Added missing move assignment and extra check for command buffer destructor
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@ -24,7 +24,7 @@ namespace SHADE
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/***************************************************************************/
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SHVkCommandBuffer::~SHVkCommandBuffer(void) noexcept
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{
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if (vkCommandBuffer)
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if (vkCommandBuffer && parentPool)
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parentPool->GetLogicalDevice()->GetVkLogicalDevice().freeCommandBuffers(parentPool->GetVkCommandPool(), commandBufferCount, &vkCommandBuffer);
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}
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@ -102,8 +102,6 @@ namespace SHADE
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logicalDeviceHdl = rhs.logicalDeviceHdl;
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transient = rhs.transient;
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static_cast<ISelfHandle<SHVkCommandPool>&>(*this) = static_cast<ISelfHandle<SHVkCommandPool>&>(rhs);
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rhs.vkCommandPool = VK_NULL_HANDLE;
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return *this;
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@ -251,6 +251,22 @@ namespace SHADE
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vkLogicalDevice.destroy(nullptr);
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}
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SHVkLogicalDevice& SHVkLogicalDevice::operator=(SHVkLogicalDevice&& rhs) noexcept
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{
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if (this == &rhs)
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return *this;
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vkLogicalDevice = std::move (rhs.vkLogicalDevice);
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queueFamilyIndices = std::move (rhs.queueFamilyIndices);
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vmaAllocator = rhs.vmaAllocator;
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nonDedicatedBestIndex = 0;
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parentPhysicalDeviceHdl = rhs.parentPhysicalDeviceHdl;
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rhs.vkLogicalDevice = VK_NULL_HANDLE;
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return *this;
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}
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/***************************************************************************/
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/*!
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@ -115,7 +115,7 @@ namespace SHADE
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~SHVkLogicalDevice (void) noexcept;
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SHVkLogicalDevice& operator= (SHVkLogicalDevice const& rhs) noexcept = default;
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SHVkLogicalDevice& operator= (SHVkLogicalDevice&& rhs) noexcept = default;
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SHVkLogicalDevice& operator= (SHVkLogicalDevice&& rhs) noexcept;
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/*-----------------------------------------------------------------------*/
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/* PUBLIC MEMBER VARIABLES */
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