other stuff
This commit is contained in:
parent
b2e38df969
commit
ce6288880a
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@ -9485,7 +9485,7 @@
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NumberOfChildren: 0
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NumberOfChildren: 0
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Components:
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Components:
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Transform Component:
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Transform Component:
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Translate: {x: 0.400000006, y: 0.400000006, z: 0.699999988}
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Translate: {x: 0.800000012, y: 0.400000006, z: 0.699999988}
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Rotate: {x: 0, y: 0, z: 0}
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Rotate: {x: 0, y: 0, z: 0}
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Scale: {x: 4.26499987, y: 2, z: 1}
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Scale: {x: 4.26499987, y: 2, z: 1}
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IsActive: true
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IsActive: true
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@ -9520,7 +9520,12 @@
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Hovered: false
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Hovered: false
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Clicked: false
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Clicked: false
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IsActive: true
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IsActive: true
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Scripts: ~
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Scripts:
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- Type: SHADE_Scripting.UI.SingleScaleBounce
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Enabled: true
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durationUp: 0.150000006
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durationDown: 0.300000012
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scaleSize: 1.20000005
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- EID: 626
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- EID: 626
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Name: Result Canvas
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Name: Result Canvas
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IsActive: false
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IsActive: false
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@ -17082,7 +17082,7 @@
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Scripts:
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Scripts:
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- Type: SHADE_Scripting.UI.PreviewLevel
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- Type: SHADE_Scripting.UI.PreviewLevel
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Enabled: true
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Enabled: true
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levelTransistion: 609
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levelTransistion: 608
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endPoint1: [-3.5, 1.5, -4.5]
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endPoint1: [-3.5, 1.5, -4.5]
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endPoint2: [0, 2, 4.5]
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endPoint2: [0, 2, 4.5]
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endPoint3: [1.14999998, 2.20000005, 2]
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endPoint3: [1.14999998, 2.20000005, 2]
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@ -17305,7 +17305,7 @@
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NumberOfChildren: 0
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NumberOfChildren: 0
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Components:
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Components:
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Transform Component:
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Transform Component:
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Translate: {x: 0.400000006, y: 0.400000006, z: 0.699999988}
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Translate: {x: 0.800000012, y: 0.400000006, z: 0.699999988}
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Rotate: {x: 0, y: 0, z: 0}
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Rotate: {x: 0, y: 0, z: 0}
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Scale: {x: 4.26499987, y: 2, z: 1}
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Scale: {x: 4.26499987, y: 2, z: 1}
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IsActive: true
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IsActive: true
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@ -17487,8 +17487,8 @@
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NumberOfChildren: 0
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NumberOfChildren: 0
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Components:
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Components:
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Transform Component:
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Transform Component:
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Translate: {x: 0, y: 0, z: -0.329473495}
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Translate: {x: 0, y: 0, z: 0}
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Rotate: {x: -0, y: 0, z: -0}
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Rotate: {x: 0, y: 0, z: 0}
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Scale: {x: 1, y: 1, z: 1}
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Scale: {x: 1, y: 1, z: 1}
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IsActive: true
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IsActive: true
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Scripts: ~
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Scripts: ~
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@ -17653,7 +17653,7 @@
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Clicked: false
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Clicked: false
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IsActive: true
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IsActive: true
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Scripts: ~
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Scripts: ~
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- EID: 609
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- EID: 608
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Name: LevelTransistionCanvas
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Name: LevelTransistionCanvas
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IsActive: true
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IsActive: true
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NumberOfChildren: 2
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NumberOfChildren: 2
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@ -17666,15 +17666,15 @@
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Scripts:
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Scripts:
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- Type: LevelTransistion
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- Type: LevelTransistion
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Enabled: true
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Enabled: true
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logo: 608
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logo: 607
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bg: 607
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bg: 606
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duration: 0.5
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duration: 0.5
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bgEndPositionX: 3000
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bgEndPositionX: 3000
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logoEndPositionX: 3000
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logoEndPositionX: 3000
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rotAndScale: false
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rotAndScale: false
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rotationAmt: 360
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rotationAmt: 360
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scaleAmt: 631
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scaleAmt: 631
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- EID: 608
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- EID: 607
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Name: LevelTransistionLogo
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Name: LevelTransistionLogo
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IsActive: true
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IsActive: true
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NumberOfChildren: 0
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NumberOfChildren: 0
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@ -17689,12 +17689,12 @@
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Material: 126117259
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Material: 126117259
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IsActive: true
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IsActive: true
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UI Component:
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UI Component:
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Canvas ID: 609
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Canvas ID: 608
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Hovered: false
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Hovered: false
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Clicked: false
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Clicked: false
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IsActive: true
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IsActive: true
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Scripts: ~
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Scripts: ~
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- EID: 607
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- EID: 606
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Name: LevelTransistionBG
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Name: LevelTransistionBG
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IsActive: true
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IsActive: true
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NumberOfChildren: 0
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NumberOfChildren: 0
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@ -17709,7 +17709,7 @@
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Material: 132131066
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Material: 132131066
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IsActive: true
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IsActive: true
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UI Component:
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UI Component:
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Canvas ID: 609
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Canvas ID: 608
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Hovered: false
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Hovered: false
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Clicked: false
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Clicked: false
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IsActive: true
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IsActive: true
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@ -9380,7 +9380,7 @@
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Scripts:
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Scripts:
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- Type: SHADE_Scripting.UI.PreviewLevel
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- Type: SHADE_Scripting.UI.PreviewLevel
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Enabled: true
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Enabled: true
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levelTransistion: 230
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levelTransistion: 229
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endPoint1: [-1.79999995, 1.5, 0.5]
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endPoint1: [-1.79999995, 1.5, 0.5]
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endPoint2: [5, 3.5, 0.5]
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endPoint2: [5, 3.5, 0.5]
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endPoint3: [-0.5, 1.5, 3.5]
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endPoint3: [-0.5, 1.5, 3.5]
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@ -15634,8 +15634,8 @@
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NumberOfChildren: 0
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NumberOfChildren: 0
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Components:
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Components:
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Transform Component:
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Transform Component:
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Translate: {x: 0, y: 0, z: -0.329473495}
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Translate: {x: 0, y: 0, z: 0}
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Rotate: {x: -0, y: 0, z: -0}
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Rotate: {x: 0, y: 0, z: 0}
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Scale: {x: 1, y: 1, z: 1}
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Scale: {x: 1, y: 1, z: 1}
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IsActive: true
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IsActive: true
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Scripts: ~
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Scripts: ~
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@ -15789,7 +15789,7 @@
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NumberOfChildren: 0
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NumberOfChildren: 0
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Components:
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Components:
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Transform Component:
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Transform Component:
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Translate: {x: 0.400000006, y: 0.400000006, z: 0.98999995}
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Translate: {x: 0.800000012, y: 0.400000006, z: 0.98999995}
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Rotate: {x: 0, y: 0, z: 0}
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Rotate: {x: 0, y: 0, z: 0}
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Scale: {x: 4.26499987, y: 2, z: 1}
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Scale: {x: 4.26499987, y: 2, z: 1}
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IsActive: true
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IsActive: true
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@ -15824,7 +15824,12 @@
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Hovered: false
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Hovered: false
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Clicked: false
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Clicked: false
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IsActive: true
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IsActive: true
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Scripts: ~
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Scripts:
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- Type: SHADE_Scripting.UI.SingleScaleBounce
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Enabled: true
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durationUp: 0.150000006
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durationDown: 0.300000012
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scaleSize: 1.20000005
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- EID: 505
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- EID: 505
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Name: Result Canvas
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Name: Result Canvas
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IsActive: false
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IsActive: false
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@ -15986,7 +15991,7 @@
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Clicked: false
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Clicked: false
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IsActive: true
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IsActive: true
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Scripts: ~
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Scripts: ~
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- EID: 230
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- EID: 229
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Name: LevelTransistionCanvas
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Name: LevelTransistionCanvas
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IsActive: true
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IsActive: true
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NumberOfChildren: 2
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NumberOfChildren: 2
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@ -15999,15 +16004,15 @@
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Scripts:
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Scripts:
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- Type: LevelTransistion
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- Type: LevelTransistion
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Enabled: true
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Enabled: true
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logo: 229
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logo: 228
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bg: 228
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bg: 227
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duration: 0.5
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duration: 0.5
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bgEndPositionX: 3000
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bgEndPositionX: 3000
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logoEndPositionX: 3000
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logoEndPositionX: 3000
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rotAndScale: false
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rotAndScale: false
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rotationAmt: 360
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rotationAmt: 360
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scaleAmt: 631
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scaleAmt: 631
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- EID: 229
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- EID: 228
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Name: LevelTransistionLogo
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Name: LevelTransistionLogo
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IsActive: true
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IsActive: true
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NumberOfChildren: 0
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NumberOfChildren: 0
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@ -16022,12 +16027,12 @@
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Material: 126117259
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Material: 126117259
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IsActive: true
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IsActive: true
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UI Component:
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UI Component:
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Canvas ID: 230
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Canvas ID: 229
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Hovered: false
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Hovered: false
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Clicked: false
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Clicked: false
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IsActive: true
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IsActive: true
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Scripts: ~
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Scripts: ~
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- EID: 228
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- EID: 227
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Name: LevelTransistionBG
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Name: LevelTransistionBG
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IsActive: true
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IsActive: true
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NumberOfChildren: 0
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NumberOfChildren: 0
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@ -16042,7 +16047,7 @@
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Material: 132131066
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Material: 132131066
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IsActive: true
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IsActive: true
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UI Component:
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UI Component:
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Canvas ID: 230
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Canvas ID: 229
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Hovered: false
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Hovered: false
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Clicked: false
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Clicked: false
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IsActive: true
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IsActive: true
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@ -237,9 +237,9 @@ public class GameManager : Script
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/*
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//if (textBounce)
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if (textBounce)
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// textBounce.ScaleBounceOnce();
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textBounce.ScaleBounceOnce();*/
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if (textBGBounce)
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if (textBGBounce)
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textBGBounce.ScaleBounceOnce();
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textBGBounce.ScaleBounceOnce();
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@ -54,7 +54,7 @@ namespace SHADE_Scripting.UI
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protected override void start()
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protected override void start()
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{
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{
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thread = TweenManager.CreateTweenThread(0.1f, 0.9f, 1.0f, EASING_METHOD.EASE_IN_SINE);
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thread = TweenManager.CreateTweenThread(0.1f, 0.9f, 1.0f, EASING_METHOD.EASE_OUT_BACK);
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Transform transform = GetComponent<Transform>();
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Transform transform = GetComponent<Transform>();
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@ -3,6 +3,7 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Text;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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namespace SHADE_Scripting.UI
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namespace SHADE_Scripting.UI
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protected override void update()
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protected override void update()
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{
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{
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if (sizeThread == null || sizeInvertThread == null)
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return;
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Transform transform = GetComponent<Transform>();
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Transform transform = GetComponent<Transform>();
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GetComponent<TextRenderable>().Text = $"X {GameManager.Instance.currMultiplierCombo}";
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if (transform != null)
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if (transform != null)
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{
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{
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public void ShowMultiplier(int multiplier, float duration)
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public void ShowMultiplier(int multiplier, float duration)
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{
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{
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GetComponent<TextRenderable>().Text = $"X {multiplier}";
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sizeThread.duration = duration + sizeUpDuration;
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sizeThread.duration = duration + sizeUpDuration;
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sizeInvertThread.Reset();
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sizeInvertThread.Reset();
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{
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{
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thread = TweenManager.CreateTweenThread(duration, minScale, maxScale, EASING_METHOD.EASE_IN_SINE);
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thread = TweenManager.CreateTweenThread(duration, minScale, maxScale, EASING_METHOD.EASE_IN_SINE);
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Transform trans = GetComponent<Transform>();
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Transform trans = GetComponent<Transform>();
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if(trans != null)
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if (trans != null)
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{
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{
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defaultScale = trans.LocalScale;
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defaultScale = trans.LocalScale;
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}
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}
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protected override void update()
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protected override void update()
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{
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{
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if(isActive != lastActive && isActive == true)
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if (thread == null)
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return;
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if (isActive != lastActive && isActive == true)
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{
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{
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thread.Reset();
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thread.Reset();
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}
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}
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lastActive = isActive;
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lastActive = isActive;
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Transform trans = GetComponent<Transform>();
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Transform trans = GetComponent<Transform>();
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if(trans != null && isActive)
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if (trans != null && isActive)
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{
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{
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trans.LocalScale = defaultScale * thread.GetValue();
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trans.LocalScale = defaultScale * thread.GetValue();
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}
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}
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if(thread.IsCompleted())
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if (thread.IsCompleted())
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{
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{
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thread.ResetInvert();
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thread.ResetInvert();
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}
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}
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@ -38,7 +38,7 @@ namespace SHADE_Scripting.UI
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protected override void start()
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protected override void start()
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{
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{
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thread = TweenManager.CreateTweenThread(0.0f, 1.0f, 1.0f, EASING_METHOD.EASE_IN_SINE);
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thread = TweenManager.CreateTweenThread(0.0f, 1.0f, 1.0f, EASING_METHOD.LINEAR);
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}
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}
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@ -50,6 +50,7 @@ namespace SHADE_Scripting.UI
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{
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{
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scaleUp = false;
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scaleUp = false;
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thread.duration = durationDown;
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thread.duration = durationDown;
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thread.method = EASING_METHOD.LINEAR;
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thread.ResetInvert();
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thread.ResetInvert();
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}
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}
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}
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}
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{
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{
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thread.duration = durationUp;
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thread.duration = durationUp;
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thread.Reset(1.0f, scaleSize);
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thread.Reset(1.0f, scaleSize);
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thread.method = EASING_METHOD.EASE_OUT_BACK;
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}
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}
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else
|
else
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{
|
{
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|
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