Added dotnet dependencies acquisition

This commit is contained in:
Kah Wei 2022-09-12 13:26:25 +08:00
parent 759e414657
commit ba5bea9d53
5 changed files with 96 additions and 35 deletions

View File

@ -17,10 +17,11 @@ echo "J - imnodes"
echo "K - tracy"
echo "L - RTTR"
echo "M - yamlcpp"
echo "N - dotnet"
echo ---------------------------------------------------
echo.
choice /C ABCDEFGHIJKLM /T 10 /D A
choice /C ABCDEFGHIJKLMN /T 10 /D A
set _e=%ERRORLEVEL%
if %_e%==1 goto VMA
@ -36,6 +37,7 @@ if %_e%==10 goto imnodes
if %_e%==11 goto tracy
if %_e%==12 goto RTTR
if %_e%==13 goto yamlcpp
if %_e%==14 goto dotnet
:VMA
echo -----------------------VMA----------------------------
@ -107,6 +109,20 @@ if %_e%==12 (goto :done) else (goto :yamlcpp)
echo -----------------------yamlcpp----------------------------
rmdir "Dependencies/yamlcpp" /S /Q
git clone https://github.com/SHADE-DP/yaml-cpp.git "Dependencies/yamlcpp"
if %_e%==13 (goto :done) else (goto :dotnet)
:dotnet
echo -----------------------dotnet----------------------------
rmdir "Dependencies/dotnet" /S /Q
mkdir "Dependencies/dotnet/include"
mkdir "Dependencies/dotnet/bin"
powershell -Command "& {wget https://raw.githubusercontent.com/dotnet/runtime/main/src/coreclr/hosts/inc/coreclrhost.h -OutFile "Dependencies/dotnet/include/coreclrhost.h"}"
powershell -Command "& {wget https://download.visualstudio.microsoft.com/download/pr/8686fa48-b378-424e-908b-afbd66d6e120/2d75d5c3574fb5d917c5a3cd3f624287/dotnet-sdk-6.0.400-win-x64.zip -OutFile "Dependencies/dotnet/dotnet.zip"}"
powershell -Command "& {Expand-Archive -LiteralPath Dependencies/dotnet/dotnet.zip -DestinationPath Dependencies/dotnet/tmp}"
robocopy "Dependencies/dotnet/tmp/shared/Microsoft.NETCore.App/6.0.8/" "Dependencies/dotnet/bin/" *.dll /ns /nfl /ndl /nc /njh
rmdir "Dependencies/dotnet/tmp/" /s /q
del "Dependencies/dotnet/dotnet.zip"
powershell -Command "& {Remove-Item "Dependencies/dotnet/dotnet.zip"}"
:done
echo DONE!

View File

@ -13,3 +13,4 @@ IncludeDir["RTTR"] = "%{wks.location}/Dependencies/RTTR"
IncludeDir["ktx"] = "%{wks.location}/Dependencies/ktx"
IncludeDir["reactphysics3d"] = "%{wks.location}/Dependencies/reactphysics3d"
IncludeDir["VULKAN"] = "$(VULKAN_SDK)"
IncludeDir["dotnet"] = "%{wks.location}/Dependencies/dotnet"

View File

@ -19,13 +19,13 @@
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
@ -41,16 +41,18 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>bin\Debug_x86_64\SHADE_Engine\</OutDir>
<IntDir>bin-int\Debug_x86_64\SHADE_Engine\</IntDir>
<TargetName>SHADE_Engine</TargetName>
<TargetExt>.lib</TargetExt>
<TargetExt>.dll</TargetExt>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>bin\Release_x86_64\SHADE_Engine\</OutDir>
<IntDir>bin-int\Release_x86_64\SHADE_Engine\</IntDir>
<TargetName>SHADE_Engine</TargetName>
<TargetExt>.lib</TargetExt>
<TargetExt>.dll</TargetExt>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
@ -58,7 +60,7 @@
<PrecompiledHeaderFile>SHpch.h</PrecompiledHeaderFile>
<WarningLevel>Level4</WarningLevel>
<PreprocessorDefinitions>_LIB;_GLFW_INCLUDE_NONE;MSDFGEN_USE_CPP11;NOMINMAX;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>src;..\Dependencies\assimp\include;..\Dependencies\imgui;..\Dependencies\imguizmo;..\Dependencies\imnodes;..\Dependencies\msdf;..\Dependencies\msdf\msdfgen;..\Dependencies\spdlog\include;..\Dependencies\tracy;..\Dependencies\VMA\include;..\Dependencies\yamlcpp\include;..\Dependencies\ktx\include;..\Dependencies\RTTR\include;..\Dependencies\reactphysics3d\include;$(VULKAN_SDK)\include;$(VULKAN_SDK)\Source\SPIRV-Reflect;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>src;..\Dependencies\assimp\include;..\Dependencies\imgui;..\Dependencies\imguizmo;..\Dependencies\imnodes;..\Dependencies\msdf;..\Dependencies\msdf\msdfgen;..\Dependencies\spdlog\include;..\Dependencies\tracy;..\Dependencies\VMA\include;..\Dependencies\yamlcpp\include;..\Dependencies\ktx\include;..\Dependencies\RTTR\include;..\Dependencies\reactphysics3d\include;$(VULKAN_SDK)\include;$(VULKAN_SDK)\Source\SPIRV-Reflect;..\Dependencies\dotnet\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<MinimalRebuild>false</MinimalRebuild>
@ -69,11 +71,13 @@
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>vulkan-1.lib;assimp-vc142-mtd.lib;ktxd.lib;librttr_core_d.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>libs;$(VULKAN_SDK)\Lib;..\Dependencies\assimp\lib\Debug;..\Dependencies\assimp\lib\Release;..\Dependencies\RTTR\lib;..\Dependencies\ktx\lib\Debug;..\Dependencies\ktx\lib\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Lib>
<ImportLibrary>bin\Debug_x86_64\SHADE_Engine\SHADE_Engine.lib</ImportLibrary>
</Link>
<PostBuildEvent>
<Command>xcopy /s /r /y /q "$(SolutionDir)/Dependencies/dotnet/bin" "$(OutDir)"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
@ -81,7 +85,7 @@
<PrecompiledHeaderFile>SHpch.h</PrecompiledHeaderFile>
<WarningLevel>Level4</WarningLevel>
<PreprocessorDefinitions>_LIB;_GLFW_INCLUDE_NONE;MSDFGEN_USE_CPP11;NOMINMAX;_RELEASE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>src;..\Dependencies\assimp\include;..\Dependencies\imgui;..\Dependencies\imguizmo;..\Dependencies\imnodes;..\Dependencies\msdf;..\Dependencies\msdf\msdfgen;..\Dependencies\spdlog\include;..\Dependencies\tracy;..\Dependencies\VMA\include;..\Dependencies\yamlcpp\include;..\Dependencies\ktx\include;..\Dependencies\RTTR\include;..\Dependencies\reactphysics3d\include;$(VULKAN_SDK)\include;$(VULKAN_SDK)\Source\SPIRV-Reflect;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>src;..\Dependencies\assimp\include;..\Dependencies\imgui;..\Dependencies\imguizmo;..\Dependencies\imnodes;..\Dependencies\msdf;..\Dependencies\msdf\msdfgen;..\Dependencies\spdlog\include;..\Dependencies\tracy;..\Dependencies\VMA\include;..\Dependencies\yamlcpp\include;..\Dependencies\ktx\include;..\Dependencies\RTTR\include;..\Dependencies\reactphysics3d\include;$(VULKAN_SDK)\include;$(VULKAN_SDK)\Source\SPIRV-Reflect;..\Dependencies\dotnet\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
@ -95,11 +99,13 @@
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Lib>
<AdditionalDependencies>vulkan-1.lib;assimp-vc142-mt.lib;ktx.lib;librttr_core.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>libs;$(VULKAN_SDK)\Lib;..\Dependencies\assimp\lib\Debug;..\Dependencies\assimp\lib\Release;..\Dependencies\RTTR\lib;..\Dependencies\ktx\lib\Debug;..\Dependencies\ktx\lib\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Lib>
<ImportLibrary>bin\Release_x86_64\SHADE_Engine\SHADE_Engine.lib</ImportLibrary>
</Link>
<PostBuildEvent>
<Command>xcopy /s /r /y /q "$(SolutionDir)/Dependencies/dotnet/bin" "$(OutDir)"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="src\Engine\ECS_Base\Components\SHComponent.h" />
@ -190,7 +196,6 @@
<ClInclude Include="src\Tools\SHExceptionHandler.h" />
<ClInclude Include="src\Tools\SHLogger.h" />
<ClInclude Include="src\Tools\SHUtilities.h" />
<ClInclude Include="src\Tools\SHUtilities.hpp" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\Engine\ECS_Base\Components\SHComponent.cpp" />
@ -246,13 +251,13 @@
<ClCompile Include="src\Graphics\Windowing\SHWIndowMap.cpp" />
<ClCompile Include="src\Graphics\Windowing\SHWindow.cpp" />
<ClCompile Include="src\Graphics\Windowing\Surface\SHVkSurface.cpp" />
<ClCompile Include="src\Resource\ResourceLibrary.cpp" />
<ClCompile Include="src\Math\SHMathHelpers.cpp" />
<ClCompile Include="src\Math\SHMatrix.cpp" />
<ClCompile Include="src\Math\SHQuaternion.cpp" />
<ClCompile Include="src\Math\Vector\SHVec2.cpp" />
<ClCompile Include="src\Math\Vector\SHVec3.cpp" />
<ClCompile Include="src\Math\Vector\SHVec4.cpp" />
<ClCompile Include="src\Resource\ResourceLibrary.cpp" />
<ClCompile Include="src\SHpch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
@ -284,4 +289,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@ -94,6 +94,12 @@
<Filter Include="Graphics\Windowing\Surface">
<UniqueIdentifier>{B3B14D12-9FC1-F9E2-087B-5E01F4A9E87B}</UniqueIdentifier>
</Filter>
<Filter Include="Math">
<UniqueIdentifier>{AFF4887C-9B2B-8A0D-4418-7010302E060F}</UniqueIdentifier>
</Filter>
<Filter Include="Math\Vector">
<UniqueIdentifier>{F1B75745-5D6D-D03A-E661-CA115216C73E}</UniqueIdentifier>
</Filter>
<Filter Include="Meta">
<UniqueIdentifier>{AC05897C-983C-8A0D-4129-70102D3F060F}</UniqueIdentifier>
</Filter>
@ -315,6 +321,27 @@
<ClInclude Include="src\Graphics\Windowing\Surface\SHVkSurface.h">
<Filter>Graphics\Windowing\Surface</Filter>
</ClInclude>
<ClInclude Include="src\Math\SHMath.h">
<Filter>Math</Filter>
</ClInclude>
<ClInclude Include="src\Math\SHMathHelpers.h">
<Filter>Math</Filter>
</ClInclude>
<ClInclude Include="src\Math\SHMatrix.h">
<Filter>Math</Filter>
</ClInclude>
<ClInclude Include="src\Math\SHQuaternion.h">
<Filter>Math</Filter>
</ClInclude>
<ClInclude Include="src\Math\Vector\SHVec2.h">
<Filter>Math\Vector</Filter>
</ClInclude>
<ClInclude Include="src\Math\Vector\SHVec3.h">
<Filter>Math\Vector</Filter>
</ClInclude>
<ClInclude Include="src\Math\Vector\SHVec4.h">
<Filter>Math\Vector</Filter>
</ClInclude>
<ClInclude Include="src\Meta\SHIsDetected.h">
<Filter>Meta</Filter>
</ClInclude>
@ -343,16 +370,9 @@
<ClInclude Include="src\Tools\SHLogger.h">
<Filter>Tools</Filter>
</ClInclude>
<ClInclude Include="src\Tools\SHUtilities.h" />
<ClInclude Include="src\Tools\SHUtilities.hpp" />
<ClInclude Include="src\Math\SHMath.h" />
<ClInclude Include="src\Math\SHMathHelpers.h" />
<ClInclude Include="src\Math\SHMathHelpers.hpp" />
<ClInclude Include="src\Math\SHMatrix.h" />
<ClInclude Include="src\Math\SHQuaternion.h" />
<ClInclude Include="src\Math\Vector\SHVec2.h" />
<ClInclude Include="src\Math\Vector\SHVec3.h" />
<ClInclude Include="src\Math\Vector\SHVec4.h" />
<ClInclude Include="src\Tools\SHUtilities.h">
<Filter>Tools</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\Engine\ECS_Base\Components\SHComponent.cpp">
@ -514,6 +534,24 @@
<ClCompile Include="src\Graphics\Windowing\Surface\SHVkSurface.cpp">
<Filter>Graphics\Windowing\Surface</Filter>
</ClCompile>
<ClCompile Include="src\Math\SHMathHelpers.cpp">
<Filter>Math</Filter>
</ClCompile>
<ClCompile Include="src\Math\SHMatrix.cpp">
<Filter>Math</Filter>
</ClCompile>
<ClCompile Include="src\Math\SHQuaternion.cpp">
<Filter>Math</Filter>
</ClCompile>
<ClCompile Include="src\Math\Vector\SHVec2.cpp">
<Filter>Math\Vector</Filter>
</ClCompile>
<ClCompile Include="src\Math\Vector\SHVec3.cpp">
<Filter>Math\Vector</Filter>
</ClCompile>
<ClCompile Include="src\Math\Vector\SHVec4.cpp">
<Filter>Math\Vector</Filter>
</ClCompile>
<ClCompile Include="src\Resource\ResourceLibrary.cpp">
<Filter>Resource</Filter>
</ClCompile>
@ -530,11 +568,5 @@
<ClCompile Include="src\Tools\SHLogger.cpp">
<Filter>Tools</Filter>
</ClCompile>
<ClCompile Include="src\Math\SHMathHelpers.cpp" />
<ClCompile Include="src\Math\SHMatrix.cpp" />
<ClCompile Include="src\Math\SHQuaternion.cpp" />
<ClCompile Include="src\Math\Vector\SHVec2.cpp" />
<ClCompile Include="src\Math\Vector\SHVec3.cpp" />
<ClCompile Include="src\Math\Vector\SHVec4.cpp" />
</ItemGroup>
</Project>

View File

@ -1,5 +1,5 @@
project "SHADE_Engine"
kind "StaticLib"
kind "SharedLib"
language "C++"
cppdialect "C++latest"
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
@ -12,6 +12,7 @@ project "SHADE_Engine"
files
{
"%{prj.location}/src/**.h",
"%{prj.location}/src/**.hpp",
"%{prj.location}/src/**.c",
"%{prj.location}/src/**.cpp",
"%{prj.location}/src/**.glsl",
@ -35,7 +36,8 @@ project "SHADE_Engine"
"%{IncludeDir.RTTR}/include",
"%{IncludeDir.reactphysics3d}/include",
"%{IncludeDir.VULKAN}/include",
"%{IncludeDir.VULKAN}/Source/SPIRV-Reflect"
"%{IncludeDir.VULKAN}/Source/SPIRV-Reflect",
"%{IncludeDir.dotnet}/include",
}
libdirs
@ -57,7 +59,7 @@ project "SHADE_Engine"
"reactphysics3d",
"imgui",
"spdlog",
"vulkan-1.lib"
"vulkan-1.lib",
}
defines
@ -83,6 +85,11 @@ project "SHADE_Engine"
"spdlog",
}
postbuildcommands
{
"xcopy /s /r /y /q \"%{IncludeDir.dotnet}/bin\" \"$(OutDir)\""
}
warnings 'Extra'
filter "configurations:Debug"