From e8073bb67fc368fdd4d5e79ff9d8c2d18ddc6238 Mon Sep 17 00:00:00 2001 From: Brandon Mak Date: Fri, 21 Oct 2022 08:42:58 +0800 Subject: [PATCH] WIP --- SHADE_Engine/src/Graphics/RenderGraph/SHSubpassCompute.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/SHADE_Engine/src/Graphics/RenderGraph/SHSubpassCompute.cpp b/SHADE_Engine/src/Graphics/RenderGraph/SHSubpassCompute.cpp index 722e7e4f..f30fa85f 100644 --- a/SHADE_Engine/src/Graphics/RenderGraph/SHSubpassCompute.cpp +++ b/SHADE_Engine/src/Graphics/RenderGraph/SHSubpassCompute.cpp @@ -5,6 +5,7 @@ #include "Graphics/Descriptors/SHVkDescriptorPool.h" #include "Graphics/Devices/SHVkLogicalDevice.h" #include "Graphics/Pipeline/SHVkPipelineLayout.h" +#include "Graphics/MiddleEnd/GlobalData/SHGraphicsGlobalData.h" #include "SHRenderGraphStorage.h" //#include "" @@ -15,7 +16,7 @@ namespace SHADE { SHPipelineLayoutParams pipelineLayoutParams { - //.globalDescSetLayouts + .globalDescSetLayouts = SHGraphicsGlobalData::GetDescSetLayouts() }; //pipeline = logicalDevice->CreateComputePipeline()