Collision tags should be referenced by pointers
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5871f32547
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@ -46,6 +46,26 @@ namespace SHADE
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return -1;
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return -1;
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}
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}
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SHCollisionTag* SHCollisionTagMatrix::GetTag(int tagIndex)
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{
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if (tagIndex < 0 || tagIndex > SHCollisionTag::NUM_LAYERS)
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throw std::invalid_argument("Index out of range!");
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return &collisionTags[tagIndex];
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}
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SHCollisionTag* SHCollisionTagMatrix::GetTag(const std::string& tagName) noexcept
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{
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for (int i = 0; i < SHCollisionTag::NUM_LAYERS; ++i)
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{
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if (collisionTags[i].GetName() == tagName)
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return &collisionTags[i];
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}
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SHLOGV_WARNING("Collision Tag {} cannot be found!", tagName)
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return nullptr;
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}
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/*-----------------------------------------------------------------------------------*/
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/*-----------------------------------------------------------------------------------*/
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/* Setter Function Definitions */
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/* Setter Function Definitions */
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/*-----------------------------------------------------------------------------------*/
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/*-----------------------------------------------------------------------------------*/
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@ -200,56 +220,4 @@ namespace SHADE
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collisionTagNamesFile.close();
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collisionTagNamesFile.close();
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}
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}
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void SHCollisionTagMatrix::UpdateTagNamesFromFile(const std::filesystem::path& tagNameFilePath) noexcept
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{
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std::ifstream collisionTagNamesFile { tagNameFilePath };
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if (!collisionTagNamesFile.is_open())
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{
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SHLOG_ERROR("Failed to open file for Collision Tag Names! Default tag names used!")
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return;
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}
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std::stringstream ss;
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std::string line;
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int linesRead = 0;
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while (std::getline(collisionTagNamesFile, line))
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{
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// Do not read anything beyond the first 16 lines
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if (linesRead >= 16)
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break;
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ss << line;
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++linesRead;
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// First element is index.
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int tagIndex;
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ss >> tagIndex;
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// Next element is name of the tag
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std::string tagName;
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ss >> tagName;
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// If no tag name read, use default.
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if (tagName.empty())
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{
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SHLOG_ERROR
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(
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"Collision tag file line {} does not match the required format of 'index<space>tag name'. Name left unchanged for index {}"
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, linesRead + 1
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, tagIndex
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)
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continue;
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}
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collisionTags[tagIndex].SetName(tagName);
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ss.clear();
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}
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collisionTagNamesFile.close();
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}
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} // namespace SHADE
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} // namespace SHADE
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@ -32,6 +32,9 @@ namespace SHADE
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[[nodiscard]] static const std::string& GetTagName (int tagIndex);
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[[nodiscard]] static const std::string& GetTagName (int tagIndex);
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[[nodiscard]] static int GetTagIndex (const std::string& tagName) noexcept;
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[[nodiscard]] static int GetTagIndex (const std::string& tagName) noexcept;
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[[nodiscard]] static SHCollisionTag* GetTag (int tagIndex);
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[[nodiscard]] static SHCollisionTag* GetTag (const std::string& tagName) noexcept;
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/*---------------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------------*/
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/* Setter Functions */
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/* Setter Functions */
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/*---------------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------------*/
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@ -53,7 +56,6 @@ namespace SHADE
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static void Init (const std::filesystem::path& tagNameFilePath) noexcept;
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static void Init (const std::filesystem::path& tagNameFilePath) noexcept;
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static void Exit (const std::filesystem::path& tagNameFilePath) noexcept;
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static void Exit (const std::filesystem::path& tagNameFilePath) noexcept;
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static void UpdateTagNamesFromFile (const std::filesystem::path& tagNameFilePath) noexcept;
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private:
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private:
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/*---------------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------------*/
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@ -16,6 +16,7 @@
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#include "Math/Geometry/SHBox.h"
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#include "Math/Geometry/SHBox.h"
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#include "Math/Geometry/SHSphere.h"
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#include "Math/Geometry/SHSphere.h"
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#include "Math/SHMathHelpers.h"
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#include "Math/SHMathHelpers.h"
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#include "Physics/Collision/SHCollisionTagMatrix.h"
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#include "Reflection/SHReflectionMetadata.h"
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#include "Reflection/SHReflectionMetadata.h"
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#include "SHColliderComponent.h"
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#include "SHColliderComponent.h"
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@ -32,6 +33,7 @@ namespace SHADE
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, dirty { true }
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, dirty { true }
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, shape { nullptr }
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, shape { nullptr }
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, material { physicsMaterial }
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, material { physicsMaterial }
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, collisionTag { SHCollisionTagMatrix::GetTag(0) }
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{
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{
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switch (type)
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switch (type)
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{
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{
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@ -57,6 +59,8 @@ namespace SHADE
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, shape { nullptr }
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, shape { nullptr }
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, material { rhs.material }
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, material { rhs.material }
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, positionOffset { rhs.positionOffset }
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, positionOffset { rhs.positionOffset }
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, rotationOffset { rhs.rotationOffset }
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, collisionTag { rhs.collisionTag }
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{
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{
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CopyShape(rhs.shape);
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CopyShape(rhs.shape);
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}
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}
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@ -69,6 +73,8 @@ namespace SHADE
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, shape { nullptr }
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, shape { nullptr }
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, material { rhs.material }
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, material { rhs.material }
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, positionOffset { rhs.positionOffset }
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, positionOffset { rhs.positionOffset }
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, rotationOffset { rhs.rotationOffset }
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, collisionTag { rhs.collisionTag }
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{
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{
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CopyShape(rhs.shape);
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CopyShape(rhs.shape);
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}
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}
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@ -93,6 +99,8 @@ namespace SHADE
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dirty = true;
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dirty = true;
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material = rhs.material;
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material = rhs.material;
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positionOffset = rhs.positionOffset;
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positionOffset = rhs.positionOffset;
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rotationOffset = rhs.rotationOffset;
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collisionTag = rhs.collisionTag;
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delete shape;
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delete shape;
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CopyShape(rhs.shape);
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CopyShape(rhs.shape);
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@ -108,6 +116,8 @@ namespace SHADE
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dirty = true;
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dirty = true;
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material = rhs.material;
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material = rhs.material;
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positionOffset = rhs.positionOffset;
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positionOffset = rhs.positionOffset;
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rotationOffset = rhs.rotationOffset;
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collisionTag = rhs.collisionTag;
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delete shape;
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delete shape;
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CopyShape(rhs.shape);
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CopyShape(rhs.shape);
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@ -136,7 +146,7 @@ namespace SHADE
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const SHCollisionTag& SHCollisionShape::GetCollisionTag() const noexcept
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const SHCollisionTag& SHCollisionShape::GetCollisionTag() const noexcept
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{
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{
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return collisionTag;
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return *collisionTag;
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}
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}
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float SHCollisionShape::GetFriction() const noexcept
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float SHCollisionShape::GetFriction() const noexcept
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@ -245,7 +255,7 @@ namespace SHADE
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isTrigger = trigger;
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isTrigger = trigger;
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}
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}
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void SHCollisionShape::SetCollisionTag(const SHCollisionTag& newCollisionTag) noexcept
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void SHCollisionShape::SetCollisionTag(SHCollisionTag* newCollisionTag) noexcept
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{
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{
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dirty = true;
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dirty = true;
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collisionTag = newCollisionTag;
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collisionTag = newCollisionTag;
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@ -95,7 +95,7 @@ namespace SHADE
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void SetBoundingSphere (float radius);
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void SetBoundingSphere (float radius);
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void SetIsTrigger (bool isTrigger) noexcept;
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void SetIsTrigger (bool isTrigger) noexcept;
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void SetCollisionTag (const SHCollisionTag& newCollisionTag) noexcept;
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void SetCollisionTag (SHCollisionTag* newCollisionTag) noexcept;
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void SetFriction (float friction) noexcept;
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void SetFriction (float friction) noexcept;
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void SetBounciness (float bounciness) noexcept;
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void SetBounciness (float bounciness) noexcept;
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void SetDensity (float density) noexcept;
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void SetDensity (float density) noexcept;
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@ -113,12 +113,15 @@ namespace SHADE
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EntityID entityID; // The entity this collider belongs to
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EntityID entityID; // The entity this collider belongs to
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bool isTrigger;
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bool isTrigger;
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bool dirty;
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bool dirty;
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SHCollisionTag collisionTag;
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SHShape* shape;
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SHShape* shape;
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SHPhysicsMaterial material;
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SHPhysicsMaterial material;
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SHVec3 positionOffset;
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SHVec3 positionOffset;
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SHVec3 rotationOffset;
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SHVec3 rotationOffset;
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SHCollisionTag* collisionTag;
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/*---------------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------------*/
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/* Function Members */
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/* Function Members */
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/*---------------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------------*/
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