diff --git a/SHADE_Engine/src/Editor/SHEditor.cpp b/SHADE_Engine/src/Editor/SHEditor.cpp index 6974d213..86987479 100644 --- a/SHADE_Engine/src/Editor/SHEditor.cpp +++ b/SHADE_Engine/src/Editor/SHEditor.cpp @@ -441,9 +441,12 @@ namespace SHADE ImGui_ImplVulkan_DestroyFontUploadObjects(); - renderGraph->GetNode("ImGui Node")->GetSubpass("ImGui Draw")->AddExteriorDrawCalls([](Handle& cmd) { + renderGraph->GetNode("ImGui Node")->GetSubpass("ImGui Draw")->AddExteriorDrawCalls([](Handle& cmd) + { + cmd->BeginLabeledSegment("ImGui Draw"); ImGui_ImplVulkan_RenderDrawData(ImGui::GetDrawData(), cmd->GetVkCommandBuffer()); - }); + cmd->EndLabeledSegment(); + }); #endif } diff --git a/SHADE_Engine/src/Graphics/Commands/SHVkCommandBuffer.cpp b/SHADE_Engine/src/Graphics/Commands/SHVkCommandBuffer.cpp index fb64bcc2..cc35303b 100644 --- a/SHADE_Engine/src/Graphics/Commands/SHVkCommandBuffer.cpp +++ b/SHADE_Engine/src/Graphics/Commands/SHVkCommandBuffer.cpp @@ -105,6 +105,9 @@ namespace SHADE // Set the state to recording if the call above succeeded. cmdBufferState = SH_CMD_BUFFER_STATE::RECORDING; + + // Reset segment count + segmentDepth = 0; } /***************************************************************************/ @@ -507,6 +510,41 @@ namespace SHADE SetState(SH_CMD_BUFFER_STATE::PENDING); } + void SHVkCommandBuffer::BeginLabeledSegment(const std::string& label) noexcept + { +#ifdef _DEBUG + static const std::array SEGMENT_COLOURS = + { + SHColour::LIGHTPINK, + SHColour::LIGHTBLUE, + SHColour::LIGHTGREEN, + SHColour::YELLOW, + SHColour::PINK, + SHColour::TEAL, + SHColour::LIME, + SHColour::ORANGE, + SHColour::VIOLET, + SHColour::MAROON, + SHColour::DARKGREEN, + SHColour::SANDYBROWN + }; + + const SHColour COLOR = SEGMENT_COLOURS[segmentDepth]; + ++segmentDepth; + if (segmentDepth >= static_cast(SEGMENT_COLOURS.size())) + segmentDepth = 0; + vkCommandBuffer.beginDebugUtilsLabelEXT(vk::DebugUtilsLabelEXT().setPLabelName(label.data()).setColor({ COLOR.x, COLOR.y, COLOR.z, COLOR.w })); +#endif + } + + void SHVkCommandBuffer::EndLabeledSegment() noexcept + { +#ifdef _DEBUG + vkCommandBuffer.endDebugUtilsLabelEXT(); + segmentDepth = std::max(segmentDepth - 1, 0); +#endif + } + //void SHVkCommandBuffer::PipelineBarrier(vk::PipelineStageFlags ) const noexcept //{ // //vkCommandBuffer.pipelineBarrier() diff --git a/SHADE_Engine/src/Graphics/Commands/SHVkCommandBuffer.h b/SHADE_Engine/src/Graphics/Commands/SHVkCommandBuffer.h index bc0d4b04..022d4b62 100644 --- a/SHADE_Engine/src/Graphics/Commands/SHVkCommandBuffer.h +++ b/SHADE_Engine/src/Graphics/Commands/SHVkCommandBuffer.h @@ -7,6 +7,7 @@ #include "Resource/SHResourceLibrary.h" #include "Graphics/Pipeline/SHVkPipelineLayout.h" #include "Graphics/Pipeline/SHPipelineType.h" +#include "Math/SHColour.h" namespace SHADE { @@ -78,7 +79,11 @@ namespace SHADE std::array(SH_PIPELINE_TYPE::NUM_TYPES)> bindPointData; //! The push constant data for the command buffer - uint8_t pushConstantData[PUSH_CONSTANT_SIZE]; + uint8_t pushConstantData[PUSH_CONSTANT_SIZE]; + +#ifdef _DEBUG + int segmentDepth; +#endif /*-----------------------------------------------------------------------*/ /* PRIVATE MEMBER FUNCTIONS */ @@ -107,7 +112,7 @@ namespace SHADE void Reset(void); // Begins and Ends - void BeginRecording (void) noexcept; + void BeginRecording () noexcept; void EndRecording (void) noexcept; void BeginRenderpass (Handle const& renderpassHdl, Handle const& framebufferHdl, vk::Offset2D offset = {0, 0}, vk::Extent2D extent = {0, 0}) noexcept; void EndRenderpass (void) noexcept; @@ -148,6 +153,10 @@ namespace SHADE bool IsReadyToSubmit (void) const noexcept; void HandlePostSubmit (void) noexcept; + // Debugging + void BeginLabeledSegment(const std::string& label) noexcept; + void EndLabeledSegment() noexcept; + // Push Constant variable setting template void SetPushConstantVariable(std::string variableName, T const& data, SH_PIPELINE_TYPE bindPoint) noexcept diff --git a/SHADE_Engine/src/Graphics/MiddleEnd/Batching/SHBatch.cpp b/SHADE_Engine/src/Graphics/MiddleEnd/Batching/SHBatch.cpp index 22d1875b..c2471f79 100644 --- a/SHADE_Engine/src/Graphics/MiddleEnd/Batching/SHBatch.cpp +++ b/SHADE_Engine/src/Graphics/MiddleEnd/Batching/SHBatch.cpp @@ -427,6 +427,7 @@ namespace SHADE // Bind all required objects before drawing static std::array dynamicOffset{ 0 }; + cmdBuffer->BeginLabeledSegment("SHBatch"); cmdBuffer->BindPipeline(pipeline); cmdBuffer->BindVertexBuffer(SHGraphicsConstants::VertexBufferBindings::TRANSFORM, transformDataBuffer[frameIndex], 0); cmdBuffer->BindVertexBuffer(SHGraphicsConstants::VertexBufferBindings::INTEGER_DATA, instancedIntegerBuffer[frameIndex], 0); @@ -441,6 +442,7 @@ namespace SHADE ); } cmdBuffer->DrawMultiIndirect(drawDataBuffer[frameIndex], static_cast(drawData.size())); + cmdBuffer->EndLabeledSegment(); } /*---------------------------------------------------------------------------------*/ diff --git a/SHADE_Engine/src/Graphics/MiddleEnd/Interface/SHDebugDrawSystem.cpp b/SHADE_Engine/src/Graphics/MiddleEnd/Interface/SHDebugDrawSystem.cpp index 37d15808..c4dc2c8f 100644 --- a/SHADE_Engine/src/Graphics/MiddleEnd/Interface/SHDebugDrawSystem.cpp +++ b/SHADE_Engine/src/Graphics/MiddleEnd/Interface/SHDebugDrawSystem.cpp @@ -98,6 +98,7 @@ namespace SHADE // Don't draw if no points if (numPoints[FRAME_IDX] > 0) { + cmdBuffer->BeginLabeledSegment("SHDebugDraw"); cmdBuffer->BindPipeline(GFX_SYSTEM->GetDebugDrawPipeline()); cmdBuffer->SetLineWidth(LineWidth); cmdBuffer->BindVertexBuffer(0, vertexBuffers[FRAME_IDX], 0); @@ -113,10 +114,12 @@ namespace SHADE // Don't draw if no points if (numPersistentPoints[FRAME_IDX] > 0) { + cmdBuffer->BeginLabeledSegment("SHDebugDraw (Persistent)"); cmdBuffer->BindPipeline(GFX_SYSTEM->GetDebugDrawDepthPipeline()); cmdBuffer->SetLineWidth(LineWidth); cmdBuffer->BindVertexBuffer(0, persistentVertexBuffers[FRAME_IDX], 0); cmdBuffer->DrawArrays(numPersistentPoints[FRAME_IDX], 1, 0, 0); + cmdBuffer->EndLabeledSegment(); } }); diff --git a/SHADE_Engine/src/Graphics/MiddleEnd/Interface/SHGraphicsSystem.cpp b/SHADE_Engine/src/Graphics/MiddleEnd/Interface/SHGraphicsSystem.cpp index be67f1b3..1884fa57 100644 --- a/SHADE_Engine/src/Graphics/MiddleEnd/Interface/SHGraphicsSystem.cpp +++ b/SHADE_Engine/src/Graphics/MiddleEnd/Interface/SHGraphicsSystem.cpp @@ -1,5 +1,5 @@ /************************************************************************************//*! -\file SHGraphicsSystem.cpp +\file SHGrphicsSystem.cpp \author Tng Kah Wei, kahwei.tng, 390009620 \par email: kahwei.tng\@digipen.edu \date Aug 21, 2022 @@ -164,7 +164,7 @@ namespace SHADE /* SCENE RENDER GRAPH RESOURCES */ /*-----------------------------------------------------------------------*/ // Initialize world render graph - worldRenderGraph->Init(device, swapchain); + worldRenderGraph->Init("World Render Graph", device, swapchain); worldRenderGraph->AddResource("Position", { SH_ATT_DESC_TYPE_FLAGS::COLOR, SH_ATT_DESC_TYPE_FLAGS::INPUT, SH_ATT_DESC_TYPE_FLAGS::STORAGE }, windowDims.first, windowDims.second, vk::Format::eR32G32B32A32Sfloat); worldRenderGraph->AddResource("Normals", { SH_ATT_DESC_TYPE_FLAGS::COLOR, SH_ATT_DESC_TYPE_FLAGS::INPUT, SH_ATT_DESC_TYPE_FLAGS::STORAGE }, windowDims.first, windowDims.second, vk::Format::eR32G32B32A32Sfloat); //worldRenderGraph->AddResource("Tangents", { SH_ATT_DESC_TYPE_FLAGS::COLOR, SH_ATT_DESC_TYPE_FLAGS::INPUT, SH_ATT_DESC_TYPE_FLAGS::STORAGE }, windowDims.first, windowDims.second, vk::Format::eR32G32B32A32Sfloat); @@ -331,7 +331,7 @@ namespace SHADE for (uint32_t i = 0; i < renderContextCmdPools.size(); ++i) renderContextCmdPools[i] = renderContext.GetFrameData(i).cmdPoolHdls[0]; - editorRenderGraph->Init(device, swapchain); + editorRenderGraph->Init("Editor Render Graph", device, swapchain); editorRenderGraph->AddResource("Present", { SH_ATT_DESC_TYPE_FLAGS::COLOR_PRESENT }, windowDims.first, windowDims.second); diff --git a/SHADE_Engine/src/Graphics/RenderGraph/SHRenderGraph.cpp b/SHADE_Engine/src/Graphics/RenderGraph/SHRenderGraph.cpp index 93be2413..66dc6a0f 100644 --- a/SHADE_Engine/src/Graphics/RenderGraph/SHRenderGraph.cpp +++ b/SHADE_Engine/src/Graphics/RenderGraph/SHRenderGraph.cpp @@ -353,7 +353,7 @@ namespace SHADE */ /***************************************************************************/ - void SHRenderGraph::Init(Handle logicalDevice, Handle swapchain) noexcept + void SHRenderGraph::Init(std::string graphName, Handle logicalDevice, Handle swapchain) noexcept { resourceManager = std::make_shared(); @@ -365,6 +365,8 @@ namespace SHADE renderGraphStorage->resourceManager = resourceManager; renderGraphStorage->descriptorPool = logicalDevice->CreateDescriptorPools(); + + name = std::move(graphName); } /***************************************************************************/ @@ -390,6 +392,7 @@ namespace SHADE , nodeIndexing{ std::move(rhs.nodeIndexing) } , nodes{ std::move(rhs.nodes) } , resourceManager{ std::move(rhs.resourceManager) } + , name { std::move(rhs.name) } { } @@ -403,6 +406,7 @@ namespace SHADE nodeIndexing = std::move(rhs.nodeIndexing); nodes = std::move(rhs.nodes); resourceManager = std::move(rhs.resourceManager); + name = std::move(rhs.name); return *this; } @@ -516,8 +520,10 @@ namespace SHADE // better way to manage these void SHRenderGraph::Execute(uint32_t frameIndex, Handle cmdBuffer, Handle descPool) noexcept { + cmdBuffer->BeginLabeledSegment(name); for (auto& node : nodes) node->Execute(cmdBuffer, descPool, frameIndex); + cmdBuffer->EndLabeledSegment(); } void SHRenderGraph::FinaliseBatch(uint32_t frameIndex, Handle descPool) diff --git a/SHADE_Engine/src/Graphics/RenderGraph/SHRenderGraph.h b/SHADE_Engine/src/Graphics/RenderGraph/SHRenderGraph.h index d90b66df..741cc522 100644 --- a/SHADE_Engine/src/Graphics/RenderGraph/SHRenderGraph.h +++ b/SHADE_Engine/src/Graphics/RenderGraph/SHRenderGraph.h @@ -69,6 +69,9 @@ namespace SHADE //! Resource library for graph handles std::shared_ptr resourceManager; + //! Name of the RenderGraph + std::string name; + public: /*-----------------------------------------------------------------------*/ /* CTORS AND DTORS */ @@ -81,7 +84,7 @@ namespace SHADE /*-----------------------------------------------------------------------*/ /* PUBLIC MEMBER FUNCTIONS */ /*-----------------------------------------------------------------------*/ - void Init (Handle logicalDevice, Handle swapchain) noexcept; + void Init (std::string graphName, Handle logicalDevice, Handle swapchain) noexcept; void AddResource(std::string resourceName, std::initializer_list typeFlags, uint32_t w = static_cast(-1), uint32_t h = static_cast(-1), vk::Format format = vk::Format::eB8G8R8A8Unorm, uint8_t levels = 1, vk::ImageUsageFlagBits usageFlags = {}, vk::ImageCreateFlagBits createFlags = {}); Handle AddNode (std::string nodeName, std::initializer_list resourceInstruction, std::initializer_list predecessorNodes) noexcept; diff --git a/SHADE_Engine/src/Graphics/RenderGraph/SHSubpass.cpp b/SHADE_Engine/src/Graphics/RenderGraph/SHSubpass.cpp index 6e78eb9f..23dbbde3 100644 --- a/SHADE_Engine/src/Graphics/RenderGraph/SHSubpass.cpp +++ b/SHADE_Engine/src/Graphics/RenderGraph/SHSubpass.cpp @@ -201,6 +201,7 @@ namespace SHADE void SHSubpass::Execute(Handle& commandBuffer, Handle descPool, uint32_t frameIndex) noexcept { + commandBuffer->BeginLabeledSegment(name); // Ensure correct transforms are provided superBatch->UpdateBuffers(frameIndex, descPool); @@ -212,7 +213,7 @@ namespace SHADE { drawCall(commandBuffer); } - + commandBuffer->EndLabeledSegment(); } void SHSubpass::HandleResize(void) noexcept