Removed GLFW window pointer, replaced with void pointer

This commit is contained in:
Xiao Qi 2022-09-08 11:52:04 +08:00
parent 8563ecb7e8
commit ce37eb004c
2 changed files with 2 additions and 2 deletions

View File

@ -6,7 +6,7 @@ using namespace SHADE;
namespace Sandbox namespace Sandbox
{ {
void SBTestScene::WindowFocusFunc([[maybe_unused]]GLFWwindow* window, int focused) void SBTestScene::WindowFocusFunc([[maybe_unused]]void* window, int focused)
{ {
if(focused) if(focused)
{ {

View File

@ -20,7 +20,7 @@ namespace Sandbox
virtual void Unload(); virtual void Unload();
//TODO: Change to new window DO IT IN CPP TOO //TODO: Change to new window DO IT IN CPP TOO
void WindowFocusFunc(GLFWwindow* window, int focused); void WindowFocusFunc(void* window, int focused);
SBTestScene(void) = default; SBTestScene(void) = default;
}; };