Added warning line to check for existing path
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@ -105,6 +105,12 @@ namespace SHADE
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std::vector<SHAsset> assets;
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std::vector<SHAsset> assets;
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// Get all subfolders/files in this current folder
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// Get all subfolders/files in this current folder
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if (!std::filesystem::exists(std::filesystem::path(folder->path)))
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{
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SHLOG_WARNING("[Asset Manager] Path to build directory does not exist!: {}", folder->path);
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continue;
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}
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for (auto& dirEntry : std::filesystem::directory_iterator(folder->path))
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for (auto& dirEntry : std::filesystem::directory_iterator(folder->path))
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{
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{
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auto path = dirEntry.path();
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auto path = dirEntry.path();
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