added breakable food into the scene
#issues to fix egg collision too small so weight is really small throwing heavy objects doesnt give enuff force compared to rolling and hitting it
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3e015d924e
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@ -8514,6 +8514,7 @@
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@ -8559,6 +8560,7 @@
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@ -8604,6 +8606,7 @@
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@ -8649,6 +8652,7 @@
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@ -8694,6 +8698,7 @@
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@ -8739,6 +8744,7 @@
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@ -8784,6 +8790,7 @@
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@ -8874,6 +8882,7 @@
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@ -9087,7 +9096,7 @@
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@ -9206,7 +9215,7 @@
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@ -9415,7 +9424,7 @@
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@ -9624,7 +9633,7 @@
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distanceToCapture: 0.5
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footstepSFXIntervalMultiplier: 0.5
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footstepSFXIntervalMultiplier: 0.5
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|
Half Extents: {x: 0.200000003, y: 0.0500000007, z: 0.200000003}
|
||||||
|
Friction: 0.400000006
|
||||||
|
Bounciness: 0
|
||||||
|
Density: 1
|
||||||
|
Position Offset: {x: 0, y: 0, z: 0}
|
||||||
|
Rotation Offset: {x: 0, y: 0, z: -1.04719758}
|
||||||
|
IsActive: true
|
||||||
|
Scripts:
|
||||||
|
- Type: Item
|
||||||
|
Enabled: true
|
||||||
|
Score: 10
|
||||||
|
currCategory: 0
|
||||||
|
firstPostion: [0, 0, 0]
|
||||||
|
- EID: 196754
|
||||||
|
Name: Piece5
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: -0.0839636326, y: 0.175804704, z: 0.0484313965}
|
||||||
|
Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16}
|
||||||
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 146157335
|
||||||
|
Material: 131956078
|
||||||
|
IsActive: true
|
||||||
|
RigidBody Component:
|
||||||
|
Type: Dynamic
|
||||||
|
Drag: 0.00999999978
|
||||||
|
Angular Drag: 0.00999999978
|
||||||
|
Use Gravity: true
|
||||||
|
Interpolate: true
|
||||||
|
Sleeping Enabled: true
|
||||||
|
Freeze Position X: false
|
||||||
|
Freeze Position Y: false
|
||||||
|
Freeze Position Z: false
|
||||||
|
Freeze Rotation X: false
|
||||||
|
Freeze Rotation Y: false
|
||||||
|
Freeze Rotation Z: false
|
||||||
|
IsActive: true
|
||||||
|
Collider Component:
|
||||||
|
Colliders:
|
||||||
|
- Is Trigger: false
|
||||||
|
Collision Tag: 1
|
||||||
|
Type: Box
|
||||||
|
Half Extents: {x: 0.25, y: 0.0500000007, z: 0.200000003}
|
||||||
|
Friction: 0.400000006
|
||||||
|
Bounciness: 0
|
||||||
|
Density: 1
|
||||||
|
Position Offset: {x: 0, y: 0, z: 0}
|
||||||
|
Rotation Offset: {x: 0, y: 0, z: 0.436332315}
|
||||||
|
IsActive: true
|
||||||
|
Scripts:
|
||||||
|
- Type: Item
|
||||||
|
Enabled: true
|
||||||
|
Score: 10
|
||||||
|
currCategory: 0
|
||||||
|
firstPostion: [0, 0, 0]
|
||||||
|
- EID: 144
|
||||||
|
Name: Egg
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 4
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: 3.11708331, y: 0.333341181, z: 6.14019775}
|
||||||
|
Rotate: {x: -0, y: 0, z: -0}
|
||||||
|
Scale: {x: 0.999979734, y: 1, z: 0.999979734}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 147457317
|
||||||
|
Material: 131956078
|
||||||
|
IsActive: true
|
||||||
|
RigidBody Component:
|
||||||
|
Type: Dynamic
|
||||||
|
Drag: 0.00999999978
|
||||||
|
Angular Drag: 0.00999999978
|
||||||
|
Use Gravity: true
|
||||||
|
Interpolate: true
|
||||||
|
Sleeping Enabled: true
|
||||||
|
Freeze Position X: false
|
||||||
|
Freeze Position Y: false
|
||||||
|
Freeze Position Z: false
|
||||||
|
Freeze Rotation X: false
|
||||||
|
Freeze Rotation Y: false
|
||||||
|
Freeze Rotation Z: false
|
||||||
|
IsActive: true
|
||||||
|
Collider Component:
|
||||||
|
Colliders:
|
||||||
|
- Is Trigger: false
|
||||||
|
Collision Tag: 1
|
||||||
|
Type: Sphere
|
||||||
|
Radius: 0.075000003
|
||||||
|
Friction: 0.400000006
|
||||||
|
Bounciness: 0
|
||||||
|
Density: 1
|
||||||
|
Position Offset: {x: 0, y: 0, z: 0}
|
||||||
|
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||||
|
IsActive: true
|
||||||
|
Scripts:
|
||||||
|
- Type: Breakable
|
||||||
|
Enabled: true
|
||||||
|
threshHold: 2
|
||||||
|
ignoreRaccoon: true
|
||||||
|
- Type: Item
|
||||||
|
Enabled: true
|
||||||
|
Score: 10
|
||||||
|
currCategory: 0
|
||||||
|
firstPostion: [0, 0, 0]
|
||||||
|
- EID: 143
|
||||||
|
Name: Piece1
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: 0.0224030018, y: 0.060772866, z: -0.00627422333}
|
||||||
|
Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16}
|
||||||
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 134900190
|
||||||
|
Material: 131956078
|
||||||
|
IsActive: true
|
||||||
|
RigidBody Component:
|
||||||
|
Type: Dynamic
|
||||||
|
Drag: 0.00999999978
|
||||||
|
Angular Drag: 0.00999999978
|
||||||
|
Use Gravity: true
|
||||||
|
Interpolate: true
|
||||||
|
Sleeping Enabled: true
|
||||||
|
Freeze Position X: false
|
||||||
|
Freeze Position Y: false
|
||||||
|
Freeze Position Z: false
|
||||||
|
Freeze Rotation X: false
|
||||||
|
Freeze Rotation Y: false
|
||||||
|
Freeze Rotation Z: false
|
||||||
|
IsActive: true
|
||||||
|
Collider Component:
|
||||||
|
Colliders:
|
||||||
|
- Is Trigger: false
|
||||||
|
Collision Tag: 1
|
||||||
|
Type: Box
|
||||||
|
Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007}
|
||||||
|
Friction: 0.400000006
|
||||||
|
Bounciness: 0
|
||||||
|
Density: 1
|
||||||
|
Position Offset: {x: 0, y: 0, z: 0}
|
||||||
|
Rotation Offset: {x: 0.164060935, y: 0, z: 0}
|
||||||
|
IsActive: true
|
||||||
|
Scripts: ~
|
||||||
|
- EID: 142
|
||||||
|
Name: Piece2
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: -0.00627422333, y: 0.0337567627, z: -0.00243234634}
|
||||||
|
Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16}
|
||||||
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 146271645
|
||||||
|
Material: 131956078
|
||||||
|
IsActive: true
|
||||||
|
RigidBody Component:
|
||||||
|
Type: Dynamic
|
||||||
|
Drag: 0.00999999978
|
||||||
|
Angular Drag: 0.00999999978
|
||||||
|
Use Gravity: true
|
||||||
|
Interpolate: true
|
||||||
|
Sleeping Enabled: true
|
||||||
|
Freeze Position X: false
|
||||||
|
Freeze Position Y: false
|
||||||
|
Freeze Position Z: false
|
||||||
|
Freeze Rotation X: false
|
||||||
|
Freeze Rotation Y: false
|
||||||
|
Freeze Rotation Z: false
|
||||||
|
IsActive: true
|
||||||
|
Collider Component:
|
||||||
|
Colliders:
|
||||||
|
- Is Trigger: false
|
||||||
|
Collision Tag: 1
|
||||||
|
Type: Box
|
||||||
|
Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007}
|
||||||
|
Friction: 0.400000006
|
||||||
|
Bounciness: 0
|
||||||
|
Density: 1
|
||||||
|
Position Offset: {x: 0, y: 0, z: 0}
|
||||||
|
Rotation Offset: {x: 0, y: 0, z: -0.34906584}
|
||||||
|
IsActive: true
|
||||||
|
Scripts: ~
|
||||||
|
- EID: 141
|
||||||
|
Name: Piece3
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: -0.0166685581, y: -0.0367090702, z: 0.0114421844}
|
||||||
|
Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16}
|
||||||
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 135945648
|
||||||
|
Material: 131956078
|
||||||
|
IsActive: true
|
||||||
|
RigidBody Component:
|
||||||
|
Type: Dynamic
|
||||||
|
Drag: 0.00999999978
|
||||||
|
Angular Drag: 0.00999999978
|
||||||
|
Use Gravity: true
|
||||||
|
Interpolate: true
|
||||||
|
Sleeping Enabled: true
|
||||||
|
Freeze Position X: false
|
||||||
|
Freeze Position Y: false
|
||||||
|
Freeze Position Z: false
|
||||||
|
Freeze Rotation X: false
|
||||||
|
Freeze Rotation Y: false
|
||||||
|
Freeze Rotation Z: false
|
||||||
|
IsActive: true
|
||||||
|
Collider Component:
|
||||||
|
Colliders:
|
||||||
|
- Is Trigger: false
|
||||||
|
Collision Tag: 1
|
||||||
|
Type: Box
|
||||||
|
Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007}
|
||||||
|
Friction: 0.400000006
|
||||||
|
Bounciness: 0
|
||||||
|
Density: 1
|
||||||
|
Position Offset: {x: 0, y: 0, z: 0}
|
||||||
|
Rotation Offset: {x: 0, y: 0, z: -0.261799395}
|
||||||
|
IsActive: true
|
||||||
|
Scripts: ~
|
||||||
|
- EID: 140
|
||||||
|
Name: Piece4
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: 0.020128727, y: -0.0155199766, z: -0.0045747757}
|
||||||
|
Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16}
|
||||||
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 141722646
|
||||||
|
Material: 131956078
|
||||||
|
IsActive: true
|
||||||
|
RigidBody Component:
|
||||||
|
Type: Dynamic
|
||||||
|
Drag: 0.00999999978
|
||||||
|
Angular Drag: 0.00999999978
|
||||||
|
Use Gravity: true
|
||||||
|
Interpolate: true
|
||||||
|
Sleeping Enabled: true
|
||||||
|
Freeze Position X: false
|
||||||
|
Freeze Position Y: false
|
||||||
|
Freeze Position Z: false
|
||||||
|
Freeze Rotation X: false
|
||||||
|
Freeze Rotation Y: false
|
||||||
|
Freeze Rotation Z: false
|
||||||
|
IsActive: true
|
||||||
|
Collider Component:
|
||||||
|
Colliders:
|
||||||
|
- Is Trigger: false
|
||||||
|
Collision Tag: 1
|
||||||
|
Type: Box
|
||||||
|
Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007}
|
||||||
|
Friction: 0.400000006
|
||||||
|
Bounciness: 0
|
||||||
|
Density: 1
|
||||||
|
Position Offset: {x: 0, y: 0, z: 0}
|
||||||
|
Rotation Offset: {x: 0, y: 0, z: -1.04719758}
|
||||||
|
IsActive: true
|
||||||
|
Scripts: ~
|
|
@ -7,7 +7,7 @@ using System.Xml.Linq;
|
||||||
public class Breakable : Script
|
public class Breakable : Script
|
||||||
{
|
{
|
||||||
public float threshHold = 1.0f;
|
public float threshHold = 1.0f;
|
||||||
public float force = 2.0f;
|
public bool ignoreRaccoon = false;
|
||||||
private RigidBody rb;
|
private RigidBody rb;
|
||||||
private Transform trans;
|
private Transform trans;
|
||||||
private bool isBreak = false;
|
private bool isBreak = false;
|
||||||
|
@ -38,6 +38,9 @@ public class Breakable : Script
|
||||||
|
|
||||||
protected override void onCollisionEnter(CollisionInfo info)
|
protected override void onCollisionEnter(CollisionInfo info)
|
||||||
{
|
{
|
||||||
|
if (ignoreRaccoon && info.GameObject.GetScript<PlayerController>())
|
||||||
|
return;
|
||||||
|
|
||||||
if (rb.LinearVelocity.GetSqrMagnitude() > threshHold)
|
if (rb.LinearVelocity.GetSqrMagnitude() > threshHold)
|
||||||
{
|
{
|
||||||
isBreak = true;
|
isBreak = true;
|
||||||
|
|
Loading…
Reference in New Issue