SP3-103 SP3-104 Implementing Mesh Loader for asset manager to use assimp to load gltf
Loading of dds from gltf file planned ahead
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@ -359,3 +359,5 @@ MigrationBackup/
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|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\ECS_Base\System\SHFixedSystemRoutine.h">
|
|
||||||
<Filter>ECS_Base\System</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\ECS_Base\System\SHRoutineStats.h">
|
|
||||||
<Filter>ECS_Base\System</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\ECS_Base\System\SHSystem.h">
|
|
||||||
<Filter>ECS_Base\System</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\ECS_Base\System\SHSystemRoutine.h">
|
|
||||||
<Filter>ECS_Base\System</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\ECS_Base\UnitTesting\SHECSUnitTest.h">
|
|
||||||
<Filter>ECS_Base\UnitTesting</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\ECS_Base\UnitTesting\SHTestComponents.h">
|
|
||||||
<Filter>ECS_Base\UnitTesting</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\ECS_Base\UnitTesting\SHTestSystems.h">
|
|
||||||
<Filter>ECS_Base\UnitTesting</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Engine\SHEngine.h">
|
|
||||||
<Filter>Engine</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Events\SHEvent.h">
|
|
||||||
<Filter>Events</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Events\SHEventDefines.h">
|
|
||||||
<Filter>Events</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Events\SHEventManager.hpp">
|
|
||||||
<Filter>Events</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Events\SHEventReceiver.h">
|
|
||||||
<Filter>Events</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\FRC\SHFramerateController.h">
|
|
||||||
<Filter>FRC</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Filesystem\SHFileSystem.h">
|
|
||||||
<Filter>Filesystem</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Buffers\SHVkBuffer.h">
|
|
||||||
<Filter>Graphics\Buffers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Commands\SHCommandPoolResetMode.h">
|
|
||||||
<Filter>Graphics\Commands</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Commands\SHVkCommandBuffer.h">
|
|
||||||
<Filter>Graphics\Commands</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Commands\SHVkCommandPool.h">
|
|
||||||
<Filter>Graphics\Commands</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Debugging\SHValidationLayersQuery.h">
|
|
||||||
<Filter>Graphics\Debugging</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Debugging\SHVkDebugMessenger.h">
|
|
||||||
<Filter>Graphics\Debugging</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Debugging\SHVulkanDebugUtil.h">
|
|
||||||
<Filter>Graphics\Debugging</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Descriptors\SHDescriptorPoolManager.h">
|
|
||||||
<Filter>Graphics\Descriptors</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Descriptors\SHDescriptorPoolStorage.h">
|
|
||||||
<Filter>Graphics\Descriptors</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Descriptors\SHDescriptorSetUpdater.h">
|
|
||||||
<Filter>Graphics\Descriptors</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Descriptors\SHVkDescriptorPool.h">
|
|
||||||
<Filter>Graphics\Descriptors</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Descriptors\SHVkDescriptorSetGroup.h">
|
|
||||||
<Filter>Graphics\Descriptors</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Descriptors\SHVkDescriptorSetLayout.h">
|
|
||||||
<Filter>Graphics\Descriptors</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Devices\SHVkLogicalDevice.h">
|
|
||||||
<Filter>Graphics\Devices</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Devices\SHVkPhysicalDevice.h">
|
|
||||||
<Filter>Graphics\Devices</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Devices\SHVkPhysicalDeviceLibrary.h">
|
|
||||||
<Filter>Graphics\Devices</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Framebuffer\SHVkFramebuffer.h">
|
|
||||||
<Filter>Graphics\Framebuffer</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Images\SHImageViewDetails.h">
|
|
||||||
<Filter>Graphics\Images</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Images\SHVkImage.h">
|
|
||||||
<Filter>Graphics\Images</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Images\SHVkImageView.h">
|
|
||||||
<Filter>Graphics\Images</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Images\SHVkSampler.h">
|
|
||||||
<Filter>Graphics\Images</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Instance\SHVkInstance.h">
|
|
||||||
<Filter>Graphics\Instance</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\MiddleEnd\Interface\SHGraphicsSystem.h">
|
|
||||||
<Filter>Graphics\MiddleEnd\Interface</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\MiddleEnd\Interface\SHRenderTarget.h">
|
|
||||||
<Filter>Graphics\MiddleEnd\Interface</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\MiddleEnd\PerFrame\SHPerFrameData.h">
|
|
||||||
<Filter>Graphics\MiddleEnd\PerFrame</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\MiddleEnd\PerFrame\SHRenderContext.h">
|
|
||||||
<Filter>Graphics\MiddleEnd\PerFrame</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\MiddleEnd\Shaders\SHShaderModuleLibrary.h">
|
|
||||||
<Filter>Graphics\MiddleEnd\Shaders</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\MiddleEnd\Shaders\SHShaderSourceLibrary.h">
|
|
||||||
<Filter>Graphics\MiddleEnd\Shaders</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\MiddleEnd\Shaders\SHShaderType.h">
|
|
||||||
<Filter>Graphics\MiddleEnd\Shaders</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Pipeline\SHPipelineLayoutParams.h">
|
|
||||||
<Filter>Graphics\Pipeline</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Pipeline\SHPipelineState.h">
|
|
||||||
<Filter>Graphics\Pipeline</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Pipeline\SHPipelineType.h">
|
|
||||||
<Filter>Graphics\Pipeline</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Pipeline\SHPushConstantInterface.h">
|
|
||||||
<Filter>Graphics\Pipeline</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Pipeline\SHVkPipeline.h">
|
|
||||||
<Filter>Graphics\Pipeline</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Pipeline\SHVkPipelineLayout.h">
|
|
||||||
<Filter>Graphics\Pipeline</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Queues\SHVkQueue.h">
|
|
||||||
<Filter>Graphics\Queues</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\RenderGraph\SHRenderGraph.h">
|
|
||||||
<Filter>Graphics\RenderGraph</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Renderpass\SHVkAttachDescGen.h">
|
|
||||||
<Filter>Graphics\Renderpass</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Renderpass\SHVkAttachment.h">
|
|
||||||
<Filter>Graphics\Renderpass</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Renderpass\SHVkRenderpass.h">
|
|
||||||
<Filter>Graphics\Renderpass</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Renderpass\SHVkSubpassDescription.h">
|
|
||||||
<Filter>Graphics\Renderpass</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Renderpass\SHVkSubpassParams.h">
|
|
||||||
<Filter>Graphics\Renderpass</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\SHVkUtil.h">
|
|
||||||
<Filter>Graphics</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\SHVulkanDefines.h">
|
|
||||||
<Filter>Graphics</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\SHVulkanIncludes.h">
|
|
||||||
<Filter>Graphics</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Shaders\BlockInterface\SHShaderBlockInterface.h">
|
|
||||||
<Filter>Graphics\Shaders\BlockInterface</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Shaders\SHShaderReflected.h">
|
|
||||||
<Filter>Graphics\Shaders</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Shaders\SHVkShaderModule.h">
|
|
||||||
<Filter>Graphics\Shaders</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Shaders\spirv-reflect\spirv_reflect.h">
|
|
||||||
<Filter>Graphics\Shaders\spirv-reflect</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Swapchain\SHSwapchainParams.h">
|
|
||||||
<Filter>Graphics\Swapchain</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Swapchain\SHVkSwapchain.h">
|
|
||||||
<Filter>Graphics\Swapchain</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Synchronization\SHVkFence.h">
|
|
||||||
<Filter>Graphics\Synchronization</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Synchronization\SHVkSemaphore.h">
|
|
||||||
<Filter>Graphics\Synchronization</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\VertexDescriptors\SHVertexAttribute.h">
|
|
||||||
<Filter>Graphics\VertexDescriptors</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Windowing\SHWindow.h">
|
|
||||||
<Filter>Graphics\Windowing</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Windowing\SHWindowMap.h">
|
|
||||||
<Filter>Graphics\Windowing</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Graphics\Windowing\Surface\SHVkSurface.h">
|
|
||||||
<Filter>Graphics\Windowing\Surface</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Math\SHMath.h">
|
|
||||||
<Filter>Math</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Math\SHMathHelpers.h">
|
|
||||||
<Filter>Math</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Math\SHMathHelpers.hpp">
|
|
||||||
<Filter>Math</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Math\SHMatrix.h">
|
|
||||||
<Filter>Math</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Math\SHQuaternion.h">
|
|
||||||
<Filter>Math</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Math\Vector\SHVec2.h">
|
|
||||||
<Filter>Math\Vector</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Math\Vector\SHVec3.h">
|
|
||||||
<Filter>Math\Vector</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Math\Vector\SHVec4.h">
|
|
||||||
<Filter>Math\Vector</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Meta\SHIsDetected.h">
|
|
||||||
<Filter>Meta</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Resource\Handle.h">
|
|
||||||
<Filter>Resource</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Resource\Handle.hpp">
|
|
||||||
<Filter>Resource</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Resource\ResourceLibrary.h">
|
|
||||||
<Filter>Resource</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Resource\ResourceLibrary.hpp">
|
|
||||||
<Filter>Resource</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Resource\SparseSet.h">
|
|
||||||
<Filter>Resource</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Resource\SparseSet.hpp">
|
|
||||||
<Filter>Resource</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\SHCommonTypes.h" />
|
|
||||||
<ClInclude Include="src\SH_API.h" />
|
|
||||||
<ClInclude Include="src\SHpch.h" />
|
|
||||||
<ClInclude Include="src\Scene\SHScene.h">
|
|
||||||
<Filter>Scene</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Scene\SHSceneGraph.h">
|
|
||||||
<Filter>Scene</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Scene\SHSceneManager.h">
|
|
||||||
<Filter>Scene</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Scripting\SHDotNetRuntime.h">
|
|
||||||
<Filter>Scripting</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Scripting\SHDotNetRuntime.hpp">
|
|
||||||
<Filter>Scripting</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Scripting\SHScriptEngine.h">
|
|
||||||
<Filter>Scripting</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Tools\SHException.h">
|
|
||||||
<Filter>Tools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Tools\SHExceptionHandler.h">
|
|
||||||
<Filter>Tools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Tools\SHFileUtilties.h">
|
|
||||||
<Filter>Tools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Tools\SHLogger.h">
|
|
||||||
<Filter>Tools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Tools\SHStringUtils.h">
|
|
||||||
<Filter>Tools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Tools\SHStringUtils.hpp">
|
|
||||||
<Filter>Tools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Tools\SHUtilities.h">
|
|
||||||
<Filter>Tools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="src\Tools\SHUtilities.hpp">
|
|
||||||
<Filter>Tools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ClCompile Include="src\Assets\SHAssetManager.cpp">
|
|
||||||
<Filter>Assets</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Assets\SHAssetMeta.cpp">
|
|
||||||
<Filter>Assets</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Assets\SHAssetMetaHandler.cpp">
|
|
||||||
<Filter>Assets</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\ECS_Base\Components\SHComponent.cpp">
|
|
||||||
<Filter>ECS_Base\Components</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\ECS_Base\Components\SHComponentGroup.cpp">
|
|
||||||
<Filter>ECS_Base\Components</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\ECS_Base\Entity\SHEntity.cpp">
|
|
||||||
<Filter>ECS_Base\Entity</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\ECS_Base\Managers\SHComponentManager.cpp">
|
|
||||||
<Filter>ECS_Base\Managers</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\ECS_Base\Managers\SHEntityManager.cpp">
|
|
||||||
<Filter>ECS_Base\Managers</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\ECS_Base\Managers\SHSystemManager.cpp">
|
|
||||||
<Filter>ECS_Base\Managers</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\ECS_Base\System\SHFixedSystemRoutine.cpp">
|
|
||||||
<Filter>ECS_Base\System</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\ECS_Base\System\SHSystemRoutine.cpp">
|
|
||||||
<Filter>ECS_Base\System</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\ECS_Base\UnitTesting\SHECSUnitTest.cpp">
|
|
||||||
<Filter>ECS_Base\UnitTesting</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Engine\SHEngine.cpp">
|
|
||||||
<Filter>Engine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\FRC\SHFramerateController.cpp">
|
|
||||||
<Filter>FRC</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Filesystem\SHFileSystem.cpp">
|
|
||||||
<Filter>Filesystem</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Buffers\SHVkBuffer.cpp">
|
|
||||||
<Filter>Graphics\Buffers</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Commands\SHVkCommandBuffer.cpp">
|
|
||||||
<Filter>Graphics\Commands</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Commands\SHVkCommandPool.cpp">
|
|
||||||
<Filter>Graphics\Commands</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Debugging\SHValidationLayersQuery.cpp">
|
|
||||||
<Filter>Graphics\Debugging</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Debugging\SHVkDebugMessenger.cpp">
|
|
||||||
<Filter>Graphics\Debugging</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Debugging\SHVulkanDebugUtil.cpp">
|
|
||||||
<Filter>Graphics\Debugging</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Descriptors\SHDescriptorPoolManager.cpp">
|
|
||||||
<Filter>Graphics\Descriptors</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Descriptors\SHDescriptorPoolStorage.cpp">
|
|
||||||
<Filter>Graphics\Descriptors</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Descriptors\SHDescriptorSetUpdater.cpp">
|
|
||||||
<Filter>Graphics\Descriptors</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Descriptors\SHVkDescriptorPool.cpp">
|
|
||||||
<Filter>Graphics\Descriptors</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Descriptors\SHVkDescriptorSetGroup.cpp">
|
|
||||||
<Filter>Graphics\Descriptors</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Descriptors\SHVkDescriptorSetLayout.cpp">
|
|
||||||
<Filter>Graphics\Descriptors</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Devices\SHVkLogicalDevice.cpp">
|
|
||||||
<Filter>Graphics\Devices</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Devices\SHVkPhysicalDevice.cpp">
|
|
||||||
<Filter>Graphics\Devices</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Devices\SHVkPhysicalDeviceLibrary.cpp">
|
|
||||||
<Filter>Graphics\Devices</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Framebuffer\SHVkFramebuffer.cpp">
|
|
||||||
<Filter>Graphics\Framebuffer</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Images\SHVkImage.cpp">
|
|
||||||
<Filter>Graphics\Images</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Images\SHVkImageView.cpp">
|
|
||||||
<Filter>Graphics\Images</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Images\SHVkSampler.cpp">
|
|
||||||
<Filter>Graphics\Images</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Instance\SHVkInstance.cpp">
|
|
||||||
<Filter>Graphics\Instance</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\MiddleEnd\Interface\SHGraphicsSystem.cpp">
|
|
||||||
<Filter>Graphics\MiddleEnd\Interface</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\MiddleEnd\Interface\SHRenderTarget.cpp">
|
|
||||||
<Filter>Graphics\MiddleEnd\Interface</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\MiddleEnd\PerFrame\SHPerFrameData.cpp">
|
|
||||||
<Filter>Graphics\MiddleEnd\PerFrame</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\MiddleEnd\PerFrame\SHRenderContext.cpp">
|
|
||||||
<Filter>Graphics\MiddleEnd\PerFrame</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\MiddleEnd\Shaders\SHShaderModuleLibrary.cpp">
|
|
||||||
<Filter>Graphics\MiddleEnd\Shaders</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\MiddleEnd\Shaders\SHShaderSourceLibrary.cpp">
|
|
||||||
<Filter>Graphics\MiddleEnd\Shaders</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Pipeline\SHPipelineState.cpp">
|
|
||||||
<Filter>Graphics\Pipeline</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Pipeline\SHPushConstantInterface.cpp">
|
|
||||||
<Filter>Graphics\Pipeline</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Pipeline\SHVkPipeline.cpp">
|
|
||||||
<Filter>Graphics\Pipeline</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Pipeline\SHVkPipelineLayout.cpp">
|
|
||||||
<Filter>Graphics\Pipeline</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Queues\SHVkQueue.cpp">
|
|
||||||
<Filter>Graphics\Queues</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\RenderGraph\SHRenderGraph.cpp">
|
|
||||||
<Filter>Graphics\RenderGraph</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Renderpass\SHVkAttachDescGen.cpp">
|
|
||||||
<Filter>Graphics\Renderpass</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Renderpass\SHVkRenderpass.cpp">
|
|
||||||
<Filter>Graphics\Renderpass</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Renderpass\SHVkSubpassParams.cpp">
|
|
||||||
<Filter>Graphics\Renderpass</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\SHVkUtil.cpp">
|
|
||||||
<Filter>Graphics</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\SHVulkanIncludes.cpp">
|
|
||||||
<Filter>Graphics</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Shaders\BlockInterface\SHShaderBlockInterface.cpp">
|
|
||||||
<Filter>Graphics\Shaders\BlockInterface</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Shaders\SHShaderReflected.cpp">
|
|
||||||
<Filter>Graphics\Shaders</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Shaders\SHVkShaderModule.cpp">
|
|
||||||
<Filter>Graphics\Shaders</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Shaders\spirv-reflect\spirv_reflect.cpp">
|
|
||||||
<Filter>Graphics\Shaders\spirv-reflect</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Swapchain\SHVkSwapchain.cpp">
|
|
||||||
<Filter>Graphics\Swapchain</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Synchronization\SHVkFence.cpp">
|
|
||||||
<Filter>Graphics\Synchronization</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Synchronization\SHVkSemaphore.cpp">
|
|
||||||
<Filter>Graphics\Synchronization</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\VertexDescriptors\SHVertexAttribute.cpp">
|
|
||||||
<Filter>Graphics\VertexDescriptors</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Windowing\SHWIndowMap.cpp">
|
|
||||||
<Filter>Graphics\Windowing</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Windowing\SHWindow.cpp">
|
|
||||||
<Filter>Graphics\Windowing</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Graphics\Windowing\Surface\SHVkSurface.cpp">
|
|
||||||
<Filter>Graphics\Windowing\Surface</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Math\SHMathHelpers.cpp">
|
|
||||||
<Filter>Math</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Math\SHMatrix.cpp">
|
|
||||||
<Filter>Math</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Math\SHQuaternion.cpp">
|
|
||||||
<Filter>Math</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Math\Vector\SHVec2.cpp">
|
|
||||||
<Filter>Math\Vector</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Math\Vector\SHVec3.cpp">
|
|
||||||
<Filter>Math\Vector</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Math\Vector\SHVec4.cpp">
|
|
||||||
<Filter>Math\Vector</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Resource\ResourceLibrary.cpp">
|
|
||||||
<Filter>Resource</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\SHpch.cpp" />
|
|
||||||
<ClCompile Include="src\Scene\SHSceneGraph.cpp">
|
|
||||||
<Filter>Scene</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Scene\SHSceneManager.cpp">
|
|
||||||
<Filter>Scene</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Scripting\SHDotNetRuntime.cpp">
|
|
||||||
<Filter>Scripting</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Scripting\SHScriptEngine.cpp">
|
|
||||||
<Filter>Scripting</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Tools\SHException.cpp">
|
|
||||||
<Filter>Tools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Tools\SHExceptionHandler.cpp">
|
|
||||||
<Filter>Tools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Tools\SHFileUtilties.cpp">
|
|
||||||
<Filter>Tools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Tools\SHLogger.cpp">
|
|
||||||
<Filter>Tools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="src\Tools\SHStringUtils.cpp">
|
|
||||||
<Filter>Tools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
|
|
@ -0,0 +1,31 @@
|
||||||
|
#include "SHpch.h"
|
||||||
|
#include "SHMeshLoader.h"
|
||||||
|
#include <assimp/scene.h>
|
||||||
|
#include <assimp/postprocess.h>
|
||||||
|
|
||||||
|
namespace SHADE
|
||||||
|
{
|
||||||
|
Assimp::Importer SHMeshLoader::aiImporter;
|
||||||
|
|
||||||
|
bool SHMeshLoader::LoadMesh(AssetPath path)
|
||||||
|
{
|
||||||
|
const aiScene* scene = aiImporter.ReadFile(path.string().c_str(),
|
||||||
|
aiProcess_Triangulate
|
||||||
|
// Make sure we get triangles rather than nvert polygons
|
||||||
|
| aiProcess_GenUVCoords // Convert any type of mapping to uv mapping
|
||||||
|
| aiProcess_TransformUVCoords
|
||||||
|
// preprocess UV transformations (scaling, translation ...)
|
||||||
|
| aiProcess_FindInstances
|
||||||
|
// search for instanced meshes and remove them by references to one master
|
||||||
|
| aiProcess_CalcTangentSpace
|
||||||
|
// calculate tangents and bitangents if possible
|
||||||
|
| aiProcess_JoinIdenticalVertices
|
||||||
|
// join identical vertices/ optimize indexing
|
||||||
|
| aiProcess_RemoveRedundantMaterials // remove redundant materials
|
||||||
|
| aiProcess_FindInvalidData
|
||||||
|
// detect invalid model data, such as invalid normal vectors
|
||||||
|
| aiProcess_PreTransformVertices // pre-transform all vertices
|
||||||
|
| aiProcess_FlipUVs // flip the V to match the Vulkans way of doing UVs
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,15 @@
|
||||||
|
#pragma once
|
||||||
|
#include "../SHAssetMacros.h"
|
||||||
|
#include <assimp/Importer.hpp>
|
||||||
|
|
||||||
|
namespace SHADE
|
||||||
|
{
|
||||||
|
class SHMeshLoader
|
||||||
|
{
|
||||||
|
private:
|
||||||
|
static Assimp::Importer aiImporter;
|
||||||
|
|
||||||
|
public:
|
||||||
|
static bool LoadMesh(AssetPath path);
|
||||||
|
};
|
||||||
|
}
|
|
@ -0,0 +1,16 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "Filesystem/SHFileSystem.h"
|
||||||
|
#include "SHAssetMacros.h"
|
||||||
|
|
||||||
|
namespace SHADE
|
||||||
|
{
|
||||||
|
struct SHAsset
|
||||||
|
{
|
||||||
|
AssetName name;
|
||||||
|
AssetID ID;
|
||||||
|
AssetType type;
|
||||||
|
AssetPath path;
|
||||||
|
FolderLocation location;
|
||||||
|
};
|
||||||
|
}
|
|
@ -13,6 +13,7 @@
|
||||||
#include "SHAssetManager.h"
|
#include "SHAssetManager.h"
|
||||||
#include "SHAssetMetaHandler.h"
|
#include "SHAssetMetaHandler.h"
|
||||||
#include "Filesystem/SHFileSystem.h"
|
#include "Filesystem/SHFileSystem.h"
|
||||||
|
#include <assimp/Importer.hpp>
|
||||||
|
|
||||||
namespace SHADE
|
namespace SHADE
|
||||||
{
|
{
|
||||||
|
@ -20,12 +21,7 @@ namespace SHADE
|
||||||
std::unordered_map<AssetID, SHSound >* SHAssetManager::audioSoundList;
|
std::unordered_map<AssetID, SHSound >* SHAssetManager::audioSoundList;
|
||||||
|
|
||||||
std::vector<SHAssetMeta> SHAssetManager::metaCollection;
|
std::vector<SHAssetMeta> SHAssetManager::metaCollection;
|
||||||
std::unordered_map<AssetID, AssetPath> SHAssetManager::pathRegistry;
|
std::unordered_map<AssetID, SHAsset> SHAssetManager::assetRegistry;
|
||||||
std::unordered_map<AssetID, AssetType> SHAssetManager::typeRegistry;
|
|
||||||
std::unordered_map<AssetName, AssetID> SHAssetManager::nameIDRegistry;
|
|
||||||
std::unordered_map<AssetID, AssetName> SHAssetManager::idNameRegistry;
|
|
||||||
std::unordered_map<std::string, AssetID> SHAssetManager::filenameRegistry;
|
|
||||||
std::unordered_map<AssetID, std::string> SHAssetManager::filenameReverse;
|
|
||||||
|
|
||||||
/****************************************************************************
|
/****************************************************************************
|
||||||
* \brief Static function to generate resource ID.
|
* \brief Static function to generate resource ID.
|
||||||
|
@ -50,25 +46,7 @@ namespace SHADE
|
||||||
{
|
{
|
||||||
for (auto const& meta : metaCollection)
|
for (auto const& meta : metaCollection)
|
||||||
{
|
{
|
||||||
SHAssetMetaHandler::WriteMetaData(meta, pathRegistry[meta.GetID()].string().append(META_EXTENSION));
|
SHAssetMetaHandler::WriteMetaData(meta, pathRegistry[meta.id].string().append(META_EXTENSION));
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \param Name of resource
|
|
||||||
|
|
||||||
* \brief Gets resource ID
|
|
||||||
****************************************************************************/
|
|
||||||
AssetID SHAssetManager::GetIDFromName(AssetName const& name) noexcept
|
|
||||||
{
|
|
||||||
if (nameIDRegistry.find(name) == nameIDRegistry.end())
|
|
||||||
{
|
|
||||||
// Error resource does not exist
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return nameIDRegistry[name];
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -92,89 +70,6 @@ namespace SHADE
|
||||||
return std::filesystem::path(ASSET_ROOT + folder + path.filename().string());
|
return std::filesystem::path(ASSET_ROOT + folder + path.filename().string());
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<AssetID> SHAssetManager::GetIDFromNames(std::initializer_list<AssetName> const& files) noexcept
|
|
||||||
{
|
|
||||||
std::vector<AssetID> result;
|
|
||||||
for (auto const& file : files)
|
|
||||||
{
|
|
||||||
result.push_back(GetIDFromName(file));
|
|
||||||
}
|
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \param file name
|
|
||||||
|
|
||||||
* \brief Returns resource ID from provided file name
|
|
||||||
****************************************************************************/
|
|
||||||
AssetID SHAssetManager::GetIDFromFilename(std::string const& name) noexcept
|
|
||||||
{
|
|
||||||
if (filenameRegistry.find(name) == filenameRegistry.end())
|
|
||||||
{
|
|
||||||
// Error resource does not exist
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return filenameRegistry[name];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \brief Get filename from resource ID.
|
|
||||||
*
|
|
||||||
* \param id - id of asset
|
|
||||||
* \return std::string
|
|
||||||
****************************************************************************/
|
|
||||||
std::string SHAssetManager::GetFilenameFromID(AssetID id) noexcept
|
|
||||||
{
|
|
||||||
if (filenameReverse.find(id) == filenameReverse.end())
|
|
||||||
{
|
|
||||||
// Error resource does not exist
|
|
||||||
return FILE_NOT_FOUND_ERR;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return filenameReverse[id];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \brief Get asset name from resource ID.
|
|
||||||
*
|
|
||||||
* \param id - resource id
|
|
||||||
* \return - std::string
|
|
||||||
****************************************************************************/
|
|
||||||
AssetName SHAssetManager::GetNameFromID(AssetID id) noexcept
|
|
||||||
{
|
|
||||||
if (idNameRegistry.find(id) == idNameRegistry.end())
|
|
||||||
{
|
|
||||||
// Error
|
|
||||||
return "INVALID";
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return idNameRegistry[id];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \param list of file names
|
|
||||||
|
|
||||||
* \brief Returns vector of resource IDs
|
|
||||||
****************************************************************************/
|
|
||||||
std::vector<AssetID> SHAssetManager::GetIDFromFilenames(std::initializer_list<std::string> const& files) noexcept
|
|
||||||
{
|
|
||||||
std::vector<AssetID> result;
|
|
||||||
for (auto const& file : files)
|
|
||||||
{
|
|
||||||
result.push_back(GetIDFromFilename(file));
|
|
||||||
}
|
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
/****************************************************************************
|
/****************************************************************************
|
||||||
* \brief Get record of all resources currently loaded with name and id.
|
* \brief Get record of all resources currently loaded with name and id.
|
||||||
*
|
*
|
||||||
|
@ -185,28 +80,6 @@ namespace SHADE
|
||||||
return nameIDRegistry;
|
return nameIDRegistry;
|
||||||
}
|
}
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \brief Get type of asset from ID
|
|
||||||
*
|
|
||||||
* \param resource id of file
|
|
||||||
* \return AssetType enum class value
|
|
||||||
****************************************************************************/
|
|
||||||
AssetType SHAssetManager::GetTypeFromID(AssetID id) noexcept
|
|
||||||
{
|
|
||||||
return typeRegistry[id];
|
|
||||||
}
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \brief Get registered path of asset.
|
|
||||||
*
|
|
||||||
* \param resource id of file
|
|
||||||
* \return std::filesystem::path
|
|
||||||
****************************************************************************/
|
|
||||||
AssetPath SHAssetManager::GetPathFromID(AssetID id) noexcept
|
|
||||||
{
|
|
||||||
return pathRegistry[id];
|
|
||||||
}
|
|
||||||
|
|
||||||
/****************************************************************************
|
/****************************************************************************
|
||||||
* \brief Create record for new resource. CAN ONLY CREATE FOR CUSTOM
|
* \brief Create record for new resource. CAN ONLY CREATE FOR CUSTOM
|
||||||
* ASSETS CREATED BY THE ENGINE.
|
* ASSETS CREATED BY THE ENGINE.
|
||||||
|
@ -219,9 +92,8 @@ namespace SHADE
|
||||||
{
|
{
|
||||||
AssetID id{ GenerateAssetID() };
|
AssetID id{ GenerateAssetID() };
|
||||||
SHAssetMeta meta;
|
SHAssetMeta meta;
|
||||||
meta.SetID(id);
|
meta.id = id;
|
||||||
meta.SetType(type);
|
meta.type = type;
|
||||||
meta.SetVersion(ASSET_META_VER);
|
|
||||||
|
|
||||||
std::string folder;
|
std::string folder;
|
||||||
switch (type)
|
switch (type)
|
||||||
|
@ -340,12 +212,12 @@ namespace SHADE
|
||||||
SHAssetMeta meta = SHAssetMetaHandler::RetrieveMetaData(metaPath);
|
SHAssetMeta meta = SHAssetMetaHandler::RetrieveMetaData(metaPath);
|
||||||
|
|
||||||
metaCollection.push_back(meta);
|
metaCollection.push_back(meta);
|
||||||
pathRegistry.emplace(meta.GetID(), path);
|
pathRegistry.emplace(meta.id, path);
|
||||||
typeRegistry.emplace(meta.GetID(), meta.GetType());
|
typeRegistry.emplace(meta.id, meta.type);
|
||||||
nameIDRegistry.emplace(GetNameFromPath(path), meta.GetID());
|
nameIDRegistry.emplace(GetNameFromPath(path), meta.id);
|
||||||
idNameRegistry.emplace(meta.GetID(), GetNameFromPath(path));
|
idNameRegistry.emplace(meta.id, GetNameFromPath(path));
|
||||||
filenameRegistry.emplace(path.filename().string(), meta.GetID());
|
filenameRegistry.emplace(path.filename().string(), meta.id);
|
||||||
filenameReverse.emplace(meta.GetID(), path.filename().string());
|
filenameReverse.emplace(meta.id, path.filename().string());
|
||||||
}
|
}
|
||||||
|
|
||||||
/****************************************************************************
|
/****************************************************************************
|
||||||
|
@ -356,24 +228,36 @@ namespace SHADE
|
||||||
SHAssetMeta SHAssetManager::RegisterAssetNew(AssetPath const& resource) noexcept
|
SHAssetMeta SHAssetManager::RegisterAssetNew(AssetPath const& resource) noexcept
|
||||||
{
|
{
|
||||||
SHAssetMeta meta;
|
SHAssetMeta meta;
|
||||||
meta.SetID(GenerateAssetID());
|
meta.id = GenerateAssetID();
|
||||||
meta.SetType(SHAssetMetaHandler::GetTypeFromExtension(resource.extension().string()));
|
meta.type = SHAssetMetaHandler::GetTypeFromExtension(resource.extension().string());
|
||||||
meta.SetVersion(ASSET_META_VER);
|
|
||||||
|
|
||||||
metaCollection.push_back(meta);
|
metaCollection.push_back(meta);
|
||||||
pathRegistry.emplace(meta.GetID(), resource);
|
pathRegistry.emplace(meta.id, resource);
|
||||||
typeRegistry.emplace(meta.GetID(), meta.GetType());
|
typeRegistry.emplace(meta.id, meta.type);
|
||||||
nameIDRegistry.emplace(GetNameFromPath(resource), meta.GetID());
|
nameIDRegistry.emplace(GetNameFromPath(resource), meta.id);
|
||||||
idNameRegistry.emplace(meta.GetID(), GetNameFromPath(resource));
|
idNameRegistry.emplace(meta.id, GetNameFromPath(resource));
|
||||||
filenameRegistry.emplace(resource.filename().string(), meta.GetID());
|
filenameRegistry.emplace(resource.filename().string(), meta.id);
|
||||||
filenameReverse.emplace(meta.GetID(), resource.filename().string());
|
filenameReverse.emplace(meta.id, resource.filename().string());
|
||||||
|
|
||||||
//LoadData(meta.GetID());
|
//LoadData(meta.id);
|
||||||
|
|
||||||
SHAssetMetaHandler::WriteMetaData(meta, resource.string() + META_EXTENSION);
|
SHAssetMetaHandler::WriteMetaData(meta, resource.string() + META_EXTENSION);
|
||||||
return metaCollection.back();
|
return metaCollection.back();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool SHAssetManager::IsRecognised(char const* ext) noexcept
|
||||||
|
{
|
||||||
|
for (auto const& e : EXTENSIONS)
|
||||||
|
{
|
||||||
|
if (strcmp(ext, e.c_str()) == 0)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
/****************************************************************************
|
/****************************************************************************
|
||||||
* \brief Load all resources that are in the folder
|
* \brief Load all resources that are in the folder
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
|
@ -448,7 +332,7 @@ namespace SHADE
|
||||||
{
|
{
|
||||||
SHAssetMeta const& meta{ RegisterAssetNew(p) };
|
SHAssetMeta const& meta{ RegisterAssetNew(p) };
|
||||||
SHAssetMetaHandler::WriteMetaData(meta, p.string() + META_EXTENSION);
|
SHAssetMetaHandler::WriteMetaData(meta, p.string() + META_EXTENSION);
|
||||||
return meta.GetID();
|
return meta.id;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
|
@ -16,6 +16,7 @@
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include "SHAssetMeta.h"
|
#include "SHAssetMeta.h"
|
||||||
#include "tinyddsloader.h"
|
#include "tinyddsloader.h"
|
||||||
|
#include "SHAsset.h"
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
|
@ -43,51 +44,6 @@ namespace SHADE
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
static void Load() noexcept;
|
static void Load() noexcept;
|
||||||
|
|
||||||
// General------------------------------------------------------------------/
|
|
||||||
/****************************************************************************
|
|
||||||
* \param Name of resource
|
|
||||||
|
|
||||||
* \brief Gets resource ID
|
|
||||||
****************************************************************************/
|
|
||||||
static AssetID GetIDFromName(AssetName const&) noexcept;
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \param Name of resource
|
|
||||||
|
|
||||||
* \brief Gets resource ID
|
|
||||||
****************************************************************************/
|
|
||||||
static std::vector<AssetID> GetIDFromNames(std::initializer_list<AssetName> const&) noexcept;
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \brief Get asset name from resource ID.
|
|
||||||
*
|
|
||||||
* \param id - resource id
|
|
||||||
* \return - std::string
|
|
||||||
****************************************************************************/
|
|
||||||
static AssetName GetNameFromID(AssetID) noexcept;
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \param file name
|
|
||||||
|
|
||||||
* \brief Returns resource ID from provided file name
|
|
||||||
****************************************************************************/
|
|
||||||
static AssetID GetIDFromFilename(std::string const&) noexcept;
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \brief Get filename from resource ID.
|
|
||||||
*
|
|
||||||
* \param id - id of asset
|
|
||||||
* \return std::string
|
|
||||||
****************************************************************************/
|
|
||||||
static std::string GetFilenameFromID(AssetID id) noexcept;
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \param list of file names
|
|
||||||
|
|
||||||
* \brief Returns vector of resource IDs
|
|
||||||
****************************************************************************/
|
|
||||||
static std::vector<AssetID> GetIDFromFilenames(std::initializer_list<std::string> const&) noexcept;
|
|
||||||
|
|
||||||
/****************************************************************************
|
/****************************************************************************
|
||||||
* \brief Get record of all resources currently loaded with name and id.
|
* \brief Get record of all resources currently loaded with name and id.
|
||||||
*
|
*
|
||||||
|
@ -182,12 +138,7 @@ namespace SHADE
|
||||||
|
|
||||||
// For all resources
|
// For all resources
|
||||||
static std::vector<SHAssetMeta> metaCollection;
|
static std::vector<SHAssetMeta> metaCollection;
|
||||||
static std::unordered_map<AssetID, AssetPath> pathRegistry;
|
static std::unordered_map<AssetID, SHAsset> assetRegistry;
|
||||||
static std::unordered_map<AssetID, AssetType> typeRegistry;
|
|
||||||
static std::unordered_map<AssetID, AssetName> idNameRegistry;
|
|
||||||
static std::unordered_map<AssetName, AssetID> nameIDRegistry;
|
|
||||||
static std::unordered_map<std::string, AssetID> filenameRegistry;
|
|
||||||
static std::unordered_map<AssetID, std::string> filenameReverse;
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1,102 +0,0 @@
|
||||||
/******************************************************************************
|
|
||||||
* \file SHAssetMeta.cpp
|
|
||||||
* \author Loh Xiao Qi
|
|
||||||
* \brief Implementation for SHAssetMeta.h
|
|
||||||
*
|
|
||||||
* \copyright Copyright (c) 2021 Digipen Institute of Technology. Reproduction
|
|
||||||
* or disclosure of this file or its contents without the prior
|
|
||||||
* written consent of Digipen Institute of Technology is prohibited
|
|
||||||
******************************************************************************/
|
|
||||||
#include "SHpch.h"
|
|
||||||
#include "SHAssetMeta.h"
|
|
||||||
|
|
||||||
namespace SHADE
|
|
||||||
{
|
|
||||||
/****************************************************************************
|
|
||||||
* \brief Default constructor
|
|
||||||
****************************************************************************/
|
|
||||||
SHAssetMeta::SHAssetMeta() noexcept : id{ 0 }, type{AssetType::INVALID}
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \param copy
|
|
||||||
|
|
||||||
* \brief copy constructor
|
|
||||||
****************************************************************************/
|
|
||||||
SHAssetMeta::SHAssetMeta(SHAssetMeta const& ref) noexcept
|
|
||||||
{
|
|
||||||
ver = ref.ver;
|
|
||||||
id = ref.id;
|
|
||||||
type = ref.type;
|
|
||||||
}
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \param reference
|
|
||||||
|
|
||||||
* \brief copy assignment operator overload
|
|
||||||
****************************************************************************/
|
|
||||||
SHAssetMeta& SHAssetMeta::operator=(SHAssetMeta const& ref) noexcept
|
|
||||||
{
|
|
||||||
ver = ref.ver;
|
|
||||||
id = ref.id;
|
|
||||||
type = ref.type;
|
|
||||||
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \param std::string representation for meta resource file version
|
|
||||||
|
|
||||||
* \brief Set meta version for data file
|
|
||||||
****************************************************************************/
|
|
||||||
void SHAssetMeta::SetVersion(AssetMetaVersion vers) noexcept
|
|
||||||
{
|
|
||||||
ver = vers;
|
|
||||||
}
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \param ID of resource
|
|
||||||
|
|
||||||
* \brief Set ID
|
|
||||||
****************************************************************************/
|
|
||||||
void SHAssetMeta::SetID(AssetID idin) noexcept
|
|
||||||
{
|
|
||||||
this->id = idin;
|
|
||||||
}
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \param Enum class value
|
|
||||||
|
|
||||||
* \brief Set Asset Type
|
|
||||||
****************************************************************************/
|
|
||||||
void SHAssetMeta::SetType(AssetType rType) noexcept
|
|
||||||
{
|
|
||||||
this->type = rType;
|
|
||||||
}
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \brief Get version
|
|
||||||
****************************************************************************/
|
|
||||||
AssetMetaVersion SHAssetMeta::GetVersion() const noexcept
|
|
||||||
{
|
|
||||||
return ver;
|
|
||||||
}
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \brief Get ID
|
|
||||||
****************************************************************************/
|
|
||||||
AssetID SHAssetMeta::GetID() const noexcept
|
|
||||||
{
|
|
||||||
return id;
|
|
||||||
}
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \brief Get resource type
|
|
||||||
****************************************************************************/
|
|
||||||
AssetType SHAssetMeta::GetType() const noexcept
|
|
||||||
{
|
|
||||||
return type;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -14,66 +14,8 @@
|
||||||
|
|
||||||
namespace SHADE
|
namespace SHADE
|
||||||
{
|
{
|
||||||
class SHAssetMeta
|
struct SHAssetMeta
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
/****************************************************************************
|
|
||||||
* \brief Default constructor
|
|
||||||
****************************************************************************/
|
|
||||||
SHAssetMeta() noexcept;
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \param copy
|
|
||||||
|
|
||||||
* \brief copy constructor
|
|
||||||
****************************************************************************/
|
|
||||||
SHAssetMeta(SHAssetMeta const&) noexcept;
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \param reference
|
|
||||||
|
|
||||||
* \brief copy assignment operator overload
|
|
||||||
****************************************************************************/
|
|
||||||
SHAssetMeta& operator=(SHAssetMeta const&) noexcept;
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \param std::string representation for meta resource file version
|
|
||||||
|
|
||||||
* \brief Set meta version for data file
|
|
||||||
****************************************************************************/
|
|
||||||
void SetVersion(AssetMetaVersion) noexcept;
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \param ID of resource
|
|
||||||
|
|
||||||
* \brief Set ID
|
|
||||||
****************************************************************************/
|
|
||||||
void SetID(AssetID) noexcept;
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \param Enum class value
|
|
||||||
|
|
||||||
* \brief Set Asset Type
|
|
||||||
****************************************************************************/
|
|
||||||
void SetType(AssetType) noexcept;
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \brief Get version
|
|
||||||
****************************************************************************/
|
|
||||||
AssetMetaVersion GetVersion() const noexcept;
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \brief Get ID
|
|
||||||
****************************************************************************/
|
|
||||||
AssetID GetID() const noexcept;
|
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* \brief Get resouce type
|
|
||||||
****************************************************************************/
|
|
||||||
AssetType GetType() const noexcept;
|
|
||||||
|
|
||||||
private:
|
|
||||||
AssetMetaVersion ver;
|
|
||||||
AssetID id;
|
AssetID id;
|
||||||
AssetType type;
|
AssetType type;
|
||||||
};
|
};
|
||||||
|
|
|
@ -70,23 +70,19 @@ namespace SHADE
|
||||||
std::string line;
|
std::string line;
|
||||||
SHAssetMeta meta;
|
SHAssetMeta meta;
|
||||||
|
|
||||||
// Get file version
|
|
||||||
GetFieldValue(metaFile, line);
|
|
||||||
meta.SetVersion(line);
|
|
||||||
|
|
||||||
// Get resource id
|
// Get resource id
|
||||||
GetFieldValue(metaFile, line);
|
GetFieldValue(metaFile, line);
|
||||||
std::stringstream idStream{ line };
|
std::stringstream idStream{ line };
|
||||||
AssetID id;
|
AssetID id;
|
||||||
idStream >> id;
|
idStream >> id;
|
||||||
meta.SetID(id);
|
meta.id = id;
|
||||||
|
|
||||||
// Get resource type
|
// Get resource type
|
||||||
GetFieldValue(metaFile, line);
|
GetFieldValue(metaFile, line);
|
||||||
std::stringstream typeStream{ line };
|
std::stringstream typeStream{ line };
|
||||||
AssetTypeMeta type;
|
AssetTypeMeta type;
|
||||||
typeStream >> type;
|
typeStream >> type;
|
||||||
meta.SetType(static_cast<AssetType>(type));
|
meta.type = static_cast<AssetType>(type);
|
||||||
|
|
||||||
metaFile.close();
|
metaFile.close();
|
||||||
|
|
||||||
|
@ -108,9 +104,8 @@ namespace SHADE
|
||||||
// Log error
|
// Log error
|
||||||
}
|
}
|
||||||
|
|
||||||
metaFile << "Meta Version: " << meta.GetVersion() << "\n";
|
metaFile << "ID: " << meta.id << "\n";
|
||||||
metaFile << "ID: " << meta.GetID() << "\n";
|
metaFile << "Type: " << static_cast<int>(meta.type) << std::endl;
|
||||||
metaFile << "Type: " << static_cast<int>(meta.GetType()) << std::endl;
|
|
||||||
metaFile.close();
|
metaFile.close();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue