diff --git a/Assets/Scenes/Level1.shade b/Assets/Scenes/Level1.shade index ab3f995a..e03d2dfc 100644 --- a/Assets/Scenes/Level1.shade +++ b/Assets/Scenes/Level1.shade @@ -7600,9 +7600,9 @@ Score: 0 timer: 200 scoreText: 237 - timeText: 525 - minusTimerText: 65735 - multiplierText: 524 + timeText: 131278 + minusTimerText: 131211 + multiplierText: 66055 maxMultiplierDuration: 5 maxMultiplierCombo: 10 multiplierFont: 60 @@ -7724,8 +7724,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: 0, z: 0} IsActive: true Scripts: @@ -7795,8 +7799,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.977993011, y: 1, z: 0.286343634, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: -0.0199999996, z: 0} IsActive: true Scripts: @@ -7866,8 +7874,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: -0.0199999996, z: 0} IsActive: true Scripts: @@ -7937,8 +7949,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: -0.0199999996, z: 0} IsActive: true Scripts: @@ -8047,8 +8063,12 @@ Rotation Speed: 0.0500000007 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 37407233 Color Tint: {x: 0, y: 0, z: 0, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: -0.0299999993, z: 0} IsActive: true Scripts: ~ @@ -8141,8 +8161,12 @@ Rotation Speed: 0.0500000007 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 37407233 Color Tint: {x: 0, y: 0, z: 0, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: -0.0299999993, z: 0} IsActive: true Scripts: ~ @@ -8235,8 +8259,12 @@ Rotation Speed: 0.0500000007 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 37407233 Color Tint: {x: 0, y: 0, z: 0, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: -0.0299999993, z: 0} IsActive: true Scripts: ~ @@ -8329,8 +8357,12 @@ Rotation Speed: 0.0500000007 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 37407233 Color Tint: {x: 0, y: 0, z: 0, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: -0.0299999993, z: 0} IsActive: true Scripts: ~ @@ -8423,8 +8455,12 @@ Rotation Speed: 0.0500000007 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 37407233 Color Tint: {x: 0, y: 0, z: 0, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: -0.0299999993, z: 0} IsActive: true Scripts: ~ @@ -8685,8 +8721,12 @@ Rotation Speed: 0.805999994 Rotation Decay: 0 Texture Asset ID: 56224060 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 42141152 Color Tint: {x: 1, y: 1, z: 1, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: 0.0500000007, z: 0} IsActive: true Scripts: ~ @@ -8715,8 +8755,12 @@ Rotation Speed: 0.805999994 Rotation Decay: 0 Texture Asset ID: 56224060 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 42141152 Color Tint: {x: 1, y: 1, z: 1, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: 0.0500000007, z: 0} IsActive: true Scripts: ~ @@ -9046,183 +9090,6 @@ Casting Shadows: true IsActive: true Scripts: ~ -- EID: 526 - Name: Gameplay Canvas - IsActive: true - NumberOfChildren: 4 - Components: - Canvas Component: - Canvas Width: 1920 - Canvas Height: 1080 - Scale by canvas width: false - IsActive: true - Scripts: ~ -- EID: 237 - Name: Score Text - IsActive: true - NumberOfChildren: 0 - Components: - Transform Component: - Translate: {x: -800, y: 365, z: 0.600000024} - Rotate: {x: 0, y: 0, z: 0} - Scale: {x: 100, y: 100, z: 60} - IsActive: true - Text Renderer Component: - Text: My name is Brandon. - Font: 174412429 - Color: {x: 1, y: 1, z: 1, w: 1} - Text Size: {x: 1, y: 1, z: 1} - IsActive: true - UI Component: - Canvas ID: 526 - Hovered: false - Clicked: false - IsActive: true - Scripts: - - Type: SHADE_Scripting.UI.ScoreTextDigitPositioning - Enabled: true - offsetPerDigit: 25 - - Type: SHADE_Scripting.UI.SingleScaleBounce - Enabled: true - durationUp: 0.150000006 - durationDown: 0.300000012 - scaleSize: 1.20000005 -- EID: 525 - Name: Timer Text - IsActive: true - NumberOfChildren: 2 - Components: - Transform Component: - Translate: {x: 700, y: 400, z: 0.600000024} - Rotate: {x: 0, y: 0, z: 0} - Scale: {x: 60, y: 60, z: 1} - IsActive: true - Text Renderer Component: - Text: My name is Brandon. - Font: 174412429 - Color: {x: 1, y: 1, z: 1, w: 1} - Text Size: {x: 1, y: 1, z: 1} - IsActive: true - UI Component: - Canvas ID: 526 - Hovered: false - Clicked: false - IsActive: true - Scripts: ~ -- EID: 520 - Name: Timer BG - IsActive: true - NumberOfChildren: 0 - Components: - Transform Component: - Translate: {x: 0.5, y: 0.300000012, z: 0.98999995} - Rotate: {x: 0, y: 0, z: 0} - Scale: {x: 5, y: 2, z: 1} - IsActive: true - Renderable Component: - Mesh: 141771688 - Material: 126220632 - IsActive: true - UI Component: - Canvas ID: 526 - Hovered: false - Clicked: false - IsActive: true - Scripts: ~ -- EID: 65735 - Name: Minus Timer Text - IsActive: false - NumberOfChildren: 0 - Components: - Transform Component: - Translate: {x: 0, y: -0.800000012, z: 0.100000001} - Rotate: {x: 0, y: 0, z: 0} - Scale: {x: 1, y: 1, z: 1} - IsActive: false - Text Renderer Component: - Text: -10 - Font: 174412429 - Color: {x: 1, y: 0, z: 0, w: 1} - Text Size: {x: 1, y: 1, z: 1} - IsActive: false - UI Component: - Canvas ID: 526 - Hovered: false - Clicked: false - IsActive: false - Scripts: - - Type: SHADE_Scripting.UI.MinusTimerText - Enabled: true - duration: 2 -- EID: 524 - Name: Multiplier Text - IsActive: true - NumberOfChildren: 1 - Components: - Transform Component: - Translate: {x: -800, y: 250, z: 0.100000001} - Rotate: {x: 0, y: 0, z: 0} - Scale: {x: 50, y: 50, z: 60} - IsActive: true - Text Renderer Component: - Text: X2 - Font: 174412429 - Color: {x: 1, y: 1, z: 1, w: 1} - Text Size: {x: 1, y: 1, z: 1} - IsActive: true - UI Component: - Canvas ID: 526 - Hovered: false - Clicked: false - IsActive: true - Scripts: - - Type: SHADE_Scripting.UI.MultiplierTextFx - Enabled: true - maxSize: 1 - minSize: 0.300000012 - minAlpha: 0.300000012 -- EID: 519 - Name: Multiplier BG - IsActive: true - NumberOfChildren: 0 - Components: - Transform Component: - Translate: {x: 0.400000006, y: 0.400000006, z: 0.98999995} - Rotate: {x: 0, y: 0, z: 0} - Scale: {x: 4.26499987, y: 2, z: 1} - IsActive: true - Renderable Component: - Mesh: 141771688 - Material: 133784677 - IsActive: true - UI Component: - Canvas ID: 526 - Hovered: false - Clicked: false - IsActive: true - Scripts: - - Type: FixRotation - Enabled: true -- EID: 521 - Name: Score BG - IsActive: true - NumberOfChildren: 0 - Components: - Transform Component: - Translate: {x: -770, y: 425, z: 59.9999962} - Rotate: {x: 0, y: 0, z: 0} - Scale: {x: 345.600006, y: 200, z: 60} - IsActive: true - Renderable Component: - Mesh: 141771688 - Material: 127527215 - IsActive: true - UI Component: - Canvas ID: 526 - Hovered: false - Clicked: false - IsActive: true - Scripts: ~ - EID: 66150 Name: ParticlesDeco IsActive: true @@ -9254,8 +9121,12 @@ Rotation Speed: 0 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: -0.899999976, z: 0} IsActive: true Scripts: ~ @@ -9284,8 +9155,12 @@ Rotation Speed: 0 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: 0.100000001, z: 0} IsActive: true Scripts: ~ @@ -9314,8 +9189,12 @@ Rotation Speed: 0 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: -0.100000001, z: 0} IsActive: true Scripts: ~ @@ -9440,4 +9319,190 @@ Scripts: - Type: SHADE_Scripting.Gameplay.AIBehaviour.AIRework.HomeOwnerAttackHitbox Enabled: true - aiGO: 65771 \ No newline at end of file + aiGO: 65771 +- EID: 131271 + Name: Gameplay Canvas + IsActive: true + NumberOfChildren: 4 + Components: + Canvas Component: + Canvas Width: 1920 + Canvas Height: 1080 + Scale by canvas width: false + IsActive: true + Scripts: ~ +- EID: 237 + Name: Score Text + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: -800, y: 365, z: 0.600000024} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 100, y: 100, z: 60} + IsActive: true + Text Renderer Component: + Text: My name is Brandon. + Font: 174412429 + Color: {x: 1, y: 1, z: 1, w: 1} + Text Size: {x: 1, y: 1, z: 1} + IsActive: true + UI Component: + Canvas ID: 131271 + Hovered: false + Clicked: false + IsActive: true + Scripts: + - Type: SHADE_Scripting.UI.ScoreTextDigitPositioning + Enabled: true + offsetPerDigit: 25 + - Type: SHADE_Scripting.UI.SingleScaleBounce + Enabled: true + durationUp: 0.150000006 + durationDown: 0.300000012 + scaleSize: 1.20000005 +- EID: 131278 + Name: Timer Text + IsActive: true + NumberOfChildren: 2 + Components: + Transform Component: + Translate: {x: 700, y: 400, z: 0.600000024} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 60, y: 60, z: 1} + IsActive: true + Text Renderer Component: + Text: My name is Brandon. + Font: 174412429 + Color: {x: 1, y: 1, z: 1, w: 1} + Text Size: {x: 1, y: 1, z: 1} + IsActive: true + UI Component: + Canvas ID: 131271 + Hovered: false + Clicked: false + IsActive: true + Scripts: + - Type: SHADE_Scripting.UI.GameTimer + Enabled: true + criticalTime: 30 + timer: 0 + - Type: SHADE_Scripting.UI.ScaleBounce + Enabled: true + minScale: 1 + maxScale: 1.20000005 + duration: 1 + isActive: false +- EID: 520 + Name: Timer BG + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 0, y: 0.300000012, z: 0.98999995} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 5, y: 2, z: 1} + IsActive: true + Renderable Component: + Mesh: 141771688 + Material: 126220632 + IsActive: true + UI Component: + Canvas ID: 131271 + Hovered: false + Clicked: false + IsActive: true + Scripts: ~ +- EID: 131211 + Name: Minus Timer Text + IsActive: false + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 0, y: -0.800000012, z: 0.100000001} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: false + Text Renderer Component: + Text: -10 + Font: 174412429 + Color: {x: 1, y: 0, z: 0, w: 1} + Text Size: {x: 1, y: 1, z: 1} + IsActive: false + UI Component: + Canvas ID: 131271 + Hovered: false + Clicked: false + IsActive: false + Scripts: + - Type: SHADE_Scripting.UI.MinusTimerText + Enabled: true + duration: 2 +- EID: 66055 + Name: Multiplier Text + IsActive: true + NumberOfChildren: 1 + Components: + Transform Component: + Translate: {x: -800, y: 200, z: 0.100000001} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 50, y: 50, z: 60} + IsActive: true + Text Renderer Component: + Text: X2 + Font: 174412429 + Color: {x: 1, y: 1, z: 1, w: 1} + Text Size: {x: 1, y: 1, z: 1} + IsActive: true + UI Component: + Canvas ID: 131271 + Hovered: false + Clicked: false + IsActive: true + Scripts: + - Type: SHADE_Scripting.UI.MultiplierTextFx + Enabled: true + maxSize: 1.5 + minSize: 1 +- EID: 131593 + Name: Multiplier BG + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 0.400000006, y: 0.400000006, z: 0.98999995} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 4.26499987, y: 2, z: 1} + IsActive: true + Renderable Component: + Mesh: 141771688 + Material: 133784677 + IsActive: true + UI Component: + Canvas ID: 131271 + Hovered: false + Clicked: false + IsActive: true + Scripts: + - Type: FixRotation + Enabled: true +- EID: 568 + Name: Score BG + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: -770, y: 425, z: 59.9999962} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 345.600006, y: 200, z: 60} + IsActive: true + Renderable Component: + Mesh: 141771688 + Material: 127527215 + IsActive: true + UI Component: + Canvas ID: 131271 + Hovered: false + Clicked: false + IsActive: true + Scripts: ~ \ No newline at end of file diff --git a/Assets/Scenes/Level3.shade b/Assets/Scenes/Level3.shade index 8abc90a3..394523f4 100644 --- a/Assets/Scenes/Level3.shade +++ b/Assets/Scenes/Level3.shade @@ -9059,9 +9059,9 @@ Score: 0 timer: 200 scoreText: 237 - timeText: 525 - minusTimerText: 524 - multiplierText: 521 + timeText: 66135 + minusTimerText: 66057 + multiplierText: 66055 maxMultiplierDuration: 5 maxMultiplierCombo: 10 multiplierFont: 60 @@ -9166,8 +9166,12 @@ Rotation Speed: 0.0500000007 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 37407233 Color Tint: {x: 0, y: 0, z: 0, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: -0.0299999993, z: 0} IsActive: true Scripts: ~ @@ -9260,8 +9264,12 @@ Rotation Speed: 0.0500000007 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 37407233 Color Tint: {x: 0, y: 0, z: 0, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: -0.0299999993, z: 0} IsActive: true Scripts: ~ @@ -9354,8 +9362,12 @@ Rotation Speed: 0.0500000007 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 37407233 Color Tint: {x: 0, y: 0, z: 0, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: -0.0299999993, z: 0} IsActive: true Scripts: ~ @@ -9501,8 +9513,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: 0, z: 0} IsActive: true Scripts: @@ -9572,8 +9588,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: 0, z: 0} IsActive: true Scripts: @@ -9643,8 +9663,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: 0, z: 0} IsActive: true Scripts: @@ -9714,8 +9738,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: 0, z: 0} IsActive: true Scripts: @@ -9785,8 +9813,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: 0, z: 0} IsActive: true Scripts: @@ -9856,8 +9888,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: 0, z: 0} IsActive: true Scripts: @@ -9927,8 +9963,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: 0, z: 0} IsActive: true Scripts: @@ -9998,8 +10038,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.279913902, y: 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Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: 0, z: 0} IsActive: true Scripts: @@ -11312,8 +11416,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: 0, z: 0} IsActive: true Scripts: @@ -11383,8 +11491,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: 0, z: 0} IsActive: true Scripts: @@ -11454,8 +11566,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: 0, z: 0} IsActive: true Scripts: @@ -11525,8 +11641,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: 0, z: 0} IsActive: true Scripts: @@ -11601,8 +11721,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: 0, z: 0} IsActive: true Scripts: @@ -11672,8 +11796,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: 0, z: 0} IsActive: true Scripts: @@ -11743,8 +11871,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: 0, z: 0} IsActive: true Scripts: @@ -11814,8 +11946,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: 0, z: 0} IsActive: true Scripts: @@ -11885,8 +12021,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.290321946, y: 0.823788524, z: 0.323222876, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: 0, z: 0} IsActive: true Scripts: @@ -11983,8 +12123,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 1, y: 1, z: 1, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: -0.00999999978, z: 0} IsActive: true Scripts: @@ -12227,8 +12371,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 1, y: 1, z: 1, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: -0.00999999978, z: 0} IsActive: true Scripts: @@ -12471,8 +12619,12 @@ Rotation Speed: 0.100000001 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 1, 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EID: 525 - Name: Timer Text - IsActive: true - NumberOfChildren: 2 - Components: - Transform Component: - Translate: {x: 700, y: 400, z: 0.600000024} - Rotate: {x: 0, y: 0, z: 0} - Scale: {x: 60, y: 60, z: 1} - IsActive: true - Text Renderer Component: - Text: My name is Brandon. - Font: 174412429 - Color: {x: 1, y: 1, z: 1, w: 1} - Text Size: {x: 1, y: 1, z: 1} - IsActive: true - UI Component: - Canvas ID: 526 - Hovered: false - Clicked: false - IsActive: true - Scripts: ~ -- EID: 520 - Name: Timer BG - IsActive: true - NumberOfChildren: 0 - Components: - Transform Component: - Translate: {x: 0.5, y: 0.300000012, z: 0.98999995} - Rotate: {x: 0, y: 0, z: 0} - Scale: {x: 5, y: 2, z: 1} - IsActive: true - Renderable Component: - Mesh: 141771688 - Material: 126220632 - IsActive: true - UI Component: - Canvas ID: 526 - Hovered: false - Clicked: false - IsActive: true - Scripts: ~ -- EID: 524 - Name: Minus Timer Text - IsActive: false - NumberOfChildren: 0 - Components: - Transform Component: - Translate: {x: 0, y: -0.800000012, z: 0.100000001} - Rotate: {x: 0, y: 0, z: 0} - Scale: {x: 1, y: 1, z: 1} - IsActive: false - Text Renderer Component: - Text: -10 - Font: 174412429 - Color: {x: 1, y: 0, z: 0, w: 1} - Text Size: {x: 1, y: 1, z: 1} - IsActive: false - UI Component: - Canvas ID: 526 - Hovered: false - Clicked: false - IsActive: false - Scripts: - - Type: SHADE_Scripting.UI.MinusTimerText - Enabled: true - duration: 2 -- EID: 521 - Name: Multiplier Text - IsActive: true - NumberOfChildren: 1 - Components: - Transform Component: - Translate: {x: -800, y: 250, z: 0.100000001} - Rotate: {x: 0, y: 0, z: 0} - Scale: {x: 50, y: 50, z: 60} - IsActive: true - Text Renderer Component: - Text: X2 - Font: 174412429 - Color: {x: 1, y: 1, z: 1, w: 1} - Text Size: {x: 1, y: 1, z: 1} - IsActive: true - UI Component: - Canvas ID: 526 - Hovered: false - Clicked: false - IsActive: true - Scripts: - - Type: SHADE_Scripting.UI.MultiplierTextFx - Enabled: true - maxSize: 1 - minSize: 0.300000012 - minAlpha: 0.300000012 -- EID: 519 - Name: Multiplier BG - IsActive: true - NumberOfChildren: 0 - Components: - Transform Component: - Translate: {x: 0.400000006, y: 0.400000006, z: 0.98999995} - Rotate: {x: 0, y: 0, z: 0} - Scale: {x: 4.26499987, y: 2, z: 1} - IsActive: true - Renderable Component: - Mesh: 141771688 - Material: 133784677 - IsActive: true - UI Component: - Canvas ID: 526 - Hovered: false - Clicked: false - IsActive: true - Scripts: - - Type: FixRotation - Enabled: true -- EID: 599 - Name: Score BG - IsActive: true - NumberOfChildren: 0 - Components: - Transform Component: - Translate: {x: -770, y: 425, z: 59.9999962} - Rotate: {x: 0, y: 0, z: 0} - Scale: {x: 345.600006, y: 200, z: 60} - IsActive: true - Renderable Component: - Mesh: 141771688 - Material: 127527215 - IsActive: true - UI Component: - Canvas ID: 526 - Hovered: false - Clicked: false - IsActive: true - Scripts: ~ - EID: 66150 Name: ParticlesDeco IsActive: true @@ -15272,8 +15255,12 @@ Rotation Speed: 0 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.832599103, y: 0.757529616, z: 0.0916959345, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: -0.100000001, z: 0} IsActive: true Scripts: ~ @@ -15302,8 +15289,12 @@ Rotation Speed: 0 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.832599103, y: 0.757529616, z: 0.0916959345, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: -0.100000001, z: 0} IsActive: true Scripts: ~ @@ -15332,8 +15323,12 @@ Rotation Speed: 0 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.832599103, y: 0.757529616, z: 0.0916959345, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: -0.100000001, z: 0} IsActive: true Scripts: ~ @@ -15362,8 +15357,12 @@ Rotation Speed: 0 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.832599103, y: 0.757529616, z: 0.0916959345, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: -0.100000001, z: 0} IsActive: true Scripts: ~ @@ -15392,8 +15391,12 @@ Rotation Speed: 0 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: -0.100000001, z: 0} IsActive: true Scripts: ~ @@ -15422,8 +15425,12 @@ Rotation Speed: 0 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.832599103, y: 0.757529616, z: 0.0916959345, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: -0.100000001, z: 0} IsActive: true Scripts: ~ @@ -15452,8 +15459,12 @@ Rotation Speed: 0 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: -0.899999976, z: 0} IsActive: true Scripts: ~ @@ -15482,8 +15493,12 @@ Rotation Speed: 0 Rotation Decay: 0 Texture Asset ID: 0 + Custom Vertex Shader Asset ID: 0 + Custom Fragment Shader Asset ID: 0 Custom Update Shader Asset ID: 0 Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1} + Color Tint Range: {x: 0, y: 0, z: 0, w: 0} + Color Decay: {x: 0, y: 0, z: 0, w: 0} Acceleration: {x: 0, y: 0.100000001, z: 0} IsActive: true Scripts: ~ @@ -15608,4 +15623,190 @@ Scripts: - Type: SHADE_Scripting.Gameplay.AIBehaviour.AIRework.HomeOwnerAttackHitbox Enabled: true - aiGO: 66078 \ No newline at end of file + aiGO: 66078 +- EID: 66062 + Name: Gameplay Canvas + IsActive: true + NumberOfChildren: 4 + Components: + Canvas Component: + Canvas Width: 1920 + Canvas Height: 1080 + Scale by canvas width: false + IsActive: true + Scripts: ~ +- EID: 237 + Name: Score Text + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: -800, y: 365, z: 0.600000024} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 100, y: 100, z: 60} + IsActive: true + Text Renderer Component: + Text: My name is Brandon. + Font: 174412429 + Color: {x: 1, y: 1, z: 1, w: 1} + Text Size: {x: 1, y: 1, z: 1} + IsActive: true + UI Component: + Canvas ID: 66062 + Hovered: false + Clicked: false + IsActive: true + Scripts: + - Type: SHADE_Scripting.UI.ScoreTextDigitPositioning + Enabled: true + offsetPerDigit: 25 + - Type: SHADE_Scripting.UI.SingleScaleBounce + Enabled: true + durationUp: 0.150000006 + durationDown: 0.300000012 + scaleSize: 1.20000005 +- EID: 66135 + Name: Timer Text + IsActive: true + NumberOfChildren: 2 + Components: + Transform Component: + Translate: {x: 700, y: 400, z: 0.600000024} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 60, y: 60, z: 1} + IsActive: true + Text Renderer Component: + Text: My name is Brandon. + Font: 174412429 + Color: {x: 1, y: 1, z: 1, w: 1} + Text Size: {x: 1, y: 1, z: 1} + IsActive: true + UI Component: + Canvas ID: 66062 + Hovered: false + Clicked: false + IsActive: true + Scripts: + - Type: SHADE_Scripting.UI.GameTimer + Enabled: true + criticalTime: 30 + timer: 0 + - Type: SHADE_Scripting.UI.ScaleBounce + Enabled: true + minScale: 1 + maxScale: 1.20000005 + duration: 1 + isActive: false +- EID: 520 + Name: Timer BG + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 0, y: 0.300000012, z: 0.98999995} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 5, y: 2, z: 1} + IsActive: true + Renderable Component: + Mesh: 141771688 + Material: 126220632 + IsActive: true + UI Component: + Canvas ID: 66062 + Hovered: false + Clicked: false + IsActive: true + Scripts: ~ +- EID: 66057 + Name: Minus Timer Text + IsActive: false + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 0, y: -0.800000012, z: 0.100000001} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 1, y: 1, z: 1} + IsActive: false + Text Renderer Component: + Text: -10 + Font: 174412429 + Color: {x: 1, y: 0, z: 0, w: 1} + Text Size: {x: 1, y: 1, z: 1} + IsActive: false + UI Component: + Canvas ID: 66062 + Hovered: false + Clicked: false + IsActive: false + Scripts: + - Type: SHADE_Scripting.UI.MinusTimerText + Enabled: true + duration: 2 +- EID: 66055 + Name: Multiplier Text + IsActive: true + NumberOfChildren: 1 + Components: + Transform Component: + Translate: {x: -800, y: 200, z: 0.100000001} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 50, y: 50, z: 60} + IsActive: true + Text Renderer Component: + Text: X2 + Font: 174412429 + Color: {x: 1, y: 1, z: 1, w: 1} + Text Size: {x: 1, y: 1, z: 1} + IsActive: true + UI Component: + Canvas ID: 66062 + Hovered: false + Clicked: false + IsActive: true + Scripts: + - Type: SHADE_Scripting.UI.MultiplierTextFx + Enabled: true + maxSize: 1.5 + minSize: 1 +- EID: 66061 + Name: Multiplier BG + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: 0.400000006, y: 0.400000006, z: 0.98999995} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 4.26499987, y: 2, z: 1} + IsActive: true + Renderable Component: + Mesh: 141771688 + Material: 133784677 + IsActive: true + UI Component: + Canvas ID: 66062 + Hovered: false + Clicked: false + IsActive: true + Scripts: + - Type: FixRotation + Enabled: true +- EID: 66060 + Name: Score BG + IsActive: true + NumberOfChildren: 0 + Components: + Transform Component: + Translate: {x: -770, y: 425, z: 59.9999962} + Rotate: {x: 0, y: 0, z: 0} + Scale: {x: 345.600006, y: 200, z: 60} + IsActive: true + Renderable Component: + Mesh: 141771688 + Material: 127527215 + IsActive: true + UI Component: + Canvas ID: 66062 + Hovered: false + Clicked: false + IsActive: true + Scripts: ~ \ No newline at end of file diff --git a/Assets/Scripts/UI/SC_ScaleBounce.cs b/Assets/Scripts/UI/SC_ScaleBounce.cs index 31b43671..d6ec4792 100644 --- a/Assets/Scripts/UI/SC_ScaleBounce.cs +++ b/Assets/Scripts/UI/SC_ScaleBounce.cs @@ -7,19 +7,21 @@ using System.Threading.Tasks; namespace SHADE_Scripting.UI { - public class ScaleBounce:Script - { - [NonSerialized] - private TweenThread thread; + public class ScaleBounce : Script + { + [NonSerialized] + private TweenThread thread; - public float minScale = 1.0f; - public float maxScale = 1.2f; - public float duration = 1.0f; + public float minScale = 1.0f; + public float maxScale = 1.2f; + public float duration = 1.0f; - private Vector3 defaultScale; + private Vector3 defaultScale; - public bool isActive = true; + public bool isActive = false; + + private bool lastActive = false; protected override void start() { @@ -33,6 +35,13 @@ namespace SHADE_Scripting.UI protected override void update() { + + if(isActive != lastActive && isActive == true) + { + thread.Reset(); + } + lastActive = isActive; + Transform trans = GetComponent(); if(trans != null && isActive) {