De-plushied SHADE_Managed comments

This commit is contained in:
Kah Wei 2022-11-09 14:45:08 +08:00
parent a3fe98317d
commit bbe8622d1e
11 changed files with 14 additions and 14 deletions

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@ -97,7 +97,7 @@ namespace SHADE
/// <summary> /// <summary>
/// Removes all Scripts of the specified type from this GameObject. /// Removes all Scripts of the specified type from this GameObject.
/// </summary> /// </summary>
/// <typeparam name="T">Type of PLushieScripts to remove.</typeparam> /// <typeparam name="T">Type of Scripts to remove.</typeparam>
generic<typename T> where T : ref class, Script generic<typename T> where T : ref class, Script
void RemoveScript(); void RemoveScript();

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@ -39,10 +39,10 @@ namespace SHADE
/// <param name="entity">The Entity to render the Scripts of.</param> /// <param name="entity">The Entity to render the Scripts of.</param>
static void RenderScriptsInInspector(Entity entity); static void RenderScriptsInInspector(Entity entity);
/// <summary> /// <summary>
/// Renders a dropdown button that allows for the addition of PlushieScripts /// Renders a dropdown button that allows for the addition of Scripts onto the
/// onto the specified Entity. /// specified Entity.
/// </summary> /// </summary>
/// <param name="entity">The Entity to add PlushieScripts to.</param> /// <param name="entity">The Entity to add Scripts to.</param>
static void RenderScriptAddButton(Entity entity); static void RenderScriptAddButton(Entity entity);
/*-----------------------------------------------------------------------------*/ /*-----------------------------------------------------------------------------*/

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@ -20,7 +20,7 @@ namespace SHADE
{ {
/// <summary> /// <summary>
/// Static class that contains the functions for interfacing with the core /// Static class that contains the functions for interfacing with the core
/// PlushieEngine written in C++ for managing the lifecycle of managed code. /// SHADE Engine written in C++ for managing the lifecycle of managed code.
/// </summary> /// </summary>
private ref class EngineInterface abstract sealed private ref class EngineInterface abstract sealed
{ {

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@ -210,7 +210,7 @@ namespace SHADE
/// <summary> /// <summary>
/// Removes all Scripts of the specified type from this GameObject. /// Removes all Scripts of the specified type from this GameObject.
/// </summary> /// </summary>
/// <typeparam name="T">Type of PLushieScripts to remove.</typeparam> /// <typeparam name="T">Type of Scripts to remove.</typeparam>
generic<typename T> where T : ref class, Script generic<typename T> where T : ref class, Script
void RemoveScript(); void RemoveScript();

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@ -276,4 +276,4 @@ namespace SHADE
{ {
return !(lhs == rhs); return !(lhs == rhs);
} }
} // namespace PlushieAPI::Mathematics }

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@ -294,4 +294,4 @@ namespace SHADE
{ {
return Vector3(vec); return Vector3(vec);
} }
} // namespace PlushieAPI::Mathematics }

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@ -439,4 +439,5 @@ namespace SHADE
/// <param name="vec">Vector2 to convert from.</param> /// <param name="vec">Vector2 to convert from.</param>
static explicit operator Vector3(Vector2 vec); static explicit operator Vector3(Vector2 vec);
}; };
} // namespace PlushieAPI::Mathematics }

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@ -3,8 +3,7 @@
\author Tng Kah Wei, kahwei.tng, 390009620 \author Tng Kah Wei, kahwei.tng, 390009620
\par email: kahwei.tng\@digipen.edu \par email: kahwei.tng\@digipen.edu
\date Oct 28, 2021 \date Oct 28, 2021
\brief Contains the definition of the functions for the PlushieScript managed \brief Contains the definition of the functions for the Script managed class.
class.
Note: This file is written in C++17/CLI. Note: This file is written in C++17/CLI.

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@ -36,7 +36,7 @@ namespace SHADE
/// </summary> /// </summary>
/// <typeparam name="T"> /// <typeparam name="T">
/// Type of script to add. /// Type of script to add.
/// This needs to be a default constructable PlushieScript. /// This needs to be a default constructable Script.
/// </typeparam> /// </typeparam>
/// <param name="entity">The entity to add a script to.</param> /// <param name="entity">The entity to add a script to.</param>
/// <returns>Reference to the script added.</returns> /// <returns>Reference to the script added.</returns>

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@ -33,4 +33,4 @@ namespace SHADE
{ {
return nullptr; return nullptr;
} }
} // namespace PlushieAPI }

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@ -36,4 +36,4 @@ namespace SHADE
/*-----------------------------------------------------------------------------*/ /*-----------------------------------------------------------------------------*/
System::Reflection::Assembly^ Load(System::Reflection::AssemblyName^ assemblyName) override; System::Reflection::Assembly^ Load(System::Reflection::AssemblyName^ assemblyName) override;
}; };
} // namespace PlushieAPI }