From da3b54a86b6a9e2a2cdc1f53a266cad7137e136c Mon Sep 17 00:00:00 2001 From: Kah Wei Date: Fri, 3 Feb 2023 16:40:34 +0800 Subject: [PATCH] Removed unused local variable in SHAnimatorComponent --- SHADE_Engine/src/Animation/SHAnimatorComponent.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/SHADE_Engine/src/Animation/SHAnimatorComponent.cpp b/SHADE_Engine/src/Animation/SHAnimatorComponent.cpp index bbf5017a..c0e6cc92 100644 --- a/SHADE_Engine/src/Animation/SHAnimatorComponent.cpp +++ b/SHADE_Engine/src/Animation/SHAnimatorComponent.cpp @@ -162,7 +162,6 @@ namespace SHADE // Apply transformations to this node const int BONE_MTX_IDX = rig->GetNodeIndex(node); - std::optional position; if (BONE_MTX_IDX >= 0) { boneMatrices[BONE_MTX_IDX] = node->OffsetMatrix * transformMatrix;