @@ -3926,6 +4106,7 @@ Position Offset: {x: -0.310000002, y: -0.0700000003, z: -0.425000012} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.959999979, y: 0.349999994, z: 0.0450000018} Friction: 0.400000006 @@ -3952,6 +4133,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -3960,6 +4142,7 @@ Position Offset: {x: 0, y: 0.0250000004, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -3968,6 +4151,7 @@ Position Offset: {x: 0, y: 1.17499995, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -3976,6 +4160,7 @@ Position Offset: {x: 0, y: 0.600000024, z: 0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -3984,6 +4169,7 @@ Position Offset: {x: 0, y: 0.600000024, z: -0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -4010,6 +4196,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -4036,6 +4223,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -4062,6 +4250,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -4088,6 +4277,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -4114,6 +4304,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -4140,6 +4331,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 0.725000024, z: 0.850000024} Friction: 0.400000006 @@ -4181,6 +4373,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.800000012, y: 0.0500000007, z: 0.800000012} Friction: 0.400000006 @@ -4207,6 +4400,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -4233,6 +4427,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 0.725000024, z: 0.850000024} Friction: 0.400000006 @@ -4274,6 +4469,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.800000012, y: 0.0500000007, z: 0.800000012} Friction: 0.400000006 @@ -4300,6 +4496,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -4308,6 +4505,7 @@ Position Offset: {x: 0, y: 0.0250000004, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -4316,6 +4514,7 @@ Position Offset: {x: 0, y: 1.17499995, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -4324,6 +4523,7 @@ Position Offset: {x: 0, y: 0.600000024, z: 0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -4332,6 +4532,7 @@ Position Offset: {x: 0, y: 0.600000024, z: -0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -4358,6 +4559,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -4366,6 +4568,7 @@ Position Offset: {x: 0, y: 0.0250000004, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -4374,6 +4577,7 @@ Position Offset: {x: 0, y: 1.17499995, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -4382,6 +4586,7 @@ Position Offset: {x: 0, y: 0.600000024, z: 0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -4390,6 +4595,7 @@ Position Offset: {x: 0, y: 0.600000024, z: -0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -4416,6 +4622,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -4424,6 +4631,7 @@ Position Offset: {x: 0, y: 0.0250000004, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -4432,6 +4640,7 @@ Position Offset: {x: 0, y: 1.17499995, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -4440,6 +4649,7 @@ Position Offset: {x: 0, y: 0.600000024, z: 0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -4448,6 +4658,7 @@ Position Offset: {x: 0, y: 0.600000024, z: -0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -4474,6 +4685,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -4482,6 +4694,7 @@ Position Offset: {x: 0, y: 0.0250000004, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.0500000007, z: 1} Friction: 0.400000006 @@ -4490,6 +4703,7 @@ Position Offset: {x: 0, y: 1.17499995, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -4498,6 +4712,7 @@ Position Offset: {x: 0, y: 0.600000024, z: 0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1.20000005, z: 0.0500000007} Friction: 0.400000006 @@ -4506,6 +4721,7 @@ Position Offset: {x: 0, y: 0.600000024, z: -0.474999994} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 1.20000005, z: 1} Friction: 0.400000006 @@ -4532,6 +4748,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.970000029, y: 0.0250000004, z: 0.870000005} Friction: 0.400000006 @@ -4540,6 +4757,7 @@ Position Offset: {x: -0.310000002, y: -0.519999981, z: 0.00499999989} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0450000018, y: 0.699999988, z: 0.870000005} Friction: 0.400000006 @@ -4548,6 +4766,7 @@ Position Offset: {x: 0.147, y: -0.170000002, z: 0.00499999989} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0450000018, y: 0.699999988, z: 0.870000005} Friction: 0.400000006 @@ -4556,6 +4775,7 @@ Position Offset: {x: -0.757000029, y: -0.170000002, z: 0.00499999989} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.959999979, y: 0.699999988, z: 0.0450000018} Friction: 0.400000006 @@ -4564,6 +4784,7 @@ Position Offset: {x: -0.310000002, y: -0.170000002, z: -0.425000012} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.959999979, y: 0.699999988, z: 0.0450000018} Friction: 0.400000006 @@ -4590,6 +4811,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.970000029, y: 0.0250000004, z: 0.870000005} Friction: 0.400000006 @@ -4598,6 +4820,7 @@ Position Offset: {x: -0.310000002, y: -0.219999999, z: 0.00499999989} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0450000018, y: 0.349999994, z: 0.870000005} Friction: 0.400000006 @@ -4606,6 +4829,7 @@ Position Offset: {x: 0.147, y: -0.0700000003, z: 0.00499999989} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0450000018, y: 0.349999994, z: 0.870000005} Friction: 0.400000006 @@ -4614,6 +4838,7 @@ Position Offset: {x: -0.757000029, y: -0.0700000003, z: 0.00499999989} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.959999979, y: 0.349999994, z: 0.0450000018} Friction: 0.400000006 @@ -4622,6 +4847,7 @@ Position Offset: {x: -0.310000002, y: -0.0700000003, z: -0.425000012} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.959999979, y: 0.349999994, z: 0.0450000018} Friction: 0.400000006 @@ -4648,6 +4874,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.300000012, y: 0.800000012, z: 0.300000012} Friction: 0.400000006 @@ -4685,6 +4912,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1.20000005, y: 0.100000001, z: 2.20000005} Friction: 0.400000006 @@ -4711,6 +4939,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1.20000005, y: 0.100000001, z: 2.20000005} Friction: 0.400000006 @@ -4737,6 +4966,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.100000001, z: 1.89999998} Friction: 0.400000006 @@ -4763,6 +4993,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.899999976, y: 0.100000001, z: 1.89999998} Friction: 0.400000006 @@ -4789,6 +5020,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1, z: 0.100000001} Friction: 0.400000006 @@ -4797,6 +5029,7 @@ Position Offset: {x: 0, y: 0.5, z: -0.954999983} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1, z: 0.100000001} Friction: 0.400000006 @@ -4823,6 +5056,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1, z: 0.100000001} Friction: 0.400000006 @@ -4831,6 +5065,7 @@ Position Offset: {x: 0, y: 0.5, z: -0.954999983} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1, z: 0.100000001} Friction: 0.400000006 @@ -4857,6 +5092,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.400000006, y: 0.439999998, z: 0.400000006} Friction: 0.400000006 @@ -4865,6 +5101,7 @@ Position Offset: {x: 0, y: 0.219999999, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0399999991, y: 1, z: 0.400000006} Friction: 0.400000006 @@ -4902,6 +5139,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1.20000005, y: 0.100000001, z: 2.20000005} Friction: 0.400000006 @@ -4928,6 +5166,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1.20000005, y: 0.100000001, z: 2.20000005} Friction: 0.400000006 @@ -4954,6 +5193,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.100000001, z: 1.89999998} Friction: 0.400000006 @@ -4980,6 +5220,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.899999976, y: 0.100000001, z: 1.89999998} Friction: 0.400000006 @@ -5006,6 +5247,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1, z: 0.100000001} Friction: 0.400000006 @@ -5014,6 +5256,7 @@ Position Offset: {x: 0, y: 0.5, z: -0.954999983} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1, z: 0.100000001} Friction: 0.400000006 @@ -5040,6 +5283,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1, z: 0.100000001} Friction: 0.400000006 @@ -5048,6 +5292,7 @@ Position Offset: {x: 0, y: 0.5, z: -0.954999983} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1, z: 0.100000001} Friction: 0.400000006 @@ -5085,6 +5330,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1.20000005, y: 0.100000001, z: 2.20000005} Friction: 0.400000006 @@ -5111,6 +5357,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1.20000005, y: 0.100000001, z: 2.20000005} Friction: 0.400000006 @@ -5137,6 +5384,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.100000001, z: 1.89999998} Friction: 0.400000006 @@ -5163,6 +5411,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.899999976, y: 0.100000001, z: 1.89999998} Friction: 0.400000006 @@ -5189,6 +5438,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1, z: 0.100000001} Friction: 0.400000006 @@ -5197,6 +5447,7 @@ Position Offset: {x: 0, y: 0.5, z: -0.954999983} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1, z: 0.100000001} Friction: 0.400000006 @@ -5223,6 +5474,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1, z: 0.100000001} Friction: 0.400000006 @@ -5231,6 +5483,7 @@ Position Offset: {x: 0, y: 0.5, z: -0.954999983} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1, z: 0.100000001} Friction: 0.400000006 @@ -5257,6 +5510,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.699999988, y: 0.0500000007, z: 1.20000005} Friction: 0.400000006 @@ -5265,6 +5519,7 @@ Position Offset: {x: 0, y: 0.77700001, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 0.800000012, z: 0.0500000007} Friction: 0.400000006 @@ -5273,6 +5528,7 @@ Position Offset: {x: -0.25, y: 0.400000006, z: -0.550000012} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 0.800000012, z: 0.0500000007} Friction: 0.400000006 @@ -5281,6 +5537,7 @@ Position Offset: {x: -0.25, y: 0.400000006, z: 0.550000012} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 0.800000012, z: 0.0500000007} Friction: 0.400000006 @@ -5289,6 +5546,7 @@ Position Offset: {x: 0.25, y: 0.400000006, z: 0.550000012} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0500000007, y: 0.800000012, z: 0.0500000007} Friction: 0.400000006 @@ -5315,6 +5573,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.400000006, y: 0.439999998, z: 0.400000006} Friction: 0.400000006 @@ -5323,6 +5582,7 @@ Position Offset: {x: 0, y: 0.219999999, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.0399999991, y: 1, z: 0.400000006} Friction: 0.400000006 @@ -5360,6 +5620,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1.20000005, y: 0.100000001, z: 2.20000005} Friction: 0.400000006 @@ -5386,6 +5647,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1.20000005, y: 0.100000001, z: 2.20000005} Friction: 0.400000006 @@ -5412,6 +5674,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 0.100000001, z: 1.89999998} Friction: 0.400000006 @@ -5438,6 +5701,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1, z: 0.100000001} Friction: 0.400000006 @@ -5446,6 +5710,7 @@ Position Offset: {x: 0, y: 0.5, z: -0.954999983} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1, z: 0.100000001} Friction: 0.400000006 @@ -8221,7 +8486,7 @@ RigidBody Component: Type: Dynamic Drag: 0.00999999978 - Angular Drag: 0.00999999978 + Angular Drag: 0.100000001 Use Gravity: true Interpolate: true Sleeping Enabled: true @@ -8235,6 +8500,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.200000003, y: 0.200000003, z: 0.200000003} Friction: 0.400000006 @@ -8243,6 +8509,7 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: true + Collision Tag: 1 Type: Box Half Extents: {x: 0.400000006, y: 0.400000006, z: 0.400000006} Friction: 0.400000006 @@ -8273,7 +8540,7 @@ RigidBody Component: Type: Dynamic Drag: 0.00999999978 - Angular Drag: 0.00999999978 + Angular Drag: 0.100000001 Use Gravity: true Interpolate: true Sleeping Enabled: true @@ -8287,6 +8554,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.5, y: 0.150000006, z: 0.5} Friction: 0.400000006 @@ -8295,6 +8563,7 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: true + Collision Tag: 1 Type: Box Half Extents: {x: 0.699999988, y: 0.300000012, z: 0.75} Friction: 0.400000006 @@ -8325,7 +8594,7 @@ RigidBody Component: Type: Dynamic Drag: 0.00999999978 - Angular Drag: 0.00999999978 + Angular Drag: 0.100000001 Use Gravity: true Interpolate: true Sleeping Enabled: true @@ -8339,6 +8608,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.300000012, y: 0.300000012, z: 0.300000012} Friction: 0.400000006 @@ -8347,6 +8617,7 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: true + Collision Tag: 1 Type: Box Half Extents: {x: 0.5, y: 0.5, z: 0.5} Friction: 0.400000006 @@ -8377,9 +8648,9 @@ Scale: {x: 1, y: 1, z: 1} IsActive: true RigidBody Component: - Type: Static + Type: Dynamic Drag: 0.00999999978 - Angular Drag: 0.00999999978 + Angular Drag: 0.100000001 Use Gravity: true Interpolate: true Sleeping Enabled: true @@ -8393,6 +8664,7 @@ Collider Component: Colliders: - Is Trigger: true + Collision Tag: 1 Type: Box Half Extents: {x: 1.79999995, y: 1, z: 0.200000003} Friction: 0.400000006 @@ -8415,9 +8687,9 @@ Scale: {x: 1, y: 1, z: 1} IsActive: true RigidBody Component: - Type: Static + Type: Dynamic Drag: 0.00999999978 - Angular Drag: 0.00999999978 + Angular Drag: 0.100000001 Use Gravity: true Interpolate: true Sleeping Enabled: true @@ -8431,6 +8703,7 @@ Collider Component: Colliders: - Is Trigger: true + Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1, z: 0.200000003} Friction: 0.400000006 @@ -8518,7 +8791,7 @@ IsActive: true RigidBody Component: Type: Dynamic - Drag: 1 + Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: false Interpolate: true @@ -8533,6 +8806,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.400000006, y: 0.5, z: 0.300000012} Friction: 0.400000006 @@ -8559,8 +8833,11 @@ - Type: PickAndThrow Enabled: true throwForce: [50, 50, 50] + cameraArmOffSet: [0, 0.25, 0] delayTimer: 1 aimingLength: 0.5 + throwItem: false + rayDistance: 1 - EID: 3 Name: HoldingPoint IsActive: true @@ -8608,6 +8885,8 @@ turnSpeedPitch: 0.300000012 turnSpeedYaw: 0.5 pitchClamp: 45 + inverseXControls: false + inverseYControls: false - EID: 9 Name: PlayerBag IsActive: true @@ -8651,9 +8930,9 @@ RigidBody Component: Type: Dynamic Drag: 0.00999999978 - Angular Drag: 0.00999999978 + Angular Drag: 0.100000001 Use Gravity: true - Interpolate: false + Interpolate: true Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false @@ -8665,6 +8944,7 @@ Collider Component: Colliders: - Is Trigger: false + Collision Tag: 1 Type: Box Half Extents: {x: 0.400000006, y: 1.79999995, z: 0.400000006} Friction: 0.400000006 diff --git a/Assets/Scenes/x.shade b/Assets/Scenes/x.shade index b7f3c00f..959e4982 100644 --- a/Assets/Scenes/x.shade +++ b/Assets/Scenes/x.shade @@ -4,8 +4,8 @@ NumberOfChildren: 0 Components: Transform Component: - Translate: {x: 2, y: 0, z: 0} - Rotate: {x: 0, y: 0, z: 0} + Translate: {x: 2, y: 2, z: 0} + Rotate: {x: -0, y: 0, z: -0} Scale: {x: 1, y: 1, z: 1} IsActive: true RigidBody Component: @@ -58,8 +58,8 @@ NumberOfChildren: 0 Components: Transform Component: - Translate: {x: 0, y: -3, z: 0} - Rotate: {x: 0, y: 0, z: 0} + Translate: {x: 0, y: 0, z: 0} + Rotate: {x: -0, y: 0, z: -0} Scale: {x: 1, y: 1, z: 1} IsActive: true RigidBody Component: @@ -79,7 +79,7 @@ Collider Component: Colliders: - Is Trigger: false - Collision Tag: 1 + Collision Tag: 3 Type: Sphere Radius: 1 Friction: 0.400000006 @@ -88,7 +88,7 @@ Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} - Is Trigger: false - Collision Tag: 1 + Collision Tag: 2 Type: Box Half Extents: {x: 1, y: 1, z: 1} Friction: 0.400000006 diff --git a/SHADE_Engine/src/Physics/Collision/CollisionTags/SHCollisionTagMatrix.cpp b/SHADE_Engine/src/Physics/Collision/CollisionTags/SHCollisionTagMatrix.cpp index b687c6ca..9b2effbd 100644 --- a/SHADE_Engine/src/Physics/Collision/CollisionTags/SHCollisionTagMatrix.cpp +++ b/SHADE_Engine/src/Physics/Collision/CollisionTags/SHCollisionTagMatrix.cpp @@ -14,18 +14,36 @@ // Primary Header #include "SHCollisionTagMatrix.h" +#include "Tools/Utilities/SHUtilities.h" + namespace SHADE { /*-----------------------------------------------------------------------------------*/ /* Static Data Member Definitions */ /*-----------------------------------------------------------------------------------*/ - SHCollisionTag SHCollisionTagMatrix::collisionTags[SHCollisionTag::NUM_LAYERS]; + bool SHCollisionTagMatrix::dirty = true; + SHCollisionTag SHCollisionTagMatrix::collisionTags[SHCollisionTag::NUM_LAYERS]; /*-----------------------------------------------------------------------------------*/ /* Getter Function Definitions */ /*-----------------------------------------------------------------------------------*/ + bool SHCollisionTagMatrix::IsDirty() noexcept + { + // Check if any collision tag is dirty + for (auto& tag : collisionTags) + { + if (tag.IsDirty()) + { + dirty = true; + break; + } + } + + return dirty; + } + const std::string& SHCollisionTagMatrix::GetTagName(int tagIndex) { if (tagIndex < 0 || tagIndex > SHCollisionTag::NUM_LAYERS) @@ -91,6 +109,8 @@ namespace SHADE if (collisionTag.GetName() != tagName) continue; + dirty = true; + collisionTag = newTag; return; } @@ -105,6 +125,8 @@ namespace SHADE if (collisionTag.GetName() != tagName) continue; + dirty = true; + collisionTag.SetMask(mask); return; } @@ -125,6 +147,8 @@ namespace SHADE if (tagIndex < 0 || tagIndex > SHCollisionTag::NUM_LAYERS) throw std::invalid_argument("Index out of range!"); + dirty = true; + collisionTags[tagIndex] = newTag; } @@ -133,6 +157,8 @@ namespace SHADE if (tagIndex < 0 || tagIndex > SHCollisionTag::NUM_LAYERS) throw std::invalid_argument("Index out of range!"); + dirty = true; + collisionTags[tagIndex].SetMask(mask); } @@ -145,8 +171,9 @@ namespace SHADE /** * I HATE FILE IO * - * Each line in the file should be "indextag name". - * If the line fails to follow this format, use the default tag name (index + 1) + * Each line in the file should be "indextag namemask". + * If the line fails to follow this format, use the default tag name (index + 1) and default mask. + * If no mask was read, use a default mask. */ // Populate tag names with default @@ -187,18 +214,40 @@ namespace SHADE { SHLOG_ERROR ( - "Collision tag file line {} does not match the required format of 'indextag name'. Default tag used for index {}" + "Collision tag file line {} does not match the required format of 'indextag namemask'. Default tag used for index {}" , linesRead + 1 , tagIndex ) // Use default collisionTags[tagIndex].SetName(std::to_string(tagIndex + 1)); + collisionTags[tagIndex].SetMask(SHUtilities::ConvertEnum(SHCollisionTag::Layer::ALL)); continue; } collisionTags[tagIndex].SetName(tagName); + // Next element is the mask value + std::string maskString; + ss >> maskString; + + uint16_t mask = std::numeric_limits::max(); + if (maskString.empty()) + { + SHLOG_ERROR + ( + "Collision tag file line {} does not match the required format of 'indextag namemask'. Default mask used for index {}" + , linesRead + 1 + , tagIndex + ) + } + else + { + mask = static_cast(std::stoi(maskString)); + } + + collisionTags[tagIndex].SetMask(mask); + ss.clear(); } @@ -215,9 +264,19 @@ namespace SHADE return; } + // Index Name Mask for (int i = 0; i < SHCollisionTag::NUM_LAYERS; ++i) - collisionTagNamesFile << i << " " << collisionTags[i].GetName() << std::endl; + collisionTagNamesFile << i << " " << collisionTags[i].GetName() << " " << collisionTags[i].GetMask() << std::endl; collisionTagNamesFile.close(); } + + void SHCollisionTagMatrix::Clear() noexcept + { + dirty = false; + + for (auto& tag : collisionTags) + tag.dirty = false; + } + } // namespace SHADE \ No newline at end of file diff --git a/SHADE_Engine/src/Physics/Collision/CollisionTags/SHCollisionTagMatrix.h b/SHADE_Engine/src/Physics/Collision/CollisionTags/SHCollisionTagMatrix.h index 90018fe4..6ece83ac 100644 --- a/SHADE_Engine/src/Physics/Collision/CollisionTags/SHCollisionTagMatrix.h +++ b/SHADE_Engine/src/Physics/Collision/CollisionTags/SHCollisionTagMatrix.h @@ -29,6 +29,7 @@ namespace SHADE /* Getter Functions */ /*---------------------------------------------------------------------------------*/ + [[nodiscard]] static bool IsDirty () noexcept; [[nodiscard]] static const std::string& GetTagName (int tagIndex); [[nodiscard]] static int GetTagIndex (const std::string& tagName) noexcept; @@ -39,29 +40,36 @@ namespace SHADE /* Setter Functions */ /*---------------------------------------------------------------------------------*/ - static void SetTagName (const std::string& oldTagName, const std::string& newTagName) noexcept; - static void SetTag (const std::string& tagName, const SHCollisionTag& newTag) noexcept; - static void SetTag (const std::string& tagName, uint16_t mask) noexcept; + static void SetTagName (const std::string& oldTagName, const std::string& newTagName) noexcept; + static void SetTag (const std::string& tagName, const SHCollisionTag& newTag) noexcept; + static void SetTag (const std::string& tagName, uint16_t mask) noexcept; // Unsafe Setters: Can throw exceptions - static void SetTagName (int tagIndex, const std::string& newTagName); - static void SetTag (int tagIndex, const SHCollisionTag& newTag); - static void SetTag (int tagIndex, uint16_t mask); + static void SetTagName (int tagIndex, const std::string& newTagName); + static void SetTag (int tagIndex, const SHCollisionTag& newTag); + static void SetTag (int tagIndex, uint16_t mask); /*---------------------------------------------------------------------------------*/ /* Function Members */ /*---------------------------------------------------------------------------------*/ - static void Init (const std::filesystem::path& tagNameFilePath) noexcept; - static void Exit (const std::filesystem::path& tagNameFilePath) noexcept; + static void Init (const std::filesystem::path& tagNameFilePath) noexcept; + static void Exit (const std::filesystem::path& tagNameFilePath) noexcept; + + /** + * @brief + * Clears the dirty flag. + */ + static void Clear () noexcept; private: /*---------------------------------------------------------------------------------*/ /* Data Members */ /*---------------------------------------------------------------------------------*/ + static bool dirty; static SHCollisionTag collisionTags[SHCollisionTag::NUM_LAYERS]; }; } \ No newline at end of file diff --git a/SHADE_Engine/src/Physics/Collision/CollisionTags/SHCollisionTags.cpp b/SHADE_Engine/src/Physics/Collision/CollisionTags/SHCollisionTags.cpp index b1d2d5fc..0716e68d 100644 --- a/SHADE_Engine/src/Physics/Collision/CollisionTags/SHCollisionTags.cpp +++ b/SHADE_Engine/src/Physics/Collision/CollisionTags/SHCollisionTags.cpp @@ -23,15 +23,18 @@ namespace SHADE /*-----------------------------------------------------------------------------------*/ SHCollisionTag::SHCollisionTag() noexcept - : mask { SHUtilities::ConvertEnum(Layer::ALL) } + : dirty { true } + , mask { SHUtilities::ConvertEnum(Layer::ALL) } {} SHCollisionTag::SHCollisionTag(uint16_t _mask) noexcept - : mask { _mask } + : dirty { true } + , mask { _mask } {} SHCollisionTag::SHCollisionTag(Layer layer) noexcept - : mask { SHUtilities::ConvertEnum(layer) } + : dirty { true } + , mask { SHUtilities::ConvertEnum(layer) } {} /*-----------------------------------------------------------------------------------*/ @@ -57,6 +60,11 @@ namespace SHADE /* Getter Function Definitions */ /*-----------------------------------------------------------------------------------*/ + bool SHCollisionTag::IsDirty() const noexcept + { + return dirty; + } + uint16_t SHCollisionTag::GetMask() const noexcept { return mask; @@ -86,6 +94,7 @@ namespace SHADE void SHCollisionTag::SetMask(uint16_t newMask) noexcept { + dirty = true; mask = newMask; } @@ -96,6 +105,8 @@ namespace SHADE void SHCollisionTag::SetLayerState(Layer layer, bool state) noexcept { + dirty = true; + const auto VALUE = SHUtilities::ConvertEnum(layer); state ? mask |= VALUE : mask &= ~(VALUE); } @@ -105,6 +116,8 @@ namespace SHADE if (layerIndex < 0 || layerIndex > NUM_LAYERS) throw std::invalid_argument("Index out of range!"); + dirty = true; + const auto VALUE = 1U << layerIndex; state ? mask |= (VALUE) : mask &= ~(VALUE); } diff --git a/SHADE_Engine/src/Physics/Collision/CollisionTags/SHCollisionTags.h b/SHADE_Engine/src/Physics/Collision/CollisionTags/SHCollisionTags.h index 9c7b4364..ac68d6da 100644 --- a/SHADE_Engine/src/Physics/Collision/CollisionTags/SHCollisionTags.h +++ b/SHADE_Engine/src/Physics/Collision/CollisionTags/SHCollisionTags.h @@ -23,6 +23,13 @@ namespace SHADE class SH_API SHCollisionTag { + private: + /*---------------------------------------------------------------------------------*/ + /* Friends */ + /*---------------------------------------------------------------------------------*/ + + friend class SHCollisionTagMatrix; + public: /*---------------------------------------------------------------------------------*/ /* Type Definitions */ @@ -82,6 +89,7 @@ namespace SHADE /* Getter Functions */ /*---------------------------------------------------------------------------------*/ + [[nodiscard]] bool IsDirty () const noexcept; [[nodiscard]] uint16_t GetMask () const noexcept; [[nodiscard]] const std::string& GetName () const noexcept; [[nodiscard]] bool GetLayerState (Layer layer) const noexcept; @@ -101,6 +109,7 @@ namespace SHADE /* Data Members */ /*---------------------------------------------------------------------------------*/ + bool dirty; uint16_t mask; std::string name; }; diff --git a/SHADE_Engine/src/Physics/Collision/Shapes/SHBox.cpp b/SHADE_Engine/src/Physics/Collision/Shapes/SHBox.cpp index 3a47a5cf..e45d6ef3 100644 --- a/SHADE_Engine/src/Physics/Collision/Shapes/SHBox.cpp +++ b/SHADE_Engine/src/Physics/Collision/Shapes/SHBox.cpp @@ -102,11 +102,7 @@ namespace SHADE const SHTransform& PARENT_TRANSFORM = collider->GetTransform(); SetScale(PARENT_TRANSFORM.scale); - if (rp3dCollider) - { - const rp3d::Transform OFFSETS{ positionOffset, SHQuaternion::FromEuler(rotationOffset) }; - rp3dCollider->setLocalToBodyTransform(OFFSETS); - } + SHCollisionShape::Update(); } diff --git a/SHADE_Engine/src/Physics/Collision/Shapes/SHCollisionShape.cpp b/SHADE_Engine/src/Physics/Collision/Shapes/SHCollisionShape.cpp index 8147c94a..61dc6516 100644 --- a/SHADE_Engine/src/Physics/Collision/Shapes/SHCollisionShape.cpp +++ b/SHADE_Engine/src/Physics/Collision/Shapes/SHCollisionShape.cpp @@ -118,6 +118,9 @@ namespace SHADE void SHCollisionShape::SetCollisionTag(SHCollisionTag* newCollisionTag) noexcept { collisionTag = newCollisionTag; + + if (rp3dCollider) + rp3dCollider->setCollideWithMaskBits(collisionTag->GetMask()); } void SHCollisionShape::SetFriction(float friction) noexcept @@ -184,6 +187,13 @@ namespace SHADE /* Public Member Function Definitions */ /*-----------------------------------------------------------------------------------*/ + void SHCollisionShape::UpdateCollisionTags() noexcept + { + if (collisionTag->IsDirty()) + rp3dCollider->setCollideWithMaskBits(collisionTag->GetMask()); + } + + void SHCollisionShape::Update() noexcept { if (rp3dCollider) diff --git a/SHADE_Engine/src/Physics/Collision/Shapes/SHCollisionShape.h b/SHADE_Engine/src/Physics/Collision/Shapes/SHCollisionShape.h index 3f7bf10c..8c5fdc22 100644 --- a/SHADE_Engine/src/Physics/Collision/Shapes/SHCollisionShape.h +++ b/SHADE_Engine/src/Physics/Collision/Shapes/SHCollisionShape.h @@ -123,6 +123,12 @@ namespace SHADE /* Member Functions */ /*---------------------------------------------------------------------------------*/ + /** + * @brief + * Re-sets the collision tags if it is dirty. + */ + void UpdateCollisionTags() noexcept; + /** * @brief * Computes the transform of the shape. diff --git a/SHADE_Engine/src/Physics/Collision/Shapes/SHSphere.cpp b/SHADE_Engine/src/Physics/Collision/Shapes/SHSphere.cpp index ec753542..0108da27 100644 --- a/SHADE_Engine/src/Physics/Collision/Shapes/SHSphere.cpp +++ b/SHADE_Engine/src/Physics/Collision/Shapes/SHSphere.cpp @@ -105,11 +105,7 @@ namespace SHADE const float SPHERE_SCALE = std::fabs(SHMath::Max({ PARENT_TRANSFORM.scale.x, PARENT_TRANSFORM.scale.y, PARENT_TRANSFORM.scale.z })); SetScale(SPHERE_SCALE); - if (rp3dCollider) - { - const rp3d::Transform OFFSETS{ positionOffset, SHQuaternion::FromEuler(rotationOffset) }; - rp3dCollider->setLocalToBodyTransform(OFFSETS); - } + SHCollisionShape::Update(); } diff --git a/SHADE_Engine/src/Physics/Interface/PhysicsObject/SHPhysicsObjectManager.cpp b/SHADE_Engine/src/Physics/Interface/PhysicsObject/SHPhysicsObjectManager.cpp index 8c88e4ae..61e5897c 100644 --- a/SHADE_Engine/src/Physics/Interface/PhysicsObject/SHPhysicsObjectManager.cpp +++ b/SHADE_Engine/src/Physics/Interface/PhysicsObject/SHPhysicsObjectManager.cpp @@ -15,6 +15,7 @@ // Project Headers #include "Math/Transform/SHTransformComponent.h" +#include "Physics/Collision/CollisionTags/SHCollisionTagMatrix.h" #include "Physics/Collision/Shapes/SHSphere.h" #include "Physics/Collision/Shapes/SHBox.h" #include "Physics/Interface/SHColliderComponent.h" @@ -385,6 +386,11 @@ namespace SHADE } default: break; } + + collisionShape->SetMaterial(collisionShape->GetMaterial()); + + const auto& COLLISION_TAG = collisionShape->GetCollisionTag(); + collisionShape->SetCollisionTag(SHCollisionTagMatrix::GetTag(COLLISION_TAG.GetName())); } physicsObject->body->updateMassPropertiesFromColliders(); diff --git a/SHADE_Engine/src/Physics/Interface/SHColliderComponent.cpp b/SHADE_Engine/src/Physics/Interface/SHColliderComponent.cpp index 32acaabe..895f57d0 100644 --- a/SHADE_Engine/src/Physics/Interface/SHColliderComponent.cpp +++ b/SHADE_Engine/src/Physics/Interface/SHColliderComponent.cpp @@ -272,6 +272,12 @@ namespace SHADE shape->Update(); } + void SHColliderComponent::UpdateCollisionTags() noexcept + { + for (auto& shape : shapes) + shape->UpdateCollisionTags(); + } + } // namespace SHADE diff --git a/SHADE_Engine/src/Physics/Interface/SHColliderComponent.h b/SHADE_Engine/src/Physics/Interface/SHColliderComponent.h index 7dcde150..896c1905 100644 --- a/SHADE_Engine/src/Physics/Interface/SHColliderComponent.h +++ b/SHADE_Engine/src/Physics/Interface/SHColliderComponent.h @@ -158,6 +158,12 @@ namespace SHADE */ void Update () noexcept; + /** + * @brief + * Re-sets any dirty collision tags on collision shapes. + */ + void UpdateCollisionTags () noexcept; + private: /*---------------------------------------------------------------------------------*/ diff --git a/SHADE_Engine/src/Physics/System/Routines/SHPhysicsPreUpdateRoutine.cpp b/SHADE_Engine/src/Physics/System/Routines/SHPhysicsPreUpdateRoutine.cpp index 3a085dd0..9b7a350a 100644 --- a/SHADE_Engine/src/Physics/System/Routines/SHPhysicsPreUpdateRoutine.cpp +++ b/SHADE_Engine/src/Physics/System/Routines/SHPhysicsPreUpdateRoutine.cpp @@ -36,6 +36,9 @@ namespace SHADE { auto* physicsSystem = reinterpret_cast(GetSystem()); + // Update colliders since collision tag has changed + const bool UPDATE_COLLISION_TAGS = SHCollisionTagMatrix::IsDirty(); + // Get all physics objects & sync transforms auto& physicsObjects = physicsSystem->objectManager.GetPhysicsObjects(); for (auto& [entityID, physicsObject] : physicsObjects) @@ -44,52 +47,61 @@ namespace SHADE // Assume transform is always active const bool UPDATE_TRANSFORM = TRANSFORM_COMPONENT && TRANSFORM_COMPONENT->HasChanged(); - if (!UPDATE_TRANSFORM) - continue; - // We assume that all engine components and physics object components have been successfully linked if (!physicsObject.body) continue; - // Set body transform - const SHVec3& WORLD_POS = TRANSFORM_COMPONENT->GetWorldPosition(); - const SHQuaternion& WORLD_ROT = TRANSFORM_COMPONENT->GetWorldOrientation(); + auto* shadeBody = SHComponentManager::GetComponent_s(entityID); + auto* shadeCollider = SHComponentManager::GetComponent_s(entityID); - const rp3d::Transform NEW_TRANSFORM{ WORLD_POS, WORLD_ROT }; - physicsObject.body->setTransform(NEW_TRANSFORM); - - // Sync rigid body active states if one exists - if (auto* shadeBody = SHComponentManager::GetComponent_s(entityID); shadeBody) + if (UPDATE_TRANSFORM) { - const bool SHADE_BODY_ACTIVE = SHSceneManager::CheckNodeAndComponentsActive(entityID); - const bool RP3D_BODY_ACTIVE = physicsObject.body->isActive(); + // Set body transform + const SHVec3& WORLD_POS = TRANSFORM_COMPONENT->GetWorldPosition(); + const SHQuaternion& WORLD_ROT = TRANSFORM_COMPONENT->GetWorldOrientation(); - if (SHADE_BODY_ACTIVE != RP3D_BODY_ACTIVE) - physicsObject.body->setIsActive(SHADE_BODY_ACTIVE); + const rp3d::Transform NEW_TRANSFORM{ WORLD_POS, WORLD_ROT }; + physicsObject.body->setTransform(NEW_TRANSFORM); - shadeBody->position = WORLD_POS; - shadeBody->orientation = WORLD_ROT; + // Sync rigid body active states if one exists + if (shadeBody) + { + const bool SHADE_BODY_ACTIVE = SHSceneManager::CheckNodeAndComponentsActive(entityID); + const bool RP3D_BODY_ACTIVE = physicsObject.body->isActive(); + + if (SHADE_BODY_ACTIVE != RP3D_BODY_ACTIVE) + physicsObject.body->setIsActive(SHADE_BODY_ACTIVE); + + shadeBody->position = WORLD_POS; + shadeBody->orientation = WORLD_ROT; + } + + // Sync collider active states if one exists + if (shadeCollider) + { + const bool SHADE_COLLIDER_ACTIVE = SHSceneManager::CheckNodeAndComponentsActive(entityID); + const bool RP3D_COLLIDERS_ACTIVE = shadeCollider->flags & SHColliderComponent::ACTIVE_FLAG; + + // Modify the static body's active state + // The collision listener & raycaster will handle culling inactive colliders. + if (SHADE_COLLIDER_ACTIVE != RP3D_COLLIDERS_ACTIVE) + physicsObject.body->setIsActive(SHADE_COLLIDER_ACTIVE); + + shadeCollider->transform.position = WORLD_POS; + shadeCollider->transform.orientation = WORLD_ROT; + shadeCollider->transform.scale = TRANSFORM_COMPONENT->GetWorldScale(); + + shadeCollider->Update(); + } } - // Sync collider active states if one exists - if (auto* shadeCollider = SHComponentManager::GetComponent_s(entityID); shadeCollider) - { - const bool SHADE_COLLIDER_ACTIVE = SHSceneManager::CheckNodeAndComponentsActive(entityID); - const bool RP3D_COLLIDERS_ACTIVE = shadeCollider->flags & SHColliderComponent::ACTIVE_FLAG; - - // Modify the static body's active state - // The collision listener & raycaster will handle culling inactive colliders. - if (SHADE_COLLIDER_ACTIVE != RP3D_COLLIDERS_ACTIVE) - physicsObject.body->setIsActive(SHADE_COLLIDER_ACTIVE); - - shadeCollider->transform.position = WORLD_POS; - shadeCollider->transform.orientation = WORLD_ROT; - shadeCollider->transform.scale = TRANSFORM_COMPONENT->GetWorldScale(); - - shadeCollider->Update(); - } + if (UPDATE_COLLISION_TAGS && shadeCollider) + shadeCollider->UpdateCollisionTags(); } + + // Clear collision tag dirty flags + SHCollisionTagMatrix::Clear(); } } // namespace SHADE \ No newline at end of file