diff --git a/SHADE_Engine/src/Camera/SHCameraSystem.cpp b/SHADE_Engine/src/Camera/SHCameraSystem.cpp index 576ceb6b..0f2003f1 100644 --- a/SHADE_Engine/src/Camera/SHCameraSystem.cpp +++ b/SHADE_Engine/src/Camera/SHCameraSystem.cpp @@ -9,7 +9,57 @@ namespace SHADE { + void SHCameraSystem::UpdateEditorCamera(double dt) noexcept + { + + auto& camera = editorCamera; + SHVec3 view, right, UP; + GetCameraAxis(camera, view, right, UP); + if (SHInputManager::GetKey(SHInputManager::SH_KEYCODE::A)) + { + camera.position -= right * dt * camera.movementSpeed; + camera.dirtyView = true; + } + if (SHInputManager::GetKey(SHInputManager::SH_KEYCODE::D)) + { + camera.position += right * dt * camera.movementSpeed; + camera.dirtyView = true; + } + if (SHInputManager::GetKey(SHInputManager::SH_KEYCODE::W)) + { + camera.position += view * dt * camera.movementSpeed; + camera.dirtyView = true; + } + if (SHInputManager::GetKey(SHInputManager::SH_KEYCODE::S)) + { + camera.position -= view * dt * camera.movementSpeed; + camera.dirtyView = true; + } + if (SHInputManager::GetKey(SHInputManager::SH_KEYCODE::Q)) + { + camera.position += UP * dt * camera.movementSpeed; + camera.dirtyView = true; + } + if (SHInputManager::GetKey(SHInputManager::SH_KEYCODE::E)) + { + camera.position -= UP * dt * camera.movementSpeed; + camera.dirtyView = true; + } + if (SHInputManager::GetKey(SHInputManager::SH_KEYCODE::RMB)) + { + double mouseX, mouseY; + SHInputManager::GetMouseVelocity(&mouseX, &mouseY); + + //std::cout << camera.yaw << std::endl; + + camera.pitch -= mouseY * dt * camera.turnSpeed.x; + camera.yaw -= mouseX * dt * camera.turnSpeed.y; + camera.dirtyView = true; + } + + UpdateCameraComponent(editorCamera); + } void SHCameraSystem::EditorCameraUpdate::Execute(double dt) noexcept { SHCameraSystem* system = static_cast(GetSystem()); @@ -222,6 +272,9 @@ namespace SHADE } void SHCameraSystem::ClampCameraRotation(SHCameraComponent& camera) noexcept { + + + if (camera.pitch > 85) camera.SetPitch(85); if (camera.pitch < -85) diff --git a/SHADE_Engine/src/Camera/SHCameraSystem.h b/SHADE_Engine/src/Camera/SHCameraSystem.h index 26d15a5d..dacda574 100644 --- a/SHADE_Engine/src/Camera/SHCameraSystem.h +++ b/SHADE_Engine/src/Camera/SHCameraSystem.h @@ -50,7 +50,7 @@ namespace SHADE DirectorHandle CreateDirector() noexcept; DirectorHandle GetDirector(size_t index) noexcept; void ClampCameraRotation(SHCameraComponent& camera) noexcept; - + void UpdateEditorCamera(double dt) noexcept; protected: void UpdateCameraComponent(SHCameraComponent& camera) noexcept;