Added script mappings for new button events
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06ad2a4c0c
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bea179fb0f
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@ -369,6 +369,27 @@ namespace SHADE
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return eventData->handle;
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}
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SHEventHandle SHScriptEngine::onUIElementReleased(SHEventPtr eventPtr)
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{
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auto eventData = reinterpret_cast<const SHEventSpec<SHButtonClickEvent>*>(eventPtr.get());
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csUIElementOnClicked(eventData->data->EID);
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return eventData->handle;
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}
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SHEventHandle SHScriptEngine::onUIElementOnHoverEntered(SHEventPtr eventPtr)
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{
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auto eventData = reinterpret_cast<const SHEventSpec<SHButtonClickEvent>*>(eventPtr.get());
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csUIElementOnClicked(eventData->data->EID);
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return eventData->handle;
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}
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SHEventHandle SHScriptEngine::onUIElementOnHoverExited(SHEventPtr eventPtr)
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{
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auto eventData = reinterpret_cast<const SHEventSpec<SHButtonClickEvent>*>(eventPtr.get());
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csUIElementOnClicked(eventData->data->EID);
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return eventData->handle;
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}
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SHEventHandle SHScriptEngine::onSceneNodeChildrenAdded(SHEventPtr eventPtr)
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{
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auto eventData = reinterpret_cast<const SHEventSpec<SHSceneGraphAddChildEvent>*>(eventPtr.get());
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@ -539,6 +560,24 @@ namespace SHADE
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DEFAULT_CSHARP_NAMESPACE + ".UIElement",
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"OnClicked"
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);
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csUIElementOnReleased = dotNet.GetFunctionPtr<CsEventRelayFuncPtr>
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(
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DEFAULT_CSHARP_LIB_NAME,
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DEFAULT_CSHARP_NAMESPACE + ".UIElement",
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"OnReleased"
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);
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csUIElementOnHoverEntered = dotNet.GetFunctionPtr<CsEventRelayFuncPtr>
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(
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DEFAULT_CSHARP_LIB_NAME,
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DEFAULT_CSHARP_NAMESPACE + ".UIElement",
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"OnHoverEntered"
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);
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csUIElementOnHoverExited = dotNet.GetFunctionPtr<CsEventRelayFuncPtr>
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(
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DEFAULT_CSHARP_LIB_NAME,
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DEFAULT_CSHARP_NAMESPACE + ".UIElement",
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"OnHoverExited"
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);
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csEditorRenderScripts = dotNet.GetFunctionPtr<CsScriptEditorFuncPtr>
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(
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DEFAULT_CSHARP_LIB_NAME,
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@ -608,6 +647,21 @@ namespace SHADE
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std::make_shared<SHEventReceiverSpec<SHScriptEngine>>(this, &SHScriptEngine::onUIElementClicked)
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};
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SHEventManager::SubscribeTo(SH_BUTTON_CLICK_EVENT, std::dynamic_pointer_cast<SHEventReceiver>(clickedUIElementEventReceiver));
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std::shared_ptr<SHEventReceiverSpec<SHScriptEngine>> releasedUIElementEventReceiver
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{
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std::make_shared<SHEventReceiverSpec<SHScriptEngine>>(this, &SHScriptEngine::onUIElementReleased)
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};
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SHEventManager::SubscribeTo(SH_BUTTON_RELEASE_EVENT, std::dynamic_pointer_cast<SHEventReceiver>(releasedUIElementEventReceiver));
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std::shared_ptr<SHEventReceiverSpec<SHScriptEngine>> hoverEnterUIElementEventReceiver
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{
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std::make_shared<SHEventReceiverSpec<SHScriptEngine>>(this, &SHScriptEngine::onUIElementOnHoverEntered)
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};
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SHEventManager::SubscribeTo(SH_BUTTON_HOVER_ENTER_EVENT, std::dynamic_pointer_cast<SHEventReceiver>(hoverEnterUIElementEventReceiver));
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std::shared_ptr<SHEventReceiverSpec<SHScriptEngine>> hoverExitedUIElementEventReceiver
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{
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std::make_shared<SHEventReceiverSpec<SHScriptEngine>>(this, &SHScriptEngine::onUIElementOnHoverExited)
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};
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SHEventManager::SubscribeTo(SH_BUTTON_HOVER_EXIT_EVENT, std::dynamic_pointer_cast<SHEventReceiver>(hoverExitedUIElementEventReceiver));
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/* SceneGraph */
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// Register for SceneNode child added event
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@ -292,6 +292,9 @@ namespace SHADE
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CsEventRelayFuncPtr csSceneNodeChildrenChanged = nullptr;
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CsEventRelayFuncPtr csUIElementOnRemoved = nullptr;
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CsEventRelayFuncPtr csUIElementOnClicked = nullptr;
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CsEventRelayFuncPtr csUIElementOnReleased = nullptr;
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CsEventRelayFuncPtr csUIElementOnHoverEntered = nullptr;
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CsEventRelayFuncPtr csUIElementOnHoverExited = nullptr;
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// - Editor
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CsScriptEditorFuncPtr csEditorRenderScripts = nullptr;
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CsFuncPtr csEditorUndo = nullptr;
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@ -306,6 +309,9 @@ namespace SHADE
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SHEventHandle onColliderComponentRemoved(SHEventPtr eventPtr);
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SHEventHandle onUIElementRemoved(SHEventPtr eventPtr);
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SHEventHandle onUIElementClicked(SHEventPtr eventPtr);
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SHEventHandle onUIElementReleased(SHEventPtr eventPtr);
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SHEventHandle onUIElementOnHoverEntered(SHEventPtr eventPtr);
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SHEventHandle onUIElementOnHoverExited(SHEventPtr eventPtr);
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SHEventHandle onSceneNodeChildrenAdded(SHEventPtr eventPtr);
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SHEventHandle onSceneNodeChildrenRemoved(SHEventPtr eventPtr);
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SHEventHandle onSceneDestroyed(SHEventPtr eventPtr);
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@ -48,6 +48,57 @@ namespace SHADE
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// Return the event
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return onClickEventMap[owner.EntityId];
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}
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CallbackEvent^ UIElement::OnRelease::get()
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{
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// Create map if it wasn't before
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if (onReleasedEventMap == nullptr)
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{
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onReleasedEventMap = gcnew System::Collections::Generic::Dictionary<Entity, CallbackEvent ^>();
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}
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// Create event if it wasn't before
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if (!onReleasedEventMap->ContainsKey(owner.EntityId))
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{
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onReleasedEventMap->Add(owner.EntityId, gcnew CallbackEvent());
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}
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// Return the event
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return onClickEventMap[owner.EntityId];
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}
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CallbackEvent^ UIElement::OnHoverEnter::get()
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{
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// Create map if it wasn't before
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if (onHoverEnterEventMap == nullptr)
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{
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onHoverEnterEventMap = gcnew System::Collections::Generic::Dictionary<Entity, CallbackEvent ^>();
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}
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// Create event if it wasn't before
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if (!onHoverEnterEventMap->ContainsKey(owner.EntityId))
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{
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onHoverEnterEventMap->Add(owner.EntityId, gcnew CallbackEvent());
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}
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// Return the event
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return onHoverEnterEventMap[owner.EntityId];
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}
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CallbackEvent^ UIElement::OnHoverExit::get()
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{
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// Create map if it wasn't before
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if (onHoverExitEventMap == nullptr)
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{
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onHoverExitEventMap = gcnew System::Collections::Generic::Dictionary<Entity, CallbackEvent ^>();
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}
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// Create event if it wasn't before
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if (!onHoverExitEventMap->ContainsKey(owner.EntityId))
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{
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onHoverExitEventMap->Add(owner.EntityId, gcnew CallbackEvent());
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}
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// Return the event
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return onHoverExitEventMap[owner.EntityId];
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}
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/*---------------------------------------------------------------------------------*/
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/* Event Handling Functions */
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@ -60,6 +111,18 @@ namespace SHADE
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{
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onClickEventMap->Remove(entity);
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}
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if (onReleasedEventMap != nullptr && onReleasedEventMap->ContainsKey(entity))
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{
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onReleasedEventMap->Remove(entity);
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}
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if (onHoverEnterEventMap != nullptr && onHoverEnterEventMap->ContainsKey(entity))
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{
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onHoverEnterEventMap->Remove(entity);
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}
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if (onHoverExitEventMap != nullptr && onHoverExitEventMap->ContainsKey(entity))
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{
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onHoverExitEventMap->Remove(entity);
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}
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SAFE_NATIVE_CALL_END("UIElement.OnComponentRemoved")
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}
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void UIElement::OnClicked(EntityID entity)
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@ -72,4 +135,34 @@ namespace SHADE
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}
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SAFE_NATIVE_CALL_END("UIElement.OnClicked")
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}
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void UIElement::OnReleased(EntityID entity)
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{
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SAFE_NATIVE_CALL_BEGIN
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// Remove the event if it contained an event
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if (onReleasedEventMap != nullptr && onReleasedEventMap->ContainsKey(entity))
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{
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onReleasedEventMap[entity]->Invoke();
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}
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SAFE_NATIVE_CALL_END("UIElement.OnClicked")
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}
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void UIElement::OnHoverEntered(EntityID entity)
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{
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SAFE_NATIVE_CALL_BEGIN
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// Remove the event if it contained an event
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if (onHoverEnterEventMap != nullptr && onHoverEnterEventMap->ContainsKey(entity))
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{
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onHoverEnterEventMap[entity]->Invoke();
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}
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SAFE_NATIVE_CALL_END("UIElement.OnClicked")
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}
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void UIElement::OnHoverExited(EntityID entity)
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{
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SAFE_NATIVE_CALL_BEGIN
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// Remove the event if it contained an event
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if (onHoverExitEventMap != nullptr && onHoverExitEventMap->ContainsKey(entity))
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{
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onHoverExitEventMap[entity]->Invoke();
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}
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SAFE_NATIVE_CALL_END("UIElement.OnClicked")
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}
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}
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@ -50,6 +50,28 @@ namespace SHADE
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{
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CallbackEvent^ get();
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}
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/// <summary>
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/// Event that is raised when this UIElement is released.
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/// </summary>
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property CallbackEvent^ OnRelease
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{
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CallbackEvent^ get();
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}
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/// <summary>
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/// Event that is raised on the first frame when this UIElement is hovered over.
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/// </summary>
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property CallbackEvent^ OnHoverEnter
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{
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CallbackEvent^ get();
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}
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/// <summary>
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/// Event that is raised on the first frame when this UIElement is no longer
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/// hovered over.
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/// </summary>
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property CallbackEvent^ OnHoverExit
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{
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CallbackEvent^ get();
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}
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private:
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/*-----------------------------------------------------------------------------*/
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@ -65,11 +87,31 @@ namespace SHADE
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/// </summary>
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/// <param name="entity">The entity which was clicked.</param>
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static void OnClicked(EntityID entity);
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/// <summary>
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/// To be called from native code when this component is released from clicking.
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/// </summary>
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/// <param name="entity">The entity which was clicked.</param>
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static void OnReleased(EntityID entity);
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/// <summary>
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/// To be called from native code on the first frame that this component is
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/// hovered on.
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/// </summary>
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/// <param name="entity">The entity which was clicked.</param>
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static void OnHoverEntered(EntityID entity);
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/// <summary>
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/// To be called from native code on the first frame that this component is
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/// no longer hovered on.
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/// </summary>
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/// <param name="entity">The entity which was clicked.</param>
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static void OnHoverExited(EntityID entity);
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/*-----------------------------------------------------------------------------*/
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/* Static Data Members */
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/*-----------------------------------------------------------------------------*/
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static System::Collections::Generic::Dictionary<Entity, CallbackEvent^>^ onClickEventMap;
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static System::Collections::Generic::Dictionary<Entity, CallbackEvent^>^ onReleasedEventMap;
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static System::Collections::Generic::Dictionary<Entity, CallbackEvent^>^ onHoverEnterEventMap;
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static System::Collections::Generic::Dictionary<Entity, CallbackEvent^>^ onHoverExitEventMap;
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};
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}
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