Merge branch 'main' into SP3-1-Rendering
This commit is contained in:
commit
dd46881b67
|
@ -23,6 +23,7 @@
|
|||
#include "Graphics/MiddleEnd/Interface/SHRenderable.h"
|
||||
#include "Scene/SHSceneManager.h"
|
||||
#include "Math/Transform/SHTransformSystem.h"
|
||||
#include "Input/SHInputManagerSystem.h"
|
||||
|
||||
#include "Scenes/SBTestScene.h"
|
||||
#include "Math/Transform/SHTransformComponent.h"
|
||||
|
@ -52,6 +53,7 @@ namespace Sandbox
|
|||
SHADE::SHSystemManager::CreateSystem<SHADE::SHTransformSystem>();
|
||||
SHADE::SHSystemManager::CreateSystem<SHADE::SHGraphicsSystem>();
|
||||
SHADE::SHGraphicsSystem* graphicsSystem = static_cast<SHADE::SHGraphicsSystem*>(SHADE::SHSystemManager::GetSystem<SHADE::SHGraphicsSystem>());
|
||||
SHADE::SHSystemManager::CreateSystem<SHADE::SHInputManagerSystem>();
|
||||
|
||||
// Create Routines
|
||||
SHADE::SHSystemManager::RegisterRoutine<SHADE::SHScriptEngine, SHADE::SHScriptEngine::FrameSetUpRoutine>();
|
||||
|
@ -71,6 +73,8 @@ namespace Sandbox
|
|||
|
||||
SHADE::SHComponentManager::CreateComponentSparseSet<SHADE::SHRenderable>();
|
||||
SHADE::SHComponentManager::CreateComponentSparseSet<SHADE::SHTransformComponent>();
|
||||
|
||||
SHADE::SHSystemManager::RegisterRoutine<SHADE::SHInputManagerSystem, SHADE::SHInputManagerSystem::InputManagerRoutine>();
|
||||
|
||||
// Set up graphics system and windows
|
||||
graphicsSystem->SetWindow(&window);
|
||||
|
|
|
@ -0,0 +1,186 @@
|
|||
/*********************************************************************
|
||||
* \file SHInputManagerSystem.cpp
|
||||
* \author Ryan Wang Nian Jing
|
||||
* \brief Definition of input manager.
|
||||
* Handles input from keyboard and mouse. Soon to include controller.
|
||||
*
|
||||
* \copyright Copyright (c) 2022 DigiPen Institute of Technology. Reproduction
|
||||
or disclosure of this file or its contents without the prior written
|
||||
consent of DigiPen Institute of Technology is prohibited.
|
||||
*********************************************************************/
|
||||
|
||||
#pragma once
|
||||
#include <SHpch.h>
|
||||
#include "SHInputManagerSystem.h"
|
||||
|
||||
namespace SHADE
|
||||
{
|
||||
/*------------------------------------------------------------------------*/
|
||||
/* Static defines */
|
||||
/*------------------------------------------------------------------------*/
|
||||
|
||||
unsigned SHInputManagerSystem::keyCount = 0;
|
||||
bool SHInputManagerSystem::keys[MAX_KEYS];
|
||||
bool SHInputManagerSystem::keysLast[MAX_KEYS];
|
||||
double SHInputManagerSystem::keysHeldTime[MAX_KEYS];
|
||||
double SHInputManagerSystem::keysReleasedTime[MAX_KEYS];
|
||||
|
||||
unsigned SHInputManagerSystem::keyToggleCount = 0;
|
||||
bool SHInputManagerSystem::keysToggle[MAX_KEYS];
|
||||
bool SHInputManagerSystem::keysToggleLast[MAX_KEYS];
|
||||
double SHInputManagerSystem::keysToggleOnTime[MAX_KEYS];
|
||||
double SHInputManagerSystem::keysToggleOffTime[MAX_KEYS];
|
||||
|
||||
int SHInputManagerSystem::mouseScreenX = 0;
|
||||
int SHInputManagerSystem::mouseScreenY = 0;
|
||||
int SHInputManagerSystem::mouseScreenXLast = 0;
|
||||
int SHInputManagerSystem::mouseScreenYLast = 0;
|
||||
double SHInputManagerSystem::mouseVelocityX = 0;
|
||||
double SHInputManagerSystem::mouseVelocityY = 0;
|
||||
int SHInputManagerSystem::mouseWheelVerticalDelta = 0;
|
||||
int SHInputManagerSystem::mouseWheelVerticalDeltaPoll = 0;
|
||||
|
||||
void SHInputManagerSystem::Init()
|
||||
{
|
||||
keyCount = 0;
|
||||
SecureZeroMemory(keys, sizeof(keys));
|
||||
SecureZeroMemory(keysLast, sizeof(keysLast));
|
||||
SecureZeroMemory(keysHeldTime, sizeof(keysHeldTime));
|
||||
SecureZeroMemory(keysReleasedTime, sizeof(keysReleasedTime));
|
||||
|
||||
keyToggleCount = 0;
|
||||
SecureZeroMemory(keysToggle, sizeof(keysToggle));
|
||||
SecureZeroMemory(keysToggleLast, sizeof(keysToggleLast));
|
||||
SecureZeroMemory(keysToggleOnTime, sizeof(keysToggleOnTime));
|
||||
SecureZeroMemory(keysToggleOffTime, sizeof(keysToggleOffTime));
|
||||
|
||||
mouseScreenX = 0;
|
||||
mouseScreenY = 0;
|
||||
mouseScreenXLast = 0;
|
||||
mouseScreenYLast = 0;
|
||||
mouseWheelVerticalDelta = 0;
|
||||
mouseWheelVerticalDeltaPoll = 0;
|
||||
}
|
||||
|
||||
void SHInputManagerSystem::Exit()
|
||||
{
|
||||
//No dynamically allocated memory. Nothing to do here.
|
||||
}
|
||||
|
||||
void SHInputManagerSystem::InputManagerRoutine::
|
||||
FixedExecute(double dt) noexcept
|
||||
{
|
||||
//Keyboard and Mouse Buttons////////////////////////////////////////////////
|
||||
//Poll
|
||||
unsigned char keyboardState[MAX_KEYS];
|
||||
GetKeyboardState(keyboardState);
|
||||
keyCount = 0;
|
||||
keyToggleCount = 0;
|
||||
for (size_t i = 0; i < MAX_KEYS; ++i)
|
||||
{
|
||||
//Ignore shift, ctrl and alt since they are split to left and right
|
||||
if (static_cast<SH_KEYCODE>(i) == SH_KEYCODE::SHIFT ||
|
||||
static_cast<SH_KEYCODE>(i) == SH_KEYCODE::CTRL ||
|
||||
static_cast<SH_KEYCODE>(i) == SH_KEYCODE::ALT)
|
||||
continue;
|
||||
|
||||
//Pressed state
|
||||
if (keyboardState[i] & 0b10000000)
|
||||
{
|
||||
++keyCount;
|
||||
keys[i] = true;
|
||||
}
|
||||
else keys[i] = false;
|
||||
|
||||
//Toggle state
|
||||
if (keyboardState[i] & 0b00000001)
|
||||
{
|
||||
++keyToggleCount;
|
||||
keysToggle[i] = true;
|
||||
}
|
||||
else keysToggle[i] = false;
|
||||
}
|
||||
|
||||
//Timers
|
||||
for (size_t i = 0; i < MAX_KEYS; ++i)
|
||||
{
|
||||
if (keys[i]) //Key is down
|
||||
{
|
||||
if (!keysLast[i]) //Key was just pressed
|
||||
{
|
||||
keysHeldTime[i] = 0.0; //Reset timer
|
||||
}
|
||||
keysHeldTime[i] += dt; //Tick up
|
||||
}
|
||||
else //Key is up
|
||||
{
|
||||
if (keysLast[i]) //Key was just released
|
||||
{
|
||||
keysReleasedTime[i] = 0.0; //Reset timer
|
||||
}
|
||||
keysReleasedTime[i] += dt; //Tick up
|
||||
}
|
||||
}
|
||||
|
||||
//Write to lastKeys
|
||||
memcpy(keysLast, keys, sizeof(keys));
|
||||
|
||||
//Mouse Positioning/////////////////////////////////////
|
||||
//https://stackoverflow.com/a/6423739
|
||||
|
||||
//Set last positioning
|
||||
mouseScreenXLast = mouseScreenX;
|
||||
mouseScreenYLast = mouseScreenY;
|
||||
|
||||
//Get cursor position, even when it is outside window
|
||||
POINT p;
|
||||
GetCursorPos(&p);
|
||||
mouseScreenX = p.x;
|
||||
mouseScreenY = p.y;
|
||||
|
||||
//Mouse wheel vertical delta updating
|
||||
mouseWheelVerticalDelta = 0;
|
||||
mouseWheelVerticalDelta = mouseWheelVerticalDeltaPoll;
|
||||
mouseWheelVerticalDeltaPoll = 0;
|
||||
}
|
||||
|
||||
bool SHInputManagerSystem::AnyKeyDown(SH_KEYCODE* firstDetected) noexcept
|
||||
{
|
||||
for (size_t i = 0; i < MAX_KEYS; ++i)
|
||||
{
|
||||
if (keys[i] && !keysLast[i])
|
||||
{
|
||||
if (firstDetected) *firstDetected = static_cast<SH_KEYCODE>(i);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool SHInputManagerSystem::AnyKey(SH_KEYCODE* firstDetected) noexcept
|
||||
{
|
||||
for (size_t i = 0; i < MAX_KEYS; ++i)
|
||||
{
|
||||
if (keys[i])
|
||||
{
|
||||
if (firstDetected) *firstDetected = static_cast<SH_KEYCODE>(i);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool SHInputManagerSystem::AnyKeyUp(SH_KEYCODE* firstDetected) noexcept
|
||||
{
|
||||
for (size_t i = 0; i < MAX_KEYS; ++i)
|
||||
{
|
||||
if (!keys[i] && keysLast[i])
|
||||
{
|
||||
if (firstDetected) *firstDetected = static_cast<SH_KEYCODE>(i);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
} //namespace SHADE
|
|
@ -0,0 +1,580 @@
|
|||
/*********************************************************************
|
||||
* \file SHInputManagerSystem.h
|
||||
* \author Ryan Wang Nian Jing
|
||||
* \brief Declaration of input manager.
|
||||
* Handles input from keyboard and mouse. Soon to include controller.
|
||||
*
|
||||
* \copyright Copyright (c) 2022 DigiPen Institute of Technology. Reproduction
|
||||
or disclosure of this file or its contents without the prior written
|
||||
consent of DigiPen Institute of Technology is prohibited.
|
||||
*********************************************************************/
|
||||
|
||||
#pragma once
|
||||
//#include <Xinput.h>
|
||||
//#include "../../SHADE_Managed/src/SHpch.h"
|
||||
#include "ECS_Base/System/SHSystem.h"
|
||||
#include "ECS_Base/System/SHFixedSystemRoutine.h"
|
||||
|
||||
namespace SHADE
|
||||
{
|
||||
class SH_API SHInputManagerSystem : public SHSystem
|
||||
{
|
||||
public:
|
||||
class SH_API InputManagerRoutine : public SHFixedSystemRoutine
|
||||
{
|
||||
public:
|
||||
virtual void FixedExecute(double dt) noexcept override final;
|
||||
};
|
||||
|
||||
public:
|
||||
/*------------------------------------------------------------------------*/
|
||||
/* Enumerations */
|
||||
/*------------------------------------------------------------------------*/
|
||||
enum class SH_KEYCODE
|
||||
{
|
||||
LMB = 0X01,
|
||||
RMB = 0X02,
|
||||
CANCEL = 0X03,
|
||||
MMB = 0X04,
|
||||
XMB1 = 0X05,
|
||||
XMB2 = 0X06,
|
||||
|
||||
BACKSPACE = 0X08,
|
||||
TAB = 0X09,
|
||||
|
||||
CLEAR = 0X0C,
|
||||
ENTER = 0X0D,
|
||||
|
||||
SHIFT = 0X10, //USE LEFT OR RIGHT SHIFT INSTEAD
|
||||
CTRL = 0X11, //USE LEFT OR RIGHT CTRL INSTEAD
|
||||
ALT = 0X12, //USE LEFT OR RIGHT ALT INSTEAD
|
||||
PAUSE = 0X13,
|
||||
CAPS_LOCK = 0X14,
|
||||
IME_KANA = 0X15,
|
||||
IME_HANGUL = 0X15,
|
||||
IME_ON = 0X16,
|
||||
IME_JUNJA = 0X17,
|
||||
IME_FINAL = 0X18,
|
||||
IME_HANJA = 0X19,
|
||||
IME_KANJI = 0X19,
|
||||
IME_OFF = 0X1A,
|
||||
ESCAPE = 0X1B,
|
||||
IME_CONVERT = 0X1C,
|
||||
IME_NONCONVERT = 0X1D,
|
||||
IME_ACCEPT = 0X1E,
|
||||
IME_MODECHANGE = 0X1F,
|
||||
SPACE = 0X20,
|
||||
PAGE_UP = 0X21,
|
||||
PAGE_DOWN = 0X22,
|
||||
END = 0X23,
|
||||
HOME = 0X24,
|
||||
LEFT_ARROW = 0X25,
|
||||
UP_ARROW = 0X26,
|
||||
RIGHT_ARROW = 0X27,
|
||||
DOWN_ARROW = 0X28,
|
||||
SELECT = 0X29,
|
||||
PRINT = 0X2A,
|
||||
EXECUTE = 0X2B,
|
||||
PRINT_SCREEN = 0X2C,
|
||||
INSERT = 0X2D,
|
||||
DEL = 0X2E,
|
||||
HELP = 0X2F,
|
||||
|
||||
NUMBER_0 = 0X30,
|
||||
NUMBER_1,
|
||||
NUMBER_2,
|
||||
NUMBER_3,
|
||||
NUMBER_4,
|
||||
NUMBER_5,
|
||||
NUMBER_6,
|
||||
NUMBER_7,
|
||||
NUMBER_8,
|
||||
NUMBER_9,
|
||||
|
||||
A = 0X41,
|
||||
B,
|
||||
C,
|
||||
D,
|
||||
E,
|
||||
F,
|
||||
G,
|
||||
H,
|
||||
I,
|
||||
J,
|
||||
K,
|
||||
L,
|
||||
M,
|
||||
N,
|
||||
O,
|
||||
P,
|
||||
Q,
|
||||
R,
|
||||
S,
|
||||
T,
|
||||
U,
|
||||
V,
|
||||
W,
|
||||
X,
|
||||
Y,
|
||||
Z,
|
||||
|
||||
LEFT_WINDOWS = 0X5B,
|
||||
RIGHT_WINDOWS,
|
||||
APPS,
|
||||
|
||||
SLEEP = 0X5F,
|
||||
|
||||
NUMPAD_0 = 0X60,
|
||||
NUMPAD_1,
|
||||
NUMPAD_2,
|
||||
NUMPAD_3,
|
||||
NUMPAD_4,
|
||||
NUMPAD_5,
|
||||
NUMPAD_6,
|
||||
NUMPAD_7,
|
||||
NUMPAD_8,
|
||||
NUMPAD_9,
|
||||
|
||||
MULTIPLY = 0X6A,
|
||||
ADD,
|
||||
SEPARATOR,
|
||||
SUBTRACT,
|
||||
DECIMAL,
|
||||
DIVIDE,
|
||||
|
||||
F1 = 0X70,
|
||||
F2,
|
||||
F3,
|
||||
F4,
|
||||
F5,
|
||||
F6,
|
||||
F7,
|
||||
F8,
|
||||
F9,
|
||||
F10,
|
||||
F11,
|
||||
F12,
|
||||
F13,
|
||||
F14,
|
||||
F15,
|
||||
F16,
|
||||
F17,
|
||||
F18,
|
||||
F19,
|
||||
F20,
|
||||
F21,
|
||||
F22,
|
||||
F23,
|
||||
F24,
|
||||
|
||||
NUM_LOCK = 0X90,
|
||||
SCROLL_LOCK = 0X91,
|
||||
|
||||
OEM_PC98_NUMPAD_EQUAL = 0X92,
|
||||
OEM_FUJITSU_DICTIONARY = 0X92,
|
||||
OEM_FUJITSU_UNREGISTER,
|
||||
OEM_FUJITSU_REGISTER,
|
||||
OEM_FUJITSU_LEFT_THUMB,
|
||||
OEM_FUJITSU_RIGHT_THUMB,
|
||||
|
||||
LEFT_SHIFT = 0XA0,
|
||||
RIGHT_SHIFT,
|
||||
LEFT_CTRL,
|
||||
RIGHT_CTRL,
|
||||
LEFT_ALT,
|
||||
RIGHT_ALT,
|
||||
BROWSER_BACK,
|
||||
BROWSER_FORWARD,
|
||||
BROWSER_REFRESH,
|
||||
BROWSER_STOP,
|
||||
BROWSER_SEARCH,
|
||||
BROWSER_FAVOURITES,
|
||||
BROWSER_HOME,
|
||||
VOLUME_MUTE,
|
||||
VOLUME_DOWN,
|
||||
VOLUME_UP,
|
||||
MEDIA_NEXT_TRACK,
|
||||
MEDIA_PREVIOUS_TRACK,
|
||||
MEDIA_STOP,
|
||||
MEDIA_PLAY_PAUSE,
|
||||
LAUNCH_MAIL,
|
||||
LAUNCH_MEDIA_SELECT,
|
||||
LAUNCH_APP_1,
|
||||
LAUNCH_APP_2,
|
||||
|
||||
OEM_1 = 0XBA,
|
||||
OEM_PLUS,
|
||||
OEM_COMMA,
|
||||
OEM_MINUS,
|
||||
OEM_PERIOD,
|
||||
OEM_2,
|
||||
OEM_3,
|
||||
|
||||
GAMEPAD_A = 0XC3,
|
||||
GAMEPAD_B,
|
||||
GAMEPAD_X,
|
||||
GAMEPAD_Y,
|
||||
GAMEPAD_RIGHTSHOULDER,
|
||||
GAMEPAD_LEFTSHOULDER,
|
||||
GAMEPAD_LEFTTRIGGER,
|
||||
GAMEPAD_RIGHTTRIGGER,
|
||||
GAMEPAD_DPAD_UP,
|
||||
GAMEPAD_DPAD_DOWN,
|
||||
GAMEPAD_DPAD_LEFT,
|
||||
GAMEPAD_DPAD_RIGHT,
|
||||
GAMEPAD_MENU,
|
||||
GAMEPAD_VIEW,
|
||||
GAMEPAD_LEFT_THUMBSTICK_BUTTON,
|
||||
GAMEPAD_RIGHT_THUMBSTICK_BUTTON,
|
||||
GAMEPAD_LEFT_THUMBSTICK_UP,
|
||||
GAMEPAD_LEFT_THUMBSTICK_DOWN,
|
||||
GAMEPAD_LEFT_THUMBSTICK_RIGHT,
|
||||
GAMEPAD_LEFT_THUMBSTICK_LEFT,
|
||||
GAMEPAD_RIGHT_THUMBSTICK_UP,
|
||||
GAMEPAD_RIGHT_THUMBSTICK_DOWN,
|
||||
GAMEPAD_RIGHT_THUMBSTICK_RIGHT,
|
||||
GAMEPAD_RIGHT_THUMBSTICK_LEFT,
|
||||
|
||||
OEM_4,
|
||||
OEM_5,
|
||||
OEM_6,
|
||||
OEM_7,
|
||||
OEM_8,
|
||||
|
||||
OEM_AX = 0XE1,
|
||||
OEM_102,
|
||||
OEM_ICO_HELP,
|
||||
OEM_ICO_00,
|
||||
IME_PROCESS,
|
||||
OEM_ICO_CLEAR,
|
||||
PACKET,
|
||||
|
||||
OEM_RESET = 0XE9,
|
||||
OEM_JUMP,
|
||||
OEM_PA1,
|
||||
OEM_PA2,
|
||||
OEM_PA3,
|
||||
OEM_WSCTRL,
|
||||
OEM_CUSEL,
|
||||
OEM_ATTN,
|
||||
OEM_FINISH,
|
||||
OEM_COPY,
|
||||
OEM_AUTO,
|
||||
OEM_ENLW,
|
||||
OEM_BACKTAB,
|
||||
|
||||
ATTN,
|
||||
CRSEL,
|
||||
EXSEL,
|
||||
EREOF,
|
||||
PLAY,
|
||||
ZOOM,
|
||||
NONAME,
|
||||
PA_1,
|
||||
OEM_CLEAR
|
||||
};
|
||||
|
||||
public:
|
||||
/*------------------------------------------------------------------------*/
|
||||
/* Constructors & Destructor */
|
||||
/*------------------------------------------------------------------------*/
|
||||
SHInputManagerSystem() noexcept = default;
|
||||
~SHInputManagerSystem() noexcept = default;
|
||||
|
||||
SHInputManagerSystem(const SHInputManagerSystem&) = delete;
|
||||
SHInputManagerSystem(SHInputManagerSystem&&) = delete;
|
||||
|
||||
SHInputManagerSystem& operator= (const SHInputManagerSystem&) = delete;
|
||||
SHInputManagerSystem& operator= (SHInputManagerSystem&&) = delete;
|
||||
|
||||
/*------------------------------------------------------------------------*/
|
||||
/* SHSystem Overrides */
|
||||
/*------------------------------------------------------------------------*/
|
||||
virtual void Init() override final;
|
||||
virtual void Exit() override final;
|
||||
|
||||
/*------------------------------------------------------------------------*/
|
||||
/* Member Functions */
|
||||
/*------------------------------------------------------------------------*/
|
||||
|
||||
//Needs to be linked to WM_MOUSEWHEEL in wndProc
|
||||
static inline void PollWheelVerticalDelta(WPARAM wParam) noexcept
|
||||
{
|
||||
mouseWheelVerticalDeltaPoll += GET_WHEEL_DELTA_WPARAM(wParam);
|
||||
}
|
||||
|
||||
//For testing purposes
|
||||
//static void PrintCurrentState() noexcept;
|
||||
|
||||
/*------------------------------------------------------------------------*/
|
||||
/* Input state accessors (KB & M) */
|
||||
/*------------------------------------------------------------------------*/
|
||||
//Get how many keys are presently down
|
||||
static inline unsigned GetKeyCount() noexcept
|
||||
{
|
||||
return keyCount;
|
||||
}
|
||||
|
||||
//How many keys are presently toggled
|
||||
static inline unsigned GetKeyToggleCount() noexcept
|
||||
{
|
||||
return keyToggleCount;
|
||||
}
|
||||
|
||||
//Any key pressed in THIS FRAME ONLY
|
||||
//Keys being held beforehand don't count
|
||||
//Output parameter is which key was first to be detected
|
||||
static bool AnyKeyDown(SH_KEYCODE* firstKey = nullptr) noexcept;
|
||||
|
||||
//Any key is being held down
|
||||
//Return false if no key being held
|
||||
//Output parameter is which key was first to be detected
|
||||
static bool AnyKey(SH_KEYCODE* firstKey = nullptr) noexcept;
|
||||
|
||||
//Any key released in THIS FRAME ONLY
|
||||
//Keys that are released beforehand don't count
|
||||
//Output parameter is which key was first to be detected
|
||||
static bool AnyKeyUp(SH_KEYCODE* firstKey = nullptr) noexcept;
|
||||
|
||||
//Check if a particular key was pressed down in THIS FRAME ONLY
|
||||
//Keys being held beforehand don't count
|
||||
//Output parameter is how long the key has been released for prior
|
||||
static inline bool GetKeyDown (SH_KEYCODE key,
|
||||
double* releasedTime = nullptr) noexcept
|
||||
{
|
||||
if (releasedTime) *releasedTime = keysReleasedTime[static_cast<int>(key)];
|
||||
return (keys[static_cast<int>(key)] && !keysLast[static_cast<int>(key)]);
|
||||
}
|
||||
|
||||
//Check if a particular key was toggled on in THIS FRAME ONLY
|
||||
//Keys that stay toggled on afterwards don't count
|
||||
//Output parameter is how long the key has been toggled off for prior
|
||||
static inline bool GetKeyToggleOn (SH_KEYCODE key,
|
||||
double* toggleOffTime = nullptr) noexcept
|
||||
{
|
||||
if (toggleOffTime)
|
||||
*toggleOffTime = keysToggleOffTime[static_cast<int>(key)];
|
||||
return (keysToggle[static_cast<int>(key)] &&
|
||||
!keysToggleLast[static_cast<int>(key)]);
|
||||
}
|
||||
|
||||
//Check if a particular key is presently being held down on
|
||||
//Output parameter is how long the key has been held and released
|
||||
static inline bool GetKey(SH_KEYCODE key,
|
||||
double* heldTime = nullptr, double* releasedTime = nullptr) noexcept
|
||||
{
|
||||
if (heldTime) *heldTime = keysHeldTime[static_cast<int>(key)];
|
||||
if (releasedTime) *releasedTime = keysReleasedTime[static_cast<int>(key)];
|
||||
return keys[static_cast<int>(key)];
|
||||
}
|
||||
|
||||
//Check if a particular key is presently toggled on
|
||||
//Output parameter is how long the key has been toggled on and off
|
||||
static inline bool GetKeyToggle(SH_KEYCODE key,
|
||||
double* onTime = nullptr, double* offTime = nullptr) noexcept
|
||||
{
|
||||
if (onTime) *onTime = keysToggleOnTime[static_cast<int>(key)];
|
||||
if (offTime) *offTime = keysToggleOffTime[static_cast<int>(key)];
|
||||
return keysToggle[static_cast<int>(key)];
|
||||
}
|
||||
|
||||
//Check if a particular key was released in THIS FRAME ONLY
|
||||
//Keys already released beforehand don't count
|
||||
//Output parameter is how long the key has been held for prior
|
||||
static inline bool GetKeyUp(SH_KEYCODE key,
|
||||
double* heldTime = nullptr) noexcept
|
||||
{
|
||||
if (heldTime) *heldTime = keysHeldTime[static_cast<int>(key)];
|
||||
return (!keys[static_cast<int>(key)] && keysLast[static_cast<int>(key)]);
|
||||
}
|
||||
|
||||
//Check if a particular key was toggled off in THIS FRAME ONLY
|
||||
//Keys that stay toggled off afterwards don't count
|
||||
//Output parameter is how long the key has been toggled on for prior
|
||||
static inline bool GetKeyToggleOff(SH_KEYCODE key,
|
||||
double* toggleOnTime = nullptr) noexcept
|
||||
{
|
||||
if (toggleOnTime)
|
||||
*toggleOnTime = keysToggleOnTime[static_cast<int>(key)];
|
||||
return (!keysToggle[static_cast<int>(key)] &&
|
||||
keysToggleLast[static_cast<int>(key)]);
|
||||
}
|
||||
|
||||
//Mouse/////////////
|
||||
|
||||
//Get the mouse location with respect to the screen
|
||||
static inline void GetMouseScreenPosition (int* x = nullptr,
|
||||
int* y = nullptr) noexcept
|
||||
{
|
||||
if (x) *x = mouseScreenX;
|
||||
if (y) *y = mouseScreenY;
|
||||
}
|
||||
|
||||
//Get the mouse location with respect to current window
|
||||
static inline void GetMouseWindowPosition (int* x = nullptr,
|
||||
int* y = nullptr) noexcept
|
||||
{
|
||||
POINT p{ mouseScreenX, mouseScreenY };
|
||||
ScreenToClient(GetActiveWindow(), &p);
|
||||
if (x) *x = mouseScreenX;
|
||||
if (y) *y = mouseScreenY;
|
||||
}
|
||||
|
||||
//Get the mouse velocity
|
||||
//Two output parameters for x and y velocitites
|
||||
//In pixels per second for both
|
||||
static inline void GetMouseVelocity(double* x = nullptr,
|
||||
double* y = nullptr) noexcept
|
||||
{
|
||||
if (x) *x = mouseVelocityX;
|
||||
if (y) *y = mouseVelocityY;
|
||||
}
|
||||
|
||||
//Get the mouse wheel vertical delta
|
||||
static inline int GetMouseWheelVerticalDelta() noexcept
|
||||
{
|
||||
return mouseWheelVerticalDelta;
|
||||
}
|
||||
|
||||
//GET INPUT TIMINGS///////////////////////////////////////////////////////////
|
||||
|
||||
//Keyboard/////////////
|
||||
|
||||
//How long has this key been held down for
|
||||
static inline double GetKeyHeldTime(SH_KEYCODE key) noexcept
|
||||
{
|
||||
return keysHeldTime[static_cast<int>(key)];
|
||||
}
|
||||
|
||||
//How long has this key been released for
|
||||
static inline double GetKeyReleasedTime(SH_KEYCODE key) noexcept
|
||||
{
|
||||
return keysReleasedTime[static_cast<int>(key)];
|
||||
}
|
||||
|
||||
//How long has this key been toggled on for
|
||||
static inline double GetKeyToggleOnTime(SH_KEYCODE key) noexcept
|
||||
{
|
||||
return keysToggleOnTime[static_cast<int>(key)];
|
||||
}
|
||||
|
||||
//How long has this keen been toggled off for
|
||||
static inline double GetKeyToggleOffTime(SH_KEYCODE key) noexcept
|
||||
{
|
||||
return keysToggleOffTime[static_cast<int>(key)];
|
||||
}
|
||||
|
||||
/*------------------------------------------------------------------------*/
|
||||
/* Other Functions */
|
||||
/*------------------------------------------------------------------------*/
|
||||
|
||||
//Mouse////////////////////////
|
||||
|
||||
//Move mouse cursor to a position on the screen
|
||||
static inline void SetMouseScreenPosition(int x = 0, int y = 0) noexcept
|
||||
{
|
||||
SetCursorPos(x, y);
|
||||
}
|
||||
|
||||
//Move mouse cursor to a position on the active window
|
||||
static inline void SetMouseWindowPosition(int x = 0, int y = 0) noexcept
|
||||
{
|
||||
POINT p{ x, y };
|
||||
ClientToScreen(GetActiveWindow(), &p);
|
||||
SetCursorPos(p.x, p.y);
|
||||
}
|
||||
|
||||
private:
|
||||
/*------------------------------------------------------------------------*/
|
||||
/* Constants */
|
||||
/*------------------------------------------------------------------------*/
|
||||
static constexpr size_t MAX_KEYS = UCHAR_MAX + 1;
|
||||
|
||||
/*------------------------------------------------------------------------*/
|
||||
/* Data Members */
|
||||
/*------------------------------------------------------------------------*/
|
||||
|
||||
//KEYBOARD AND MOUSE BUTTONS////////////////////////////////////////////////
|
||||
|
||||
//How many keys are presently being pressed
|
||||
static unsigned keyCount;
|
||||
|
||||
//Key states of all keys presently
|
||||
//true for being pressed, false for released
|
||||
static bool keys[MAX_KEYS];
|
||||
|
||||
//Key states of all keys in the last frame
|
||||
//true for being pressed, false for released
|
||||
static bool keysLast[MAX_KEYS];
|
||||
|
||||
//Key held durations
|
||||
//Stops ticking up when released
|
||||
//Will be reset when held again
|
||||
static double keysHeldTime[MAX_KEYS];
|
||||
|
||||
//Key released durations
|
||||
//Stops ticking up when held
|
||||
//Will be reset when off again
|
||||
static double keysReleasedTime[MAX_KEYS];
|
||||
|
||||
//How many keys are presently being toggled
|
||||
static unsigned keyToggleCount;
|
||||
|
||||
//Toggle key states of keys (not neccessarily just caps/num/scroll locks)
|
||||
static bool keysToggle[MAX_KEYS];
|
||||
|
||||
//Toggle key states of keys in the last frame
|
||||
static bool keysToggleLast[MAX_KEYS];
|
||||
|
||||
//Key toggle durations
|
||||
//Stops ticking up when untoggled
|
||||
//Will be reset when toggled again
|
||||
static double keysToggleOnTime[MAX_KEYS];
|
||||
|
||||
//Key untoggle durations
|
||||
//Stops ticking up when toggled
|
||||
//Will be reset when untoggled again
|
||||
static double keysToggleOffTime[MAX_KEYS];
|
||||
|
||||
//MOUSE VARIABLES///////////////////////////////////////////////////////////
|
||||
|
||||
//Present horizontal positioning of the mouse WRT the screen
|
||||
//Increasing rightwards
|
||||
static int mouseScreenX;
|
||||
//Present vertical positioning of the mouse WRT the screen
|
||||
//Increasing downwards
|
||||
static int mouseScreenY;
|
||||
|
||||
//Horizontal positioning of the mouse WRT screen in last frame
|
||||
//Increasing rightwards
|
||||
static int mouseScreenXLast;
|
||||
//Vertical positioning of the mouse WRT screen in the last frame
|
||||
//Increasing downwards
|
||||
static int mouseScreenYLast;
|
||||
|
||||
//The velocity at which the mouse is being moved horizontally (px/s)
|
||||
//Rightwards is positive
|
||||
static double mouseVelocityX;
|
||||
//The velocity at which the mouse is being moved vertically (px/s)
|
||||
//Downwards is positive
|
||||
static double mouseVelocityY;
|
||||
|
||||
//For polling mouse wheel events, not to be read
|
||||
static int mouseWheelVerticalDeltaPoll;
|
||||
//Mouse wheel vertical rotation speed. Positive is rotation AWAY from user
|
||||
static int mouseWheelVerticalDelta;
|
||||
|
||||
//CONTROLLER VARIABLES//////////////////////////////////////////////////////
|
||||
|
||||
//OTHER VARIABLES///////////////////////////////////////////////////////////
|
||||
|
||||
//Axis bindings
|
||||
//X
|
||||
|
||||
//Y
|
||||
|
||||
//Other mappings
|
||||
|
||||
//Buffer
|
||||
};
|
||||
}
|
Loading…
Reference in New Issue